


How to Actually Value a Pet in Trades.
Horror's List is a starting point, but it's not the full picture. To accurately approach valuing pets in trades, in my mind I follow a structured valuation framework by taking a pet's Horror value as the baseline, then applying a demand score multiplier. This multiplier is subjective and is developed through experience and observations over time.Breakdown of the individual factors affecting a pet's demand score:
Supply — Roughly how many copies of this pet are in the active player base circulation?
Overpay Potential — Do people regularly offer overpay in terms of Horror value x demand score (example on this later)
Wishlist Frequency — Does this pet have real "dreamie" potential, or is it just tagged on wishlists for the pound
Trade Quality — Do people offer on this pet with other pets that also have a high demand score
Liquidity / Trade Speed — Does this pet usually sit long in people's collections or get traded out very quickly. Expensive pets like the UR Tigerdog will score lower when there a less active rich players trading.
Species — Dogs/dragons/lions = strong demand. Rats/equines/bunnies etc. = usually softer.
Design — Swirls, colors, it’s "cute/cool” factor can add to the score.
Pet Identity — Store pets as an example are only released once, hence will carry a higher demand factor.
Novelty Hype — Example being new store pet releases that carry incredible "hype" due to their novelty.How can you educate yourself and become more accurate in assigning demand scores?
- Observe the VR, ER & OMGSR Successful Trades Thread, The Trading Advice Thread (Previously FTT), VR, ER and OMGSR! Swap Thread, and discussions on CS related platforms such as the LTCS discord server.
- Watch what pets are auctioned frequently, the number of bids, and the quality of those bids.
- Track your own collection! What pets sit for a long time without offers and which move fast?
- Read people's trade threads, rules, dreamies, and note down their wishlist.
- Identify active traders and reach out to them with questions. Trading on CS is a by large also a social game and learning quickly will involve a social aspect!Personal Breakdown Example — RR UR Strawberry Shortcake (as of 25/04/2026):
Supply: -0.2 (High Supply for a UR in Current Active User Pool)
Overpay Potential: +0.25 (High Overpay Potential)
Wishlist Frequency: +0.25 (High Wishlist Frequency)
Trade Quality: +0.25 (Very Frequently Offered for Other High Demand Pets)
Liquidity / Trade Speed: +0.05 (Decent Liquidity)
Species: -0.2 (UR Foods as a Species have a Reduced Score)
Design: +0.1 (Very Widely Liked Design)
Pet Identity: 0 (Not a Store Pet)
Novelty Hype: 0 (Not a New Release)
My Final Valuation: 15H Base Horror's Value × (1 Base Multiplier - 0.2 + 0.25 + 0.25 + 0.25 + 0.05 - 0.2 + 0.1 + 0 + 0) = 22.5 of personal demand score value.
Important Note: This does not mean you expect to swap the UR Strawberry Shortcake for 22.5H worth of pets! You must also consider the demand score of the pets on the opposing side. For example, 3x Yellow Sorbets with base 15H of value could also attain a demand score of 22.5, making the trade “fair” from a nuanced perspective.
Your trading sense and accuracy in valuing a pet will improve with time and experience. Most importantly, treat every declined offer or disagreement as useful feedback. Instead of getting discouraged, use it as an opportunity to refine and adjust your personal pet demand scores. Differences in wants/valuations between two traders is what makes trading a beautiful art of comprise!
If you have a goal of building value in your account, having a strong sense and ability of evaluating whether a trade is good/bad in today's economy will give you a unseen advantage over players that "only adhere to the list" or are stuck on older community perceptions of pets. Feel free to PM for any questions regarding what I have written or my valuations on any pet!



