Natasha Romanoff
❝I don't see how that's a party.❞
name: natasha romanoff
nicknames: nat, tasha, & black widow
gender: female
age: 29
sexual orientation: heterosexual
crush: none
family: none known
species: human
fandom: avengers/marvel
appearance
hair: red
eyes: hazel
skin hue: white
body type: well toned
height: 5'3"
weight: 137 lbs
scars: none known
birthmarks: none known
abilities
weapons: Guns and her wrist bands, though she is more than capable of using plenty of other weapons
skills: The Black Widow is a world class athlete, gymnast, acrobat, aerialist capable of numerous complex maneuvers and feats, expert martial artist (including karate, judo, ninjutsu, aikido, savate, various styles of kung fu, and boxing), marksman, and weapons specialist as well as having extensive espionage training. She is also an accomplished ballerina. The Black Widow has been enhanced by biotechnology that makes her body resistant to aging and disease and heals at an above human rate; as well as psychological conditioning that suppresses her memory of true events as opposed to implanted ones of the past without the aid of specially designed system suppressant drugs. The white blood cells in her body are efficient enough to fight off any microbe, foreign body and others from her body, keeping her healthy and immune to most, if not all infections, diseases and disorders. Also, it takes quite a bit for Natasha to become intoxicated. Her agility is greater than that of an Olympic gold medalist. She can coordinate her body with balance, flexibility, and dexterity easily. Natasha has a gifted intellect. She displays an uncanny affinity for psychological manipulation and can mask her real emotions perfectly. Like Steve Rogers, she possesses the ability to quickly process multiple information streams (such as threat assessment) and rapidly respond to changing tactical situations. Natasha is an expert tactician. She is a very effective strategist, tactician, and field commander.
personality and background
personality: Confident, in both her beauty and intelligence, the Black Widow is one of the world's greatest spies, able to fight opponents with superhuman abilities. She is nearly fearless, almost to the point of foolhardiness. The Black Widow is also a master of subterfuge, frequently talking her enemies into traps of her own devising. In her darker days, she has implied that she lacked a moral compass but as an agent of SHIELD, she appears to care deeply for the sake of the world.
history: Natasha Romanoff is a spy who abandons U.S.S.R. secret ops to fight for the good guys, joining S.H.I.E.L.D. and later the Avengers Initiative. One version of her origin story in the comics reveals that Natasha was raised by the so-called Black Widow Ops program at the covert “Red Room” complex, brainwashed from childhood and trained in combat and espionage
Kumatora
❝Don't treat me like some wussy princess! I can hold my own!❞
name: princess kumatora
nicknames: none
gender: female
age: 16
sexual orientation: pansexual
crush: none
family: none known
species: human
fandom: mother 3
appearance
hair: pink
eyes: black
skin hue: slightly tanned
body type: average
height: 5'5"
weight: 120 lbs
scars: none known
birthmarks: none known
abilities
weapons: Kumatora has no weapon, but she is a powerful physic
skills: Kumatora is a psi user and is one of the more powerful users known. She has access to all offensive attacks except PK Rockin and PK Love. Her attacks include PK Fire, PK Freeze, PK Thunder, PK Flash, and PK Starstorm. She also has access to PSI shield which is one of her only defensive moves. Unlike most PSI users, she doesn't tire as quickly and is able to constantly use her abilities in battle
personality and background
personality: True to her tomboyish nature, Kumatora is tough, to the point where she refuses to cry until the game's ending. She is also rude, calling Wess by the term, "old geezer" and quickly commenting on Duster's bad breath . She can also be rather impulsive - while trapped in Osohe Castle, she seriously considers cutting off her leg while it was caught in a bear trap and took the Egg of Light before Wess could warn her about the trapps attached to it. However, during rough situations, Kumatora does prove to be nice and caring in regards to the rest of the party, and also to others- as she went on to help Salsa escape from Fassad's abuse. She also has a resourceful streak, using her waitress disguise to remain undercover after the Pigmasks take over Nowhere Islands (though she expresses a firm distaste for them).
