Something Needs to Be Done About C$ Inflation [POLL ADDED]

Suggest new features or changes to Chicken Smoothie.

What do you think about C$ inflation?

I think it's great
14
1%
I think it's fine/natural
97
10%
I think something needs to be done about it
451
45%
I think its bad but I don't know if there's a way to stop it
441
44%
 
Total votes : 1003

Re: Something Needs to Be Done About C$ Inflation [POLL ADDE

Postby alolan vulpix » Thu Jul 31, 2025 12:16 pm

scmarshtacky wrote:I'd love to see someone add up the entirety of the valuable pets and convert it into a real-world currency. I guarantee it'd be astronomical - and I'm curious if it's enough to buy a small house with. XD


not exactly what you were asking for, but to buy the top 20 most valuable pets (according to Horror's guide) at the lowest possible guide price is 169000C$, or an equivalent of what is currently £7009.05 or $8894.73 (USD): Forum/viewtopic.php?f=135&t=4899188
adding the next 62 pets, or every pet above 1non/10MA in value, adds another 173000C$, or £7174.95/$9105.27

so the top 82 most valuable pets are worth 18000USD or 14184GBP

edit: actually i'm just gonna calculate it all, hold on

combined, every TD pet above 1MA should be a total of about 2277.5MA
every pet above 0.5MA (seemed like a fair cutoff) is 2,389.75MA.

to get every pet above 0.5MA, you need to spend 716,925C$ (valuing 1MA at 300C$). this is the equivalent of just under 1887 20USD/£15.76 380C$ purchases. you have to spend at least 37,740USD or 29,739.12GBP to buy every pet above 0.5MA on CS
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Re: Something Needs to Be Done About C$ Inflation [POLL ADDE

Postby scmarshtacky » Sat Aug 02, 2025 8:14 pm

alolan vulpix wrote:
scmarshtacky wrote:I'd love to see someone add up the entirety of the valuable pets and convert it into a real-world currency. I guarantee it'd be astronomical - and I'm curious if it's enough to buy a small house with. XD


not exactly what you were asking for, but to buy the top 20 most valuable pets (according to Horror's guide) at the lowest possible guide price is 169000C$, or an equivalent of what is currently £7009.05 or $8894.73 (USD): Forum/viewtopic.php?f=135&t=4899188
adding the next 62 pets, or every pet above 1non/10MA in value, adds another 173000C$, or £7174.95/$9105.27

so the top 82 most valuable pets are worth 18000USD or 14184GBP

edit: actually i'm just gonna calculate it all, hold on

combined, every TD pet above 1MA should be a total of about 2277.5MA
every pet above 0.5MA (seemed like a fair cutoff) is 2,389.75MA.

to get every pet above 0.5MA, you need to spend 716,925C$ (valuing 1MA at 300C$). this is the equivalent of just under 1887 20USD/£15.76 380C$ purchases. you have to spend at least 37,740USD or 29,739.12GBP to buy every pet above 0.5MA on CS


Wow, thanks for putting in the grunt work on that! <3 So perhaps not enough for a small house, but it's still a massive number. A number that no one should have to stare in the face to feel like they're succeeding in a collecting game.
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Re: Something Needs to Be Done About C$ Inflation [POLL ADDE

Postby duskze » Sat Aug 02, 2025 8:21 pm

I completely agree that the inflation is crazy, but also, for me it's difficult to earn up the C$ needed for store pets and items already. If I had to buy even more recent additions I wouldn't be able to save up C$ for the older rares I'm missing, or the UMAs I enjoy buying. I don't really want to miss out on older stuff AND newer stuff?

I don't have a suggestion for a fix, just adding my thought on the front-page suggestion.


The suggestion about re-releasing pets more often would absolutely help. They even did that once or twice? Had two re-release days, one was the 24th iirc. CS really hasn't done the best job of keeping up with how old their site is. The re-release day was introduced, like, the second year? And there were barely any pets so you were guaranteed to get something good. Now there's thousands upon thousands of options and they've never adjusted it to be as valuable as before.



