
Adventuring wrote:Adventuring is where your adventurers can explore the world and earn silver, find accessories, battle monsters, and even new adventuring companions. Adventuring is open every Saturday, Sunday, and Wednesday, starting and closing at 12:00AM CS time.
Dates wrote:This Month's [February 2026] Adventuring Dates: 1st, 4th, 7th, 8th, 11th, 14th, 15th, 18th, 21st, 22nd, 25th, 28th
Dates wrote:Next Month's [March 2026] Adventuring Dates: 1st, 4th, 7th, 8th, 11th, 14th, 15th, 18th, 21st, 22nd, 25th, 28th, 29th
Info wrote:
Please follow and take note of this info before posting your explore forms!- You can only post to explore once per day when open, with up to four adventures total, in any of the areas available to explore to them.
- This means that If you have already posted a form on the day for any previous adventurers or yourself, and you charm or obtain an adventurer through other means, you must edit your previous post or wait until the next day to post a form for them.
- Additionally, this means that each adventurer you own can only explore once per day, so they can only visit one area of the world.- If you do not have any adventurers, you can post a form once per open day when adventuring is open to explore on your own, in any areas that are for Level 1 adventurers. [The Seren Fields is the only area at the moment that allows this.] Your stats will be 8 Perception, 8 Intelligence, 8 Strength, and 8 Charm.
- Forms may take a day or two to be responded to. If your form from the previous open day has not been replied to yet but it is a new day, feel free to post your new form.
- Keep an eye on the thread after exploring! Your results will not be PM'd to you, unless you charm a wandering adventurer.
- Pay attention to the area limits for explorers and adventurer levels. If your form has a mistake, such as a level 1 adventurer trying to explore in a level 2 area, or sending more adventurers than valid for that area or total for the day, your entire post will be void unless edited before results are posted.

Info wrote:Don't forget to use the form provided at the bottom of this post to explore!
Serene Fields wrote:
These fields are quiet and serene. Probably won't find much trouble out here! A great area for adventurers who are just starting out.
[Rewards a base +3XP per explore][Minimum Adventurer Level: 1][Max. Adventurer Limit: 4]
This area is open to those who do not have an adventurer. If you do have an adventurer, you may explore in this area with up to four different adventurers.
Forgotten Battlefield wrote:The remains of a long-forgotten battlefield. Twisting stone spires and disorienting fog plague the area, and adventurers are bound to find some monsters rising up from the earth to defeat them.
[Rewards a base +4XP per explore][Minimum Adventurer Level: 2][Max. Adventurer Limit: 2]You must have an adventurer to explore this area, and these adventurers must be Level 2 or higher to explore here. You may explore in this area with up to two different adventurers.
Shining Sea wrote:The sun reflects gracefully off of the ocean in this region, hiding the dangers that lurk beneath the waves. Dangerous leviathans are known lurks in the seas surrounding the placid beach.
[Rewards a base +4XP per explore][Minimum Adventurer Level: 3][Max. Adventurer Limit: 2]You must have an adventurer to explore this area, and these adventurers must be Level 3 or higher to explore here. You may explore in this area with up to two different adventurers.
Frostone Expanse wrote:The snow in this region blankets danger in a deceptive calm- monsters often lurk just underneath the surface, waiting to ambush when the time is right. Ice crystals and pine trees dot the otherwise barren and frigid landscape.
[Rewards a base +5XP per explore][Minimum Adventurer Level: 4][Max. Adventurer Limit: 2]You must have an adventurer to explore this area, and these adventurers must be Level 4 or higher to explore here. You may explore in this area with up to two different adventurers.
Encounters wrote:
Wandering Adventurers wrote:
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Wandering adventurers are shared between areas.
Adventuring Form[For Adventurer] wrote:Use this form if you have adventurers. There is a limit of four adventurers you can send out to explore per day, and each adventurer can only explore once per day. Feel free to fancy it up as you see fit! Just remember to keep the same basic info provided available, such as adventurer ID's, names, images, and the areas they are exploring in clear.
If your adventurers are exploring in different areas, make sure to post two separated forms in your post so that it is clear who is exploring where.
- Code: Select all
[center][color=#400080][img]https://i.imgur.com/rzoKuBf.png[/img][b]Off to New Adventures[/b][/color][img]https://i.imgur.com/t3dgiiJ.png[/img][/center]
[right][b]Adventurer's Image[/b]
[img][imagelink][/img][/right]
[b]Adventurer ID#[/b]: [ID#].
