DisappearingAct wrote:I honestly can't say I'm a fan of any of these options, and I think more thought is needed to put into this if this really is the direction you guys are intent on going. I'm not saying I don't think that rarity system could use a bit of an update, but I do have problems with these proposed ideas:
My problem with the first option and second options is that that it's making VRs far too common. For the third option, while I do like the rarity distribution much better, for the most part, I'm really confused as to why UC is somehow more common than Common? Also, I really don't think we need that many new categories because that really just muddles things and makes things needlessly confusing. I can't imagine how complicated the trading system would be with that many categories...How many ECs make a VC? A VUC a R? etc, etc.
Of course, I could be completely misinterpreting how these graphs work, and if I am please someone explain them to me because I big dumb brain lol
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