Alchemists of Itheria [[Temporary Hiatus]]

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Re: Atelier You: Alchemists of Itheria [[All-fandom RP OPEN]

Postby Nella-Rasa » Sat May 04, 2013 4:27 pm

(Saw your post on tumblr and was rather interested. I am not quite sure if I fit the bill for I have not been in a group roleplay for some time. On that same note, I hope you are alright with my additions to the form. If there is a problem, I can and will edit it.)

Vardaineil Malithiel wrote:
Image
|- Full Name -|
Vardaineil Raina Malithiel
|- Name Goes By -|
Vardaineil
~Meaning~
Exalted goddess
|- Nickname(s) -|
Neil
~Meaning~
Champion
|- Astrological Sign -|
Cancer
|- Canon -|
Dragon Age

Image
|- Age -|
Twenty-five (25)
|- Race -|
Elf
|- Eye Color -|
008000]
|- Hair Color-|
8a4f23
~Type Of Hair~
Thin
|- Typical Hairstyle -|
Worn lose. Sometimes with a braid in the front.
|- Height -|
4'11''
|- Weight -|
108 lbs
|- Skin Color -|
dca779
|- Distinguishing Marks -|
An 'x' shaped scar across the center of her face.
|- Accent -|
Irish
|- Physical Disabilities -|
Lame in left leg.
|- Physical Abilities -|
Sharp hearing and good eye-sight.


Image
|- Mana -|
Vardaineil's mana takes the form of a Harpy Eagle, and has the power over air.
|- Workshop -|
Workshop 2
|- Room-mate -|
Vardaineil is not aware of one
|- Special Facts -|
A humanoid race, elves are typically shorter than their human companions and have a slender, lithe build and pointed ears. In Ferelden, Free Marches, and many other parts of Thedas, elves are second-class citizens, often referred to by humans as "knife ears" as a racial slur. Long ago, the elves were the dominant race on Thedas, and had lived in a civilization based on nature and magic. After its fall to the Tevinter Imperium and their generations of slavery however, the elves had lost most of their cultural heritage and identity. The same thing happened to their second homeland, the Dales much later. Since then, their few numbers have been scattered all over Thedas in either forests as primitive nomads or in cities as impoverished outcasts, with little hope of recovery for their culture or their race. Today, they're a people associated with poverty, crime, barbarism, and are often used as scapegoats for humanity's difficulties. Though most of the elven language has been lost, they once referred to themselves as "elvhen" or "the people".

Elves of Thedas live no longer than humans, but elven legends state that this was not always the case. Once, they say, they were an immortal and magically talented race that lived in harmony with the natural world and followed the elven pantheon. The first shemlen (a term meaning "quick children" that was used by the ancient elves to describe the humans and denote their shorter lives) they encountered were tribals who came south from Par Vollen. The ancient elves grew friendly with humans, but soon discovered that breeding with humans produced only human babies, while exposure to the "quick children" caused the elves to quicken themselves. For the first time, elves began to age and die.

In fear, the elves withdrew from human contact. Unfortunately, the human tribals gave way to the Tevinter Imperium, who viewed the elves' isolation as hostility and declared war in 981 Ancient. Elvhenan, the elven homeland, was besieged for six years, but was invaded when the magisters used blood magic to sink the elves capital city of Arlathan into the ground, never to be seen again. As a result, elven survivors were enslaved and evidence of their culture were lost. The elven calendar, established with the formation of Arlathan, was then banned by the Imperium. Although its existence is recognized by modern scholars outside of Tevinter, knowledge of how elves marked the passage of time beyond a few events is now forgotten. The elven people lost their immortality and their gods forsook them. The exact details of the war are lost to history, though artifacts found in Imperium ruins within the Brecilian Forest suggest Elvhenan was looted, or that some elves joined the Imperium bringing artifacts with them.

