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by bark » Fri Mar 15, 2024 4:47 pm
That explains it! Thank you sm for the update. <3 It would've prevent confusion if this was posted before the update, but super excited to see some clarification. Is there a timeline about more future pound updates or is this the pound update that's been talked about? :0
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bark
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by Seasonal » Fri Mar 15, 2024 5:00 pm
Woo!!
bark wrote:That explains it! Thank you sm for the update. <3 It would've prevent confusion if this was posted before the update, but super excited to see some clarification. Is there a timeline about more future pound updates or is this the pound update that's been talked about? :0
It was an unintentional bug, so it wouldn't have been possible to post about before the update went live.
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Seasonal
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by bark » Fri Mar 15, 2024 5:06 pm
Seasonal wrote:Woo!!
bark wrote:That explains it! Thank you sm for the update. <3 It would've prevent confusion if this was posted before the update, but super excited to see some clarification. Is there a timeline about more future pound updates or is this the pound update that's been talked about? :0
It was an unintentional bug, so it wouldn't have been possible to post about before the update went live.
sorry for the confusion! I meant like having a post like;
"hey! We're planning on doing an update with the pound, and we're doing a test run later. :)"
Something like that before a new feature that does a public test run, to alert the userbase that could bring potential bugs. <3 There's no way unintentional bugs can be predicted like you said ^^
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by puffy » Fri Mar 15, 2024 5:28 pm
love this update!! this seems like a really good idea for the experience overall… i feel like the pound was lacking the “randomness” feel especially as of late, almost getting guaranteed uncommon or below if you were on anything except for a good pc and ready to click within the first three seconds. i feel like it would’ve been crazier if it was announced beforehand, so i’m definitely glad it wasn’t. it was really cool to see it live!!
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