[b]Adventurer Name[/b]: [Name].
[b]Area to Explore[/b]: [The area this adventurer is exploring in.]
[b]Current Date[/b]: [Current date for my recordkeeping.]
Adventuring Form[For User] wrote:Use this form if you do not have any adventurers, and are looking to explore the Serene Fields on your own!
- Code: Select all
[center][color=#400080][img]https://i.imgur.com/rzoKuBf.png[/img][b]Exploring the World[/b][/color][img]https://i.imgur.com/t3dgiiJ.png[/img][/center]
[b]I have no adventurers to explore![/b]
[b]Username[/b]: [Your username].
[b]Area to Explore[/b]: [The area this adventurer is exploring in.]
[b]Current Date[/b]: [Current date for my recordkeeping.]
Info wrote:Merits are 'trophies' that are given to adventurers for completing certain goals while adventuring. Some merits can be earned multiple times, but many are only earned once per adventurer. Currently, there are 33 merits that an adventurer can earn- but collecting them all is a daunting task. Merits travel with an adventurer even if they've been traded or given away.
One Time Merits wrote:
- Botanist - 10
/ 25
/ 50
- Collect Grassblades while exploring.
- Friend- 5
/ 15
/ 30
- Talk to NPCs while exploring.
- Battler- 5
/ 15
/ 30
- Deal an attack on an enemy while exploring.
- Stylist- 5
/ 15
/ 30
- Collect apparel while exploring.
- Charmer- 1
/ 5
/ 10
- Charm wandering adventurers.
- Rejected- 3
/ 10
/ 20
- Be rejected by wandering adventurers.
- Explorer- 5
/ 15
/ 30
- Total explorations.
- Defender- 5
/ 15
/ 30
- Flee battles.
- Silversmith- 25
/ 100
/ 250
- Collect silver while exploring.
- Goldsmith- 1
/ 5
/ 15
- Collect gold while exploring.
- Lucky- 1
- Collect diamonds while exploring.
Repeatable Merits wrote:
Champion - Deal the final blow on a miniboss.
Lost - Find nothing while exploring.
Info wrote:All adventurers start at level 1. When they explore an area, they will collect the default EXP for that area for every regular adventure and x2 EXP for winning a battle or a successful charm, or x3 EXP for dealing the defeating blow on a miniboss. Upon reaching the EXP required to level up, EXP is reset to 0 and must be earned again.
The higher the level your adventurer has, the more likely they are to re-try failed attacks and attempts at charming.
Levels wrote:
- Level 1 - No EXP required.
- Level 2 - 30 EXP.
- Level 3 - 45 EXP.
- Level 4 - 60 EXP.
- Level 5 - 80 EXP.
- Level 6 - 125 EXP.
- Level 7 - 200 EXP.
- Level 8 - 250 EXP.
- Level 9 - 325 EXP.
- Level 10 - 400 EXP.
Info wrote:Skills are exploration-only abilities that are given to adventurers when they reach levels 3, 6, and 9. Each adventurer is allowed to choose the skill they want when they level up, from the list below- but they cannot stack two copies of the same skill. Currently, there are 21 skills that an adventurer can choose from- each having varying levels of synergy with each other, allowing for you to design the perfect collector, battler, explorer, or silver earner you need.
I will not reach out to you to choose your adventurer's skill choice once they level up, you must fill out the form that follows and post it for their skill to be assigned to them. Skills cannot be re-assigned once picked.
Skills wrote:
- Silver Tongue- NPCs will only give out apparel or other items to this adventurer when encountered, instead of silver.
- A Bit of Charm- Boosts the adventurer's charm stat by +3 points when exploring [does not effect Arena or any other features].
- A Bit of Strength- Boosts the adventurer's strength stat by +3 points when exploring [does not effect Arena or any other features].
- A Bit of Smarts- Boosts the adventurer's intelligence stat by +3 points when exploring [does not effect Arena or any other features].
- A Bit of Clarity- Boosts the adventurer's perception stat by +3 points when exploring [does not effect Arena or any other features].
- A Dash of Luck- Adventurer has a 25% chance to double any silver they earn while exploring.
- A Sprinkle of Resources- Adventurer has a 25% chance to double any resources [Singing Grassblades] they earn while exploring.
- Midas's Touch- Adventurer has a 15% chance to double any gold they earn while exploring.
- Natural Brawler- This adventurer is likely to use their strength skill 85% of the time when battling an enemy or miniboss.
