by rose; » Tue Jan 08, 2013 11:47 am
Okay, so this is what we have so far for ideas/plot
It all started with the formation of a separate pack in the woods, living like you might imagine a pack of werewolves in a fairytale. They built themselves cabins, and didn't have to worry about being seen shifting, and some spent so much time as wolves they forgot what it was like to be human. There was a pack not so far away that lived in the city, only sharing the woods when they were forced to shift under the moon. But the forest grows ever smaller as people cut down the trees and use the land for other things, and many fights broke out, becoming more and more frequent as they ran into each other more and more often. And the werewolves in the woods became more and more interested in the fact there were other werewolves in town. They wanted that land, they wanted to rule that area, simply for the fact they didn't want another pack so close. So, the leaders came together, the woods leader proposing a deal. However, that didn't go so well, and now they're constantly at odds, some even being killed in the battles.
The pack in the woods knew they wouldn't be able to win by brute force, but the family and pack ties that kept them together would surely win out when paired with secrecy. So, they sent a spy, just one, to see how things would go over. Obviously it took a while, but now they've got someone in a good position, and since they cannot be even sure this person is still loyal to them, they've risked sending two (or three, possibly four) more. These people will report more regularly. They will report when someone is ill, when they plan to attack, anything even remotely important. But, they've got to get people to trust them first, and things like that can mean other things happen along the way. What if someone starts thinking this way of life is better, that they're treated better here? Or they even... fall in love? What will happen to their ties of loyalty? Getting found out means death- going back and saying you hadn't been loyal means death too.
And then there's the issue of when they're ordered to start killing people. Poisoning drink, food, or just making them dissappear.
The others in the rp will not know who the spies are. If they wish to poison someone, that means they will message me, and I will notify that person. [probably after they've drank/ate whatever so they can't always avoid it, but sometimes I would notify before hand]. There'd be many chances to get your morals all mixed up, fall in love, etc.
These other people would have came in various ways, about a year ago, and are just starting to be trusted, and there's one whos in a high position of power that is from the other pack. Never know where their loyalty is.
And as for werewolf type- able to half shift (gruesome creature, not pretty) or fully shift when angry or whatever when its not a full moon. Full moons require them to shift... And shifting hurts. Bad, so they wouldn't be just doing it for the fun of it. But even as humans, body language and stuff would play an important role, and they live with a pack veiw of ruling.