Understanding the Identity of a Pet in Trades.
Foundational categorization of pets revolves around understanding that raw rarity (e.g. VR, ER, OMGSR) is just a starting baseline of reference. To understand trading at a more nuanced level, I would like to introduce my outlook of treating pets as having distinct "identities" or archetypes. These identities determine a pet's primary purpose in the your trading collection. To be able to judge a good trade from a bad trade, you must have a strong understanding of these below archetypes and be able to identify them.The 5 Main Archetypes of CS Pets in High Value Trading
1. Standard List Pets
Staple Pets that Carry Consistent Standard Demand and Value.
Key Traits:
Demand/Tradeability - Standard to High
Active Trading Supply - Standard to High
Wishlist Frequency - Standard
Dreamie Potential - Standard to Low
Example:
Scarf Dogs (0.5-0.75H), Card Dogs (1H), Any Toxic Dog (5H), Any Sorbet (5H/7.5H), Moonswirl (20H), UR Otter (30H)
Trading Purpose:
Serves a solid anchor of value that is unlikely to be edited out of trades.
2. Premium List Pets
Pets That Carry Demand Value Exceeding It's Actual Rarity, Resulting in a Higher Than Expected Horror's Value.
Key Traits:
Demand/Tradeability - High to Extremely High
Active Trading Supply - Standard to Low
Wishlist Frequency - Standard to High
Dreamie Potential - Standard to High
Examples:
Red/Copper Malk Dragons (0.5H), Scourge (1H), Shima LT (3H), Black Advent (10H), UR Cinnabun(20H), UR Snake (30H), Sunback (40-50H)
Trading Purpose:
Serves to "sweeten" your offer. Should be used strategically to make offers more appealing. Offers containing these are by default appealing, and can used to acquire high "dreamie" potential pets of other categories.
3. Low Demand List Pets
Pets That Carry Demand Value Failing to Meet It's Actual Rarity, Resulting in a Higher Than Expected Horror's Value.
Key Traits:
Demand/Tradeability - Low to Extremely Low
Active Trading Supply - Low to Extremely High
Wishlist Frequency - Low
Dreamie Potential - Low
Examples:
Tan Ear Wood Dog (0.5H), Yellow Poison Dart (0.5-0.75H), Jack o Lantern Rat (1.5H), UR Pickle (10H), Joker Bun (10H)
Trading Purpose:
Should be strictly avoided in trading unless offered as extreme add-on overpay sufficiently justifying the low demand.
4. Standard Store Pets
Pets Bought in the C$ Shop with C$. Only Released Once During a Short Time Window, Hence Limited Supply by Default.
Key Traits:
Demand/Tradeability - Standard to High
Active Trading Supply - Standard to Low
Wishlist Frequency - High
Dreamie Potential - Standard to High
Examples:
Sighthounds (0.1H), Alien Cats (0.2H), Fluffy Feathery Dogs (0.3H)
Trading Purpose:
The "Golden Currency" of pets and also serves to “sweeten” your offer. Should be used strategically to make offers more appealing. Offers containing these are by default appealing, and can used to acquire high "dreamie" potential pets of other categories.
5. Premium Store Pets
Pets That Carry Demand Value Exceeding It's Actual Rarity Bought in the C$ Shop with C$. Only Released Once During a Short Time Window, Hence Limited Supply by Default.
Key Traits:
Demand/Tradeability - Extremely High
Active Trading Supply - Low to Extremely Low
Wishlist Frequency - Extremely High
Dreamie Potential - Extremely High
Examples:
Rainbow Bumblewolf (0.2H), Adult Cheetah (0.5H), Any Kitsune (4-5H), White Lolita (20H-25H), Ravendog (90-110H)
Trading Purpose:
Huge profit potential due to it's "dreamie" status. You can be extremely picky with these trades and transform the quality of your collection through trading away one of these pets.
6. Trade Fodder
Rares or VR holding a Horror's value Between 0.1H to 0.3H.
Key Traits:
Demand/Tradeability - Low
Active Trading Supply - Extremely High
Wishlist Frequency - Low
Dreamie Potential - Extremely Low
Examples:
Any Regular Rares or Very Rares Released 2011 or Earlier
Trading Purpose:
Cheapest form of a singular unit of Horror's value (0.1H). Goal is to get these cheap, or recieve them in overpay offers, and then convert these into pets of other categories.
In a ideal world, your tradeable collection should consist of a balanced mix between all of these 6 pet archetypes. I will delve each archetype's purpose and the best ways to approach "utilizing" each archetype to achieve the goal of building value in later posts.



Comprehensive Breakdown of How to Price a Pet with C$.
Understanding how to price your high-value pets comes down to breaking them into their fundamental building blocks — essentially, how much each individual slice of 0.1H is worth to you.Store Pets Sold in the Store Today
Almost always, pets released and sold directly in the store are worth at least 0.1H according to Horror's guide. The store’s special offers usually price them at 100C$ for 4 pets (25C$ per 0.1H) or 160C$ for 9 pets (≈17.78C$ per 0.1H). These figures should serve as your baseline cheapest valuation for 0.1H of value.Judging a Pet's Value in C$
In high-value trading, old rares (2009–2011 regular rares with no special demand) are generally considered the lowest-quality form of 0.1H. Horror's guide typically values them at 25C$ – 35C$, which aligns closely with current store pet pricing. This 10C$ range accounts for species and demand differences — higher-demand species like dogs sit at the upper end, while lower-demand ones like rats sit at the lower end.
Using this foundation, we can project accurate C$ prices onto higher-value pets. The key is applying your demand score (explained in the earlier thread) to determine how much more (or less) each 0.1H slice is worth compared to basic store fodder.
For example to illustrate these pricing differences, as of May 2026:
Kitsunes store pets (valued at 5H) are commonly priced at 1200 –1500+C$, meaning each 0.1H slice is worth at least 24C$ and can reach 30C$+. Whereas Toxics which are old monthly release pets (also 5H) usually sit at 1000 –1300C$, so their 0.1H slice is worth 20C$ – 26C$.Why Do People Rarely Sell Store Pets or List Pets Purely for C$?
Even though Horror's guide gives solid reference points, store pets and list pets vary significantly in real demand. Some pets require higher-quality lower-value pets to trade up to them.
Take the Liontail store pets as an example. They are listed at roughly 30H (technically 6000 – 6500C$), yet they are rarely sold for that amount in pure C$. Why? Because trading them down often yields a full 30H offer made of store pets that can individually be sold for over 9000C$ total. In this case, accepting 6000C$ would actually be a significant loss.
All in all, the key takeaway is this: Start by using current store pets as the cheapest reliable benchmark for 0.1H. Then judge your specific pet’s quality and demand against that baseline. Ask yourself — how much would I want to receive or pay for each 0.1H slice of this pet? Multiply that up to its full Horror value, and you’ll arrive at a much more realistic C$ price.
This method helps you avoid underpricing strong pets and overvaluing weaker ones in the current economy.



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