history: Kumatora first arrived on the Nowhere Islands via the White Ship when she was an infant, and had no parents to take care of her. The Magypsies, primarily Ionia, decided to raise her and teach her various skills, including PSI. Her role in Tazmily Village's "story" was to be the princess of Osohe Castle, with Duster and Wess being her retainers. She first appeared in person in Chapter 2, during Duster's search of Osohe Castle for the Egg of Light. He first saw her briefly dropping down from the ceiling and running off, but had dropped her special pendant. On Duster's second trip to the castle with Wess, the two later found Kumatora with her leg caught in a trap. She did not recognize the two at first, firing off PK Freeze in self-defense, although she quickly noticed Wess and apologized for the confusion. Wess freed her leg from the trap, and she decided to go with them to make sure the Egg of Light was safe. In Chapter 3, she appears later with Wess and frees Salsa of his shock collar, and helps him out against the Pigmask Army. Kumatora also briefly meets Lucas for the first time in this chapter, after he calls for a Drago to destroy various Pigmask tanks. Three years later, Kumatora has started working as a waitress for Club Titiboo. She hates the job, however, having to act very feminine and dress up in a slightly-revealing outfit. Kumatora puts up with it, only working there to get more info on DCMC's mysterious bassist, Lucky. Lucky heavily resembles Duster, who has gone missing for three years, and she was concerned if it really was him. She also meets with Lucas again, who has grown stronger since they had last met. After the chapter's events, she decides to travel with Lucas and accompany him on his journeys.

Annie Leonhardt
❝You are saying that innately, all people are good, and if they were to just assume their nature, this organization wouldn't be so rotten, right? But in my opinion, the structure of the organization, the way it is set up is what provides insight into what the true human nature really is.❞
name: annie leonhardt
nicknames: the female titan
gender: female
age: 16
sexual orientation: bisexual
crush: none
family: unnamed father
species: human/titan shifter
fandom: attack on titan
appearance
hair: blonde
eyes: blue
skin hue: white
body type: small, but very fit
height: 5'0"
weight: 120 lbs
scars: none known
birthmarks: none known
abilities
weapons: Annie is well trained with dual blades that the military uses to kill titans, though she also can use a shotgun if needed, though she has very little training with it
skills: Annie possesses the power to transform into a titan which stands 15 meters tall. In this form she has the ability to harden her skin and protect herself from harm. She has excellent combat skills in both her forms and is a force to be reckoned with.
personality and background
personality: Annie is considered to be an isolated, exclusionary type; friendships don't come to her easily. She is rarely seen smiling and often has an emotionless expression. She is apathetic and somnolent, with little desire to put in any effort into meaningless disciplines or activities, and instead focuses exclusively on making it into the Military Police Brigade to obtain an easy life. Yet, she somehow does seem to hold a strange fascination and even feelings of respect towards people that have a deep sense of duty and righteousness - in those people who do care and who can devote their lives and even die for causes they believe in. Despite Annie's usual cold and calm demeanor, she has been shown to emote her feelings in various ways. She was clearly angered when Reiner teased her about her constant avoidance in hand-to-hand combat training. Despite her seeming callousness, she has expressed a level of guilt and shock, most notably when apologizing to a certain corpse after the battle of Trost. Annie is also known to be very dedicated in her mission as a Titan Shifter, to the point that she killed many innocent people to reach her goal (also attempting to kill many of her former comrades), and shed tears when she failed to capture Eren.Though she is seemingly indifferent towards her capability as a competent hand-to-hand combat fighter, she remains proud of her skills and even seems to enjoy the very notion of fighting as deduced by Eren. The only time that she is seen as genuinely smiling in a caring manner is when she expressed a curious interest in teaching Eren how to fight in her unique fighting style.
history: Annie Leonhardt hails from a mysterious homeland outside the Walls, and came from the same village as her comrades Reiner Braun and Bertolt Hoover. From her earliest memories, she underwent rigorous training with her father to prepare her for the mission against humanity. She did not understand or share her father's beliefs, and once became angry enough to lash out at him. The incident left her father crippled, but also proud of her exceptional strength and ability. Afterwards, she became obedient to her father and underwent several more years of difficult training. Before she was to leave her homeland for the Walls, her father came to regret his actions and apologized to Annie for everything. He told her to treat the world as her enemy, and promised that he would always be on her side. He begged her to come home, something she understood to mean that she could abandon her mission if she felt it necessary—something she believed was not an option.

Yoshi
❝Jump on my back and let's go! We've got a whole journey ahead of us!❞
name: t. yoshisaur muchakoopas
nicknames: yoshi
gender: male
age: unknown
sexual orientation: asexual
crush: none
family: none known
species: yoshi (a type of dinosaur)
fandom: super mario/yoshi's island
appearance
hair: none
eyes: dark blue
skin hue: green & white
body type: a little plump, but pretty average
height: 5'9"
weight: 153 lbs
scars: none
birthmarks: none
abilities
weapons: Yoshi's only weapon other than his own tongue are eggs. He can quickly turn any enemy into an egg and launch at his own free will
skills: Yoshi is able to turn opponents into eggs and throw them, though the eggs can be broken. He can also run at top speeds and jump higher than a normal human can. He can also hover in the air for a few seconds before having to land giving him the ability to make it over larger gaps even with someone on his back.
