« literate aliens » eating earthlings since 2013

Join or create fan clubs about your favorite things!

oh yes

Postby glassea » Thu Jun 18, 2015 11:48 am

how do you decide what traits to give your characters?
YES THIS IS ONE OF MY QUESTIONS YESSSS
for me it's all in the posture. i picture how they would stand and work off of that. where are their shoulders? chin? do they meet your eyes when speaking? how about their arms? if i run out of ideas i'll use this and work something into normal posture. i also try to pick a "type" of humor from this post. more than one of those seems mary sue-ish to me, and although it's really not, it helps when setting limits for personality. like, what kinds of humor do they hate? what don't they understand? finally, if i'm really really desperate and can't come up with my own details, i'll use some kind of generator that gives employment, hobbies, etc.
i don't like to make personalities based off a character's past. i prefer to have them adapt to their circumstances - for some characters, that's clashing with their situation; for others, it's molding themselves into something that fits. okay i guess i use a variety of techniques but whatever. this is it.
User avatar
glassea
 
Posts: 4829
Joined: Fri Jan 04, 2013 3:10 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

frieeeends

Postby xxxxxx » Thu Jun 18, 2015 1:17 pm

      what do you think makes a good coder?
        uh personally i think that a good coder is someone who tailors
        their form to let you know more about the character- like, if
        it's orderly or chaotic or if there are lots of lyrics or barely an
        y // you feel? like, i like to pretend my character is the one m
        aking the form so that people can get a sense for who they are,
        what their style is, and the way their mind works c:

      how do you decide what traits to give your characters?
        for me, a lot of the time it has to do with how i think they'll be
        around other characters/how they'll interact with those around
        them. aside from that, i also like to think of them just doing st
        upid little things like - do they sing in the shower? do they have
        dance parties when they're home alone? do they doodle their cr
        ush's name with cute little hearts? i also like to pick one or two
        talents for them to have, and kind of base their personality arou
        nd that. like a zany, opinionated writer or someone who makes
        sculptures and is super obsessed to the point where everything th
        ey do relates to it somehow. did that make sense? no? ok sorry

      also @pele god that posture technique is a+++ 100% perfect 10/10
      probably will be trying with my own chars
xxxxxx
 
Posts: 1520
Joined: Mon Nov 10, 2014 2:24 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: « literate aliens » eating earthlings since 2013

Postby thorne. » Thu Jun 18, 2015 1:41 pm

      what do you think makes a good coder?
        originality - that's what i always say. seeing the same thing over and over gets a bit lackluster and boring, so seeing forms with
        inventive ideas is always a plus. and as wallflower already stated, some coders just have their own little trademark quirks in
        their coding that, when you see it, you automatically know that it's theirs. i also just think it's super awesome to see when
        looking at people's coding.
      how do you decide what traits to give your characters?
        usually, if the character does not have already-set traits, i'd just go by the picture. i literally do everything according to the
        picture that i choose. lol
User avatar
thorne.
 
Posts: 1735
Joined: Sun Mar 25, 2012 12:50 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

been a while

Postby Dare, » Thu Jun 18, 2015 1:55 pm

      oh my gosh it's been so long since i've posted on here. ;u;

      what do you think makes a good coder?
      not being afraid to experiment with new things. a lot of times
      people stick to the same old thing or reuse previous pieces of
      old creations, but i like it when things are shaken up and each
      creation has it's own new style.

      how do you decide what traits to give your characters?
      UGHH. i seriously struggle with matching traits to characters.
      most of the time if there aren't set traits beforehand i'll listen
      to music and come up with a random personality to set them
      to. of course a lot of times i use the help of this bad boy which
      is just so perfect and helpful, especially when you wanna use
      some mighty fancy terms.
User avatar
Dare,
 
Posts: 1682
Joined: Sat Jan 11, 2014 4:34 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

give me affirmation pls

Postby xxxxxx » Thu Jun 18, 2015 2:02 pm

      yo guys speaking of coding i'm actually quite proud of
      this thing i just did. it's not the fanciest form i've ever
      made, but for some reason i really like the way it tur
      ned out. plus i'm finally using my baby, indiana~
xxxxxx
 
Posts: 1520
Joined: Mon Nov 10, 2014 2:24 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

hi

Postby cheesewedge » Thu Jun 18, 2015 2:20 pm

      what do you think makes a good coder?
      color themes, no doubt about that. if he/she
      knows how to use colors and the circle palette,
      they've automatically earned my respect. and
      a new stalker.
      illustrations, (i.e. nice flowers
      and birds and what not) always add a spark.
      gosh, i almost forgot. the lyrics/quotes are by
      far the most important things to me. if they
      merge with the character's personality or
      backstory, it's even better.

