A place to store your roleplay character information.
by glitter » Wed Jun 24, 2020 5:27 am
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[name] pandora aurora augustus [nickname] "dora" - use it to get her mad [age] twenty (20) [energy] extrovert/optimist [birthday] july the fifth [zodiac] cancer βοΈ[gender] cis-female [sexuality] bisexual[education/occupation] third year university[relationship status] has a boyfriend[disabilities] none [body mods] rook piercing[relevant family] dad (estranged), sister (ok),
mom(rocky) [+'s] smart, adventurous, patient [-'s] judgy, insecure, grudging [='s] cheekyβ
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Pandora was her sister's shadow - both
literally and figuratively. Growing up, her
parents made it quite obvious as to which
child they preferred and it was not Pandora.
Oddly enough, she didn't mind and shared
her parent's admiration of Aristika. All this
changed the day her parents divorced. After
a brutal custody war, Pandora lived with her
mother. Visits from her her father dropped
to never and she was left with an extreme
sense of abandonment as half of her family
vanished from her life. To make matters much βββββββββββββββββββββββββββββββββββββββ worse, her mother re-married surprisingly soon after these events. Even at 10 years old, Pandora knew that this 'new' man could not have been so new after all. Pandora was devastated; it was as if her life was turned upside down in the blink of an eye.
xxxIn her stepfather's eyes, Pandora was invisible and he tried his best to have nothing to do with her and it wasn't long before her mother tried to follow his footsteps. Though her family was pretty well-to-do, her new step father had everything she was used to and more and Pandora's mom noticed. Indulging in a new, wealthier social circle, and without her poster child Aristika, Pandora's mother soon replaced herself with nannies and caretakers as she tried to forget about her unwanted daughter. When Pandora came out as bisexual, it was her mother's last straw. Angry that she had 'tarnished' her image to a point of no return, a huge wound was put into the mother and daughter's relationship. Pandora spent the rest of her adolescence growing up in an environment where love was replaced by lavish items - which her mom offered to her in turn for her compliance. Pandora tried her best to be loved in her mother's eyes through her intelligence but not even a full paid scholarship to a prestigious college could change her mother's mind. Even in her new life, Pandora was reduced to nothing but a shadow but this time she was not happy.
xxxThe ignorance, abandonment and need to be compliant turned Pandora into the patient being is. In light of all her struggles, she was able to keep a hold of the adventurous, happy go luck child she was. In sharp contrast to this, Pandora still blamed her misfortunes on the divorce and resented her father for abandoning her and for the thousandth time, wished that she could have swapped places with Aristika. This emotional toil made her grudging, judging and suspicious of those who were new in her life. The constant comparison to her older sister left Pandora feeling insecure. Pandora still held on to the smallest sliver of hope though, that life would get better.
Which is why when her sister called to go on a road trip to their childhood ski resort out of the blue, she said yes. βββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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glitter
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by glitter » Tue Jan 24, 2023 2:21 pm

Name nyx (is that her real name? who knows)
Race fairy
Class wizard
Role controller
Gender female
Sexuality pan
Age young adult
Alignment chaotic neutral/slightly evil
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Height & Weight 4'0, 35lbs
Facial Features as seen in picture img cr
Wings and Clothes large, mostly transparent with a purple hue (wingspan 2m)/loose fitting clothes with neutral tones
Default Expression smirking or deadpanning
Scent lavender
Voice singsong, loud, silvery
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History a nomad for most of her life, she seeks out things that will keep her entertained and occupied.
Family unknown/seems like a loner
Relations Party Members currently indifferent
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Personality Traits aloof, trickster, crafty, sly, clever
Ideals independence, creativity, freedom
Behavior
- lies about inconsequential, seemingly unnecessary things (compulsive liar)
- does not respect institutionalized authority, believes respect and power must be earned (individualist)
- only does things that please/amuse her in the moment. if it doesn't benefit her, she has no interest in it (selfish)
- does not really care for material goods/currency partially due to her creation ability. if she needs to buy something, she'll just create xxfraudulent coins and run before they disintegrate
- easily bored, despises people who bore her
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Proficient Skills arcana, nature, insight, perception, persuasion
Saving Throws intelligence, wisdom
Favored Weapons magic staff (reliant mostly on magic), daggers
Inventory wooden staff with an orb at the top (arcane & drudic focus) and a flute (does not carry much due to her creation ability)
Languages common, sylvan, elvish
Racial Abilities flight, faerie fire (used to see invisible enemies), enlarge/reduce self
Druidcraft predict weather at location for next 24 hrs, make plants blossom/seed pods open, instantly snuff out/light fire, harmless sensory effects (falling leaves, sound of small animal, faint odor of skunk)
Magic
Shapechange - shapeshift into another creature for up to an hour
Creation - create nonliving object of vegetable/mineral matter within range (gems/coins only last for 10 mins)
Telekinesis - move creatures/objects by thought
Suggestion - suggest a course of activity (limited to a sentence or two) and influence a creature you can see that can hear and understand you
Laughter - one visible creature within range thinks everything is funny and falls into a laughing fit until attacked
Grease - slick grease covers terrain making it difficult to walk on
Web - a sticky, flammable web that obscures vision
Wall of Force - an invisible wall of force, appears in any orientation (horizontal/vertical/free floating/dome). nothing can pass through and can only be damaged if disintegrated.