- Thinking Tactician- This adventurer is likely to use their intelligence skill 85% of the time when battling an enemy or miniboss.
- Charismatic Bard- This adventurer is likely to use their charm skill 85% of the time when battling an enemy or miniboss.
- Forager- This adventurer has an approximate 80% chance to gather grassblades when exploring.
- Metal Detector- This adventurer has an approximate 80% chance to gather silver or gold when exploring.
- Fashionista- This adventurer has an approximate 80% chance to gather apparel when exploring.
- Bad News- This adventurer has an approximate 80% chance to battle regular monsters when exploring.
- Chatty- This adventurer has an approximate 80% chance to talk to NPCs when exploring.
- Hiker- This adventurer is more likely to explore two times on one trip, around 30% of the time.
- Boss Buster- This adventurer has an approximate 80% chance to battle minibosses when exploring.
- Passive- This adventurer is much less likely to encounter bosses or enemies when exploring. [85% of the time, these encounters will have no chance of being rolled.]
- Seeker- This adventurer is slightly more likely to encounter wanderers while adventuring, around 25% of the time.
- Lucky- This adventurer is ever so slightly more likely to find gems or valuable shop items, around ~10% of the time.
Skill Assignment Form wrote:Take note that once chosen, a skill cannot be reassigned. Additionally, an adventurer cannot have two of the same skill. They earn one skill at level 3, one at level 6, and one more at level 9.
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[center][color=#400080][img]https://i.imgur.com/rzoKuBf.png[/img][b]Choosing A Skill[/b][/color][img]https://i.imgur.com/t3dgiiJ.png[/img][/center]
[b]Username[/b]: [Your username].
[b]ID#, Name, and Image of Adventurer[/b]: [Adventurer's info]
[b]Adventurer's Current Level[/b]: [Their current level.]
[b]Skill Chosen[/b]: [The new skill we are adding.]
Encounter wrote:A Gust of Wind
[Weight:5][Type:None]Drops wrote:
Encounter wrote:A Touch of Magic
[Weight:1][Type:Luck]Drops wrote:Item wrote:
1 Summoning stoneItem wrote:
1 Tower cardItem wrote:
1 The worm cardItem wrote:
1 The emperor cardItem wrote:
1 Wheel of fortune cardItem wrote:
1 Magic mirrorItem wrote:
1 Heart locketItem wrote:
1 Clothing dyeItem wrote:
1 Magic compostItem wrote:
1 Speedy groItem wrote:
1 Singing crystal
Encounter wrote:A Pile of Loot
[Weight:10][Type:Silver]Drops wrote:Currency wrote:1 to 2 GoldCurrency wrote:5 to 10 Silver
Encounter wrote:A Wandering Adventurer
[Weight:10][Type:Wanderer]Encounters wrote: 1 Random Wandering Adventurer. One stat is chosen and your adventurer's stat is compared to the wanderer, along with a fail roll is taken to determine if they are charmable. If your stat is higher and the fail roll is met, you charm them, if not, you earn one broken heart token. 5 broken heart tokens can be redeemed to receive one random wanderer.Drops wrote:Some drops will only occur for this encounter if certain requirements are met. If you fail to charm a wandering adventurer, you will recieve a Broken Heart Token. You can use five of these items in the main thread to recieve one random wandering adventurer from the explore pool.Item wrote:
1 Broken heart token
Encounter wrote:A Bit of Silver
[Weight:40][Type:Silver]Drops wrote:Currency wrote:2 to 7 Silver