Also omg they DO NOT need to ban offsite trading. There's a lot of old users that switch sites that end up selling their pets for offsite currencies. Without that option they would probably leave those pets on their accounts to rot "in case" they ever came back, because why would they gift them to random people when those pets took forever to get. I offsite trade with quitting users all the time and I don't think those pets would end up on the market otherwise. That would make the situation worse. Before sites like Flight Rising I could barely trade for anything because paperclipping was like, the only method of getting older pets. It was impossible, not to mention very annoying to a lot of people who weren't willing to trade down unfairly to constantly get these sorts of requests. I do not miss those days at all.
MOST of the valuable pets I have on my account I was only able to get because of offsite trading, regardless of the fact I'm an older user. (Liontails, red cerb, raven, patchwork, BA, etc) These were impossible for me to get before that. The site had all of these issues long before offsite trading became popular, if anything it made things easier. The fact that CS pets/items/currencies aren't as wanted/valuable as things on other sites to a lot of people is a CS based value problem. Other sites are better balanced, that simple.
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Re: Something Needs to Be Done About C$ Inflation [POLL ADDE

Postby Darni » Sun Aug 03, 2025 10:34 am

alolan vulpix wrote:
scmarshtacky wrote:I'd love to see someone add up the entirety of the valuable pets and convert it into a real-world currency. I guarantee it'd be astronomical - and I'm curious if it's enough to buy a small house with. XD


not exactly what you were asking for, but to buy the top 20 most valuable pets (according to Horror's guide) at the lowest possible guide price is 169000C$, or an equivalent of what is currently £7009.05 or $8894.73 (USD): Forum/viewtopic.php?f=135&t=4899188
adding the next 62 pets, or every pet above 1non/10MA in value, adds another 173000C$, or £7174.95/$9105.27

so the top 82 most valuable pets are worth 18000USD or 14184GBP

edit: actually i'm just gonna calculate it all, hold on

combined, every TD pet above 1MA should be a total of about 2277.5MA
every pet above 0.5MA (seemed like a fair cutoff) is 2,389.75MA.

to get every pet above 0.5MA, you need to spend 716,925C$ (valuing 1MA at 300C$). this is the equivalent of just under 1887 20USD/£15.76 380C$ purchases. you have to spend at least 37,740USD or 29,739.12GBP to buy every pet above 0.5MA on CS


Oh holy heck. I don't follow lists, but I knew inflation prices were getting bad- I didn't realize it was THAT BAD. I haven't been playing as long as others, but I remember asking a friend about dreamies I had wanted when I first started and they basically told me "You will likely never get them." At the time I remember thinking that the statement was pretty off-putting, but now seeing the actual numbers I'm glad they were that blunt with me. I know collecting all pets is not supposed to be a goal or an easy achievable goal, but I don't think any user that joined around the time I joined or any time after could actually catch up ever without buying c$ which is extremely unfortunate.

Well I guess it's just a pick a handful of dreamies that aren't at the top most wanted and just hope maybe one day you can slowly trade to get some of them. Prices will only get worse I'm sure so it's going to be a huge uphill battle. Hopefully they implement some sort of extra rerelease(s) or idk to help fix this. I don't even see a way of this getting fixed other than rereleasing or putting some sort of hard cap on prices.
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Re: Something Needs to Be Done About C$ Inflation [POLL ADDE

Postby scmarshtacky » Sun Aug 03, 2025 4:55 pm

Another thing that could be done to help on the store-pet side of things is to release a rng box for, say, 40-50C$ (or something) that contains a chance to get any store pet that's been released prior. I know some people would gripe about it, but it's a good way to put impossible-to-get pets back into circulation in a way that still keeps them as a "premium" pet.

To decrease inflation, it all kind of has to come down collectively. If the extremely rare and valuable monthly/holiday pets decrease in value because they're released more often, there would be no way to trade up to the old store pets unless they also came down in value as well. It actually wouldn't be hard to reverse it all, but it would have to be a conscious and collective effort by the site.

