Speak’s Characters

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Re: Speak’s Characters

Postby Speak » Wed May 05, 2021 2:56 pm

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name. abigail hardwick nickname. abby role. shopkeep, host gender. cis female age. twenty-three (thirty-eight) eyes. green hair. wavy, brown height. 5'8" build. delicate sexuality. pansexual positive traits. creative, empathetic, likeable, patient, perceptive negative traits. anxious, daydreamer, emotional, impulsive, meek theme. prisoner, stumfol fc. haley bennett fontmeme. x, x

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Abigail's loop starts on a day that's just like any other, the morning sun shines in her eyes and wakes
her up. Breakfast is usually her responsibility as her father often sleeps deeply and well into the
afternoon. On her own, she walks into town enjoying the gentle breeze and greeting her neighbours
before making her way to Carl's Goods. The storefront windows displaying a range of useful if not
ordinary items. The people that come into her shop are met with a smiling face as she pieces
together exactly. Abby prides herself on her ability to distinguish exactly what a patron wants and
makes a game out of it for herself asking everything except the obvious "What are you looking for?"
On her way back Abigail will stop by the old church just to catch the slightest glimpse of the far off
mountains beyond the badlands.
She didn't quite know when she began to have this sense of deja vu but it's taken over her entire
world. Every word and every gesture is the same as the day before, even her friends and family all
live like clockwork. Perhaps the worst though are the dreams of another reality, a reality of cold
white rooms and unfamiliar machinery that feel too real to just be dreams. Is she the woman of her
dreams? Abby is feeling lost as she questions exactly who she is and whether she is in control of her
own life and if she doesn't, then who does?

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The only sound in the room was her father's quiet sobs as Abigail watched the still form on the bed, a cruel hope,
but perhaps if she kept watch she'd see a small flinch or something that would let her know that her mother was
still there. Though she could feel time pass she couldn't bring herself to move, the moment she did the illusion of
stillness would be broken. It wasn't until the first rays of light began to shine through the curtains that Abby dared
to approach the slumped shape by the bed. As gently as she could Abigail placed a hand on her fathers shoulder
causing the man to jump. Squeezing his shoulder Abigail knew that the moment she left he would be alone and so
she stayed, giving her father what comfort she could. The pair stayed like that for a long time allowing the quiet
to envelop them.
"You won't leave me, will you darlin'?"
"of course not pa."

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Re: Speak’s Characters

Postby Speak » Tue May 11, 2021 3:30 pm

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♕-positive ♖-neutral ♛-negative
♗-complicated ♥︎-rom interest
♘-friend ♞-enemy
⦿-set storyline
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drink the water, justin cross

impress your creators, tub ring

remembering myself, stephen


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oldest host still operatingplays with her
hair when she's thinking
has a horse
named sally
sketches the mountains in her
notebook
quick at calculatingkeeps
trying to say things differently
every three
days has to pick up her father from the saloon

lights a candle for her mother every five
days
wears her mothers ring as a necklace
vague recollection of a man in a glass room






































jasper. sheriff. host.*
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.


herself. shopkeep. host.*
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.


deserae. bandit. host.*
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.




name. regular. guest.*
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.


name. newbie. guest.*
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.


victor. technician. guest.*
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.
words. words. words. words. words. words. words. words. words. words. words.
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Re: Speak’s Characters

