SOOOOOOOOOOOOOOOO I ACCIDENTALLY LEFT THIS OPEN WHILE I DERPED AROUND WITH SOME FRIENDS SO. Timer is probs off idk. Anyways, posting this now, so I don't lose nerve and can also sleep. Wanted a little way to blow off steam and get into the adoptables community more, a small idea and CS seemed like the perfect place so. I'll finish this tomorrow. Until then, ignore the shotty shading and emptiness, it'll get done soon I promise.
Side note*: this is just the cover I swear lol, the adopts themselves have fullbodies, I'm just getting ahead of myself rip. Will pretty this all up later, reserve posts, etc. Will actually finish tomorrow (After work), so feel free to mark if you'd like. :'>
Basic information ideas I have for them so far (Just copying and pasting what I sent my friend, THE MOST WONDERFUL PERSON ALIVE I WEEP.)
-Every (common and such) mandrake has a plant/flower/sappling/whatever growing out of it's head (anywhere else on the body is rare), the plant can be anything (Basic over used idea, but it's cute), every mandrake has gems on it's hand, sizing and shapes are random/depend on rarity, but they represent their elements
-If a mandrake is pulled out of it's greenhouse/plot too soon, it stays a "child" forever, more commonly known as a pixie size. Jumbos are very very healthy mandrakes, the largest size, generally rare as they are cultivated for a long time and as such tend to grow rarer traits. Normal sizes, or standards, are the most common. :thinking:
-flower crowns, multiple plants, floating plants (Such as hovering petals/flowering halo, etc.), and things similarly are rarer traits, some more so than others
-mermaid tails/wings are legendary traits
-Some Mandrakes take after minerals more than plants, and their plants can be shiny/the mandrake can be gembound (uncommon-legendary, depends on how far and what it is)
-Some mandrakes can have transparent plants/flowers filled with liquids, very delicate, normally flowers
-Mandrakes have basic elemental controls, very basic, generally to help mandrake offspring grow (give shade, make the soil more nutrient rich, make the flower bloom, etc. more rare mandrakes have more elemental control, such as summoning a small raincloud to water a young mandrake, etc. They're very social.).
Their elemental powers are represented generally through the color of the gems on the back of their hands (earth (common) = green tones, water(common) = blue tones, fire(common) = red tones, wind (common) = white with tealer undertones. Life (Rare) = Golden, Death (legendary, comes with a lot of responsibility) = black, generally with galaxy/colorful sparkly bits, Souls (legendary, essentially a mandrake that helps souls pass on, gets them to where they need to go, often it helps young mandrakes who never made it.) = Purple tones
-When mandrakes are exposed to certain things at young ages and take a liking to it, such as a feather,certain flower, song, etc., they grow similarly to that thing (such as feathers in the hair/petal patterns etc.) this is an uncommon and up trait
-Also, any mandrake exposed to a traumatic event/terrible happens etc, their plant can decay/rot off and soot sprites can replace it (The soot sprites come from the plant, they will still keep the mandrake alive.)(edited)
-etc. Idk, I'm trying to make them unique, but also still easy to maintain