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glitter
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by glitter » Sat Aug 19, 2023 4:23 pm
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Around 2 decades ago, a woman was bitten by a werewolf. Having been turned and castaway by
society, she fled to the woods where she settled down in an abandoned cabin. However, she soon found
out that whatever had caused her to turn had also affected her two unborn children. Her twins, born with
dark brown eyes, darker than those she had ever seen before, grew quickly.
As soon as they were able to walk, their mother began to teach them how to survive a harsh, solitary life
in the northern woods.
One day, the trio were stalking an elk through the forest. Without warning, the elk reared bellowed and
charged at her children. To protect her children, she threw herself in its path, axe in hand. The elk impaled
her upon its antlers and hoisted her into the air. With all her strength, she brought her axe down on its head.
The beast collapsed. The twins were too small to move their motherβs broken body, so they sat with her in
the clearing where she had fallen. They stayed like that until the twins were alone in the silent forest.
Eventually they stood up and started the long walk back home.
Still small children, they knew just enough about life in the frozen forest to survive. They followed their
instincts and practiced their hunt.
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As they grew older, their humanity became a half-remembered dream.
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Having been feral for so long, it
was pure curiosity that lead the twins to stumble
across a nearby town.
However, seeing so many new things all at once
after having grown up feral, led them to behave
aggressively. Law enforcement arrived quickly and
rounded the pair up.
They were shipped to the nearest mental facility.
After several years of living in the wild, they were
reminded of what clothes were and were given
orange tracksuits. They spent a few weeks in a cell,
before being sent to yet another forest for
werewolves like themselves.
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They're basically wild animals. They
know nothing of basic mannerisms and the
way they present themselves is strange to say
the least. Obviously, having known only 2 people
in their entire lives, they also have trust issues.
In their minds, survival is top priority and they're
very good at it. They are extremely loyal to
one another and share a bond like no other.
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[name] gretal [age] 18 [she/her]
[height] 5'7 [pack] none [bi]
[fam] mother - dead; brother - in rpββββββββββββββββββ
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appearance:
A life living in the woods has done their looks no favors. They are
equipped with long, uncombed, matted hair, long nails and bodies
littered with scars. However, it seems as though when it comes to
overall health, living in the woods has done them some good. They
have strong immune systems, long limbs, lean muscles and good
cardio.
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clothes:
The pair will be making their entrance with nothing but orange
tracksuits on their bodies - a gift from the mental institution
they were at before arriving to their new home.
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luggage:
They never really owned any possessions in their lives. They
will be arriving with nothing but a small pouch containing
basic personal hygiene items including a sharpened bar of
soap (all sourced from the same mental institution).
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[name] hansel [age] 18 [he/him]
[height] 5'9 [pack] none [bi]
[fam] mother - dead; sister - in rpββββββββββββββββββ
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[Strength: βββββ] [Dexterity: βββββ]
[Wisdom: βββββ] [Hunting: βββββ]
[Constitution: βββββ] [Speed: βββββ]
[Intelligence: βββββ] [Combat: βββββ]
[Stealth: βββββ] [Charisma: βββββ]
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If faced with head on, hand to hand combat, they would probably perish. When faced
with a problem, they are more likely to run away, come up with a plan, set traps, stalk
you until the right moment and stab you from behind; just as one would hunt down their
prey. While not stupid, they are extremely awkward and not mentally sane. The best way
to make them crack would be to put them in social situations or create problems they
can't run away from (mind games). They def have anger issues, however, Gretal is more
loud and physically aggressive while Hansel is much more cold and calculative.β
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glitter
-
- Posts: 8172
- Joined: Thu Oct 27, 2016 1:06 pm
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