BioWolf wrote:Hey sketchi, would anything that happens from now to the Android release be unable to make up? Like gemling-wise? I think I'm going to get rid of my iPhone, the touch screen is failing (I already lost the the bottom fifth of my phone touch screen so it's not like I can play anyways) and the battery is going bad.
you should really save your game (log in with any FB account to save data to that account)! then you'll be able to pick off where you left off. we won't retire any gemlings before the
Android release, if that's what you're worried about though. sucks to hear your phone's breaking down!
username by me wrote:I quite agree with everyone on the topic of needing 850 stars to get into the event. I've also been playing sense day one and I have 786 stars currently and I've beaten every level including the four new worlds. Let me word it this way; there are a total of 29 worlds in the game, with 30 stars per world that makes 870 stars possible in the game (due to the fact that Rocbo Arena doesn't give you stars). If and only if you have managed to unlock all the worlds, you'll need to get an average of 29.31 stars per world (or get 29 stars on 20 worlds and get 30 stars on the other 9 worlds), that's ridiculous! Or if that doesn't sound impossible enough, it's actually impossible to even get 850 stars without unlocking the last world up to level four! (And that's only if you manage to get three stars on every level up to level four and at least one star on level four!). That practically just locks everyone out, so I think it needs to be adjusted.
Also an a different note score levels are a little confusing? Like I was just talking about M6-7 (High Ground), where if says reach 10000 score, but also has sludge? And it counts the sludge and not the score yet you still win by getting 10000 score? I can play it again and take a screen shot to show you what I mean if you want, but I liked the game better the first time you eliminated score levels. Now that there is an auto rainbow rush score levels either give you all the stars too quickly or make you get a chance combo to get more than one star and It's just to confusing. Additionally, I think it makes more sense with the story line to have the player clear sludge or defeat enemies.
yeah, the unlock amount definitely needs to be rethought for the next event. maybe have the first zone of the event always unlocked, and the second zone require a certain number of stars from the first zone so everyone starts on equal footing. this was our first test with events, though we do hope you'll have a blast because we had a lot of fun making it! definitely want to keep making events for you guys.
ooh thanks for reporting M6-7! we playtest every level but messed up on the objectives for that one. will fix asap. score levels are few and far between, just to break things up a bit.