`Kuro'[Male] [116] [Nomadic] [Air/Avatar] [Avatar/Padawan]_________________________________________________________
Full Name:
KuroNicknames:
NoneGender:
MaleAge:
Technically 116, but he looks 16Rank/Affiliation:
Padawan of the Bending Order. He was close to being Knighted when he crashed on the Southern Water Tribe.System of Residence:
He's a Nomad so he doesn't have any one place where he livesType of Bender:
Air, but he is the Avatar_________________________________________________________
Hair Color:
Dark brown and spiky. He'd been letting it grow out since he ran away to blend in better.Eye Color:
GraySkin Color:
FairBody Type:
He's about of average height. He's lean, but muscular.Distinguishing Features:
He has the traditional airbender tattoos that signify a bender's ascent to the rank of Padawan. Other than that he has no other tattoos or scars.Clothing/Accessories:
He wears an airbender take on a traditional Bending Order uniform. He wears a yellow tunic and tan pans with orange sashes over his shoulders, secured by a tan obi and a brown utility belt. His boots are brown and traditional airbender style.Notable Possessions:
His ship, called "Dara", is probably his most precious possession. He built her himself when he was young (with lots of help from the mechanics of the Air Moons of course) and isn't sure what he'd do without the freedom she brings him. He also owns a lightstaff. Like a lightsaber, but more suited towards airbending and less like a sword. It's a brown staff with emitters on both ends that produce short yellow blades. The staff is made from a lightsaber and laser resistant alloy that allows him to fight other saber wielders without hurting them. He can also use it to deflect laser bolts, though it's more effective with the actual blades. With the actual blades, he can redirect them. they just dissipate on the staff itself._________________________________________________________
Theme Song:
WIPInterests/Hobbies:
Kuro loves exploring and finding new things. He can't stand staying in the same place for very long unless he has a good reason. He loves learning about other cultures and frequently visits other star systems in his ship. He loves a little excitement and enjoys a good adrenaline rush. He likes sparring and though he doesn't specifically seek fights and violence, which would be against what he was taught as a Youngling, he finds it to be a good outlet for his energy. He's got loads.Personality:
Kuro can be a bit cocky sometimes. He's very proud of his skills as a bender and a fighter. He's got a lot of energy and can't resist checking out things that are strange. He's not a very serious person, and he sometimes throws tradition to the wind. He often frustrated his teachers because he refused to do things the conventional way. He's always looking to try new things and experience new cultures and planets.
He can get irritable when he's bored, but he never loses his temper. At least, not very often. He's surprisingly patient with other people despite his boundless energy. Sure he'll urge people to hurry when there's something exciting going on, but when it comes to people who need help, he's very patient with them. He's not the most charitable of people, but he's got a good head on his shoulders. If people need help, he'll help them.
Kuro is a fierce defender of his friends. He may be squirrely at times, but he's never aggressive. He only gets aggressive when he sees people mistreating others. Sometimes he lets his anger at injustice blind him and he doesn't always think straight. He meditates frequently to keep his temper and boundless energy in check. It would make sense that he would have trouble meditating, but actually he's not half bad at it. He used to be awful, but he's gotten a lot better at quieting his mind. That doesn't mean there isn't room for improvement though.
He likes to make things happen. He knows he should really think before he acts, but he likes to solve problems through guess and check and trying things until they work. He's an experimenter. This gets him into trouble sometimes, but other times it serves him well and he comes up with unique solutions to problems. He does need a guiding hand though. Someone to keep him in check and remind him that he really should think before he goes off and does something that gets himself hurt or in more trouble.Born:
On of the free-floating Air Moons closes to the Water System.History:
Kuro was born on one of the free-floating Air Moons, the one closest to the Water System. His father was a Knight of the Bending Order so it was always assumed that Kuro would follow in his father's footsteps. Kuro never saw much of his father as he was usually busy with peacekeeping duties. Kuro in the meantime was busy training with other kids his age. Sometimes he trained with his dad when he was around. When Kuro was about twelve, he began constructing his own ship. It took him almost no time at all to learn how to fly it once it was complete. He was a natural pilot, but a bit reckless according to his instructor. He warned that his reckless "do now think later" style would get him in trouble some day.
