☾ ( lunaire's guide to coding in roleplays // wip

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☾ ( lunaire's guide to coding in roleplays // wip

Postby otori » Sun Jul 02, 2017 11:22 am

Lunaire's Guide to Coding in Roleplays

    Hello there! I am Lunaire, just a fellow user who loves roleplaying! This will be a guide particularly based on the coding
    element of roleplaying. Though mostly for newer users in the roleplaying community of chickensmoothie, feel free to re
    ad up on this guide and add your own tips and such!

──────

Table Of Contents

Basics in Posting

These are more beginning things- most people would know these and these are recommendations for when you are making your roleplay post! Basically, these are here to kick off the guide with some basic things for people to know.

Color Choices
Size Choices
Style Choices


Creating A Roleplay

This section will be focused on coding your roleplay. I will cover a simple format for a basic roleplay, different layouts you can use, and tips on how to make your roleplay look as best as it can be.

[url=xxx]wip[/url]
Last edited by otori on Mon Jul 03, 2017 2:34 am, edited 10 times in total.
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☾ ( color choices

Postby otori » Sun Jul 02, 2017 11:38 am

Color Choices

- - -

This can apply to both posting on CS and when typing out posts or ooc in roleplays.

Here are examples of what to do and what NOT to do.



The pale-coated canine padded towards another wolf. "Hello", he barked.

Why?
The text is too bright, and can be hard to read to other users.




The pale-coated canine padded towards another wolf. "Hello", he barked.

Why?
Though the colors are similar shades, the color chosen for speech is much more easy to read, and more calm to the eye.

Color choices when roleplaying matters a great deal, as the color you pick for your text, if any, can make or break a post. If it's too light, it can be hard to read- and if it's too bright, it can also be hard for the opposing user to read, and can ruin the look of a nicely laid out post.
Last edited by otori on Mon Jul 03, 2017 2:31 am, edited 1 time in total.
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☾ ( size choices

Postby otori » Sun Jul 02, 2017 12:03 pm

Size Choices

- - -

There is a many variety of text sizes in CS, ranging from size 1 to a whopping size 200. The basic
code for text size is [ size=??? ]text[ /size ] Similar to colors, the choices in your size text can
make or break a post.

For example; sizes on the larger spectrum of text sizes, ranging from about size 110 to 200.
These sizes can make for a great header to your roleplay post, whether it be stating the title
of your roleplay, or the name of your character. In other scenarios, however? It's best not to use these.

When regularly typing, it's best to use the normal size font or a smaller size, though not too small.
Sizes such as size 75-80 below can be hard to read to some users, while just fine to others.
For me, I like to stick with size 85 since it's not very small, depending on the user.

Similar to the last post, here are some scenarios for text size.



user a wrote:Elizabeth // 18 Years Old // Female // Tags;; Alex

Elizabeth walked around, soon greeting her friend, Alex, with a cheery, "Hello!"

Why?
The text size for the information on the character is too small, and can possibly be hard to read. The text for the roleplaying portion of the post is much bigger than needed, and can be disrupting against other posts.



user b wrote:Alex // 17 Years Old // Male // Tags;; Elizabeth

Alex glanced over at Elizabeth, exclaiming, "Hey Elizabeth! What are you doing?"


Why?
The text for the header is slightly bigger than the base post, though not an incredibly large or small size. The size for the roleplay post itself is small yet not very hard to read, and doesn't ruin the over-all look of the post.

That wraps it up for this post on size choices- make sure to follow these guidelines while roleplaying and while making regular posts. Remember, nothing too big, and nothing too small.
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☾ ( style choices

Postby otori » Mon Jul 03, 2017 2:27 am

Style Choices

- - -

Styles in text can be things such as bold, italics, underline, and plenty more.
There's also sites such as Webestools and Fsymbols, where you can generate decorative text.
Typically, the text in these site scan make for great titles or headers in beginning posts.
Similar to large text fonts, using these in other cases doesn't really work out in an rp post.
Here are some examples:




a wrote:Andromeda // 4 years old // Female // Australian Shepherd // Open

Ʈɦƹ Łǿɲǥ-ƒµřřƹȡ ȼąɲɨɲƹ ρąȡȡƹȡ ąŁǿɲǥ Ʈɦƹ ȿƮřƹƹƮ, ɨɲ ȿƹąřȼɦ ǿƒ ƒǿǿȡ. ȿɦƹ ȿɲɨƒƒƹȡ ƹ˅ƹř¥ώɦƹřƹ ȿɦƹ ώƹɲƮ- ɦǿώƹ˅ƹř, ɨɲ Ʈɦƹ ƹɲȡ, ȿɦƹ ώąȿ ŁƹƒƮ ώɨƮɦ ɲǿƮɦɨɲǥ.


Why?
The text can be hard to read to some, and is over-all unneeded and hurts the post rather than benefiting it.




b wrote:ANDROMEDA // 4 YEARS OLD // FEMALE // AUSTRALIAN SHEPHERD // OPEN

The long-furred canine padded along the street, in search of food. She sniffed everywhere she went- however, in the end, she was left with nothing.


Why?
The stylish text for the header isn't hard to read, and is purely used for the head and nothing else.
The text of the post is a normal font, and easy to read.

- - -

Stylish text has many good uses, whether it be in role-plays or in typical posting. Whether a user
uses it in a beneficial way, however, is up to them.
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