✿ | The Pokémon Club | V.5 | ✿

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Will You Be Getting the USUM Trainer Dual Pack?

The what now?
127
53%
No, too expensive!
84
35%
Yes 8D
27
11%
 
Total votes : 238

Re: ✿ | The Pokémon Club | V.5 | {18/8/15} | ✿

Postby Feral Fangs » Fri Aug 28, 2015 8:11 pm

Pretty much, I stand by my point that there is no point in capturing a single Unown, because by the time you realize how worthless they are, you'll want to un-own them
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Re: ✿ | The Pokémon Club | V.5 | {18/8/15} | ✿

Postby iiblezia » Fri Aug 28, 2015 8:14 pm

I've been a fan for Pokemon for like what, 5 years now? But I still have no idea what IV's, EV's, Nature's or stats mean to me XD

Yet I've complete Jhoto about 7 times, Sinnoh (First game) About 10 times and Unova about 3 to 5 times Dx

Someone explain this to me simple as possible without sounding way to scienc-y?
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Re: ✿ | The Pokémon Club | V.5 | {18/8/15} | ✿

Postby Naala » Sat Aug 29, 2015 1:38 am

DancingArti wrote:I've been a fan for Pokemon for like what, 5 years now? But I still have no idea what IV's, EV's, Nature's or stats mean to me XD

Yet I've complete Jhoto about 7 times, Sinnoh (First game) About 10 times and Unova about 3 to 5 times Dx

Someone explain this to me simple as possible without sounding way to scienc-y?

Nature: Natures are the mechanic that influence how a Pokémon's stats grow. From Pokémon HeartGold and SoulSilver onward, the stats affected by a Pokémon's Nature are highlighted on their summary screens: the increased stat is notated in red text and the decreased stat is notated in blue. A Pokémon's Nature usually affects the growth rate of two of its stats, ultimately increasing one of its non-HP stats (Attack, Defense, Special Attack, Special Defense, or Speed) by 10% and decreasing another by 10%. Natures also determine the Pokémon's favorite flavor and its disliked flavor. A Pokémon's Nature is determined when it is generated by the game: when it is obtained as an Egg from the Pokémon Day Care, when it is encountered in the wild, or when it is given to the player by a non-player character. A nature can be passed to the offspring by breeding if the parent holds an Everstone.
Infomation from pokewiki (more details on each nature on the site)

EV: Effort values, abbreviated EVs and officially called base stats, are attributes which give bonuses to an individual Pokémon's stats and improve differently depending which Pokémon they defeat. Effort values, in the form of effort points, are gained in addition to bonuses gained by increasing level. Effort values ensure that trained Pokémon are stronger than wild Pokémon, even those of the same level. Effort points are awarded equally to all Pokémon who participated in defeating a Pokémon. In Pokémon X and Y and Pokémon Omega Ruby and Alpha Sapphire, Super Training can be used to numerically determine the effort points of a Pokémon (also with the help of items and berries). Additionally, a Pokémon will be marked as a Fully Trained Pokémon if it has 510 effort values.
Infomation from pokewiki

IV: ndividual values, abbreviated IVs, officially known as individual strengths, and sometimes referred to as determinant values (DVs), are the Pokémon equivalent of genes. They are instrumental in determining the stats of a Pokémon, being responsible for the large variation in stats among untrained Pokémon of the same species. Each of the six battle stats has an IV associated with it, with that IV coming into calculation alongside the Pokémon's base stats and EVs to determine the actual stat number. A Pokémon's IVs are determined when it is generated by the game; when it is obtained as an Egg from the Pokémon Day Care, encountered in the wild, or given to the player by an NPC. IVs have a range of 0-31 (for each stat). Pokémon caught in the Friend Safari will have values of 31 in at least two of their stats and there are special items for breeding. There is a NPC in the newer games that tells you the IVs of the pokemon that you show him. Breeding a pokemon with six perfect IVs is hard, but if you want it for battle, you only need five anyway.
Infomation from pokewiki

In short: They are not really important for normal gameplay, but they are important for online battles.
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Re: ✿ | The Pokémon Club | V.5 | {18/8/15} | ✿

Postby Nitro Indigo » Sat Aug 29, 2015 4:14 am

Also, IVs are from 0-15 in Gens 1 & 2, and they determine a Pokémon's gender and if it will be shiny in those generations only.

