LoC Adopt No. 149 |Closed by Mechanic Drone

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LoC Adopt No. 149 |Closed

Postby Mechanic Drone » Wed May 02, 2018 1:26 pm


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Welcome Travelers (AKA Future L.O.C. Owners)
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This is adopt No. 141 of Version 5 of L.O.C! To be eligible to adopt you must mark the main thread, and fill out the form below! You must fill out a form for this LoC. This community is focused around participation and just really being a part of the group. If you are not up for being active in the community, please do not apply :c
Feel free to also join our Discord!



Coming at you with an adopt for the first of May! This lovely girl seems to be missing something important, her eyes and I want to know how can she "see" or navigate? I want to see over all character development but also want to know your ideas on how she gets around! Does she use her element? Are her ears really good? Or does she just run into stuff? Up to you! You may choose what element she has whether it be one rare or two common/uncommon. A list on element rarity can be found at the bottom of this page.
Edit(s): Horns, Large Whiskers, Body Glow, Eyeless


Code: Select all
Username -
Name -
Gender - Female
Element(s) - Your choice!
Rank -
Personality -
History -
How does she "see" -


Contest ends May 15th!


For any questions or relations feel free to pm me!
Last edited by Mechanic Drone on Thu May 17, 2018 3:12 am, edited 3 times in total.
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Re: LoC Adopt No. 149 |Open

Postby ~HєуRєι~ » Wed May 02, 2018 1:29 pm

-dropping, don't have the energy to finish the form TvT good luck to everyone else though
Last edited by ~HєуRєι~ on Mon May 07, 2018 2:18 pm, edited 3 times in total.
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Re: LoC Adopt No. 149 |Open

Postby CCrow » Wed May 02, 2018 1:30 pm

Marking
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Sig under construction <3
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Re: LoC Adopt No. 149 |Open

Postby Keen » Wed May 02, 2018 1:37 pm

I have Lions for relationships, so hit me up if you want ♡
Plushie Comms || Discord: KeenBTF || deviantART
Autistic || ADHD || Adult || Social Anxiety || Collector || Mental Struggles

"Life's a grind, then you die. Bad things come for you whether you want them to or not. So you have to fight your hardest to survive and seek out the good in the world. What little of it there may be."
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do in this life is to let other people know they're not alone."
-Bastian Hallix


Mostly Inactive here. Contact me on Discord or DeviantART. May still respond to trades if I can just log on and accept them as fair.
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Re: LoC Adopt No. 149 |Open

Postby Lady Tuesday » Wed May 02, 2018 2:18 pm

-- dropping to focus on another form --
Last edited by Lady Tuesday on Thu May 03, 2018 10:34 am, edited 4 times in total.
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Re: LoC Adopt No. 149 |Open

Postby starry--knight » Wed May 02, 2018 2:20 pm

Marking to watch c:

-if I have the time I may enter-
-(now realizes I have never competed for a Normal adopt before ;3:)-

      Username || starry--knight
      Name || Vellir - Pronounced {Vell-Ear}
      Gender || Female
      Age || 2,100
      Element(s) || Psychic {uncommon} & Air {common}
      words words words words words words words
      words words words words words words words


      Rank - Nomad
      Allegiance-

      Unlike many who are born on Lochren, Vellir does not align herself to any group or pride. The survivor within and the lingering words of her mother spoke against tying herself to an inevitable slaughter. Self preservation was the strongest pull in her choice, but ultimately allowed her to offer visions to all without felling the pangs of guilt that come with betrayal. However her lack of allegiance opened her up on all sides. The stakes high to keep all who come into her corner of nowhere in the dark to whom she provides services to.


      Personality -
      Strong - Opportunistic - Demanding - Irritable - Coy - Wise - Humble -

      Vellir is a strong and robust sort, holding herself up and moving forward despite her life being littered with loneliness and a series of unfortunate events. Her entire world but a sea of impenetrable darkness - a life made out for those of strong will to survive. But this will to live was only crafted through a lens of madness, Vellir having to orchestrate a reason for existence in any means necessary. It was through this primal need to survive that Vellir turned her misfortune into a profit - a craft not many possess. She made her inability to hunt into a means for effortless food, offering a glimpse into the future for the price of a good meal. Her craftiness and opportunistic ideals allowed an utterly defenseless lioness into a sought after and respected seer.