Elven slaves, under Shartan's leadership, were among the most fervent supporters of the prophetess Andraste's uprising against the Tevinter Imperium. The elves joined Andraste in her quest to depose the Tevinter magisters in 1020 TE, and they were rewarded for their loyalty by being granted land in the Dales upon Andraste's victory. They called their journey to their new homeland the Long Walk. Many perished on the way, some even turned back to the Tevinter, but most continued the walk.

In the Dales, the elves created a second elven homeland and began to restore the lost lore and culture of Elvhenan, including the worship of their former gods. They build their first city, Halamshiral ("end of the journey"), and became isolated from other races. The borders were guarded by an order named the Emerald Knights who were watching for trouble from humans.For some years, humans loyal to Andraste's memory respected their elven allies. But over the generations and as the Chant of Light and the religion of the Maker spread throughout human nations, the diplomatic relationships between the Dales and surrounding human nations turned cold, as the elves refused to be converted. Humans claim the war with the elves began when a small elven raiding party attacked the nearby human village of Red Crossing in 2:9 Glory, leading to the Chantry eventually calling an Exalted March against the elves, claiming they had been attacked by the Dales.The Dalish claim templars invaded the Dales after the elves kicked out Chantry missionaries from their sovereign territory.

As the Dales fell, the elves were forced to abandon their second homeland, and their culture was torn even further from them. Many elves accepted the terms of their human aggressors, going to live in alienages inside human cities and worshipping the Maker. Those elves who resisted became the nomadic Dalish, maintaining the worship of the elven gods and continuing their efforts to recover the lost culture of Elvhenan.

The elven language, or Elvish, was largely lost when Elvhenan fell and its people were enslaved. When the elves settled their second homeland, the Dales, they aimed to restore their lost language and lore, but the Dales fell to an Exalted March. The Elvish of the Dragon Age is thus a fragmented remnant, a few words that are thrown into conversation rather than a working language used to conduct everyday life. The Dalish Elves, self-appointed custodians of the elven language and lore, use more Elvish than their City Elf brethren. Living among humans, the City Elves now retain only a few old Elvish words whose origin is almost forgotten, such as "shem"—derived from "shemlen", or "quickling", the old elven term for humans—and "hahren"—the leader of an alienage, meaning "elder" in Elvish.

The Dalish have more of the language. They are more capable of forming whole phrases and sentences, but the language is still fragmented and very incomplete, even to them. It includes the word da'len, which means "little child", and andaran atish'an, which is a greeting to friends and fellow Dalish. Serannas is thanks, while ma serannas is "my thanks" or "many thanks". Aneth ara is an informal greeting often used among friends. Dareth shiral is a way of saying good-bye.


