Simonpet wrote:Light of Morning Sky basked in the glow of his namesake. The sun warmed his long fur and his whiskers quivered slightly. Though the Tribe was at the top of the world, they rarely got a warm sun. He heard the crunching of frost behind him and turned to see Rabbit padding up to him. Light cocked his head. "How are you?" he asked.
Rabbit's tail twitched. "I'm doing well!" she replied. "Are you going to take Owl out for training?"
"Not yet. We can let the to-bes sleep in a while longer." Light sat down and began washing himself. Rabbit sat next to him and did the same. After a while, Light spoke again. "It's a beautiful morning, isn't it?"
Rabbit looked away briefly before bringing her gaze up to meet his eyes. "It is."
***
Sun sniffed the ground balefully. "How do you stand this snow all the time?"
"Frost," corrected Stone. He glanced at Sun and his tail quirked in amusement. "Your fur'll grow out nice and long before you know it."
"What if it doesn't?"
"It's not too bad," mused Hawk, "once you've gotten used to it."
Sun snorted. "Well, at least the caves are nice and warm."
"Something to look forward to, then!" exclaimed Stone.
***
[ The Tribe consumes one vole and one bird. ]
[ Frostteller visits the Ancient Stones to ask for a prey-hunter. ]
[ Frostteller looks for herbs. ]
[ Hawk, Stone, and Sun go on a patrol (no to-bes). ]
[ Rabbit, Red, and Shadow go hunting. ]
[ All to-bes train. ]
Frosty Reed wrote:Astraeus glanced at Rosemary from the corner of his eye as she plopped down on their nest besides him. They seemed to be indifferent to the world but in the short time he had known them he learnt they were very good at hiding their feelings. The dull tabby could tell they were mad or sad because they hadn’t started chatting like a starling within the first two heartbeats. He pondered if he should question the tortie.
He didn’t need to as it turned out because just as he was opening his mouth to talk to them, a loud argument filled the bull-rushes. He sighed. Of course that was why Rosemary was upset. “You know you can’t keep dealing with this, right? Tell them to stop, I’m sure they would listen to you.” The torbie huffed and shuffled their brown and white paws closer to them, clearly not liking this topic. “ Sure. Astraeus , what does your name even mean?” Astraeus frowned and not just because they basically just insulted his name. They were avoiding the subject but maybe the subject would be better for later.
“Blossom of Rosemary.” He stated their name rather bluntly, causing the cat to tilt their head with a slight ‘ yes?’. “Isn’t that a weird name to you? All the tribe names are pretty strange to me, interesting but strange all the same. They’re rather long so you chose to adress yourselves by your shortened name.”
“ Do you want a tribe name? ...I can imagine it might help to keep familiarity and the tribe is obviously fine with it but the option is there. You are a star-given cat after all.” Astraeus was pretty sure he would be fine with a new name but the whole tribe being so free was strange to him. Surely it would be uniform and more of a unit instead of what is was? It was weak in unity and that showed in Moth and Wren’s relationship. Duskseer wasn’t strict and Astraues had even wondered why he was the healer in the first place, Briar would be much more suited with his intelligence yet lack of sympathy. He shook his head to get rid of the thought but when he heard the muffled sigh of Rosemary he realised that they were still engaged in conservations. He felt his ears heating up in embarssment. “No! I mean to the whole tribe name thing, not having a tribe name thing? You can call me...” He tried to recall something of significant importance to him and then he remembered the river shore he first met Rosemary who lead him to the tribe. The splash of water against the rocks, the creaking of the branches in the breeze and the bright bird song of sunshine. “Call me Splash. River that splashes against shore.” Rosemary smiled at him.