      Due to her isolation and unrefined social skills, Vellir lacks in the tact and craft that comes with the company of others. Instead, filling the void of pleasantries and dutiful interest, she instead meets all with a demanding and indifferent disposition. Her tone is sharp and ice cold, her stature firm like stone and unwavering. For all who enter her presence, Vellir expects much from them. Where they sit, how they speak, what they bring and the way they request help is all wrapped into her high standards for all who enter there. And when they fail to meet these obstacles, Vellir is quick to turn to an irritable wit. Her generally good natured cold demeanor twists into an indignant rage, one often met with a customer fleeing the cavern in fear of her impending wrath. But this irritation can also manifest when she dwells alone. It erupts when her stomach aches in hunger, when her tongue thirsts for water, amplified when her mind wanders towards the ideas of what life could have been but would never be.


      wip


      History -
      “Why have you disturbed my silence stranger.” I said, hearing the motion of an approaching figure following the eerie call of a soul coral.

      “Seer Vallir, I have come to seek your visions of the future.” The stranger said, their voice light like that of a lioness though held such pain and defiance that it could only belong to an old soul. One who had seen too many days and had suffered greatly. A kindred spirit.

      “You seek a blind lioness trapped in eternal darkness. You will not get a telling from me- for there is nothing for me to see that you don’t already know.” I said sharply, the air from my tense tone causing the soul coral to send the room into a dance of echoing anguish.

      “Revenge is what you are after. The path to get it is riddled with blood, much of which you alone have already shed.” I followed with, sensing how the figure had not moved. “It does not take a seer to know your fate should you continue to walk this line. A ditch dug for a wasted body. I figured after all of this time you would have given up with coming to me. Giving you my first visions was one of my greatest mistakes and it shall not happen again” I muttered coldly, my voice now shallow and emotionless.

      “You spoke of revenge once, I heard those words spew through your lips with a fire that doesn’t suit the lioness before me. Even knowing you walked the same path, how then can you tell me to abandon my course? Because you were too cowardly to finish your walk to death?” The lioness bellowed, though was quickly followed by the throbbing silence of the space between us.


      “Born blind I was not - and yet aren’t we all blind to the evils and the suffering of this life until it claws its way to you”

      She feared for me, as all mothers innately fear for their young. Her mourning cries curdling the air with sorrow and terror. My mother had every right to do so - knowing what waited her child beyond the safety of our den.

      When I was born my mother wept but not because of what was - but of what would be, and what she was preparing to do. I was too young to have known what happened those first few hours of my life, all I knew from my mother when I was older is that she had spared me from seeing the carnage of Lochren. And that she had deprived me of one thing to spare me from a different fate.

      She thought - in her walk towards madness - that she was sparing me from some great evil. Some terrible darkness. But somehow irony rang loud in my ears as I grew knowing well that darkness is all I would ever know.

      How does she "see" - Psychic babe -(sees the future to predict where things are and possible outcomes of her tripping on something/ falling/ wandering/ hunting/ etc.)

      So my idea is that she is a psychic lioness who can see through her use of viewing the future and going through as many possible outcomes to determine her path and movements, etc. she will be Nomadic, living deep in a cave that has glowing plants and crystals. She wears a cloak and a blindfold since she does not have eyes. Strong demanding type who enjoys isolation but wise and humble due to upbringing and her path to this lonely cave located in nowhere. When she speaks her air element is almost like “activated” where the angrier she gets and the higher her tone the more the air around swirls and whips and tears at anything nearby. Therefore she must keep a cool head and her voice cool to prevent unnecessary pain. -though she’s almost always alone-

      History Ideas to use and flesh out
      -Mother removed her eyes to protect her from the darkness of the world
      - Was taken to a lonely den, hidden out of the way for most. A prison for her body and mind is what it became.
      - Her mother hunted for Vallir until she was around 400 years old
      - Mother disappeared, likely dead
      - Mother is confirmed dead by a stranger who knew them both.
      - Told Vellir she would have to find another way to survive.
      - Vellir offered to tell the stranger their future for a meal, but instead of accepting, the stranger went hunting and brought her one more meal
      - A little while later another stranger stumbles upon her den, asks for visions and Vellir starts her business . Food for the view into the future.
      - Vellir has a reoccurring customer who tricks her into taking Ethereals sand. By touching it she turned immortal, cursing her to this life when she was so close to being free.
      - Angry and vengeful Vellir sought out the traitor (Hyperion) but never to succeed in her quest
      - she resigns to her fate of immortality- but only after coming to an agreeance that she would never thirst or hunger from Hyperion , she continued to see for him and for those she already fortold for.