Image
|- Hometown -|
Starkhaven
|- Religion -|
Non-religious
|- History -|
Vardaineil is the daughter of Vanya, a elven servant girl for a noble Starkhaven family. The servant girl fell for a rather shady elven merchant; the pair soon began a relationship. Things turned for the worse when Vanya discover she was with-child. The noble family the servant worked for were outraged and reasonably so. The actions that had taken place within their home without their knowledge or consent was enough reason to have the pair hung.
Vanya was young and afraid of what actions the nobles would take. Fearing for her own sake, said should would do anything. The nobles decided not to have the father hung and not to be rid of their servant; the price was the child’s to pay.
Vardaineil as born and her mother was forced give her child away. The option was presented that the father take the child; Vardaineil’s father wanted nothing to do with her. So, the child was sent to an orphanage with little more then a scribbled note with her name, and five sovereigns. Once Vardaineil was old enough to take care of herself and be of a use, she was put to work. It was all just small jobs, but she had to earn her keep.
Vardaineil was twelve when she was taken away from the little orphanage in Starkhaven. Her, and a large group of other elves, were taken from their homes. Apparently, they were to be sold as slaves to the highest bidder. Vardaineil’s adoption was nothing more then a cheap way obtain good elf flesh to make into a slave.
She was bought by a middle age magister in the Tevinter Inperium hoping to add another slave to his collection.
Vardaineil had tasted freedom and resented being a slave. She did everything in her power to prove that she would not bend to the will of another. It didn’t take long before she found herself submitting to the frightful power of a Tevinter magister. Her spirit proved rather useful to the man, Vardaineil had proven that she new a great deal on the subject of battle. The magister hoped to hone her abilities to make a fully controllable killing machine. It was at parties, that the magister got the greatest pleasure in showing off his slave’s skills. However, being an incredibly talented killer didn’t stop to noblemen from having their ways with her.
She soon tired of her situation, being nothing more that a man’s trophy and show of power. She sought a somewhat peaceful means to gain her freedom. It was then that her master offered her a chance; she was to take part in a tournament. The magister promised her freedom if she won. Vardaineil was all to happy to accept this chance, no matter that it was nothing more then a clever lie.
She never made it farther then the fourth round before she was bested, no where near qualifying for the finals. It seemed that her hopes of freedom were dashed. Her master was outraged at how poorly she had preformed. The man berated and raped her, only before shaming her in front of the other slaves. The magister’s parting words had been that she would never amount to anything.
The first chance at presented itself Vardaineil was taken to market to be sold. However, no one seemed interested in the broken slave. It was an older man by the name of Thomas that took interest. Thomas was looking for someone that showed great promise and skill at battle. He had been quite taken by her performance at the tournament. Vardaineil was bought for 12 sovereigns, and she was quite skeptical about her new master and situation.
Thomas had made it quite clear why he had bought her and what she was to do. He had been looking for a promising young recruit to teach his trade. He had no sons or daughters to teach, but found it imperative that someone knew about his line of work. Vardaineil was going to train to be an assassin. Initially, Vardaineil wasn’t to sure. Yes, she did have advance training in fighting, but nothing like this. Thomas proved to be a great man an wonderful mentor; Vardaineil waited for the day she did something wrong.
Some time passed before Vardaineil became an efficient assassin and paid off all of her debts to Thomas. She still lived with, and provided for, Thomas. It was one night when she had returned from a job well done that she noticed something was amiss. Thomas had taken to drink and would often become violent, but he was never as bad as he was then.
It was when Vardaineil tried to talk reason into Thomas, that things took a turn for the worse. He had tried to rush at her and shove her to the ground, all the while yelling profanities. She didn’t want to hurt her former mentor; something in her snapped when Thomas tried to get atop of her. Outraged and scared for her life, she bashed him over the head with the bottle of ale.
Filled with grief over what she had done, Vardaineil fled to Ferelden and swore she would avoid telling anyone her story. She now refrains from killing, now attempting to be a better person.


Image
|- Greatest fear -|
Losing herself to her job/losing her humanity
|- Worst thing that could happen to her? -|
Being re-instated as a slave/forced into prostitution.
|- Priorities -|
Anything the brings in the largest sum of money.
|- How she feels about herself -|
She doesn't like what she has become, but believes that there is nothing she can do to change it.
|- Failures she would be embarrassed to have others know of -|
How she was used as a slave and the murder of her old mentor.
|- Biggest regret -|
Murdering Thomas in self-defense
|- Biggest Accomplishment -|
Becoming a notable assassin

Image
|- Greatest source of strength in personality -|
Vardaineil is one to stand up for herself and her friends, be they wrong or right.
|- Greatest source weakness in personality -|
Vardaineil is ungodly aggressive.
|- Soft spot -|
She had a kindness for small, but powerful creatures. She also displays great sympathy to friends.
|- Optimist or Pessimist -|
Pessimist
|- Introvert or extrovert -|
Introvert
|- Drives and motivations -|
Most of her life she has tried to prove that she was good enough. As of recently, she now firmly believe that she does not need to prove anything to anyone. Money seems to be her main motivation.
|- Extremely skilled at -|
Killing
|- Extremely unskilled at -|
Public speeches.

