Pokemon! 2.0 (Tournament Winner: Buttcat)

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Re: Pokemon! 2.0 (Round One Over.)

Postby Blaze Crimson » Thu Nov 14, 2013 1:46 pm

ignite444 wrote:Good luck in the next round everyone! :3

Ugh, I HATE PokeRadar, I suck at using it and it is so time consuming. >.>


I agree. Every time I try chaining, it either ends on it's own for no reason, or it trolls me when there's only one shaking patch.
This is pretty much dead. I might check it once in a blue moon.
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Re: Pokemon! 2.0 (Round One Over.)

Postby The Winter Soldier » Thu Nov 14, 2013 2:10 pm

O.o i hate it when nothing id there

I spent most of today fixing my computer ginally justdif a factory omage restore yay.
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Re: Pokemon! 2.0 (Round One Over.)

Postby ignite444 » Thu Nov 14, 2013 2:13 pm

Blaze Crimson wrote:
ignite444 wrote:Good luck in the next round everyone! :3

Ugh, I HATE PokeRadar, I suck at using it and it is so time consuming. >.>


I agree. Every time I try chaining, it either ends on it's own for no reason, or it trolls me when there's only one shaking patch.


Well, that's easy enough to fix. Just walk out the grass, run around to recharge, and use the PokeRadar again, it won't break your chain either. It will only end if you accidentally run into a patch of grass that has no Pokemon in it. But I still despise the process. -.-
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Re: Pokemon! 2.0 (Round One Over.)

Postby Blaze Crimson » Thu Nov 14, 2013 2:23 pm

ignite444 wrote:
Blaze Crimson wrote:
ignite444 wrote:Good luck in the next round everyone! :3

Ugh, I HATE PokeRadar, I suck at using it and it is so time consuming. >.>


I agree. Every time I try chaining, it either ends on it's own for no reason, or it trolls me when there's only one shaking patch.


Well, that's easy enough to fix. Just walk out the grass, run around to recharge, and use the PokeRadar again, it won't break your chain either. It will only end if you accidentally run into a patch of grass that has no Pokemon in it. But I still despise the process. -.-


No, it's ended on it's own. I started a chain of Snubull on route 10. I defeated the first Pokémon and the chain ended. I hadn't even moved, I was using repels, and I didn't use roller skates.
This is pretty much dead. I might check it once in a blue moon.
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Re: Pokemon! 2.0 (Round One Over.)

Postby The Winter Soldier » Thu Nov 14, 2013 2:32 pm

I've had the same issue your describing. O.o but so far only on route ten.

I just stopped chaining there after a while cause it got to be annoying with chains ending after defeating only one or two pokemon in some cases O.o
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Re: Pokemon! 2.0 (Round One Over.)

Postby ignite444 » Thu Nov 14, 2013 2:33 pm

Blaze Crimson wrote:
No, it's ended on it's own. I started a chain of Snubull on route 10. I defeated the first Pokémon and the chain ended. I hadn't even moved, I was using repels, and I didn't use roller skates.


Oh I see... Maybe only go for the fastest shaking grass at first?
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Re: Pokemon! 2.0 (Round One Over.)

Postby Blaze Crimson » Thu Nov 14, 2013 2:38 pm

I think there might just be a glitch on route 10...
This is pretty much dead. I might check it once in a blue moon.
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Re: Pokemon! 2.0 (Round One Over.)

Postby ignite444 » Thu Nov 14, 2013 2:41 pm

Blaze Crimson wrote:
I think there might just be a glitch on route 10...


Did you try it again? If it happened again, then yeah, must be a glitch.
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Re: Pokemon! 2.0 (Round One Over.)

Postby kivr & fireflii » Thu Nov 14, 2013 2:56 pm

I just tested it on my game, and chaining does work for me on route 10.
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Re: Pokemon! 2.0 (Round One Over.)

Postby SketchedMoon » Thu Nov 14, 2013 3:41 pm

When a shiny ditto transforms is it the shiny version of that pokemon?
I've just always wondered that xD
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