by Calix » Sat Aug 29, 2015 5:08 pm
we require healers.
healers mend broken cloven.
though a soul's half can never be perfectly fabricated,
our goal is to create a new soul fragment for the wounded to link with.
healers aim to restore balance.
when a cloven's soul is split, the remaining half loses some of itself.
a keeper loses part of its survivability; it loses a tail, its eyes, or another vital part of its survival, and is rendered weak and vulnerable.
a guide loses its empathy; its love; its passion. it is rendered lifeless and grey.
your job as a healer is to restore a soul by providing the other fragment and mending the broken half.
as we have no method of to know what a keeper's lost feature or a guide's lost colors originally were, your job will be to create and design these features anew.
additionally, you will create their lost half; for a keeper, you will craft a guide, and vice versa.
the mended cloven will be grateful for your help, and will gladly join you in your future endeavors with full trust.
do not be intimidated. although this is an incredibly important job, it is not overly difficult.
here is an example of a keeper who I've mended.
before healing. no guide in sight, and cloudy black smoke swirling over his lost feature- in this case, he has lost his hearing.

after healing. a guide was custom-crafted for the keeper, as were his ears to restore his hearing.

this is what you, as a healer, will be doing. you will be drawing features directly onto the wounded.
I will provide purified versions of keepers without the clouds of blackness to aid you in your mending.
Last edited by
Calix on Mon Aug 31, 2015 7:23 am, edited 10 times in total.