Image
|- Mother -|
Vanya
|- Father -|
Unnamed elven merchant
|- Siblings -|
1 Younger brother - Airion
|- Husband -|
None at said time
|- Children -|
None at said time

Image
|- Secretly admires -|
No one at said time.
|- Most influenced by -|
Her past experiences. They have colored her outlook on people/things.
|- Other -|
Atelier Vardaineil
Last edited by Nella-Rasa on Mon May 06, 2013 7:19 am, edited 3 times in total.
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Re: Atelier You: Alchemists of Itheria [[All-fandom RP OPEN]

Postby hiding... » Sat May 04, 2013 4:46 pm

((Oh wow that's a lot. You're accepted though, I'll finish reading your form tomorrow though and update the front page. Do invite people if you can ^^))
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Re: Atelier You: Alchemists of Itheria [[All-fandom RP OPEN]

Postby Rummy » Sun May 05, 2013 1:48 am

Image
(Image copyright to me)


Name: Sophia (Sophie) Opal
Age: 17
Gender: Female
Species: half human, half deer
Canon: (If you are using an OC, this is not required.)
Appearance: Above. Drawn by me.
Personality: She is very shy and tends to stay at the back of the clouds and observe. She can and will fight but prefers not too. She can be sweet and a loyal friend if you happen to grow close to her and she never gives up once she's set her mind to something. Her determination gets her into trouble sometimes, as does her curiosity. She's smart and is a quick learner.
Mana: A white-tailed doe that follows her around. Earth/Nature elemental.
Workshop: workshop 6
Roommate: don't have one yet
Likes: quietness and nature. She would rather be outside in the rain than inside any day. She thrives off the land and has learned to live with nature; not off of it.
Dislikes: Meats, loud noises, cities, and cement.
Special Facts: she has developed her "deer" side well and has very sharp hearing and scent. She can run fast and hides very easily. She loses herself in cities and buildings and many times she gets headaches from the floors and walls. She is more open outside and less shy, but she's still pretty aloof
Other: Atelier Sophie
Last edited by Rummy on Tue May 07, 2013 2:43 am, edited 4 times in total.
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Re: Atelier You: Alchemists of Itheria [[All-fandom RP OPEN]

Postby Nella-Rasa » Sun May 05, 2013 3:56 am

(Bump. Thank you for accepting me. Please, do let me know if I will need to make a male character to balance out the genders.)
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Re: Atelier You: Alchemists of Itheria [[All-fandom RP OPEN]

Postby hiding... » Sun May 05, 2013 4:51 am

((Bump!

Rummy, accepted. Cute character. Will update the front page shortly. Neil ((I'm just going to call you that OOC as well)), don't worry about gender balancing. I'm not going to care about it too much unless it becomes a big problem in which case I'll ask. Make as many characters as you want, though. I think I'll cap that at 4.

Will bump this a few more times today and probably start tomorrow with whoever we have, I've though of how to start that still lets others join as we go, so we can get the party started and get the board noticed.

Thanks for joining guys~))
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Re: Atelier You: Alchemists of Itheria [[All-fandom RP OPEN]

Postby Rummy » Sun May 05, 2013 4:56 am

((I have to find a new picture.. I unknowingly commited art theft for using that picture ;_; ))
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Re: Atelier You: Alchemists of Itheria [[All-fandom RP OPEN]

Postby Nella-Rasa » Sun May 05, 2013 5:00 am

Rummy wrote:((I have to find a new picture.. I unknowingly commited art theft for using that picture ;_; ))


(You can use the free character maker that I linked to in my form. It is the x in the tiny text)
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Re: Atelier You: Alchemists of Itheria [[All-fandom RP OPEN]

Postby hiding... » Sun May 05, 2013 5:01 am

((Might I suggest a creator? (Like Neil did right before i posted this)

Doll Divine and Rinmaru have some good ones, maybe you can make something close to accurate on those. If you can't find a picture, just a description is fine too. ^_^))
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Re: Atelier You: Alchemists of Itheria [[All-fandom RP OPEN]

Postby Rummy » Sun May 05, 2013 5:03 am

((Thanks guys, ill just put a description up for her ))
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Re: Atelier You: Alchemists of Itheria [[All-fandom RP OPEN]

Postby hiding... » Sun May 05, 2013 7:06 am

((Gently bumps the thread))
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