Postby Speak » Sat May 22, 2021 5:29 pm

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name. vera almstedt role. healer race. fae ability. healing gender. cis female age. twenty-three, two hundred seventy-eight eyes. brown hair. wavy, brown height. 5'9" build. lithe sexuality. bisexual positive traits. diligent, empathetic, warm neutral traits. dutiful, observant, private negative traits. cunning, paranoid, sharp theme. show your fangs, crane wives fc. marina moschen fontmeme. x, x
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When Vera discovered her talents for healing she was still quite young, sealing up the scratch on her
knee with little effort. She was born in the middle of the war so her parents knew right away that
her ability would be needed on the battlefield. The village she grew up in was small, the only other
healer in the village being a woman, too old to see the battlefield but able to teach a young girl
everything she'd need to know, not just about her gift but also traditional medicine for when her
abilities were exhausted. Compassionate and firm is how those under her care would describe her,
faced with the reality of battle it was all she could do to give those fighting relief from their pain.
It was a year after she'd begun serving in one of the frontline camps from what she'd seen war was
not worth the lives, she'd needed some space from the healer's tent. Only a little ways away from
the camp, she found an injured soldier, a human. It was a foolish decision but she couldn't leave
them like that so she reached out to heal who she'd grown up knowing as an enemy, it was a trap.
A healer was a precious commodity, Vera was used for her ability and only managed to escape a
month after she disappeared. The fae doesn't talk about what happened in that month though she
carries some scars from that time. It was after that, that Vera learned to shoot a bow and handle a
dagger to protect herself and those around her. Though she's still much the same caring hard worker
Vera has also become restless, she couldn't trust as easily as she once could, and her tongue had
become sharper to those that raised her ire. Not wanting to stay so close to the borders Vera found
herself instead, working at the palace for the royal family.

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Re: Speak’s Characters

Postby Speak » Tue May 25, 2021 5:02 pm

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-positive-neutral-negative
-complicated ♥︎-rom interest
-friend-enemy

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show your fangs, the crane wives

take me to war, the crane wives

how to be me, ren and chinchilla


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locks her bedroom doorenjoys peppermint tea
has a jagged scar on her right shoulder and
down her chest
dragonfly wings in her fae form
enjoys looking out at the worldmore prone
to snapping at patients that don't listen
often
wears clothing with high collars and open backs

keeps her hair up when she's workingscar
on her thigh from an arrow
always has a
dagger with her
fills the silence with quiet
singing and humming


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name. fae. fae royalty.*
text here.

rhysand. fae. captain of the gaurds.♘/♕
text here.

amaryllis. fae. seer.♘/♕
text here.

name. fae. personal gaurd.*
text here.

elorin. fae. halfling.*
text here.

herself. fae. healer.*
text here.



name. human. royalty.*
text here.

name. human. general.*
text here.

name. human. royal advisor.*
text here.

name. human. bounty hunter.*
text here.

halle. human. spy.*
text here.

saiph. human. dark-hearted.*
text here.
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Re: Speak’s Characters

Postby Speak » Sat Oct 02, 2021 6:04 pm

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In a faraway land, it may sound cliche but it's the truth, there were kingdoms of princes and princesses, paupers and kings, creatures and enchanters. Their stories became legends and spun into lives of their own of the good and pure going off into a happily ever after while the evil and nasty end in horrible and ironic punishments. It was a world teeming with magic and wonder where the just and fair thrived, until the calamity. No one knows where the army came from but it swept through kingdom after kingdom conquering each in turn as everyone both low born and high fled. Retreating through the magic well into a world, unlike anything any of them had seen before.

Though their new world didn't have any existing magic, they had managed to escape with a few enchanted objects and had retained their own abilities. Maybe it was the effect of travelling to a new realm but for the most part, they all stopped ageing, as if time worked differently for them. They called themselves Fables after the tales that were based on their lives and kept to themselves in their own community known as Fabletown. With a little magic and a policy of keeping to their own Fabletown has developed into what appears to be just another rundown community in New York and not without its problems. The gap between the rich and poor was already present as kings and queens found their way to being pinnacles of the community while peasants, unknown or disliked fables were left behind to struggle. Witches are in such high demand for those who need a glamour to blend in that the Mayor's office have once again increased the cost of purchasing one. Without a glamour the chance of discovery quickly grows and those that can't blend are sent to The Farm, a place out of the city where enchanted animals and and those that cannot pass for humans can live without a glamour but separated from their community.

With the enduring inequality came a group creeping from the shadows and making homes in the corners of crooked processes, Spiders, no one knows exactly when or how they were created but if you're struggling to get a glamour they are often the only ones to turn to. Right and wrong aren't as black and white in this world, heroes and villains live side by side but the scars aren't forgotten.