~
Spark was running again. He felt like he never stopped running from the guilt that closed in everytime he shut his eyes. Everytime he wasn’t distracted by his job it was the same. It still hadn’t got any better. Spark wished his mother was there. She would know how to lead a group properly instead of always just hoping for the best. He was never actually taught how to do this and he knew it showed in his actions yet she wasn’t with him anymore... It wasn’t the time for thinking of her. He just had to escape the foxes and reach the light one more time. He crashed into a bramble and then the world was covered by russet and white fur.
- Moth stalks off on a lone patrol again.
- The Tribe consumes two squirrels.
* Briar, Duskseer, Rosemary and Splash hunt.
+ Web and Swift are taken on border patrol by Wren
monspurr wrote:The Tribe of Burning Embers is an isolated one. They have burrowed their homes into the very skeleton of the Ember Hills, a hot, sunny mountain range with rocky soil and a massive volcano rising above all others. Smoke peels away from it’s gaping hole at the top with every passing week, and some days the skies are black with soot and ash expelled into the atmosphere. The volcano is not dormant, but the Tribe of Burning Embers has been around for so many moons that they have grown accustomed to the trembling underneath their paws which tells them of every new eruption. With every few years, the territory is destroyed, the Tribe is displaced from their home, and they return with a fiery vengeance once the ash has settled and the prey has returned to the incincerated foliage. Just south of the hills is the Stillwater Basin, and further south is Nightwatch Woods, which is the tribe’s natural respite from the smoke of their natural home. The Stillwater Basin has cool, clear, and calm water no matter how the volcano is rumbling, and Nightwatch Woods is always crawling with nocturnal prey and unaware rabbits.
The Tribe of Burning Embers has been known to be stubborn and frighteningly religious. They believe their fates to be tied to the volcano and its eruption cycles, and so they continue to live right at its base. They see every natural event as a single sign; ash clouding the sky is sign of impending disaster, a single, lonely falcon is sign of emotional turmoil, a week of sweltering heat is a week of following prosperity. The leader of the tribe, the empress or emperor, are most equipped to interpret these signs, but very specific cats are also trained in this skill. The tribecats often use these signs to tell their future and gain insight on the events around them. As such, they are known as a mystical, earthly group with sometimes odd and strange ways.
The Tribe of Burning Embers not only believed in the Tribe of Endless Hunting, but also believe in an extended pantheon of important figures and deities. They honor their ancestors well, but most commonly pay tribune to Fire Hovering Over the Water, a cat with fur of licking flames, who lives every morning and dies every night, only to rise from the ashes once more. He is seen as the instigator of every natural event, and worship of him is tied irrevocably with worship of the volcano. He is seen to have been born from it, and with every solstice and equinox the clan offers food to the great volcano.
RANKS
Emperor/Empress: The primary leader of the tribe, and the firsthand communicator with the Tribe of Endless Hunting.
Emperor/Empress To-Be: A young cat in training to become Emperor or Empress following the death of the former.
High Priest/ess: Since the leader of the tribe is so often taken up by their duties to their ancestors and interpreting signs, the High Priest/ess has taken over a healing role, and takes care of their tribe mates.
Priest/ess: A tribe cat in training to become the High Priest/ess upon the death of the former.
Cave Guards, Prey-Hunters, To-Bes, Kit Mothers, Kits, and Elders: Common roles in tribe life.
The Hierophant: A cat in charge of justice. The peacekeeper, settles disputes within the clan and is sworn to carry out sacrifices to the volcano. Every full moon (or one week irl), the Hierophant takes three servings of prey and throws it into the volcano to please their ancestors.
:.Duplex.: wrote:The Tribe of Crashing Tides lives in a flat area with very interesting foliage. The trees are twisted into odd shapes, the ferns are large and spiny, and the grass is very tall in some parts of the camp and surrounding areas. The beach and ocean are nearby to the north, and it's a gorgeous view. It's a very common place for cats to go, but they must go in a group of three or more. To-bes and kits must have older cats accompanying them. The only twoleg place nearby is a village and the twolegs don't visit the tribe's's territory very often. The temperature is very warm, and most cats are short-hairs because of that. (Mostly because of natural selection oof)
Most of the tribe pitches in to raise the kits, and as a result of this, asking a member of the Tribe of Crashing Tides who their parents are will sometimes get an answer of three or more cats. Polyamorous/polygamous/open relationships are accepted as well.