Should I win I will be using:
x10 sand to make her immortal
x1 Large Item Voucher for the cloak
x1 Medium item for the Blindfold
Last edited by starry--knight on Sun May 06, 2018 2:18 pm, edited 12 times in total.
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Re: LoC Adopt No. 149 |Open

Postby ophanimera » Wed May 02, 2018 5:11 pm

Username - bat-ty
Name - Isra, meaning "the journey through darkness"
Age: 925 (as of May 11, 2018 on Earth ; Year 8435 LOC)
Gender - Female
Elements: Life and Death
Image

Rank - Rebel Healer
As a rebel, her ideals are aligned against the Pride.
Tradition is meaningless to Isra, and a fight for
dominance aligns with her pursuit of power. She is
ruthless and would do anything to maintain her personal
power, even if it meant taking the lives of other lions.
As a healer, she is relatively low in the bottom of the
hierarchy of the Rebels. She fills a necessary role but not
a highly valued one. Her purpose is to be there when
necessary, a creature of burden. She carries this
burden dutifully and sees it as serving the higher power
of achieving justice for Arknon, and would do most
anything within her power to help raise him to become
the most powerful lion of all history, so long as she
doesn't have to die for his sake.


Image

Life

A lion with the gift of life can:
Bring life back to anything they touch,
heal the dying, sick or injured,
can increase strength of others by touch.
Image

Death

A lion with the gift of death can:
Kill anything they touch,
create crippling wounds,
can visit the dead, see dead souls






Elemental Abilities









Deep Sight -- Through a few centuries of training after losing her eyesight, Isra has achieved the ability of Deep Sight. Through this method, the life force of those living (lions, prey, plants, et cetera) are clearly visible and distinct to her at all times. This is a passive ability and through experienced and long-standing use, it no longer requires a high energy requirement from Isra. Any energy expended in usage is recovered by a good night's sleep. Depending on the strength of each lion's individual life force, she is able to further distinguish between lions by brightness, aside from their unique shapes and sizes. She is also capable of seeing the souls of the dead, although they appear more dim and have less of a crisp appearance as living lions, and appear less often.

Judgement Touch -- Just by a simple grazing touch of her tail blades, Isra can choose whether to heal, wound, or kill an intended target. The decision she makes determines the energy draw from herself and how many times she can use this skill. The more intense the effect on the other lion, the more energy it draws from her. She can only bring one lion from the brink of death or kill one lion in a given battle, before having to rest for at least half a week or face severe consequences. She is capable of passively healing someone for an extended period after touching them, but must be careful not to drain her energy reserves or distance herself too much, otherwise she will render herself useless.

Persistence -- With this ability, she turns a simple bite or scratch into a decaying wound. Left untreated, this can lead to blood poisoning and the loss of limbs, among other more serious effects, including death. The wound does not ache or hurt after a while, as it goes numb relatively quickly. This can make it more lethal as it may minimize the mental effect of the wound.

Cure -- Health regenerative ability. This is more direct than Judgement Touch and is intended for healing only. She touches her nose or paw to the affected area for quick healing. This is done for injuries that can be treated in confinement and not on the battlefield. Isra would much rather use a paw than her nose, but sometimes she is unable to tell how deep a wound may be with her reduced "sight".

How Does She "See"


Her elements allow her to sense the life force of the world around her. Elsewise dark, the world is lit up with life and death. Lions appear to Isra brightest around their vital organs in their head and chest, with the color, shape, and size depending each individual lion. Plants and prey appear similarly, having their own distinct appearances around their most vital structures. All living organisms do not have "auras" to Isra, as one might inquire about themself, but rather vitality. The strength of their life determines the brightness and distinctness of a lion's appearance and this aids Isra in triage on the battlefield. She outright refuses to tell someone how strong their life force is, for this often leads them to take unnecessary action when they find out their life force is "stronger" than another.

Color is often dependent on the elements a lion possesses, although the amount of kills a lion may have received in their life may take a toll on their mental state and therefore dim or alter the color of their life force by making it murky. A lion with the Color element might be able to change the color of their own soul or of another's for disguise against Isra, and a Psychic lion may be able to do the same. Disguising their voice sufficiently, however, is another matter entirely.

Aside from her elemental usage, Isra requires on all of her senses to "see". From hearing to touch, all of them are necessary to interpret the non-living and non-dead aspects of the world. She is known to ignore rough terrain and wind up having to mend herself on-the-go, stumbling over otherwise difficult to detect aspects of her surroundings. She usually relies on her fellow Rebels to aid her when she goes out onto the battlefield, but is otherwise completely familiar with Rebel territory and needs not worry about her surroundings unless someone decides to pull pranks on her for fun.