C98F8F
12123E


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Last edited by Speak on Mon Oct 11, 2021 6:48 pm, edited 2 times in total.
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Re: Speak’s Characters

Postby Speak » Sat Oct 09, 2021 7:20 pm

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An old sandstone building that has seen better days, it's surrounded by well-kept flower beds and a filigree iron fence. At the start of Fabletown, it was agreed that in order to protect and preserve them, all enchanted items would be kept in the basement. Anyone can apply to gain access to specific items but only City Hall staff and contracted witches have unlimited access. The first floor holds both the secretary office and the sheriff's office as they both deal with day to day citizen complaints. On the second floor is city planning offices as well as the glamour production department, in order to obtain a legal glamour you must apply through city hall and pay a fee in order to compensate for the cost of production. Within the city budget, they can only employ a few witches which has lowered the production rate of glamours across the board. The third floor is the Mayor's office which is quite spacious and grand, almost all previous mayors have been some form of royalty or heroes that have always stood as leaders of the people.




𝚝𝚑𝚎 𝚖𝚊𝚢𝚘𝚛, 𝚙𝚛𝚒𝚗𝚌𝚎 𝚌𝚑𝚊𝚛𝚖𝚒𝚗𝚐
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name. age. male. cinderella, snow white, rapunzel. user.

In that faraway land they were the charming prince who fell in love with the princess and got their happily ever after, at least until they came across the next damsel in distress and then off they would go to win the next fair lady's heart. With a charming smile and a few favourable words, they've managed to attain the current seat of power, the mayor's office. They may be just starting their term but there's already rumours they're unfit for the office they've barely had time to move into.



𝚝𝚑𝚎 𝚜𝚎𝚌𝚛𝚎𝚝𝚊𝚛𝚢, 𝚌𝚒𝚗𝚍𝚎𝚛𝚎𝚕𝚕𝚊
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name. age. female. cinderella. user.

Even before they'd left their homelands, they were already disenchanted by the idea of happily ever after. They'd worked themself to the bone for ungrateful people and now they work in city hall, screening citizen complaints and requests. They still have the glass slipper, but a shoe won't pay the rent, through this job there's a lot of disgruntled people marching into their office, however, it's not like they don't have experience dealing with difficult demanding people.



𝚝𝚑𝚎 𝚜𝚑𝚎𝚛𝚒𝚏𝚏, 𝚋𝚒𝚐 𝚋𝚊𝚍 𝚠𝚘𝚕𝚏
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name. age. male. red riding hood, three little pigs. user.

Across different stories they are the bad guy, here in Fabletown the past has been forgiven but not forgotten. Perhaps that's how they ended up enforcing the laws of Fabletown, no one wants to cross the big bad wolf, at least not to their face. They're often asked to break up fights and more recently to crack down on those Fables that are waltzing around unglamoured. Unlike most "creature" Fables, they're able to shift from wolf to human through their own ability.



𝚝𝚑𝚎 𝚊𝚜𝚜𝚒𝚜𝚝𝚊𝚗𝚝, 𝚝𝚑𝚎 𝚑𝚞𝚗𝚝𝚜𝚖𝚊𝚗
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name. age. male. red ridding hood, snow white. user.

It's only recently that the sheriff's office has needed assistance and perhaps through some cruel twist of fate, the one who was cheered for rescuing a small girl and her grandmother from a wolf is now working under that same big bad wolf. In truth, they've never felt like some hero but someone who stumbled into doing the right thing one day and almost did the wrong thing the next. In a world that no longer needs a sharp axe, they've been struggling and this job is one of the only options.



𝚝𝚑𝚎 𝚠𝚒𝚝𝚌𝚑, 𝚋𝚊𝚋𝚊 𝚢𝚊𝚐𝚊
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name. age. female. vasalissa, marya moryevna, the frog princess, etc. user.