Yeah, there would be some backlash and some butt hurt people because what they bought everything at wouldn't mean as much anymore, but I think there are ways to workshop it to better the economy without crashing it.
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Re: Something Needs to Be Done About C$ Inflation [POLL ADDE

Postby Felicity<3 » Thu Aug 07, 2025 1:31 am

good vibrations wrote:
2. Create a subscription system that can be bought with USD or C$. This can come with more customization options for profiles, a special discord, or a stamp or badge that is displayed on your avatar for supporting the website. This could also include an option in which you can choose to turn off ads.



While i overall think that c$ inflation is going up at a slow enough rate it should not be a bother to active players, i do think this suggestion is a good idea (and should have its own post for it). Subscriptions are good ideas, maybe even with tiers.

alolan vulpix wrote:
scmarshtacky wrote:I'd love to see someone add up the entirety of the valuable pets and convert it into a real-world currency. I guarantee it'd be astronomical - and I'm curious if it's enough to buy a small house with. XD


not exactly what you were asking for, but to buy the top 20 most valuable pets (according to Horror's guide) at the lowest possible guide price is 169000C$, or an equivalent of what is currently £7009.05 or $8894.73 (USD): Forum/viewtopic.php?f=135&t=4899188
adding the next 62 pets, or every pet above 1non/10MA in value, adds another 173000C$, or £7174.95/$9105.27

so the top 82 most valuable pets are worth 18000USD or 14184GBP

edit: actually i'm just gonna calculate it all, hold on

combined, every TD pet above 1MA should be a total of about 2277.5MA
every pet above 0.5MA (seemed like a fair cutoff) is 2,389.75MA.

to get every pet above 0.5MA, you need to spend 716,925C$ (valuing 1MA at 300C$). this is the equivalent of just under 1887 20USD/£15.76 380C$ purchases. you have to spend at least 37,740USD or 29,739.12GBP to buy every pet above 0.5MA on CS

editing my previous statement. the actual rate of increase, the dy/dx, is slow, but geez the c is large



paperfoldingrabbit wrote:Lately one thing has become crystal clear to me: That CS has become more of a BUSINESS than a fun site to collect pets and chat. The way a lot of people with higher value pets seem to operate, it seems they hardly trade for pets they WANT and instead are trading for pets they can turn a profit with. Don't get me wrong, we all want to be able to get rare, valuable pets but people forgot this is supposed to be FUN. Where is the fun in trading for pets just to immediately flip them and squeeze every last bit of value of them?

Personally i find the buisness aspect of this game quite appealing, xD. I really like doing math and seeing small scale economics like this site. For me- probably only for me- i enjoy the buisness. x3

paperfoldingrabbit wrote:It definitely is becoming extremely new user unfriendly and that goes triply so for kid users. The changes to the pound didn't help either. With the heavily reduced rares, it's now or 4 or 5x as hard to get a rare from the pound. It seems new users are just about plum out of luck unless they either have TONS of time to be on here and can catch every pound, enter every raffle/giveaway and always be one of the first when someone posts they're quitting and giving stuff away. OR if they maintain a flightrising account that they've built up quite a bit to trade treasure/gems for pets. But that's a whooooole nother thing I'm not getting into.

I completely agree that its much harder to start of as a new user! I had to very aggressively trade my way up the value and only started to relax on my trades once i got myself two extremely rares. however there is ample opporutinity to earn c$s and get pets with other ways, other than the pound or when someone quits(those are very unreliable) personally i find one good way as a newbie is to make a spreadsheet of every adoption center and their requirements that auto update when you can readopt again and collect pets. through that way, i sold many pets and brought me to where i am now.
another way is making use of events and new monthlies! The demand when they first come out is insane. you can sell a new pet for 25c$ if u try hard enough, and ive been selling each token at 5c$ which overall earned me over 350c$ throughout this even, xD. So While it's not as friendly, it is definately possible still.

paperfoldingrabbit wrote:One thing we can do as users is just refuse to pay the prices people are selling pets for. If we refuse to pay 8 Nons+/16,000 chicken dollars for a raven dog, then they can't sell it for that much.Pets are only at these out of control prices because too many people agreed to pay them. If enough people put their foot down, eventually the "tycoons" will be forced to trade/sell for less. It certainly wouldn't be easy nor would it be quick but it's probably the best way to settle the CS economy.