Personality


Apathetic

It is hard to move Isra to show any visible emotions or to gain her sympathy or empathy. She is relatively detached from all emotion, including joy and sorrow. The only "emotions" she feels on a regular basis, if you could even call them that, would be pride and avarice. In the face of seeing someone else's suffering, physical or otherwise, she easily turns away to deal with her own issues. Unless she owes another lion her healing skills, whether that be earned through their allegiance to the Rebels or through personally indebting Isra to themself, she rarely will go out of her way to do a kind deed for someone else. Similarly for someone else's joy, she sees no point in celebrating with other lions or causing them undue misfortune.


Merciless

Isra will take on any fight against another lion without remorse or regret. She has chosen to go unhindered by such emotions, repressing them for the future. As such, she refuses to take a mate or have children, in the advent that she develops some sort of romantic or maternal connection to another lion. She will not hesitate to cut down another lion in her (or the Rebels') path to power. She is observant of others physical and mental characteristics and takes note of potential weaknesses that she can exploit, should the time come to fight against them. Many view her as harsh in this regard, and they would be correct in that observation.


Patient

Isra bides her time for the perfect opportunity. This lioness watches and waits for the right time to strike, and does not hesitate when it is time to act. Other lions try to test the limit of her patience, but it is seemingly endless. Truth be told, when someone has used up her patience for them, she just bides her time to get back at them for the annoyance. She is a master of revenge, choosing to get even, rather than get angry. Some say that this has tainted her heart, and consumed her. However, there are few lions still alive that she still desires to exact revenge upon. She has either outlived most of them, or they have fallen to a swift slice of her tail blade. She is overconfident in her abilities and this could lead to her downfall.


Mostly Honest

There is usually no reason for Isra to lie. Her own personal moral code has few tenets, and one of those is to only tell a lie when it is absolutely necessary. Most of those instances involving necessary lies are those used to save her own life or protect the Rebel cause. These are mainly from her early history with the Pride. There was plenty of lying done then. She may choose to feign a straight face if another lion is being an annoyance to her, but otherwise chooses not to lie in her daily life, and especially not to fellow loyal Rebels.


Pragmatic

She is no-nonsense in her dealings and rather businesslike in all her actions. Nearly every personal interaction with her feels a little bit like a business transaction, as her outward appearance is cold and harsh. Once she has done her job, oftentimes she dismisses any gratitude she may have received, moving on quickly to the next task at hand. She is realistic and goal-oriented in her perception of the world, neither an optimist or a pessimist. She accepts things at face value and is not easily swindled or misled, unless the most logical of arguments is used to persuade her.


Distrusting/Suspicious of Others

She knows that there are those willing to take advantage of her, and thus is suspicious of every lion until they have time and time again tried to earn her trust in earnest. She will not readily disapprove of any lion, but it is difficult to cement a solid foundation of trust with Isra. Too many lions have tried to turn on her for one thing or another, even after being on the receiving end of her healing work. She understands that there is a hierarchy of power and the easiest way to climb to the top is to crush the lions beneath you. As a result, she has little reason to trust anyone unless they have been with the rebels for some time.


History


I was born to the pride and raised like any other normal cub. Once I realized my elemental powers, I was selected to be trained as a Support Warrior and agreed to take on that role, once I grew into adulthood. That was one of the few times I have ever lied. On my aging into adulthood, I immediately began planning my escape. 30 years in, I began pretending that I was unable to help some of the pride warriors, although I was using my death element to hasten their death, rather than prevent it. The first, and last, victim I ever took was Anouk, whose body I pledged to the cause of the rebellion, as soon as I ran away from the Pride.

Support Warrior was a foundational role, but I wanted something greater. I wanted to join a cause where I would be valued on the basis of my own personal strength, rather than as a piece of the whole.

A century passed while I served under Arknon until he had received the news that his spies had successfully infiltrated the Pride. These spies were leading them straight to our territory. The Pride lions among them were under the impression that they would be able to bring back the location of our current whereabouts to the Pride. They were unsuspecting of the ambush that was about to begin.

We made our way, a band of about 25 lions, obscured by rocks and outcroppings just outside of Pride territory. As they drew nearer, I observed the familiar outline of a warrior's mane, among those who came from the Pride. His name was Ahriman.