The tribe is very nurturing towards newcomers, and will often do the equivalent of offering tea and cookies before sending them on their way. However, the tribe values conformity, and will often frown upon somebody who doesn't uphold the same values that they do.
Thry have some different naming conditions, such as the Healer doesn't change their name, it's just an additional title. Cats are also not named for the first thing their mother sees, and are instead named for something that resembles their appearance. (e.g: A white cat being named Snow Falling From Sky.)


















Fresh-Kill Pile:
Mice | x2 | 1 serving
Vole | x0 | 1 serving
Rabbit | x5 | 2 servings
Squirrel | x4 | 2 servings
Small fish | x1 | 2 servings
All birds | x1 | 3 servings
Medicine Store
Alder Bark | eases toothaches - 1
Bindweed | helps keep broken bones in place - 0
Blackberry leaves | eases the swelling of bee stings - 1
Borage leaves | produces more and better milk, brings fevers down - 0
Bright-eye | mixed with lovage it can help cure coughs - 0
Broom | used to make poultices for broken legs and wounds - 0
Burdock root | helps with infected rat bites - 0
Burnet | keeps a cat's strength up - 1
Catchweed | stops poultices from being rubbed off without hurting the skin - 0
Catmint | a treatment herb for Greencough/Whitecough - 1
Celandine | soothes damaged eyes - 0
Chamomile | strengthens the heart/soothes the mind, helps with strength - 2
Chervil | treats greencough, though catmint is often preferred - 1
Chickweed | treats greencough - 0
Cobwebs | stops bleeding - 1
Coltsfoot | eases breathing/kitten-cough, as well as cracked/sore pads - 2
Comfrey root | repairs broken bones/soothes wounds, helps burns - 1
Daisy leaf | eases aching joints - 0
Dandelion | sooth bee stings, also acts as a pain killer - 0
Dock | soothes scratches/sore pads/wounds - 0
Dried oak leaves | used to stop infections - 0
Elder leaves | soothes sprains - 0
Fennel | helps hip pain - 1
Feverfew | reduces temp. for cats with fever/chills, heals aches/pains, helps headaches - 0
Foxglove seeds | x - 1
Goatweed | eases anxiety and grief - 0
Goldenrod | helsp healing wounds - 1
Hawkweed | like catmint - 0
Heather Nectar | makes swallowing easier - 0
Honey | soothes infections/sore throats/coughs - 0
Horsetail | used to treat infections and stop bleeding - 1
Juniper berries| soothes bellyaches, calms cats, gives strength, helps with breathing - 1
Lamb's ear | gives strength - 0
Lavender | cures fevers and chills - 0
Lovage | mixed with bright-eye, it can help cure coughs - 0
Lungwort | cures yellow-cough - 0
Mallow Leaves | soothes bellyaches - 0
Marigold | stops infection/bleeding, helps inflammation of stiff joints - 1
Mint | hides scent of death - 1
Mouse bile | helps get ticks off - 1
Dried oak leaf | stops infection from setting in - 0
Parsley | stops a queen from producing milk if her kits die, cures bellyaches - 0
Poppyseeds | helps with sleep, ease pain, helps sooth shock/distress - 3
Ragwort leaves | treats aching joints, keeps strength up - 2
Ragwort | gives extra strength and energy - 2
Raspberry leaves | eases pain, stops bleeding - 0
Rosemary | hides scent of death - 1
Rush | helps hold broken limbs in place - 1
Stinging nettle | induces vomiting, brings down swelling - 1