      how do you decide what traits to give your
      characters?

      if they aren't already specified or assigned, i
      basically turn on a music playlist or find a quote.
      whatever tone/mood comes out, i use it if i
      like it. otherwise, it's just a lot of time wasted
      skipping tons of songs and just looking for the
      perfect one that fits my fancy.
User avatar
cheesewedge
 
Posts: 4309
Joined: Sat Aug 17, 2013 5:17 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: « literate aliens » eating earthlings since 2013

Postby isildur » Fri Jun 19, 2015 4:54 pm

      i want to be a stalker!
      username: loosely
      profile: link
      i am a ..... [ strike out ones you dont do ]
      • roleplayer
      • coder
      • tumblr lover

        #stalker
User avatar
isildur
 
Posts: 1215
Joined: Wed Apr 29, 2015 7:55 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: « literate aliens » eating earthlings since 2013

Postby reasonable. » Sat Jun 20, 2015 5:03 am

        i haven't posted here in so long and realized how much
        i've missed talking to everyone ; u ; so hello <3

        what do you think makes a good coder?
        i really like it when someone's coding techniques are really original
        and colorful. since that's something i can't master when
        a form's format is very detailed and has been put a lot of effort into, i'll
        think of the coder as someone who's very skilled and good at it. i also
        like it when someone manages to put enough information about their
        characters in the form, because sometimes i don't know too much about
        the guy/gal and it's hard to understand for relations and such.
        how do you decide what traits to give your characters?
        oh man this is such a bad question for me because all of my characters
        are basically cheerful and giddy or evil and broody. but most of the time
        i like to use what i'm feeling irl and reflect it onto a character that i'm
        creating, so if i'm in a bad mood i'll make a temperamental character,
        and e.t.c. but i'm terrible at choosing this so don't look at my answer lolol
User avatar
reasonable.
 
Posts: 3533
Joined: Sun Aug 18, 2013 2:28 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: give me affirmation pls

Postby deer, » Sat Jun 20, 2015 5:08 am

      @crasher; ahhh that's really cool c:
User avatar
deer,
 
Posts: 5145
Joined: Sat Jul 28, 2012 8:14 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: « literate aliens » eating earthlings since 2013

Postby mint. » Sat Jun 20, 2015 6:01 am

aurie wrote:
    nice to see this thread is up and running again.
    i'm slowly emerging from my hiatus because school is over
    heyaa again hehe

    i do need a little help, though
    i recently got a macbook pro [like literally about a few hours ago]
    and wanted to know if anyone else used mac and coded as well?
    i'd really appreciate someone helping me out a bit with tips or tricks, because i know the format/resolution is different and coding appears differently. agh.
    especially since it's been months since i've even coded at all
    i've only ever used windows sooo idk how my coding will look from now on cx

    thanks~

    aurie -

    not only is there a difference between Windows and Mac OS, the screen sizes will effect you as well. a 27-inch iMac and a 15-inch MacBook will project a completely different layout. the simplest answer to "why?" is that most coders and web designers have much better things to do. instead of creating several alternate layouts to be compatible with tablet, phone, and computer dimensions, they often will just set a resize ratio.

    in the case of CS, have you ever seen a column of solid colour on the site, both on the left and right? The solid colour is used as the monitor is most likely too wide, and if the site re-sizes as per the aspect ratio, we would see size 14pt font.

    in response to your question, if you still have a Windows OS computer, I like to do a simple line (measurement) bar. first you use either the dash (-) or underscore symbol (_) to cover one entire text row. make sure you cover the entire row. now transfer to your MacBook and look at the row again. did a few get placed to the next line, or do you need to add more to fill the row? based on this "measurement", you know know the width difference. this trick also works when you are on your phone or tablet, but want your layout to not look jumbled on your computer. just paste the measurement bar onto the post, and adjust accordingly.

    also, as a tip, the width of the preview window (when you press "preview"), is actually larger than the actual post width, as their is no user info on the right.

    and as for the text/font size difference, I'm not sure, but you could possibly adjust that (both on Windows and iOS).

    source: I design on an iMac, which means all my text documents have to be zoomed in at 125%
User avatar
mint.
 
Posts: 10487
Joined: Sun Sep 18, 2011 1:55 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Who is online

Users browsing this forum: No registered users and 16 guests