oooh, no unfortunately i'll have to make her one
in the meantime, maybe you could do this gal instead? https://toyhou.se/1521981.juno
demonsdays wrote:oooh, no unfortunately i'll have to make her one
in the meantime, maybe you could do this gal instead? https://toyhou.se/1521981.juno
toy20243 wrote:Oh i love your art <3
On this piece my main concern is her left leg. When you look at her shoes they look about the same size, but when you look up at her legs it almost looks like you cut one in half and popped it into a slightly different pose. If we were to remove that leg it would look like shes leaning forwards in excitement. When we pop it back on im assuming shes doing a slightly swivel like pose, so when doing that pose i suggest to focus on her thighs first, when you look at them they seem to be two very different sizes, even though they are fairly close to each other and should be similar sizes once you get that down the rest of the leg sizing should be easy! Now onto her head. if you remove her face she seems to be facing another direction than she is with her face, for example when you take a lego person and just swivel their wig to the side a bit, it looks okay but akward at the same time. Then from where im assuming her skull is the horn appears to be... directly ontop of her head... I suggest using multiple different layers so you can 'remove pieces' of her so you can see how she could look with different faces and ect. you can also flip the art piece around everyone and a while to check on portions! It helps me a LOT.
cocogerber13 wrote:Hello! I already really like your art, so I hope my advice can help! ^^
(For overall figure drawing, I find this video kind of helpful!)
Onto this piece, though- while I do like the style and stance overall, I do think there are a few parts that had a few unnecessary lines. Exaggerating parts of a drawing art good for expression, but for a regular drawing they aren’t always needed (the points on the arm and hand are a part of that). While there is a difference between the arm and forearm and a bump near the wrist in that positioning, they usually aren’t all that obvious. There still should be a different in thickness of the arm itself, but the lines to the side (in my opinion) stand out a bit more than they need to. As for the legs, there is a slight curve on the front part, but usually they are more straight because of the bone (I know that this bit is kind of referring back to more realistic anatomy, but it also helps the posture in drawings to look better IMO). Also, the overall proportions seem okay to me, but the hand does seem a bit big to me.
I really like how you shade as well, and though I’m not completely sure what kind of shading you are looking into doing, whenever I do soft-cell shading, I tend to end up drawing over the shading with a very slight different shade/intensity where I want it to get dark and continue doing that until I feel the shadow goes where I want it to before using a blur brush. Idk if it’s just the program I use for not, but the blending and blur brushes change the actual colour (like light brown to darker brown turns to red the more I use the tool?) and drawing over the shadows with different shades works for me.
I hope this helped a bit!