Countless tales mention this witch, good or evil is dependent entirely on the instance. At the moment they lends their power to the mayor's office to create legal and powerful glamours that are sold to citizens who require them. In an attempt to regulate them, they've been asked by the city to produce glamours only for city hall but they don't always keep to that, after all, it's their nature to pass a few trinkets along to those in need.
Last edited by Speak on Tue Oct 12, 2021 2:40 pm, edited 1 time in total.
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Re: Speak’s Characters

Postby Speak » Mon Oct 11, 2021 4:38 pm

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No one knows exactly when the Spider began spinning their web, it started out as a helping hand to those who felt ignored by city hall. However, help like this doesn't come for free especially in a world where the good aren't necessarily rewarded for the work they've done and evil isn't always condemned. In order to remain undetected, there are several hideouts they use across the city which can only be accessed through enchanted mirrors. Those in the inner circle hold a mutual contempt for what they see as an unfair collection of power in city hall, objects kept under lock and key, a department that simply cannot supply the entire community, and a long list of mayors that represent only one kind of Fable. Anyone would get sick of it after a while and for Fables it has been decades of the same thing.



𝚝𝚑𝚎 𝚕𝚎𝚊𝚍𝚎𝚛, 𝚙𝚒𝚗𝚘𝚌𝚌𝚑𝚒𝚘
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name. age. male. pinocchio. user.

There are no more strings on them, rather they are the ones to pull the strings. One of the last people you'd expect as the head of such an organization, the real man would prefer to keep it that way. Perhaps because their life was not always their own they resent the control the city hall extends to all things magical and is determined to jam the gears of the system. With their human form thankfully came the end of their curse that made their nose grow long if they told lies.



𝚝𝚑𝚎 𝚜𝚎𝚌𝚘𝚗𝚍, 𝚋𝚕𝚘𝚘𝚍𝚢 𝚖𝚊𝚛𝚢
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name. age. female. bloody mary. user.

They were a ghost story, a dare that young girls would do during sleepovers. Imagine thier horror if they knew that Bloody Mary was real and lived in Fabletown? They can travel between mirrors and even create portals for others through the reflective surfaces, a useful talent when you'd prefer not to be bothered by anyone sticking their noses in where they don't belong. While groups have never been their thing, it's a chance to cause some mischief and mayhem.



𝚝𝚑𝚎 𝚖𝚞𝚜𝚌𝚕𝚎, 𝚝𝚛𝚘𝚕𝚕 𝚞𝚗𝚍𝚎𝚛 𝚝𝚑𝚎 𝚋𝚛𝚒𝚍𝚐𝚎
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name. age. female. three billy goats gruff. user.

All they'd done was try to make a meal of three goats, who could've known they'd put up such a fight. In this new realm, their true form isn't a common sight and so they rely heavily on glamours in order to blend in and avoid being sent off to the farm. The price they have to pay for being different is totally unfair, a glamour from city hall not only takes forever but costs an arm and a leg, why not act as a bit of muscle and get a glamour into the bargain.



𝚝𝚑𝚎 𝚝𝚑𝚒𝚎𝚏, 𝚜𝚒𝚗𝚋𝚊𝚍
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name. age. male. one thousand and one nights. user.

Many of their adventures were driven by desire and though they're seen as a dashing hero Sinbad doesn't see themself as such. Their sharp mind has saved them from many a sticky situation and as a Fable, they always managed to make it out on top, so why wouldn't the same logic apply to this realm. If you're willing to do what has to be done you can make a quick buck not only for yourself but your crew, in fact for them, the change in realm hadn't really changed their perspective on the world.



𝚝𝚑𝚎 𝚙𝚘𝚝𝚒𝚘𝚗 𝚖𝚊𝚜𝚝𝚎𝚛, 𝚞𝚛𝚜𝚞𝚕𝚊
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name. age. female. little mermaid. user.