There is power in the people.

While this is true, its likely that nothin changes mostly because people will still pay to finish collections.


So all in all, it really isn't too bad- yet. It is still possible to get to about the average user in 3 months or so, with aggressive trading and making full use of every adoption center there is, xD. But that doesnt mean nothing should be done, There definately needs something to be done before the socio-economic differences become wayyyy too large, and the disparaties become too big for normal users to get pets without paying large sums of money, and normal players are priced out of acquiring pets without spending large sums.


Edit: Do you guys think its possible since c$ is literally tied to USD, that real world fluctuations in the worth of USD would affect c$'s worth as well?
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Re: Something Needs to Be Done About C$ Inflation [POLL ADDE

Postby Darni » Sun Aug 10, 2025 4:02 am

Felicity8711 wrote:-snip-


Gonna ask since you gave a lot of information of your personal feelings if you would feel the same way if you were in this hypothetical a kid also going to school who doesn't have a way to get c$ other than maybe a little tiny bit here in there if you ask your parents. I'm asking this since CS is a kid friendly website and meant to be for fun and not aggressive trading. Also hoping users quit so you can get pets is not a healthy way to run the site either because you're hoping very old users are willing to quit to give up their older rares with worth to be able to catch up in today's CS economy.

As for USD affecting it- it really depends because of art being mixed into this. If you're an artist on CS you can really decide how you feel on the value of c$. Since your style and art and hard work and time are your own personal factor. If you're going off just pets in general then it depends on the lists. If the list deems to be updated and make a pet worth much more then you just kind of have to go with it or hope that someone decides to not follow the lists users created :3
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Re: Something Needs to Be Done About C$ Inflation [POLL ADDE

Postby paperfoldingrabbit » Sun Aug 10, 2025 5:20 am

Darni wrote:
Felicity8711 wrote:-snip-


Gonna ask since you gave a lot of information of your personal feelings if you would feel the same way if you were in this hypothetical a kid also going to school who doesn't have a way to get c$ other than maybe a little tiny bit here in there if you ask your parents. I'm asking this since CS is a kid friendly website and meant to be for fun and not aggressive trading. Also hoping users quit so you can get pets is not a healthy way to run the site either because you're hoping very old users are willing to quit to give up their older rares with worth to be able to catch up in today's CS economy.

As for USD affecting it- it really depends because of art being mixed into this. If you're an artist on CS you can really decide how you feel on the value of c$. Since your style and art and hard work and time are your own personal factor. If you're going off just pets in general then it depends on the lists. If the list deems to be updated and make a pet worth much more then you just kind of have to go with it or hope that someone decides to not follow the lists users created :3


You said it very well my friend, like yes there are many ways to get chicken dollars without buying them but that all requires lots of time and hustling. Selling all the pets you don't want, doing commissions, selling pets for flight rising or other offsite currency. What about people who only have an hour or 2 a day to come on here? Also not everyone can draw to sell commissions and I personally am an artist but I just unfortunately don't have the energy to do commissions a lot of the time. I had an art shop only once for a hot minute years ago (and charged WAY too little lol)

You shouldn't have to spend 6+ hours a day on here to get a decent collection. I once again would like to hammer home my point this website is supposed to be fun. If you find it fun to trade like a wall street stock broker, more power to you but I'm sure most people find it more fun when the vibe is lighter and more casual. If we could curb that extreme "hustle and grind" mindset, I think CS would be a happier place for everybody.
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Re: Something Needs to Be Done About C$ Inflation [POLL ADDE

Postby Darni » Sun Aug 10, 2025 9:10 am

paperfoldingrabbit wrote:-snip-
You said it very well my friend, like yes there are many ways to get chicken dollars without buying them but that all requires lots of time and hustling. Selling all the pets you don't want, doing commissions, selling pets for flight rising or other offsite currency. What about people who only have an hour or 2 a day to come on here? Also not everyone can draw to sell commissions and I personally am an artist but I just unfortunately don't have the energy to do commissions a lot of the time. I had an art shop only once for a hot minute years ago (and charged WAY too little lol)

You shouldn't have to spend 6+ hours a day on here to get a decent collection. I once again would like to hammer home my point this website is supposed to be fun. If you find it fun to trade like a wall street stock broker, more power to you but I'm sure most people find it more fun when the vibe is lighter and more casual. If we could curb that extreme "hustle and grind" mindset, I think CS would be a happier place for everybody.