Sweet-sedge | eases infection - 2
Tansy | cures coughs/wounds/poisons, soothes throats, helps prevent greencough - 1
Tormentil | root helps treat wounds and extract poison - 1
Thyme | calms nervousness/anxiety and cats in shock - 2
Watermint | eases the suffering that originates from a bellyache - 0
Wild garlic | prevents infection - 0
Willow Bark | eases pain - 0
Willow leaves | stops vomiting - 0
Wintergreen | treats wounds and some poisons - 0
Yarrow | extracts poisons, helps cat vomit up toxins - 1
Notes:
Sun was once Sunteller of the Tribe of Burning Eclipse
Sand and Flame are originally from the Tribe of Burning Eclipse
Mouse is the mother of Wolf, Thunder, and Pebble
Mouse is the adoptive mother of Acorn and Fish
Talon and Spark are siblings
Fang and Cricket are brothers
Shadow and Owl are mates
Shadow and Owl adopted Dragonfly
Snow is originally from Tribe of Glistening Snow
Lion is originally from x
Blossomteller and ? (mystery tom) are the parents of x
Dove is originally from Tribe of the Shrouded Mist
Dove is best friends with Acorn and Fish
Deceased Cats:
x
Ally Tribes:
Tribe Name | Username
Enemy Tribes:
Tribe Name | Username
Borders
North | Tribe Name | Username
East | Tribe Name | Username
South | Tribe Name | Username
West | Tribe Name | Username
Yukon_Snows wrote:
Number of Cats:5
Next visit of ancestors; Now (next time - 23)
Ooc - XX Gale or Mint can be found anytime.
[Dawnwatcher asks for a prey-hunter]
[Dawnwatcher goes hunting and patroling]
[1 moon until Swoop's kits arrive]
Healer:
DawnWatcher | 20 Moons | Female | X
Healer's Mate:
Name | Age | Gender | [url=link]X[/url]
Prey-Hunters:
Name | Age | Gender | [url=link]X[/url]
Name | Age | Gender | [url=link]X[/url]
Guards:
Name | Age | Gender | [url=link]X[/url]
Name | Age | Gender | [url=link]X[/url]
Healer to-be:
Name | Age | Gender | [url=link]X[/url]
To-be's:
Name | Age | Gender | [url=link]X[/url]
Name | Age | Gender | [url=link]X[/url]
Kit-Mothers:
Swoop of midnight hawk | 20 moons | Female | X
Vine that wraps around oak tree | 25 moons | Female |
X
Name | Age | Gender | [url=link]X[/url]
Name | Age | Gender | [url=link]X[/url]
Kits:
Peak of fallen mountain | 2 moons | Female | X
Thrift that grows on mountain peak | 2 moons | Male | X
Name | Age | Gender | [url=link]X[/url]
Name | Age | Gender | [url=link]X[/url]
Elders:
Name | Age | Gender | [url=link]X[/url]
Name | Age | Gender | [url=link]X[/url]Ally Tribes:
Tribe Name | Username
Tribe Name | Username
Enemy Tribes:
Tribe Name | Username
Tribe Name | Username
Borders:
North | Tribe Name | Username
East | Tribe Name | Username
South | Tribe Name | Username
West | Tribe Name | Username
Northeast | Tribe Name | Username
Southeast | Tribe Name | Username
Southwest | Tribe Name | Username
Northwest | Tribe name | Username
Medicine Store:
Herb | Usage
Herb | Usage
Fresh-Kill Pile:
Vole | x0 | 0 servings
Shrew | x0 | 0 servings
Ermine/Stoat | x0 | 0 servings
Squirrel | x0 | 0 servings
Hare | x0 | 0 servings
Hawk | x1 | 3 servings
Mentors:
Mentor | To-be | No. of training sessions | Moves
Mentor | To-be | No. of training sessions | Moves
Deceased Cats:
Cat Name | Cause of Death
Cat Name | Cause of Death
Family:
Name and Name | Kits
Name and Name | Kits





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