Encounter wrote:A Touch of Style
[Weight:20][Type:Apparel]Drops wrote:Apparel wrote:
1 Blue BraceletApparel wrote:
1 Yellow SparklesApparel wrote:
1 Orange BraceletApparel wrote:
1 Green BraceletApparel wrote:
1 Purple BraceletApparel wrote:
1 Pink BraceletApparel wrote:
1 Brown BraceletApparel wrote:
1 Monochrome BraceletApparel wrote:
1 Black SparklesApparel wrote:
1 Orange BlushApparel wrote:
1 Yellow BlushApparel wrote:
1 Green BlushApparel wrote:
1 Blue BlushApparel wrote:
1 Purple BlushApparel wrote:
1 Brown BlushApparel wrote:
1 Red CrownApparel wrote:
1 Pink CrownApparel wrote:
1 White SparklesApparel wrote:
1 Yellow FlowerApparel wrote:
1 Lime FlowerApparel wrote:
1 SunflowerApparel wrote:
1 Brown FlowerApparel wrote:
1 Silver FlowerApparel wrote:
1 Gold FlowerApparel wrote:
1 Lavender FlowerApparel wrote:
1 Red SparklesApparel wrote:
1 Blue SparklesApparel wrote:
1 Orange sparklesApparel wrote:
1 Green SparklesApparel wrote:
1 Brown SparklesApparel wrote:
1 Red ButterfliesApparel wrote:
1 Orange ButterfliesApparel wrote:
1 Yellow ButterfliesApparel wrote:
1 Pink ButterfliesApparel wrote:
1 Green ButterfliesApparel wrote:
1 Green ChestApparel wrote:
1 Blue ButterfliesApparel wrote:
1 Gold ButterfliesApparel wrote:
1 Pink BlushApparel wrote:
1 Gold CrownApparel wrote:
1 Gold BraceletApparel wrote:
1 Red BlushApparel wrote:
1 Silver ChestApparel wrote:
1 Red FlowerApparel wrote:
1 Blue FlowerApparel wrote:
1 Green FlowerApparel wrote:
1 Orange FlowerApparel wrote:
1 Wooden ChestApparel wrote:
1 Brown SaddlebagApparel wrote:
1 White ChestApparel wrote:
1 Purple SparklesApparel wrote:
1 Purple FlowerApparel wrote:
1 Pink SparklesApparel wrote:
1 Pink FlowerApparel wrote:
1 White Flower
Encounter wrote:A bit of Resourcefulness
[Weight:35][Type:Resource]Drops wrote:Item wrote:
1 Flower seedsItem wrote:
1 to 3 Singing grassbladess
Encounter wrote:All That Glitters
[Weight:1][Type:Luck]Drops wrote:Currency wrote:1 Diamond
Encounter wrote:A Challenger Approaches
[Weight:40][Type:Battle]Encounters wrote:Battle wrote:
Angry CrowBattle wrote:
RatBattle wrote:
Dishevelled DaisyBattle wrote:
Black SlimeBattle wrote:
Buzzing BumbleBattle wrote:
Cotton SlimeBattle wrote:
Glow BugsBattle wrote:
Green SlimeBattle wrote:
Malignant FairyBattle wrote:
Standard MimicDrops wrote:Some drops will only occur for this encounter if certain requirements are met. If you fail to defeat a monster, you will recieve no drop.Item wrote:
2 to 3 Singing grassbladessCurrency wrote:5 to 10 Silver
Encounter wrote:Swing your Swords!
[Weight:15][Type:Miniboss]Encounters wrote:Miniboss wrote:
Oblorax the SwordstealerMiniboss wrote:
Martin, The King of RatsMiniboss wrote:
Egmox, Cursed BladeDrops wrote:Some drops will only occur for this encounter if certain requirements are met. If you fail to defeat a monster, you will recieve no drop.Apparel wrote:
1 Eventide FlowerApparel wrote:
1 Eventide CrownApparel wrote:
1 Eventide SparklesApparel wrote:
1 Eventide ButterfliesApparel wrote:
1 Eventide BagItem wrote:
3 to 7 Singing grassbladessApparel wrote:
1 Orange Head HeartsApparel wrote:
1 Gilded ChestApparel wrote:
1 Gilded BagApparel wrote:
1 Gold Ground FlowersApparel wrote:
1 Evil Ground FlowersCurrency wrote:1 GoldCurrency wrote:5 to 10 Silver
Encounter wrote:The Movements of The Stars