Yeah the time and hustle it takes it a lot. I've only been around a couple years and my collection is kind of okay because I have a timer for event banners and like for this one the food. I open up to anyone who needs swaps at the end of events and I gift as well, but my friends who work a lot of hours usually is very behind on stuff. I try to help others catch up because I know events especially it can be really hard to keep up on everything being given out. A lot of people used to use the CS pound as like a way to get rares by just wishlisting and clicking fast / loading fast with a good PC or having a discord bot that would tell them what pets would be in pound / or checking the pound before hand to see what went in it (luckily they disabled that). The pound from my understanding was draining really quickly because of that reason, but we can no longer check how much is left since it's private. Trading everything you have for one dreamy is kind of brutal and I know a completed collection shouldn't be a new user's goal, but even trying to get one dreamy can be just a majority of pets as a new user if even that.

Oh noooo :( (about the undercharging). I know a few artists on here that don't take c$ anymore and have said how much they have which some have 20,000+ c$. I simply just hope somehow we can find a way to get the economy managed so we aren't play N/F/T prices for one single pet. I also want to clarify I don't think a gacha option, as I've seen some users suggest, would be good at all for a children's game as it brings in a gambling aspect x.x; I do however like the elevated profile subscription idea. It's like Discord or other sites that just adds a bit more customization without giving advantage to anyone.


There's a lot of moving parts to CS and I don't quite know the fix in how to regulate CS. I also don't want to force anyone to have to take less for comms or for something they value because of sentiment. Hopefully somehow we can reach some way to deal with this though as it will likely keep getting worse (even if it's slow).
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Re: Something Needs to Be Done About C$ Inflation [POLL ADDE

Postby Felicity<3 » Sun Aug 10, 2025 10:48 pm

Darni wrote:
Felicity8711 wrote:-snip-


Gonna ask since you gave a lot of information of your personal feelings if you would feel the same way if you were in this hypothetical a kid also going to school who doesn't have a way to get c$ other than maybe a little tiny bit here in there if you ask your parents. I'm asking this since CS is a kid friendly website and meant to be for fun and not aggressive trading.


Haha, fun fact, i am a kid going to school who has no way of getting c$, even through my parents. Yet i have 625 c$ as of right now... xD so yes i would feel the same if i were in the same position as i am now. x3

paperfoldingrabbit wrote:
Darni wrote:
Felicity8711 wrote:-snip-


Gonna ask since you gave a lot of information of your personal feelings if you would feel the same way if you were in this hypothetical a kid also going to school who doesn't have a way to get c$ other than maybe a little tiny bit here in there if you ask your parents. I'm asking this since CS is a kid friendly website and meant to be for fun and not aggressive trading. Also hoping users quit so you can get pets is not a healthy way to run the site either because you're hoping very old users are willing to quit to give up their older rares with worth to be able to catch up in today's CS economy.

As for USD affecting it- it really depends because of art being mixed into this. If you're an artist on CS you can really decide how you feel on the value of c$. Since your style and art and hard work and time are your own personal factor. If you're going off just pets in general then it depends on the lists. If the list deems to be updated and make a pet worth much more then you just kind of have to go with it or hope that someone decides to not follow the lists users created :3


You said it very well my friend, like yes there are many ways to get chicken dollars without buying them but that all requires lots of time and hustling. Selling all the pets you don't want, doing commissions, selling pets for flight rising or other offsite currency. What about people who only have an hour or 2 a day to come on here? Also not everyone can draw to sell commissions and I personally am an artist but I just unfortunately don't have the energy to do commissions a lot of the time. I had an art shop only once for a hot minute years ago (and charged WAY too little lol)


while i am an artist i havent like taken commissions or done adopts (cuz art for me is about myself and my own emotions and stuff ykwim?). So it is completely possible- I've been on this site for about 4 months now. I'll say i spend like, 4 hours on this site, but recently only been spending under 2 hours due to exams so.

paperfoldingrabbit wrote:You shouldn't have to spend 6+ hours a day on here to get a decent collection. I once again would like to hammer home my point this website is supposed to be fun. If you find it fun to trade like a wall street stock broker, more power to you but I'm sure most people find it more fun when the vibe is lighter and more casual. If we could curb that extreme "hustle and grind" mindset, I think CS would be a happier place for everybody.


