Suggestion: About suggestions and general CS QoL *UPDATE

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Re: Suggestion: About suggestions and general CS QoL

Postby ShadowKatto » Mon Dec 04, 2023 11:24 pm

Celozon wrote:I would like to clarify that the reason that thread did not produce much in the way of results, as I and other staff tried to point out at the time, is because it is not a good medium to explore suggestions and get community input on specific suggestions.

There is a reason most threads are about a single topic of discussion. Trying to discuss multiple very different suggestions ended up causing a suggestion to be talked about for a page or two before someone would bring up a different idea and that would be talked about instead. The point of having a public suggestions board is that users can give their argument why a suggestion should be implemented and the userbase as a whole has an opportunity to make their own voices heard on that. Just because 1, 2 or even 10 people think a suggestion is good, doesn't mean there aren't 20 more who disagree. Confining the discussion about a suggestion to one or two pages in a 200 page topic means that the vast majority of players never even had the opportunity to give their own opinions on it before the thread moved to a new suggestion. As a result the suggestions end up only reflecting on the opinions of a few users and doesn't tell us if thats how the userbase as a whole feels about it.

This is why staff requested many times in that thread that people who had suggestions make separate threads in the suggestions board for each one, so they could be meaningfully discussed. Unfortunately I only ever saw maybe 2 or 3 suggestions get their own threads made. I personally do try to push for suggestions that are highly requested, and I think would help improve the site, but its hard to stand behind a suggestion that has only a handful of support buried in a giant topic. I personally also think its very important to discuss how an idea would be implemented, pros and cons, and different ways it could be done to find the most ideal method. This provides admins with a clear picture of what users actually want. Unfortunately its impossible to discuss these in detail on a thread that is constantly changing topics.

To further my point, that thread has a google spreadsheet with all the suggestions, and almost all of them do not link to the point in the thread where it was suggested. This means that almost every suggestion there amounts to a single sentence idea. Some are colored to show that the person who put it together though they got 'notable attention', but how much is that? How many agreed? Does that include those who thought it sounded fine but weren't enthusiastic? Were some users only in support if it were implemented in a certain way? There is no way to tell without digging through the 200 pages to find it. Some of these suggestions phrased so vaguely its unclear how they would even be implemented. 'Limit C$ Inflation' is fine as an idea and I'm sure many agreed, but it says nothing about what should actually be done. Maybe the original poster discussed it more but its not linked.

I do try hard to provide constructive criticisms on things like this. I have no desire to silence users, I find many suggestions to be interesting ideas that I never would have thought of myself and think its good users have a space to suggest these things. While that thread did do a good job of showing that many users were upset about suggestions not being implemented, saying that the thread is a compilation of suggestions and admins just didn't do anything is a bit untrue in my opinion. At least in my own opinion, nothing about that thread worked well as a way to compile suggestions or discuss them, and as a result not much could be implemented from it.

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In regards to this thread as a whole;

In the end, the admins are the final say on what gets implemented and I do share the frustration with how some suggestions seem to sit around forever without being implemented. However, I do think its important to be aware of what work needs to go into a suggestion to implement it. A suggestion might sound simple but need a whole new system to be built in the back end for it to actually run. Whether its ideal or not we do only have one site coder and at least while that is the case I think we should be realistic about what we expect a single person to be creating while also doing the regular back-end maintenance of the site and everything else required of a site coder. Thats why I tend to prefer suggestions that require little to no additional coding to be done as those are more likely to be implemented quickly if admins decide its a viable suggestion since either other staff can do the bulk of the work required or it would not be too time consuming for Nick to implement.

Word walls aside, I think a thread compiling popular suggestions is fine as an idea, but would requiring linking to all said suggestions, and technically the suggestion's directory is already that so another thread would probably be considered too similar. I'd suggest replying on the directory thread with any suggestions that are missing from it so they can be added, and replying on suggestions you do think are good so they can get more user feedback. I do understand the frustration on suggestions never getting admin feedback and I personally would like to see more input on suggestions as well, but I do think it goes go a long way to be able to show admins a well thought out suggestion with a lot of feedback and support on it.

Your points make a ton of sense, but I actually liked that thread because it was an organized list of suggestions as well as being a nice discussion.
I was actually thinking of making a new thread with all the suggestions and a new “priority list” to show what the community wants the most. It’s just really frustrating when a majority of suggestion threads aren’t even seen by admins and won’t even be implemented anyways, that’s how threads like those happen.
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Re: Suggestion: About suggestions and general CS QoL

Postby Papilio Ulysses » Wed Dec 06, 2023 2:51 am

I didn't mean to upset or offend anyone with my comments. I'm not saying the staff aren't doing anything about our suggestions. They most certainly have been. CS has implemented a lot of wonderful new features and really convenient changes over the years. I've posted under the relevant suggestion threads. I have witnessed ideas for which I've expressed support become reality.

By "perceived progress" I meant exactly that - the community is unable to really see which suggestions are being considered or are in the works behind the scenes. I totally understand that giving such concrete answers may lead to expectation and the possibility for some users to feel they've been told false promises. But it also means the community continues to deliberate without a scope, especially for our oldest suggestions that have garnered a lot of support already.

I agree that Nick's thread for the new rarity system is exactly the type of conversation the community should initiate and bring to the staff for certain ideas. The Directory lists quite a few active suggestions that do provide more than just a vague idea and have somewhat delved into related possibilities and concerns, but that's where they end. All we really know is that they haven't been declined. Admins are able to gauge what aspects of a suggestion can and can't happen before deciding to raise it to a more detailed level of conversation. Regular users don't know every parameter on which to tailor possible methods for implementation.