Kuro was 16 when he learned he was the Avatar. He was excited about it and ready to begin his training. He was to be sent to the Waterbending Temple in the Water System. He flew there himself. He was there only a week. The Fire System attacked the small moon. The masters at the temple urged Kuro to flee. His ship was hid deep within the temple in a place where the Fire System wouldn't find it and he took a Water System ship instead. While he was trying to escape, the ship was damaged and he was forced to make a crash landing on the Southern Water Tribe planet. He landed in the ocean, went into the Avatar State, and froze himself and the damaged ship in the ice.Other Important Info About Your Character:
At this point in time, at the start of the RP, he doesn't completely remember how he got to the Southern Water Tribe. He just remembers something bad happened that forced him to make a crash landing._________________________________________________________
Sexual Orientation:
StraightLove Interest:
None yetNotable Family:
NoneFriends:
None yetEnemies:
Fire SystemOther Important People:
Nope_________________________________________________________
Things That Don't Fit Elsewhere:
Nope
`Rena'[Female] [21] [Harmony System] [Earth] [Knight]_________________________________________________________
Full Name:
Knight RenaNicknames:
No one ever addresses her by her title except for old masters and sometimes kids so it's just Rena or Master Rena. Troops for the Earth System and Harmony System armies address her as General Rena.Gender:
FemaleAge:
21Rank/Affiliation:
Knight of the Bending Order and General of the Grand Army of the RepublicSystem of Residence:
She's currently living in the Bending Temple in the Harmony System, though she moves around a lot with military convoys as she is a General.Type of Bender:
Earth_________________________________________________________
Hair Color:
Black. She keeps it up in a bun with two long pins. There are two pieces that hang in her face that are too short to be tied up.Eye Color:
GreenSkin Color:
FairBody Type:
She's a slender woman but she's still sturdy and strong. She is of about average height.Distinguishing Features:
She doesn't have any. No scars or tattoos of any kind. No birthmarks.Clothing/Accessories:
She wears a dark brown undershirt and brown pants. Over that she wears a green tunic and two tan sashes crossed at her waist and tucked into a tan obi. She wears a brown utility belt. She wears metal gauntlets and shin guards over her forearms and boots. They're tough and resistant to blaster fire.Notable Possessions:
She doesn't own anything noteable other than her lightsaber which is green. She's fairly skilled in using it, but she spent a lot of her training as a Padawan mastering metalbending. She's trying to catch up now so she can be proficient in both bending and lightsaber techniques._________________________________________________________
Theme Song:
WIPInterests/Hobbies:
Rena doesn't really have any. She's mostly occupied with further training, peacekeeping, and at the moment fighting in the war.Personality:
Rena is stubborn and unweilding. She has no trouble taking the lead in a crisis. In fact, many have said she's a bit of a control freak. She doesn't settle for anything less than what she asked for. She's tough, but she's fair. She commands authority and won't tolerate dissenters. She doesn't act out and unjustly punish people though. She's a good leader who knows how to motivate those who serve under her. She can be intense, but she does a good job of keeping her emotions in check.
When she's not in a work setting, Rena isn't too different. She is, however, far more relaxed. She believes in treating everyone equally and giving everyone a chance. She doesn't give second chances freely though. If you betray her once or don't take the chance she gives you, you'll be hard pressed to get another one. However, this belief in chance and equality makes her a good mediator in conflicts. She doesn't get worked up or angry and she isn't quick to take sides. She must step back and evaluate both arguments first. She likes to find compromises before she takes action.
Rena can be a soothing, guiding, stabilizing force in someone's life if they let her in. She's not the oldest Knight in the order, but she's an old soul. She knows a lot. She meditates often and believes that finding inner peace is the only way to truly be one with the world and the only way to become an effective peacekeeper. How can you solve others problems when you can't solve your own? She makes a good teacher. She tells it like it is and can always find ways to motivate her pupils. She's not big on the positive reinforcement though. She believes mastering a technique or gaining knowledge is its own reward.Born:
Rena was born on Ba Sing Se in the Middle Ring around the equator of the small planet.History:
Rena was born to a well off family, the oldest of five. She had to grow up quickly in order to care for her brothers and sisters. Out of the bunch, only she and the youngest of the group were earthbenders. She taught her brother everything she knew about it before she had to come to the Earthbending Temple on the moon orbiting Ba Sing Se. She missed her family terrible but soon learned that she couldn't stay fixed to her family. She had to accept her place in the universe as a guiding force for all nations, not just her own.
As a Padawan, Rena progressed slowly. She had terrible self esteem and was always preparing and studying and trying new things. She was impatient and eager to master everything. Her Master taught her all about the idea of neutral jing. He taught her that everything has its time and place and that she would come into her own when she was ready. He was right, of course. After some more struggling to learn basic things that many Padawans were already proficient at, she had a sudden explosion of growth. Something just fell into place and she began mastering her bending at an amazing rate. She wasn't as good of a swordsman, but she was finally able to hold her own against other Padawans.
Rena learned to metalbend the day she lost her Master to a Fire System attack. They had been on a routine patrol around the Earth System when they were ambushed by a small fleet of Fire System ships. There was an explosion and Rena's master was trapped in a pile of burning rubble. Rena, desperate to save him, unlocked something in herself. She was able to move enough metal out of the way to get to her Master. His wounds were bad though and he died before she could even get him to the medical bay. Since then she's carried a lot of guilt with her for not being able to save him.
Rena was Knighted after the accident. She became a recluse for a while, meditating and studying alone for hours. Training and trying to forget. Finally, after a long talk with a very old Earthbending Master on the Council, she realized that she did all that she could have done to try and save him, and more. Very few Padawans, he said, are able to learn metalbending. Usually only Knights are capable of such a thing. She began the path to forgiving herself and today she's learned to accept it.Other Important Info About Your Character:
Nope_________________________________________________________
Sexual Orientation:
StraightLove Interest:
NoneNotable Family:
Siblings, but she's not sure where they are.Friends:
NoneEnemies:
Fire SystemOther Important People:
None_________________________________________________________
Things That Don't Fit Elsewhere:
Nope