Mouse adopts WIP by souldier

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Mouse adopts WIP

Postby souldier » Sun Feb 25, 2018 6:46 pm

This is gonna be a sort of ARPG thing based on a book I began writing a while ago.

Anyone interested?
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Re: Mouse adopts WIP

Postby Etherial » Sun Feb 25, 2018 6:52 pm

Huge mark :0
These look so cute <3
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    hello i'm a mess ethy! I love art, animation and animal crossing :).
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Re: Mouse adopts WIP

Postby souldier » Sun Feb 25, 2018 6:52 pm

I've found the document holding all the roles, here they are:

Leaders:

Usually the oldest, wisest, smartest, or most experienced of the tribe. There are 4 leaders, when one dies the remaining leaders choose another tribe member to take the place of the deceased one.
For this game, however, you will start out with one. Once your tribe gets bigger you may add more leaders.

Border runners:

These are the quickest mice, trained to patrol the borders swiftly, also without being seen.
To be a border runner one must have stamina as well as speed.


Watch mice:

These mice are specially trained to jump and twirl through the air, leaping up and down on a tree stump to survey the area and watch for predators. This is no ordinary stump, though. It has been carefully hollowed out, and covered with a delicately woven grass mat. The insides of this log are carved with murals, tales of bravery, honour and heroism.
Watch mice have powerful hind legs, and must be able to leap as high as 5 tail lengths from the ground.
The role of the watch mouse is very important, crucial to the safety of all members of the tribe.

Food gatherers:

These mice must have large mouths, sharp teeth, and a good sense of smell.
They must also learn the difference between poisonous berries and plants, and safe ones.
Some weave baskets from dried grass, and therefore can carry more food.
The food gatherers must also be strong, and willing to work long hours to provide food for their tribe.


Healers:

The healers are mice who certainly know their stuff - they learn how to use the natural medicine that nature provides for them.
Broken bones, ripped ears, wounds, these mice will most certainly have a poultice or some bitter herbs to heal their tribemates.




Builders:

Builders are, well, builders. They construct the food storages, dig tunnels, and create sleeping places for their ever growing tribe. The ideal builder has strong shoulders, wide paws, and can see in the dark reasonably well.


Mentors:

These mice are the best at what they do.
They train the youngsters in whichever task they are best suited for, and help support the leaders.

Pups:

When a baby mouse reaches 20 days old, they are ready to start their training.
The first week of their training is easy - observing and having a go at each role in the tribe,
to help them decide what they want to do. Each pup gets to decide which role they will play.
They can choose any role, except leader.


Nursery does:

These are the mothers of the future tribe, and are well looked after.
They get first pick of all food, and are allowed to eat whenever they want.
They usually have from 2-9 babies in a litter, though not all may survive.


I'll probably narrow it down to just a few, unless people would like it this complicated?
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Re: Mouse adopts WIP

Postby Dia. » Sun Feb 25, 2018 7:26 pm

-sits-
Can't wait
hiya i'm dia
she/her
INTJ

bookworm
scientist
plant lover
dog mom-->

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Re: Mouse adopts WIP

Postby justamindset » Mon Feb 26, 2018 9:10 am

erg, can't wait!

-Groans at having to wait-




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Re: Mouse adopts WIP

Postby souldier » Mon Feb 26, 2018 10:33 am

Would people prefer me to change the amount of roles of keep it this way? ;v;
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x Best friend
xxx
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Re: Mouse adopts WIP

Postby cornspurrd. » Mon Feb 26, 2018 5:12 pm

mark
Smile and wave...
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