I wasn't exactly certain how useful consolidating the most popular suggestions would be. I was just brainstorming some way to help give the community additional direction, especially for our longest standing suggestions. What more can we do without some official critique?
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Re: Suggestion: About suggestions and general CS QoL

Postby Clayflower. » Sat May 18, 2024 11:50 am

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Re: Suggestion: About suggestions and general CS QoL

Postby Clayflower. » Sun Jun 02, 2024 9:55 am

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Re: Suggestion: About suggestions and general CS QoL

Postby Clayflower. » Tue Jul 16, 2024 4:49 am

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Re: Suggestion: About suggestions and general CS QoL

Postby Darni » Mon Jul 22, 2024 7:28 am

So I saw a thread a while ago during pound changes and stuff about "Where is the c$ going?" and since reading that thread and seeing ALLLLLLL of the site suggestion threads I really am wondering now. All these threads with 300+ support or over a decade old... yet for some reason none of them are implemented? I get that Nick may be the only coder, but is that the reason they aren't being added? If it's too much for one person why not hire another? I'm sure c$ generation could cover hiring someone to code? Is it because Nick (or if anyone else is also coding) is too busy? Is it because they don't know how to implement them? I have so many questions as to why sometimes HUGE issues happen and suggestion threads or discussion threads end in basically everyone just having to drop it.

Ex: When the hacking incident happened someone suggested why not be able to lock certain pets or you have to do an extra step for trades and those threads got tons and tons and tons of support, but I have yet to see any user suggestions being added... why?

I hope we get some answers with this thread, but I'm not very hopeful based on how things have been going in the year or so I've been on CS. My moral has been extremely low with this game just based on previous experiences I have had in the past year. Lots of stuff just goes unanswered or ignored by staff and I just want to know why none of these changed that the user base is asking for is being implemented when from the outside looking in it seems very feasible to do. I hope some of the suggestions you've pointed out and highlighted get added and I will be checking each one to add my support if I haven't already.
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Re: Suggestion: About suggestions and general CS QoL

Postby Clayflower. » Mon Jul 22, 2024 7:51 am

Darni wrote:So I saw a thread a while ago during pound changes and stuff about "Where is the c$ going?" and since reading that thread and seeing ALLLLLLL of the site suggestion threads I really am wondering now. All these threads with 300+ support or over a decade old... yet for some reason none of them are implemented? I get that Nick may be the only coder, but is that the reason they aren't being added? If it's too much for one person why not hire another? I'm sure c$ generation could cover hiring someone to code? Is it because Nick (or if anyone else is also coding) is too busy? Is it because they don't know how to implement them? I have so many questions as to why sometimes HUGE issues happen and suggestion threads or discussion threads end in basically everyone just having to drop it.

Ex: When the hacking incident happened someone suggested why not be able to lock certain pets or you have to do an extra step for trades and those threads got tons and tons and tons of support, but I have yet to see any user suggestions being added... why?

I hope we get some answers with this thread, but I'm not very hopeful based on how things have been going in the year or so I've been on CS. My moral has been extremely low with this game just based on previous experiences I have had in the past year. Lots of stuff just goes unanswered or ignored by staff and I just want to know why none of these changed that the user base is asking for is being implemented when from the outside looking in it seems very feasible to do. I hope some of the suggestions you've pointed out and highlighted get added and I will be checking each one to add my support if I haven't already.


thanks for taking the time to read :] you and i share the same thoughts.

i still bump this thread every so often because I think the community needs to understand that some of the practices here on cs, business wise, are strange and need more transparency. most of the users that are active on here are not new, its a tight community of old players who have dealt with the same old site for like, the whole time.

the pound changes are very nice, don't get me wrong. however i just think it was something that's not a priority? i found it weird that's the one and only thing that got updated. to me it almost seems like it was the easiest thing to do and it was them, "throwing us a bone". i feel if they were to update something like pet organization and groups, it would be a lot more work and additions. maybe that's why? i feel like there's truly no excuses as to why nothing could have been updated in 10+ years.

many of the responses ive seen just dance around the issues you've said and others have started to notice. why hasn't the site gotten any updates? money i would assume wouldn't be an issue if the site continues to update only pretty much one part - the store pets and item store? most of the artists are volunteers as well. the site domain costs might be kinda expensive, but they must still make a profit otherwise they'd shut down? not sure if tess or nick would pay for something out of pocket for this long if there wasn't a profit - but who really knows.
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Re: Suggestion: About suggestions and general CS QoL

Postby Clayflower. » Wed Jul 31, 2024 6:38 am

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Re: Suggestion: About suggestions and general CS QoL

Postby Darkcloud! » Thu Aug 01, 2024 3:21 pm

I agree. I would like to see transparency on c$ funds usage, as well as if and how the payment works for other site staff.
I would like to see the many suggestions that do have staff chime in on end up being put to use, credited, and overall tracked in some way- including perhaps a way to quickly look at declined suggestions or system limitations to better help shape community requests going forward.

I would like to see transparency on the RNG on the site as obviously during events and pound many users are vocal about the disparity in drops between accounts, especially possible factors like account age, number of pets owned, number of high rarity pets owned, time online, etc.

I would like to also know, in the C$ funds discussion, if there's unseen perks going to those who purchase more C$/have a larger balance.
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