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by wolfie. » Tue Jan 08, 2013 2:42 pm
Would anyone be interested in a roleplay who's topic revolved around some sort of creepy/haunted house? Our characters would have been "abducted" and brought into the house. If the roleplay managed to progress through the house and our characters got free, maybe they could find themselves in some kind of Silent Hill town. The house would be very hard to get out of initially though, and there could be some kind of maze/labyrinth underneath the house that they would need to figure out.
Well when I read that I instantly went AWESOME. X3
Too bad I'm in so many roleplays already... ono
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by R0be0 » Tue Jan 08, 2013 2:44 pm
Well it wouldn't be horror like those. It'd just be dark paranormal.
If you know the games something like an Silent Hill/Amnesia crossover.
Haha wolf. ^^
I'm only in one (started) roleplay. Only two altogether. So I need something new.
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by Gloxinia » Tue Jan 08, 2013 3:20 pm
Notorious. wrote:Would anyone be interested in a roleplay who's topic revolved around some sort of creepy/haunted house? Our characters would have been "abducted" and brought into the house. If the roleplay managed to progress through the house and our characters got free, maybe they could find themselves in some kind of Silent Hill town. The house would be very hard to get out of initially though, and there could be some kind of maze/labyrinth underneath the house that they would need to figure out.
YESSS. :D
That sounds AWESOME. c:
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by eden . » Tue Jan 08, 2013 3:29 pm
Notorious. wrote:Would anyone be interested in a roleplay who's topic revolved around some sort of creepy/haunted house? Our characters would have been "abducted" and brought into the house. If the roleplay managed to progress through the house and our characters got free, maybe they could find themselves in some kind of Silent Hill town. The house would be very hard to get out of initially though, and there could be some kind of maze/labyrinth underneath the house that they would need to figure out.
please and thank.
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by sunflower. » Tue Jan 08, 2013 7:23 pm
hey everyone! c: I know it says in the rules that one should not quote or repost your idea. Well, I advertised my role play just before Smamm posted to lock the topic, but it was just the link. May I post the plot this time, or am I not allowed to?
I don't know if anyone saw it. c:
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Oh boy, look at me trying to be all fancy with my signature.
Nope. Not going according to plan.
Think I'll just leave it here.
Send me a pm. I like people. c:
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by princess pudding » Wed Jan 09, 2013 2:46 am
Notorious. wrote:Would anyone be interested in a roleplay who's topic revolved around some sort of creepy/haunted house? Our characters would have been "abducted" and brought into the house. If the roleplay managed to progress through the house and our characters got free, maybe they could find themselves in some kind of Silent Hill town. The house would be very hard to get out of initially though, and there could be some kind of maze/labyrinth underneath the house that they would need to figure out.
This. I would love something like that, especially with my jumpy character. X3
>> It feels like all my 1x1 partners have run off from me.
Seriously, do I suck the muse out of everyone so easily?


pud / demigirl / pan
muse: not looking [unless specified]
work schedule: sat 11am-5pm
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by R0be0 » Wed Jan 09, 2013 4:13 am
Thanks for all the interest guys, I have an idea that was once a 1x1, but my partner lefted. With a bit of tweeking that I shall do, it might work.
"The shadows are haunting us, taunting us.. Driving us mad... What can we do other then flee? What can we do other then die..."
It was normal, it was all normal until that day. Until that silly, thought to be un-significant day. That day in Grovertown Federal Prison you were there, either as a prisoner yourself or as a visitor within the halls. You blame lack of sleep or too much heat when you started to notice objects moving on their own, it was impossible, and so you were just having a hallucination. Brushing it off as it were no big deal your day continued, now ignoring the objects and the almost... foul smelling air. There was nothing to be worried about. But then, then that's were things get interesting.
An explosion, maybe a bombing, maybe someone's escape route, either way it blasted through the stonewalls of the prison and rendered you unconscious. Upon awakening you notice that everything is normal, the walls are in tack, everything is in place, and that there would be no evidence that there was ever any harm done to this place. But something is very much so wrong though- everyone is gone. Only you and a couple of others are left, left as chewtoys to the shadows. They seem to be moving and growing more and more violent. It's like they're demons haunting you, making you feel and act like a fool. You're growing desperate now, and you need to find an escape.
But when you do find your one way ticket out of here you may just see that your troubles have only just begun...
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Basically you were for some reason within the quaters of Govertown Federal Prison. When after a couple of strange "hallucinations" a giant explosion came. It knocked you out and when you woke up you realized that you were alone, all but a few other souls trapped in here like you. There's no escape from this place. The windows and doors are unopenable. Eventually you'll find a trap door, going down it you'll find a labyrinth type place, filled with challenges only the most noble- or foolish could face without fear. After all that is complete you come to the world above to find out it's been destroyed, and is in ruins, there's no people, only a demonic type creature known as the Shadow-Goths, who've been haunting you since the beginning of all this. We'll eventually find the "main" goth, who's the reason the human race has been destroyed. Trying to kill him fails, and in the end we all die.
But it's not over yet.
You wake up, in a hospital bed. You've been in a coma for a few months since the prison incident. You find the others that were in the "dream" with you, you can all remember each other and what happened. Why? Because of a reason you don't know yet... But you and your newfound companions are the switch for the apocalypse. You're going to decide humanity's fate.
We'd start at the beginning of course. From there we'd move on through the stages above. In the end it'd be a fighting between light & dark. Our characters were given this "prophecy" from a race called the Guardians, to help make sure this fate doesn't happen. But our roleplay would be in the prophecy itself at first.
If this doesn't work we could always think of something else.
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