They know what it is to be denied what they are owed, deals have always been their bread and butter and so they keep to their word. Refusing to let anyone take from them again they managed to hide their cauldron from prying eyes as all enchanted items were confiscated by the town hall and with the right ingredients can still brew potions with astounding effects.
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Re: Speak’s Characters

Postby Speak » Wed Oct 13, 2021 5:03 pm

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one. please follow all site rules two. a paragraph per character at minimum please, and
to spare my bad eyes no smaller than size 85 three. as there are limited spots please
only two characters per person at maximum four. no mary or gary sues, that just
doesn't make things interesting four. reservations will last 72 hrs unless you let me
know that you need more time five. try to post regularly but I understand if life
takes priority six. please use real face claims seven. lgbtq+ is welcome,
any drama or romance you can concoct please feel free eight. this is based on
Fables but you don't need to have knowledge of the graphic novels or game nine. if you have
questions please reach out ten. please PM me to reserve your spot


discussion x
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Re: Speak’s Characters

Postby Speak » Fri Oct 15, 2021 2:06 pm


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name. nadezhda zima nickname. baba, nadya gender. female age. ?/looks 27 eyes. blue hair. straight brown height. 5'6" build. statuesque alliance. city hall, the witch fable varied sexuality. bisexual abilities. knows things, enchanting items positive traits. resiliant, empathetic, observant, sage negative traits. oppinionated, competitive, distrustful, vindictive theme. machine, misterwives fc. eva green fontmeme. x, x


The youngest of three siblings, she was Baba Yaga a witch in the woods living in a hut that turned round on a chicken leg. Many people would come to her door in greatest need or foolish hope. Folktales painted her as both a wise old woman and a witch who'd eat you whole and though not entirely accurate, they aren't far from the truth. It was how you approached her that influenced how she would, in turn, treat you whether with a place at her hearth or a place inside it. Even back then she saw the world around her in shades of grey, humans weren't as simple as they appeared and this belief was solidified with every knock on her door.
Maybe they hid in the shadows of her mind but Nadya didn't see the darkness coming but one day her eldest sister disappeared. The North Wind brought the news and when she went to investigate the house was smouldering, rescuing what she could from the ashes and racing towards her second sister's hut. With her mortar and pestle, she outpaced the dark soldiers by half a day and this time she was the one pounding on her sister's door. With their belongings collected and The North Wind hastening their footsteps all three fled the forests they had called home.
They didn't expect help from those they'd taught lessons to, but even the ones who had called them granny were either preoccupied or simply wary of the two witches and their wild stories. Kingdom to kingdom the trio travelled always with the dark soldiers at their heels. It wasn't until they reached the sea that they realized just how abandoned they were, with no ship that would take them the three were faced with a choice. The North Wind could only carry one, the mortar and pestle could not carry someone over water. It wasn't much of a choice for Nadya, before she could speak she was shoved into The Wind's arms and she found herself soaring over the sea watching her older sister shrink into nothing but a speck on the cliff.
Now only a team of two, Nadezhda found herself the only Baba Yaga left in the worlds, a witch with little left to lose. Together they managed to find a collection of other Fables that knew of the threat that had destroyed their lands and together they stood against it's staggering force. This fight cost her the last friend she had left and her will to fight quickly vanished. Why should she lay down her life for an already lost war?
Using the magic well she escaped the world and ended up somewhere else, trying to blend into a world with almost no understanding of magic proved difficult for a witch set in her ways. Originally she settled away from the other Fables but as time passed it became apparent how much they all needed each other. When her sister's belongings were confiscated to keep the secrets of their town it felt like she was losing them all over again. After a close call with a certain Mr Toad that risked exposing the entire community, Nadya began contributing her skill at enchantments and glamours and coincidently gained access to the enchanted object archives.
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Re: Speak’s Characters

Postby Speak » Sat Oct 23, 2021 5:46 pm

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-positive-neutral-negative
-complicated ♥︎-rom interest
-friend-enemy

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nature girl, cryoshell

beggin for thread, banks

so human of you, shireen


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organized chaos

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name. city hall. the mayor.*
text here.

name. city hall. the secretary.
text here.

name. city hall. the sheriff.
text here.

name. city hall. the assistant.*
text here.

herself. city hall. the witch.*
text here.



name. spiders web. the leader.*
text here.

name. spiders web. the second.*
text here.

name. spiders web. the muscle.*
text here.

name. spiders web. the thief.*
text here.

name. spiders web. the potion master.*
text here.
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