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by Azalesha » Tue Jul 05, 2016 1:04 am
@Jack
Idm the idea of more illnesses, it might be too easy to complete the doctor profession otherwise. I imagine the % chance of getting ill would be the same, but with more possible illnesses. Maybe if they introduced enough illnesses they mght introduce the idea of immunity where you have to let your character be ill with it for 20 days or whatever. Or maybe it would be fairer to make it a super rare occurence when your character is ill.
^^^ I am an artist and these 3 pretty kitties are my darlings ^^^Art and characters © me, Azalesha Click the images for my deviantart ^o^
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by Insigne » Tue Jul 05, 2016 2:11 am
Azalesha wrote:@Jack
Idm the idea of more illnesses, it might be too easy to complete the doctor profession otherwise. I imagine the % chance of getting ill would be the same, but with more possible illnesses. Maybe if they introduced enough illnesses they mght introduce the idea of immunity where you have to let your character be ill with it for 20 days or whatever. Or maybe it would be fairer to make it a super rare occurence when your character is ill.
Immunity is a great idea! How about whenever you catch a sickness, there's a small chance that illness' immunity rises by a bit.
This should be a thing.
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by Azalesha » Tue Jul 05, 2016 2:21 am
Hopefully they'd make it very, very rare though. You can trade villagers can't you? If you can and that did happen, it might create a good market for more immune villagers c:
It would also be nice if illnesses had rarity, common illnesses you'd probably cure yourself, rare ones you'd use the free cure. But only if we had a lot more illnesses.
^^^ I am an artist and these 3 pretty kitties are my darlings ^^^Art and characters © me, Azalesha Click the images for my deviantart ^o^
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Azalesha
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by Insigne » Tue Jul 05, 2016 4:17 am
.:Cursed.Fox:. wrote:I never had my question answered... how do I get clothes?
Costumes can also be bought from other players who have already created them.

I'm 4 minutes away from finishing my house item. After 9 hours, I can't wait. How are you guys doing so far? Any goals you're close to reaching? Neat wild animal finds?
edit: If anyone is interested in swapping seeds (I'm from Tigereye Peak), do let me know! I'd love to start growing seeds from other villages.
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Insigne
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by BlueRocketMouse » Tue Jul 05, 2016 5:53 am
I'm doing well! I just got my sixth villager, another herbalist. I have one house finishing in about 2 hours, and another in 6 hours, plus enough wood to make one more after that. I also sold a house earlier for 12k! Sadly it was bought by someone from outside of my village who immediately turned and put it back on the market for almost twice the price >.> I'll probably be raising my prices for the next ones I put in my stall to avoid that, but that was a little disheartening to see since I wanted to keep them fairly affordable.
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by EncyOf » Tue Jul 05, 2016 6:30 am
Insigne wrote:.:Cursed.Fox:. wrote:I never had my question answered... how do I get clothes?
Costumes can also be bought from other players who have already created them.

I'm 4 minutes away from finishing my house item. After 9 hours, I can't wait. How are you guys doing so far? Any goals you're close to reaching? Neat wild animal finds?
edit: If anyone is interested in swapping seeds (I'm from Tigereye Peak), do let me know! I'd love to start growing seeds from other villages.
Ooh! I'd be interested in swapping some seeds :3
Also, my goal that I'm somewhat close to achieving is making an Angelic Costume! <3
Edit: Sigh. Only 250 Feathers and 250 Sky Rocks to go OwO; That, and Seraph Wings... -w-
Last edited by
EncyOf on Tue Jul 05, 2016 6:50 am, edited 2 times in total.
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by sundayskies » Tue Jul 05, 2016 6:36 am
Heyoo I recently joined Furvilla and I was wondering about what the Alchemist does? I'm not sure how the career works

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