I think 6 hours would get you a lot more than just decent, but not the point. I feel like, it's just a little dedication. :3
Maybe, i suppose. what do you propose should be done about the "hustle and grind" mindset? I mean, people will always have such mindset due to the fact that it brings them a profit/pets. What to do?

Darni wrote: A lot of people used to use the CS pound as like a way to get rares by just wishlisting and clicking fast / loading fast with a good PC or having a discord bot that would tell them what pets would be in pound / or checking the pound before hand to see what went in it (luckily they disabled that). The pound from my understanding was draining really quickly because of that reason, but we can no longer check how much is left since it's private.


Oh yeah, while i have never used that method, mostly because i dont use discord much and i didnt know a bot on discord existed for it, i would be lying to say i didn't think of making my own script with python to do that exact thing. In fact if not for the pound changes i might have. Even before i thought of doing that, i had previously memorised names (the images of pets in the pound dont load, so i left to guess by names and sizes of images and dates) in order to get good catches, like once i clicked fast enough to get a kitsune pet.

Darni wrote:Trading everything you have for one dreamy is kind of brutal and I know a completed collection shouldn't be a new user's goal, but even trying to get one dreamy can be just a majority of pets as a new user if even that.
I agree to this a lot. One of my dreamies when i frst joined this site was the UR ice cat, but ive since given up on that idea as i know its basically impossible to get it. Whenever i have a dreamie i keep it realistic x3

Darni wrote: I also want to clarify I don't think a gacha option, as I've seen some users suggest, would be good at all for a children's game as it brings in a gambling aspect x.x; I do however like the elevated profile subscription idea. It's like Discord or other sites that just adds a bit more customization
can i ask what is gacha? and yes subscription is a good idea. maybe it can create more customization to the site? Maybe it can show more pats or items per page of the pound, or adopt more pets? would be awesome.
Darni wrote:
Felicity8711 wrote:-snip-

As for USD affecting it- it really depends because of art being mixed into this. If you're an artist on CS you can really decide how you feel on the value of c$. Since your style and art and hard work and time are your own personal factor. If you're going off just pets in general then it depends on the lists. If the list deems to be updated and make a pet worth much more then you just kind of have to go with it or hope that someone decides to not follow the lists users created :3
I see! Thanks for answering btw. However, artists still have to keep it reasonable. charging like, so much c$ it would translate to a lot more irl money than one would pay for would result in no sales, and charging less than irl money will just make people exchange in order to pay lower prices so artists still are confined to some sort of range.
Seems like lists on this site control how the economy works to a large scale here. Maybe something could be done to change those lists? Fix the problem there maybe?

Darni wrote:. Hopefully somehow we can reach some way to deal with this though as it will likely keep getting worse (even if it's slow).
Yes, hopefully this problem can be solved. Like, going back to the original topic. things are legit expensive on this site, and no sane person would spend thousands of irl dollars for stuff on this site... XD So yeah, hopefully something can be done to close the massive economic gap, and make now near-impossible pets to achieve, achievable.
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Image
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Lyric box hereLyric box here
You say that you love me,
And I write it all down
So when you're gone I'll remember.
But as I get old I find,
I can't trust my own mind
And your words all break down into laughter...













Tasks:
[*] Turn quote into images, with caveat font
[*] Resize stars to fit side images
[*]Add fox
[*] Add hidden links
[*] Fill in words
[*] Design lyric box
[*] Fix the credit and largerer padding alignment issues (will fix when done procastinating)
[*] Link FA and art thread
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Felicity<3
 
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Joined: Tue Apr 29, 2025 10:53 am
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