In later generations, gender is determined by an invisible number called a Personality Value (which also determines what Wurmple evovles into), and shininess is determined by the trainer ID.

Basically, Pokémon is made of lots of algorithms. And it's one of the least complicated RPGs out there, from what I know...
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Re: ✿ | The Pokémon Club | V.5 | {18/8/15} | ✿

Postby gacha » Sun Aug 30, 2015 7:42 pm

just something id like to share.
i'm always into pokemon sprites,
looking at mess ups and stuff,
and found this interesting;;

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Re: ✿ | The Pokémon Club | V.5 | {18/8/15} | ✿

Postby rothbart. » Mon Aug 31, 2015 8:16 am

ayyyyy question! I know a good handful of folks in this club totally dig writing and reading fanfics and I was wondering if any of y'all would be interested in a club dedicated to sharing and writing fanfics in general! there would be a directory of works by the members (sorted by fandom ofc) and you could post looking for critique or beta readers, or just throw plot bunnies around! what do you guys think?

aaaand to add something directly pokemon related, has anyone done a diamond nuzlocke recently? I'm training to face off against the ice gym and I'm so nervous to actually up and do it ;v;
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Re: ✿ | The Pokémon Club | V.5 | {18/8/15} | ✿

Postby paperjack. » Mon Aug 31, 2015 11:14 am

omega Ω wrote:
just something id like to share.
i'm always into pokemon sprites,
looking at mess ups and stuff,
and found this interesting;;

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I found this quite hilarious since some sprites look really bad like gen 1. Mew.
Yet same technology? Maybe game freak was thinking different when they made those disfigured pixels.
Anyway, its still a part of pokemon and i wont judge how terrifying it looks... *Gulp* ಠ_ಠ
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Re: ✿ | The Pokémon Club | V.5 | {18/8/15} | ✿

Postby rothbart. » Mon Aug 31, 2015 11:27 am

honestly I think it would be a crime against the fandom to talk about bad early sprites without bringin up this glorious monstrosity

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Re: ✿ | The Pokémon Club | V.5 | {18/8/15} | ✿

Postby Nitro Indigo » Mon Aug 31, 2015 7:02 pm

rothbart. wrote:ayyyyy question! I know a good handful of folks in this club totally dig writing and reading fanfics and I was wondering if any of y'all would be interested in a club dedicated to sharing and writing fanfics in general! there would be a directory of works by the members (sorted by fandom ofc) and you could post looking for critique or beta readers, or just throw plot bunnies around! what do you guys think?

That would be great! Speaking of which, I need to not procrastinate about a fanfic I'm writing...

EDIT:
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Re: ✿ | The Pokémon Club | V.5 | {18/8/15} | ✿

Postby SairenMin » Mon Aug 31, 2015 7:12 pm

Nitro Indigo wrote:
rothbart. wrote:ayyyyy question! I know a good handful of folks in this club totally dig writing and reading fanfics and I was wondering if any of y'all would be interested in a club dedicated to sharing and writing fanfics in general! there would be a directory of works by the members (sorted by fandom ofc) and you could post looking for critique or beta readers, or just throw plot bunnies around! what do you guys think?

That would be great! Speaking of which, I need to not procrastinate about a fanfic I'm writing...

EDIT:
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How can anyone forget poor Mew's first sprite? And ofcourse Golbat's impossible-ness, and my personal favorite at the time -but he looks like a so bloated, Blastoise.
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