Suggestion: Fewer tokens + some Summer Event Changes

Suggest new features or changes to Chicken Smoothie.

Would you like to see fewer tokens in Summer events?

Yes please!
155
72%
No thanks!
43
20%
I don't care, I just like voting!
16
7%
 
Total votes : 214

Re: Suggestion: Fewer tokens + some Summer Event Changes

Postby Takora Drakan » Mon Jul 30, 2018 5:50 pm

Thank you so much to the staff for introducing the token swap trades! While I don't regret spending my C$ on buying more resort tokens I hope in the next summer event such token swaps are available immediately! :D

I found this years event extremely frustrating until now, now I know when I have a token I don't need I just can go swap it at a NPC!
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Re: Suggestion: Fewer tokens + some Summer Event Changes

Postby Shian » Mon Jul 30, 2018 6:27 pm

Agreed. The token swap is a relief.
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Re: Suggestion: Fewer tokens + some Summer Event Changes

Postby LissaJo » Wed Aug 08, 2018 9:35 am

Shian wrote:Agreed. The token swap is a relief.

Token swap definitely is.. my only suggestion on it is to have a specific token trade shop in the future that is open from day one and is added to as tokens are introduced

Having them all strung out everywhere was a bit of a pain trying to find the right swap area for what you needed (and also idk how many times I had to go retrace things at the end because I accidentally did a token trade instead of a pet trade when I was trying to mass spend my tokens for a pet repeatedly)

I know some people massively overpaid for things because they were in a panic able being shorted so my top suggestions for next year
1. Make it known that we will get an item pack with all the tokens at the end of the event
2. Token swap shop that's started at the beginning of the event
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Re: Suggestion: Fewer tokens + some Summer Event Changes

Postby ElementalInsanity » Wed Aug 08, 2018 10:56 am

LissaJo wrote:
Shian wrote:Agreed. The token swap is a relief.

Token swap definitely is.. my only suggestion on it is to have a specific token trade shop in the future that is open from day one and is added to as tokens are introduced

Having them all strung out everywhere was a bit of a pain trying to find the right swap area for what you needed (and also idk how many times I had to go retrace things at the end because I accidentally did a token trade instead of a pet trade when I was trying to mass spend my tokens for a pet repeatedly)

I know some people massively overpaid for things because they were in a panic able being shorted so my top suggestions for next year
1. Make it known that we will get an item pack with all the tokens at the end of the event
2. Token swap shop that's started at the beginning of the event


^^^^ this so much. I was having a hard time trying to track down where which token trade in was and it was a pain.

One set token shop swap would be very nice.
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Re: Suggestion: Fewer tokens + some Summer Event Changes

Postby Silverhart » Wed Aug 08, 2018 11:20 am

The token swap was very handy. But at the same time it's adding a level of complexity that should be unnecessary. There were still too many tokens to keep track of in my opinion; we're still having to juggle several different types of currency - many of which all have the exact same value. It'd be like trying to buy something from the grocery store, but they only accept bills that were minted before 2000, so now you have to go to the bank to trade in your newer bills for older ones. It would be so much easier and simpler with fewer tokens. I have nothing against token swaps in general, but with so many of the tokens having the exact same value - it just seems to complicate things unnecessarily.

That said, the amount of tokens is my only complaint in an overall fantastic event. I had a lot of fun with it, and the token swap at the end was actually quite helpful.
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Re: Suggestion: Fewer tokens + some Summer Event Changes

Postby Shian » Wed Aug 08, 2018 11:32 am

I agree that the token swap earlier on would be a help. Especially since the turn in is over and I still have growing Macaws, it's way more favorable to get your pets as early as possible to see if you have any missed outcomes.
I had thought that the "three extra days" for turn ins was so what you had could grow and you could still get the outcomes you missed. By having the token trade in earlier in the event, it'll give people a head start on adopting and trading for outcomes that grow.

I'm also going to echo making an NPC that's a one stop trade in for tokens. It really was difficult trying to figure out where each token swap was since it seemed to be attributed to random NPCs. This was on top of the random-ness to the turn ins.
I really did appreciate the logic of the Medieval Faire. Had a token that was a tool? Go to the blacksmith. Had a token that was a piece of fabric? Take it to the tailor!

I realize that not everything can be so neat and tidy but I would have loved to see a little organization.
How about the NPC that climbed trees wanted saplings and the one that kept getting pets took fruit?
The golf course and the slide taking tokens was the only thing that really "made sense" but it seemed like this event was a little scattered. I was constantly having to open the guide because I needed a lemur dog and had no idea where to go etc. or I had excess seeds and wasn't sure what NPC would give me something for it.

I know this seems an awful lot like being ungrateful, but we've had some nice summer events in the past. This one was fun too but some things just weren't as nice and I love to see the events be the best and the most memorable that they can be.
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Re: Suggestion: Fewer tokens + some Summer Event Changes

Postby nickjr » Wed Aug 08, 2018 7:27 pm

I wonder if the token swaps at the end weren't planned. 3! seeds/seedlings/fruit for 1! resort token, and vice versa? When the distribution was roughly 25% for each category and the distribution of tokens in the trade-ins wasn't super obviously blatantly overly skewed? I could see the team going "oh snap the demand for resort tokens is way higher than we thought it would be" or even "having trade-ins that only accept resort tokens while others take mixtures is apparently not working out the way we thought it would" and adjusting or adding those token swaps that late. I'd love to have token swaps earlier in the event but I'm not sure if that would be a good idea or if that's possible.

I agree with having some kind of one-stop shop (maybe even filterable by token type) and with a decrease in the number of tokens per type to lessen potential stress (I love all the different fruit token items, but... it's kinda scary to look at all 12 of them listed in those trade-ins... and the token swaps are great for collectors and item users who want more than an average of 6 of each fruit after hitting the limit lol [25% of 300 is 75, then 75 / 12 fruits = 6.25 of each fruit]--thanks to RNG, you'd probably be running low on at least one fruit)
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