[Weight:5][Type:Npc]Encounters wrote:NPC wrote:
Celestine the StarfarerDrops wrote:Item wrote:
1 Star dapple gene scrollApparel wrote:
1 Yellow StarsApparel wrote:
1 Blue StarsApparel wrote:
1 White StarsApparel wrote:
1 Colorful StarsApparel wrote:
1 Monochrome StarsApparel wrote:
1 Purple StarsApparel wrote:
1 Yellow Shooting StarsApparel wrote:
1 Blue Shooting StarsApparel wrote:
1 Vapor Shooting StarsApparel wrote:
1 Pink Shooting StarsApparel wrote:
1 White Shooting StarsApparel wrote:
1 Blue ConstellationApparel wrote:
1 Gold ConstellationApparel wrote:
1 Red ConstellationApparel wrote:
1 Pastel ConstellationApparel wrote:
1 Pale Blue Shooting StarsCurrency wrote:5 to 7 SilverCurrency wrote:7 Silver
Encounter wrote:A Field Forager
[Weight:5][Type:Npc]Encounters wrote:NPC wrote:
Agaric the SporeladenDrops wrote:Apparel wrote:
1 Odd Mushroom BagApparel wrote:
1 Red Big MushiesApparel wrote:
1 Brown Big MushiesApparel wrote:
1 Big Odd MushiesItem wrote:
1 Fungus gene scrollApparel wrote:
1 Red MushiesApparel wrote:
1 Brown MushiesApparel wrote:
1 Odd MushiesApparel wrote:
1 Red Mushroom BagApparel wrote:
1 Brown Mushroom BagCurrency wrote:5 Silver
Encounter wrote:A Beast Arises
[Weight:60][Type:Battle]Encounters wrote:Battle wrote:
Berry BeastBattle wrote:
ChomperBattle wrote:
FishboneBattle wrote:
Horse ™️Battle wrote:
LeechBattle wrote:
Lightning BugsBattle wrote:
Stone SerpentBattle wrote:
Hand?Battle wrote:
ShadetouchBattle wrote:
CaterpillarDrops wrote:Some drops will only occur for this encounter if certain requirements are met. If you fail to defeat a monster, you will recieve no drop.Item wrote:
1 Monster treatItem wrote:
3 to 6 Singing grassbladessCurrency wrote:1 GoldCurrency wrote:7 to 12 Silver
Encounter wrote:Not Today
[Weight:15][Type:None]Drops wrote:
Encounter wrote:Specks of Silver
[Weight:40][Type:Silver]Drops wrote:Currency wrote:4 to 9 Silver
Encounter wrote:An Enchanted Trinket
[Weight:1][Type:Luck]Drops wrote:Item wrote:
1 Summoning stoneItem wrote:
1 Adventurer bountyItem wrote:
1 Frog summoning stoneItem wrote:
1 Chaos diceItem wrote:
1 Prism stoneItem wrote:
1 Heart locketItem wrote:
1 Clothing dyeItem wrote:
1 Magic compostItem wrote:
1 Singing crystal
Encounter wrote:A Sparkling Treasure
[Weight:1][Type:Luck]Drops wrote:Currency wrote:1 Diamond
Encounter wrote:Some Forgotten Loot
[Weight:15][Type:Silver]Drops wrote:Currency wrote:1 to 2 GoldCurrency wrote:7 to 12 Silver
Encounter wrote:A Lost Adventurer
[Weight:10][Type:Wanderer]Encounters wrote: 1 Random Wandering Adventurer. One stat is chosen and your adventurer's stat is compared to the wanderer, along with a fail roll is taken to determine if they are charmable. If your stat is higher and the fail roll is met, you charm them, if not, you earn one broken heart token. 5 broken heart tokens can be redeemed to receive one random wanderer.Drops wrote:Some drops will only occur for this encounter if certain requirements are met. If you fail to charm a wandering adventurer, you will recieve a Broken Heart Token. You can use five of these items in the main thread to recieve one random wandering adventurer from the explore pool.Item wrote:
1 Broken heart token
Encounter wrote:Some Basic Supplies
[Weight:30][Type:Resource]Drops wrote:Item wrote:
1 Flower seedsItem wrote:
2 to 5 Singing grassbladess
Encounter wrote:A Fell Abomination Arrives!
