JustDucky wrote:I almost feel like the C$ inflation would be worse if we had more to spend it on because it would be harder to get for people who can't afford it IRL. The people who have C$ stores wouldn't get as much business due to people having other (better?) places to spend C$, and for the people who can't afford it IRL.
And I feel like not having enough ways to EARN C$ is causing inflation. Not that it is a bad thing to support the site, but we could watch ads, which generate income for the site, and other things. Just an idea.
Eh I’d have to disagree. The whole reason we have inflation is because there’s too much c$ and not enough to spend it on. What you suggest would just add to the inflation because it would create more c$, not actually take c$ away. There’s users sitting on 5k, 15k, 30k, even 100kc$. And it just circulates around and around, never getting spent in the store to go away thus causing inflation.
Horsesrule5000 wrote:zakulla wrote:there should be c$ games you can play and earn special pets or something.
I really like this idea! Plus the bi-monthly items in the c$ store just like the store pets. However, I would prefer if the store items and pets would be separate purchases.
I agree if there were to be store items I’d prefer it’s separate from the pets.
And c$ games sounds interesting, except I could see it turning into sort of a gambling/gatcha type thing. I’m not sure how well that would go over? Or if I’m misunderstanding.
I guess it would then depend on how the c$ game goes, or if it’s kind of a more storyline way to buy store pets?