personality and background
personality: Yoshi is no better described than an energetic and loyal dino. When his buddy Mario needs help he's almost always there to provide him with a ride. He tends to enjoy the little things in life such as fruit and his friendships. Also, Yoshi is quite clever and always seems to find ways out of tricky situations even when it doesn't seem like he can. When it comes to his friends or young children, this dino is very protective. He can't stand to see friends or younger people in danger and will do whatever to stand up for them.
history: Yoshi has a long history with his best friend Mario, which started when the plumber was only a child. The dino resided on an island in the Mushroom Kingdom known as Yoshi's Island where his species lived happily in peace. However, one day Baby Mario suddenly appeared after Bowser tried to captured him and his twin brother Baby Luigi. Yoshi discovered the child and took him into his care. Soon the two embarked on a journey across the island to save his brother from Bowser and return them to their parents. Later on in his life, Yoshi and Mario teamed up often in order to chase after Bowser and save the Princess from danger. The dino was always willing to lend his pal a hand whether is was across some grassy terrain or the sandy beaches of Delfino Isle or even embarking on a journey through the galaxy.

Hige
❝Guysm where is all the food?!❞
name: hige
nicknames: porky (only called that by tsume)
gender: male
age: 18
sexual orientation: bisexual
crush: none
family: none known
species: human/wolf (not a werewolf)
fandom: wolf's rain
appearance
hair: light brown
eyes: light brown
skin hue: white
body type: a bit overweight
height: 6'1"
weight: 200 lbs
scars: none known
birthmarks: none known
abilities
weapons: Hige has no weapons
skills: Hige is able to make himself blend in the humans by using his own human form as some kind of illusion. He is also known for his great sense of smell and he can find nearly anything with it no matter how far away it might be. Also since he is a wolf he has the ability to jump high, hit harder, and move faster than a normal human ever could.
personality and background
personality: Hige is very detached and carefree at the beginning of the series. At times, his easy-going nature allows him to see what the other might not, such as when he points out to Kiba that "pride" means staying alive to live as a wolf, but it doesn't mean much if you're dead. As he has the keenest sense of smell, he follows his nose into both trouble and adventure. He seems to value the pack, but does not need it, being perfectly fine on his own. Once he finds out that he was meant to betray the pack, he becomes more serious for a while and attacks Lady Jaguara, showing his ultimate loyalty. Hige is the one of the more sensible members of the pack. He'd rather strategize than run right into battle, unlike Kiba or Tsume. He tends to use his intuition more than the others, but only when he is not thinking with his stomach instead. Hige is something of a womanizer and is always on the look-out for a female companion. He starts off as a laid back joker, though he matures as the series goes on due to unforseen companions and events that shape his character.
history: Before meeting the others, Hige was brainwashed into being Lady Jaguara's lapdog by searching for wolf packs and leading troops to the wolves. The collar that he wears is actually a transmitter that allows him to wander freely through Jaguara's city and is always under surveillance. The collar was also what controlled his memories, as he was trapped in an endless migraine before it was shot off by a soldier. At least 22 other wolves were collared in this way, all of which were killed after returning to Jaguara's city.

Ness
❝My friends are far more important than anything else.❞
name: ness
nicknames: the chosen one, nessy-poo (only called that by paula)
gender: male
age: 13
sexual orientation: heterosexual
crush: none
family: unnamed parents & tracy (sister)
species: human
fandom: earthbound/mother 2
appearance
hair: black
eyes: black
skin hue: white
body type: a bit on the small side, but average overall
height: 4'5"
weight: 86 lbs
scars: none known
birthmarks: none known
abilities
weapons: Ness uses a baseball bat and a yo-yo when he is unable to use his PSI abilities
skills: Ness has PSI powers which include the likes of fire, thunder, ice, flash, magnet, healing, and his signature move PK Rockin which only he is able to learn. However using these abilities can tire him out which is why he also carries around a baseball bat and a yo-yo to fight with. On occasion, he is able to summon a starstorm, though it is very rare that he can muster up enough energy to do so and if he does, he becomes weak afterwards making him useless in battle.
personality and background
personality: Ness is a fairly quiet boy who has a love for baseball. He is a very brave teen who will do anything to protect his friends, though he can get rather reckless with his PSI abilities and put himself and the others around him in more danger. Even though he is reckless, he is a kind boy who doesn't mind the company of others though he tends to keep to himself. He rather listen to others than talk himself.