[Weight:25][Type:Miniboss]Encounters wrote:Miniboss wrote:
Inrus TozörMiniboss wrote:
Umom NasodMiniboss wrote:
Ziril VesrulDrops wrote:Some drops will only occur for this encounter if certain requirements are met. If you fail to defeat a monster, you will recieve no drop.Item wrote:
1 Monster treatItem wrote:
5 to 7 Crunchy leavessApparel wrote:
1 Evil Eye HaloApparel wrote:
1 Evil Ancient SwordItem wrote:
1 Delicate wingApparel wrote:
1 Evil HaloApparel wrote:
1 Battlefield Background DayApparel wrote:
1 Battlefield Background NightItem wrote:
5 to 9 Singing grassbladessCurrency wrote:1 GoldCurrency wrote:7 to 14 Silver
Encounter wrote:Haunting Accessories
[Weight:20][Type:Apparel]Drops wrote:Apparel wrote:
1 Red Eye HaloApparel wrote:
1 Purple Eye HaloApparel wrote:
1 Blue Eye HaloApparel wrote:
1 Yellow Eye HaloApparel wrote:
1 Green Eye HaloApparel wrote:
1 Veil Eye HaloApparel wrote:
1 Grey Eye HaloApparel wrote:
1 Iron Ancient SwordApparel wrote:
1 Obsidian Ancient SwordApparel wrote:
1 Enchanted Ancient SwordApparel wrote:
1 Rusted Ancient SwordApparel wrote:
1 Celestial Ancient SwordApparel wrote:
1 Celestial HaloApparel wrote:
1 Sky HaloApparel wrote:
1 Monochrome HaloApparel wrote:
1 Neon HaloApparel wrote:
1 Magic HaloApparel wrote:
1 Moonlight HaloApparel wrote:
1 White HaloApparel wrote:
1 Green GrassApparel wrote:
1 Blue GrassApparel wrote:
1 Grey GrassApparel wrote:
1 Black GrassApparel wrote:
1 Red Grass
Encounter wrote:A Corrupting Presence
[Weight:10][Type:Npc]Encounters wrote:NPC wrote:
FeleroDrops wrote:Apparel wrote:
1 Red SnakeApparel wrote:
1 Evil Corrupting GraspApparel wrote:
1 Vile Corrupting GraspApparel wrote:
1 Horrid Corrupting GraspApparel wrote:
1 Rotten Corrupting GraspApparel wrote:
1 Terrible Corrupting GraspApparel wrote:
1 Dire Corrupting GraspApparel wrote:
1 Golden Serpent BraceletApparel wrote:
1 Corrupted Serpent BraceletApparel wrote:
1 Wicked Serpent BraceletApparel wrote:
1 Monochrome Serpent BraceletApparel wrote:
1 Copper Serpent BraceletApparel wrote:
1 Black Serpent BraceletItem wrote:
1 Corruption gene scrollCurrency wrote:1 GoldCurrency wrote:5 to 7 Silver
Encounter wrote:A Watchful Eye
[Weight:10][Type:Npc]Encounters wrote:NPC wrote:
OculumDrops wrote:Item wrote:
1 Eyelet gene scrollApparel wrote:
1 Evil EyeApparel wrote:
1 Watchful EyeApparel wrote:
1 Verdant EyeApparel wrote:
1 Monochrome EyeApparel wrote:
1 Golden EyeApparel wrote:
1 Vile EyeApparel wrote:
1 Evil Eye SmokeApparel wrote:
1 Watchful Eye SmokeApparel wrote:
1 Vile Eye SmokeApparel wrote:
1 Verdant Eye SmokeApparel wrote:
1 Golden Eye SmokeApparel wrote:
1 Purple Eye SmokeCurrency wrote:1 GoldCurrency wrote:5 to 7 Silver
Encounter wrote:Nothing But Fun
[Weight:15][Type:None]Drops wrote:
Encounter wrote:A Bit of Buried Silver
[Weight:40][Type:Silver]Drops wrote:Currency wrote:5 to 10 Silver
Encounter wrote:A Lucky Find
[Weight:1][Type:Luck]Drops wrote:Item wrote:
1 Summoning stoneItem wrote:
1 Adventurer bountyItem wrote:
1 Chaos diceItem wrote:
1 Magic mirrorItem wrote:
1 Family treeItem wrote:
1 Prism pearlItem wrote:
1 Heart locketItem wrote:
1 Clothing dyeItem wrote:
1 Magic compostItem wrote:
1 Speedy groItem wrote:
1 Singing crystal
Encounter wrote:Shining Sea Gem
[Weight:1][Type:Luck]Drops wrote:Currency wrote:1 Diamond
Encounter wrote:A Monster of the Sea
[Weight:45][Type:Battle]Encounters wrote:Battle wrote:
Stinging HandBattle wrote:
Butterfly FishBattle wrote:
Iron CrabBattle wrote:
Python EelBattle wrote:
Living HookBattle wrote:
Skilled KrillBattle wrote:
Lurking SharkBattle wrote:
Spire ShellBattle wrote:
DaggerfishBattle wrote:
Dire SquidDrops wrote:Some drops will only occur for this encounter if certain requirements are met. If you fail to defeat a monster, you will recieve no drop.Item wrote:
