Current Notes for Each Discovered Room
The Left Side Hall --
There's a rug that extends between the doorways. There's a table with a lit candle on it, a small sofa for sitting on, and a book with some of its pages ripped out.
Unlike the other hallway, all of the floorboards in this room are intact.
There's some uninvestigated things in this room.
The right door is unlocked, but the top door is not.
Candle on Table // Something glistens in the wax. However, this candle could burn forever, it seems, as wax just continues to pile around the table, although the candle never gets any shorter.
The Right Side Hall --
There's a rug that extends between the doorways. Obviously, someone had a flair for rugs. (It was Grandpa.)
Some floorboards are broken, leaving gaping holes where wood should be. Tread lightly.
Speaking of treading lightly... A strange liquid drips from the ceiling, onto the floor. It's dark-colored.
There's some uninvestigated things in this room.
The left door is unlocked, but the top door is not.
Investigated:
Dark Liquid // It becomes solid when rubbed between the fingers. It might not do any harm to reach in and search, though!
The Ballroom --
The dance floor is vacant. Regna says the last time Grandpa ever held a dance in here was when Grandpappy and Grandmama were still around. A couple of wooden tables got left out, and the chairs lie in disarray.
When you look away from the piano, you can hear a faint melody, but when you train your eyes on it in the dim darkness, the room goes deadly silent. It gives you the creeps.
Oh yeah. The massive glass chandelier is also on the floor. Forgot to mention that.
There are uninvestigated things in this room.
The left-bottom entrance is unlocked, but the other three doors are locked.
Investigated:
The Chandelier // Touching the glass crystals of the chandelier fills you with intense nostalgia and renders you unable for a turn...
However, it appears that the chandelier can be moved without touching the crystal.
Tables // Underneath the tables were two pouches of coins. (claimed by the blue team)
The Library --
The shelves are filled with a menagerie of books, some old and some new. Some children's books and some literary classics.
The rug's design gives off an eerie aura but the lamp glows warmly next to the old chair.
It still smells like Grandpa...
There are some uninvestigated things in this room.
The entrance/exit door is unlocked.
Investigated:
The Rug/ beneath it is a hole.. kind of creepy, unless you're Brave enough.. you can only manage to fit an arm inside, should you be able to withstand the fright
Beginning Room --
There are two locked doors, one leading into and one leading out of the house.
You remember the way you came in and remember that your only hopes of treasure lie inside the creaky wood mansion.
There are some uninvestigated things in this room.
The top door is unlocked.
The Entrance Hall --
Aside from a long rug leading from the previous room, there's only a bunch of doors in here. Five, to be exact.
Because this room is so long, it will take a turn to cross from one half to the other.