history: At the beginning of EarthBound, Ness is awoken from a sound sleep by the impact of the meteorite north of his house in Onett. His mother and sister are agitated, but Ness leaves to find out what happened. After meeting up with Lier X. Agerate and Pokey Minch, he returns home and tries to get back to sleep. Soon thereafter, Pokey arrives and demands that Ness help him look for his little brother, who has gone missing during the calamity surrounding the impact. After a pep-talk from his mother, Ness, Pokey and King go back out to the hillside, where they find Picky (who reveals it was Pokey who actually ran away). They also encounter Buzz-Buzz, an insectoid warrior who has returned from the future to warn Ness of the threat that Giygas poses to the universe. It is from Buzz-Buzz that Ness learns of the prophecy surrounding his future; that he, along with the help of two other boys and one girl, will stand against Giygas and save the universe from total annihilation. Vested with this knowledge, Ness accompanies Pokey and Picky back to their home, but is assaulted by a Starman Jr.. The alien confirms the prophecy before attacking the group. It is defeated through Buzz-buzz's massive PSI powers and Ness' physical attacks. Upon arriving at Pokey's house, Buzz-buzz is unceremoniously killed (for his alleged resemblance to a dung beetle) by Lardna Minch. Before expiring, Buzz-buzz passes on the Sound Stone to Ness, and starts him on his quest to save the world. In the town of Onett, Ness first unlocks the power of Giant Step after tangling with Frank Fly and the Sharks. However, Captain Strong and the Onett Police Force are not happy with Ness investigating private property and ambush him at the police station. They back off and give him way to Twoson after he bests them in a fight. In Twoson, Ness is telepathically contacted by Paula, another member of his party, who asks him to come and help her. Ness learns of her whereabouts from Everdred, a friendly gangster. Ness finds his way through Peaceful Rest Valley to Happy Happy Village, under the spell of the Happy Happyist Cult. He finds Paula locked in a cell in a hidden house. She gives Ness the Franklin Badge so that he can withstand the lightning attacks of Mr. Carpainter, the Happy Happyist leader. Ness confronts Carpainter and defeats him, thereby breaking the spell of Happy Happyism over the valley. Though he blames a certain statue, Carpainter thanks Ness and gives him the key to Paula's cell. Ness frees Paula, but encounters Pokey outside. Pokey reveals that he was the high priest behind the Happy Happyist threat and escapes, vowing to return. Ness and Paula gain the power of Lilliput Steps from the nearby cave. They then find way to Threed after assisting the Runaway Five, a famous jazz band, in escaping a debt at the Twoson theater. The Runaway Five take them there in their van and drop them off. Ness and Paula quickly realize the town is under an awful curse and zombies run rampant. They try to fight the zombies, but are lured into a trap and locked in an underground cell. Paula contacts Jeff telepathically. He arrives in a flying capsule and unlocks the cell door with a special invention. The three of them conspire with the townsfolk to trap the zombies in the circus tent with flypaper. They then find a secret exit in the back of the graveyard and venture forth to find the source of the zombie scourge. Following the cave, they come upon Saturn Valley, which is under the threat of Master Belch, who not only has dominion of the zombies, but has kidnapped many innocent residents of the valley. They find the way to a secret base behind a nearby waterfall and encounter Belch. Playing on his obsession with fly honey, they easily defeat him and free the Saturn valley inhabitants, gaining the power of Milky Well in the process. Their mission in Saturn Valley completed, they go back to Threed and take the bus to Fourside. Unfortunately, they run into bad traffic in the desert and are forced to abandon the bus and conclude the journey on foot. Arriving in Fourside, they find the Runaway Five has fallen into debt with the city theater yet again. Ness and the gang assist in digging for treasure in a mine in the desert and repay the theater proprietor on behalf of the band. Later on, while shopping in the Fourside Department Store, there is a sudden power failure and Paula is snatched away in the dark. Hearing a call on the intercom, Ness and Jeff go to an office on the top floor where they fight and defeat the Department Store Spook. Looking for clues to Paula's disappearance at Jackie's Cafe, Ness and Jeff unexpectedly stumble upon a fantastical alternate dimension called Moonside. Navigating the oppositely-oriented domain, they discover the Mani Mani statue to be the cause and destroy it, to find that they have been in the storeroom to Jackie's Cafe all along. At the advisement of the Apple Kid, they visit a mysterious man who lives among monkeys in the desert named Talah Rama. He gives them a vital trout yogurt machine. Ness and Jeff use the yogurt dispenser to bribe a maid to let them into the Monotoli Building in Fourside, where Paula is apparently being held. With some unexpected help from the Runaway Five, Ness and Jeff make it to Mayor Monotoli's room where they rescue Paula. Monotli apologizes to them for kidnapping Paula, but offers them use of his helicoptor to travel to Summers. Unfortunately, Pokey who has been working as a consultant for Monotoli and orchestrated Paula's kidnapping, steals the helicoptor and dlies away, taunting and sneering at Ness. The Runaway Five take them back to Threed where they repair Jeff's flying machine and fly to Winters, leaving Eagleland to rendezvous with his father. While Dr. Andonuts remodels the Sky Runner, they find their way to Rainy Circle with the help of the dungeon architect, Brick Road. Afterward, they fly to Summers in the Sky Runner.