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Nannuck Agility Trials by rax

Artist rax [gallery]
Time spent 1 hour, 56 minutes
Drawing sessions 3
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Nannuck Agility Trials

Postby rax » Fri Jul 05, 2013 10:35 am

Image


Okay, since the agility information isn't on the show standard yet, I'll put it here c:

Agility

Agility is a canine sport consisting of various jumps, tunnels, contact obstacles, and weave poles. Nannucks are very fast, so agility is a good sport for them.

Here is where you will enter your nannucks in agility competitions. To enter, you must draw four of the indicated obstacles for each competition and have your nannuck completing one of the obstacles. (it doesn't have to be perfect, don't worry!) You can enter up to four nannucks in a competition, with one nannuck doing each obstacle. (don't worry, I'm not making you draw four pictures) For example, if a course has jumps, tunnels, tires, and weave poles, you could draw two jumps, a tire, and have your nannuck doing the weave poles (if you entered only one nannuck). You can draw two jumps in your course, but nothing else can be doubled. So you could have a course: jump, jump, tunnel, weave poles, but not a course: tunnel, tunnel, jump, tunnel. You can draw in any style you like, background or not.

Here is all the agility equipment that we will be using, besides the broad jump and chute. Also the dog walk and seesaw (teeter) are usually higher off the ground. Look up pictures of dogs doing agility if you don't know how a certain obstacle is completed.

Standard Course

-bar jumps
-tunnels
-contacts
-tire jumps
-weave poles (levels 2 and 3)
-pause table

Standard courses are the only course right now for nannucks. They always have four obstacles. The first three can be any obstacle besides the pause table, but the fourth obstacle must be the pause table.

Scoring

There are three levels in nannuck agility. Every nannuck starts at level one. Once all three levels are completed, your nannuck will have it's AgCh title. (agility champion)
To advance to the higher levels your nannuck needs Qs (qualifying runs). To earn Qs, your drawing has to have effort and follow the rules. A DQ is a disqualifying run. You can get DQs by obviously spending no time on your drawing or not following the rules. You'll usually get Qs with me, I'll be a nice judge ;u;

For level 1 you need: 1 Q to advance (cannot have weave poles in the course)
For level 2 you need: 2 Qs to advance
For level 3 you need: 3 Qs to get your AgCh title!

Good luck, and have fun! It looks complicated, but it won't be once you understand it c:

Current trial status: Open!! 8D
For multiple entries, just copy the form as many times as needed but put the entry at the bottom
Code: Select all
Username:
Name:
Showname:
Level:
Entry:
*PSA i am an awful human being + suPEr busy and will take forever to get back to ur pms and such sorry*























doing;
    screaming
mood;
    frustrated
thinkin';
    @ me please
    chill
song;
    first
    -cold war kids
lyric from the song;
    i do not deserve
    to wait around forever
    when you were there
    first
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Re: Nannuck Agility Trials

Postby HopelessOutsider » Fri Jul 05, 2013 10:47 am

Username: TheOakTree
Name: Shade
Showname: A Dynamic Shade
Level: Level one
Entry:
Image
XD First one to enter!
Last edited by HopelessOutsider on Fri Jul 05, 2013 1:00 pm, edited 1 time in total.
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Re: Nannuck Agility Trials

Postby halierae » Fri Jul 05, 2013 10:55 am

Username: halierae
Name: Aika
Showname: Heir of Lupus
Link: viewtopic.php?f=53&t=1744993
Level: 1
Entry: WIP

((So, can several Nannucks be in the same pic?))
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Re: Nannuck Agility Trials

Postby rax » Fri Jul 05, 2013 11:13 am

Yep!
*PSA i am an awful human being + suPEr busy and will take forever to get back to ur pms and such sorry*























doing;
    screaming
mood;
    frustrated
thinkin';
    @ me please
    chill
song;
    first
    -cold war kids
lyric from the song;
    i do not deserve
    to wait around forever
    when you were there
    first
Image
ImageImageImageImageImage
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rax
 
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Re: Nannuck Agility Trials

Postby halierae » Fri Jul 05, 2013 11:15 am

Alright, so we can have four obstacles, all being used?
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Re: Nannuck Agility Trials

Postby rax » Fri Jul 05, 2013 11:33 am

Yep!
*PSA i am an awful human being + suPEr busy and will take forever to get back to ur pms and such sorry*























doing;
    screaming
mood;
    frustrated
thinkin';
    @ me please
    chill
song;
    first
    -cold war kids
lyric from the song;
    i do not deserve
    to wait around forever
    when you were there
    first
Image
ImageImageImageImageImage
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rax
 
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Re: Nannuck Agility Trials

Postby HopelessOutsider » Sun Jul 07, 2013 6:34 am

Bump ^^
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Re: Nannuck Agility Trials

Postby HopelessOutsider » Tue Jul 09, 2013 2:45 am

TheOakTree wrote:
Bump ^^
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Re: Nannuck Agility Trials

Postby HopelessOutsider » Mon Jul 22, 2013 8:50 am

TheOakTree wrote:
TheOakTree wrote:
Bump ^^
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Re: Nannuck Agility Trials

Postby SnowStar » Wed Jul 31, 2013 4:42 am

    Username: SnowStar
    Name: Feral
    Showname: Wild Bad Company
    Level: One
    Entry:
    -wip, working on it now-
So full of hate were our eyes
That none of us could see
Our war would yield countless dead
But never victory
So let us cast arms aside
And like discard our wrath
Thou, in faith, will keep us safe
Whilst we find the path

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Art block is hitting hard, sorry about not drawing much or being on lately.
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