Ahriman locked eyes with mine and it was evident he had not forgotten my betrayal to the Pride. Moreover, I was sure that his former helplessness became his current rage, as he was unable to send Anouk's spirit to the Lake. A low and monstrous growl shook through his chest and into the earth surrounding us. I felt the world yawn and trap my paws as it began swallowing me whole. Ahriman had made a sinkhole. I looked around and I was the only one being trapped.

I let it take me, as I accepted my fate. Ahriman charged at me, claws and fangs bared. The world went black and I experienced the most excruciating pain I had ever felt. The moment he touched me, however, was his last. Through the pain, I knew this was the price I had to pay to atone for my past. After all, if Anouk's life was only worth my sight, it was a small price to pay. My fellow Rebels slew Ahriman and pulled me from the earth. I declined to have my eyes healed, taking this as my penance.

I was walked back to the Rebel territory, a lion supporting me on both flanks, until I wound back into the Healer's Den. I dreamt of dancing lights, lions of strange form... both present and ethereal. I soon came to realize this was my waking state, not a living dream. Another few centuries pass, and as I trained back up to par, I could then live with my handicap. I had to learn everyone within Rebels again. This time, rather than learn them by outer appearance, instead by inner appearance.

Nearing 475, Aerona was named successor. My soul boiled with envy and spite of Arknon's nepotism. I knew then, and I know still now, that I am but the bearer for the burden of healing others’ wounds. That does not change my enmity. In the advent that Aerona takes reign of the Rebels, I refuse to grovel beneath her. Ultimately, I would seek out the fabled Oasis, and commit a second act of betrayal, this time to the Rebels.

Relationships

Rebels


Domani - owned by Vraska
As one of the oldest Rebels, she met Domani when he came to
the Rebellion, running from the Pride. She nursed his confidence
in doing the right thing in joining the Rebellion and could tell he
was adept at healing lions by observation alone. She thus took
him under her tutelage, helping him adjust to the Rebel way
of life. She did not join Aerona's Court and is thus now a long-
distance co-worker, who admires Domani's passion for work
from afar. She does doubt his willingness to fight other lions,
however, and sees this as a potential weakness.
Image

Ambrosia - owned by Meddled
Their relationship is amiable, although she suspects this is
because of Ambrosia's love element. As a result, Isra is slightly
distrustful of her saccharine sweet demeanor and blunt honesty,
although it is probably unwarranted. Isra is quick to forgive
and forget when it comes to misgivings between her and
Ambrosia, as she is perhaps one of the few Isra has let into her
close circle of companions. Isra is quick to heal Ambrosia after
fights, noting her high need for attention by a Life (or Death)
elemental. Times near death are scarce but her rash actions in
battle often result in her returning for more medical attention.
Her wings are a key weakness.
Image


Jamaria - owned by Rohan.
(tentative, needs discussion with Rohan for confirmation purposes)
Jamaria and Domani's closeness, especially to Aerona as co-
workers means that they are both fairly distant to Isra in the
present. In the past, Isra was among those who helped nurse
Jamaria back to health, although Isra kept her distance, both
then and now. Isra served in a tutorial role during that time,
ensuring that the other healers were doing a sufficient job.
She observes Jamaria from afar and offers advice when asked,
but it is obvious to Isra that Jamaria would rather be working
elsewhere. Isra feels that Jamaria looks down on her, due to
her position as a healer. Her ambition is a key weakness.
Image
Last edited by ophanimera on Tue May 15, 2018 3:04 pm, edited 32 times in total.
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Re: LoC Adopt No. 149 |Open

Postby chromatic. » Wed May 02, 2018 5:45 pm

res
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Easy to find what's wrong, Harder to find what's right.


.I've changed for the better worst.
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Re: LoC Adopt No. 149 |Open

Postby Queen Vivane » Wed May 02, 2018 6:32 pm

Oooooh, pretty! If anyone wants to borrow either of my boys for relationship purposes let me know ^-^
Friendly reminder, AI generated pictures are not art and are actively trained on works from artists who gave no permission for their creations to be used.
Note for trades and PM's, I leave my CS tab open almost all the time for easy access. I am online but I'm not actively looking at the tab <3
Yes my characters are not actively developed, I place all the blame on hyperfixations not lining up with them.
Please don't message me asking if I'm selling or trading Closed species characters. If I haven't said otherwise? The answer is no.
HuaLian and Wangxian my loves
What I'm owed
x2 Unique Lambicorns
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Re: LoC Adopt No. 149 |Open

Postby Mechanic Drone » Wed May 09, 2018 9:51 am

Reminder you all have a week left to finish forms and the compition will end May 15th at 11:59 pm Arizona time!
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