1 Prism pearlItem wrote:
4 to 7 Singing grassbladessCurrency wrote:1 GoldCurrency wrote:8 to 13 Silver
Encounter wrote:Some Seaside Shinies
[Weight:15][Type:Silver]Drops wrote:Currency wrote:1 to 2 GoldCurrency wrote:8 to 13 Silver
Encounter wrote:A Seaside Adventurer
[Weight:10][Type:Wanderer]Encounters wrote: 1 Random Wandering Adventurer. One stat is chosen and your adventurer's stat is compared to the wanderer, along with a fail roll is taken to determine if they are charmable. If your stat is higher and the fail roll is met, you charm them, if not, you earn one broken heart token. 5 broken heart tokens can be redeemed to receive one random wanderer.Drops wrote:Some drops will only occur for this encounter if certain requirements are met. If you fail to charm a wandering adventurer, you will recieve a Broken Heart Token. You can use five of these items in the main thread to recieve one random wandering adventurer from the explore pool.Item wrote:
1 Broken heart token
Encounter wrote:Some Seagrass
[Weight:35][Type:Resource]Drops wrote:Item wrote:
1 Flower seedsItem wrote:
3 to 6 Singing grassbladess
Encounter wrote:A Beast From the Depths
[Weight:30][Type:Miniboss]Encounters wrote:Miniboss wrote:
Thol TaranMiniboss wrote:
Or GongithMiniboss wrote:
Allas ShethelDrops wrote:Some drops will only occur for this encounter if certain requirements are met. If you fail to defeat a monster, you will recieve no drop.Item wrote:
1 Monster treatItem wrote:
6 to 8 Crunchy leavessApparel wrote:
1 Red Little FishApparel wrote:
1 Orange Sandy BeachApparel wrote:
1 Honey WaterApparel wrote:
1 White SunglassesApparel wrote:
1 Black SunglassesApparel wrote:
1 Blue SunglassesApparel wrote:
1 Red SunglassesApparel wrote:
1 Golden Shell BagItem wrote:
1 Prism pearlItem wrote:
6 to 10 Singing grassbladessCurrency wrote:9 to 16 Silver
Encounter wrote:Some Seaside Glam
[Weight:30][Type:Apparel]Drops wrote:Apparel wrote:
1 Red and Orange Little FishApparel wrote:
1 Blue and Green Little FishApparel wrote:
1 Blue Little FishApparel wrote:
1 Orange Little FishApparel wrote:
1 Black and White Little FishApparel wrote:
1 Purple Little FishApparel wrote:
1 Pink Little FishApparel wrote:
1 Sandy BeachApparel wrote:
1 White Sandy BeachApparel wrote:
1 Black Sandy BeachApparel wrote:
1 Pink Sandy BeachApparel wrote:
1 Blue Sandy BeachApparel wrote:
1 Blue BubblesApparel wrote:
1 Red BubblesApparel wrote:
1 White BubblesApparel wrote:
1 Black BubblesApparel wrote:
1 Blue WaterApparel wrote:
1 Calypso WaterApparel wrote:
1 Hot WaterApparel wrote:
1 Grey WaterApparel wrote:
1 Thermal WaterApparel wrote:
1 Shadowy WaterApparel wrote:
1 Neon WaterApparel wrote:
1 Pink Shell BagApparel wrote:
1 White Shell BagApparel wrote:
1 Evil Shell BagApparel wrote:
1 Blue Shell BagApparel wrote:
1 Black Shell Bag
Encounter wrote:Lost in the Snow
[Weight:15][Type:None]Drops wrote:
Encounter wrote:Some Snowy Silver
[Weight:40][Type:Silver]Drops wrote:Currency wrote:7 to 12 Silver
Encounter wrote:A Fortuitous Flake
[Weight:1][Type:Luck]Drops wrote:Item wrote:
1 Summoning stoneItem wrote:
1 Adventurer bountyItem wrote:
1 Chaos diceItem wrote:
1 Magic mirrorItem wrote:
1 Heart locketItem wrote:
1 Clothing dyeItem wrote:
1 Magic compostItem wrote:
1 Speedy groItem wrote:
1 Singing crystal
Encounter wrote:Shimmering Snow Gem
[Weight:1][Type:Luck]Drops wrote:Currency wrote:1 Diamond
Encounter wrote:A Monster of the Snow
[Weight:45][Type:Battle]Encounters wrote:Battle wrote:
Snow SnailBattle wrote:
Frost FerretBattle wrote:
Ice SlimeBattle wrote:
Snow RollersBattle wrote:
IcicluzzBattle wrote:
FrostbiteBattle wrote:
Ice WoolBattle wrote:
Snow HareDrops wrote:Some drops will only occur for this encounter if certain requirements are met. If you fail to defeat a monster, you will recieve no drop.Item wrote:
1 Sweet amberItem wrote:
5 to 9 Singing grassbladessCurrency wrote:1 to 2 GoldCurrency wrote:10 to 15 Silver
Encounter wrote:Some Snowy Shinies
[Weight:15][Type:Silver]Drops wrote:Currency wrote:1 to 2 GoldCurrency wrote:9 to 14 Silver
Encounter wrote:A Snowy Adventurer
[Weight:10][Type:Wanderer]Encounters wrote: 1 Random Wandering Adventurer. One stat is chosen and your adventurer's stat is compared to the wanderer, along with a fail roll is taken to determine if they are charmable. If your stat is higher and the fail roll is met, you charm them, if not, you earn one broken heart token. 5 broken heart tokens can be redeemed to receive one random wanderer.Drops wrote:Some drops will only occur for this encounter if certain requirements are met. If you fail to charm a wandering adventurer, you will recieve a Broken Heart Token. You can use five of these items in the main thread to recieve one random wandering adventurer from the explore pool.Item wrote:
1 Broken heart token
Encounter wrote:Some Frosty Fescue
[Weight:35][Type:Resource]Drops wrote:Item wrote:
1 to 2 Flower seedssItem wrote:
4 to 7 Singing grassbladess
Encounter wrote:A Beast From The Frost
[Weight:30][Type:Battle]Encounters wrote:Miniboss wrote:
Ushil UvelMiniboss wrote:
Vabôk ShethelDrops wrote:Some drops will only occur for this encounter if certain requirements are met. If you fail to defeat a monster, you will recieve no drop.Item wrote:
1 Sweet amberItem wrote:
8 to 10 Crunchy leavessApparel wrote:
1 Pastel Rainbow ScarfApparel wrote:
1 Summer Sun ScarfApparel wrote:
1 Red WindApparel wrote:
1 Pastel Rainbow BowApparel wrote:
1 Summer Sun BowApparel wrote:
1 Evil PresentApparel wrote:
1 Evil PresentsApparel wrote:
1 Cursed Snowy FieldApparel wrote:
1 Dark Ground CrystalsItem wrote:
8 to 12 Singing grassbladessCurrency wrote:1 GoldCurrency wrote:10 to 17 Silver
Encounter wrote:Some Snowy Glam
[Weight:30][Type:Apparel]Drops wrote:Apparel wrote:
1 Red ScarfApparel wrote:
1 Blue ScarfApparel wrote:
1 White ScarfApparel wrote:
1 Black ScarfApparel wrote:
1 Cold WindApparel wrote:
1 December WindApparel wrote:
1 Snowy WindApparel wrote:
1 Yellow ScarfApparel wrote:
1 Cold Edible SnowflakeApparel wrote:
1 December Edible SnowflakeApparel wrote:
1 Snowy Edible SnowflakeApparel wrote:
1 Cold Snowy FieldApparel wrote:
1 December Snowy FieldApparel wrote:
1 Frigid Snowy FieldApparel wrote:
1 Blue Ground CrystalsApparel wrote:
1 Red Ground CrystalsApparel wrote:
1 Purple Ground CrystalsApparel wrote:
1 Snowy Ground Crystals
Encounter wrote:Down Candycane Lane
[Weight:10][Type:Npc]Encounters wrote:NPC wrote:
MenthaDrops wrote:Apparel wrote:
1 Red Candy CaneApparel wrote:
1 Mint Candy CaneApparel wrote:
1 Sour Candy CaneApparel wrote:
1 Minty Big CandycanesApparel wrote:
1 Red Big CandycanesApparel wrote:
1 Sour Big CandycanesApparel wrote:
1 Red Candycane LaneApparel wrote:
1 Sour Candycane LaneApparel wrote:
1 Minty Candycane LaneItem wrote:
1 Minting gene scrollCurrency wrote:1 GoldCurrency wrote:6 to 8 Silver
Encounter wrote:The Gifter
[Weight:15][Type:]Encounters wrote:NPC wrote:
WinterdropDrops wrote:Apparel wrote:
1 Red BowApparel wrote:
1 Blue BowApparel wrote:
1 White BowApparel wrote:
1 Black BowApparel wrote:
1 Red PresentApparel wrote:
1 Blue PresentApparel wrote:
1 Yellow PresentApparel wrote:
1 Red PresentsApparel wrote:
1 Blue PresentsApparel wrote:
1 Yellow PresentsApparel wrote:
1 Yellow BowItem wrote:
1 Snowflake gene scrollCurrency wrote:1 GoldCurrency wrote:6 to 8 Silver






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