2082 - discussion

Create threads to collect roleplay applications, discuss your roleplays, or post additional information for them.

Most likely to win in training?

TARS
5
29%
Wren
6
35%
Darian
0
No votes
Elora
1
6%
Felix
4
24%
Zandria
0
No votes
Raiden
0
No votes
Rhys
0
No votes
Crystal
1
6%
Maxwell
0
No votes
 
Total votes : 17

2082 - discussion

Postby Nightsent » Tue Jul 02, 2019 7:36 pm

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roleplay thread - roleplayers - rosle descriptions - discord server
Last edited by Nightsent on Wed Mar 25, 2020 7:45 pm, edited 30 times in total.
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roleplayers

Postby Nightsent » Tue Jul 02, 2019 7:37 pm

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17 roleplayers, 31 male characters, 28 female characters, 1 nonbinary characters

nightsent: michael hexe, hannah harbinger, levi macías, daniel jamison, cairo arktoi, and name
not here: jessica delgado
akikoayama: fireflies, shinoto yoon, akiko ayama, and riku kiankawa
sataraxias: edith crowe, jasper ilario, sparrow, elora vavara, kian hiatt, emrys silvius, harvey blaine, and sienna arktoi
rainbowwrowell: mavis macdounagh
vivika: wren hunter and hugo bridges
faelyn: willow hunter, jaxon archer, and breanne weaver
aj.: xylas howell, nicholas steele, darian platzer, darby maddox, river van andel, and clover finch
doc .: david stellar, tacet una, and kipp price
. king .: pandora mandrake
bailey.t136: tisha tailbrooke, ansel hanes, chester banks, and "eli sanders"
baddad: saša milovanović and felix shor
blakebelladonna: hani jung, romi kim, aileen jung, and crystal chang
dxisyy: althaia delfyne, bennett hudson, genesis raine, maxwell grant, blythe evans, and raiden mitchell
redacted: grim stein
zara3447: zandria halette, lorenzo moretti, avangeline
jen_: rhys larimer
username: character names character names character names

roleplay thread - roleplayers - role descriptions
Last edited by Nightsent on Sun Jan 05, 2020 8:07 am, edited 42 times in total.
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role descriptions

Postby Nightsent » Tue Jul 02, 2019 7:43 pm

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Image

the general
the general is the leader of the rebellion. they make sure that the outposts
have what they need to survive. the general also creates plans and strategi
es to use in their fight, sending those instructions all across america. within
the headquarters, the general makes sure that each of the officers are doin
g their jobs. the general may need to veto the officers' decisions at times.

the advisor
the advisor is basically the general's sidekick. they help with organizing the
officers and making sure the general has less to worry about inside the hea
dquarters so that the general can focus on the outposts and rebellion. occa
sionally, the advisor may help the general make difficult decisions.

the officers
there is one officer for each group of rebels: a collecting officer, a gatherin
g officer, an officer in charge of the soldiers, and an officer who oversees t
he training of recruits. each officer has to make sure that their group is fun
ctioning properly and is well taken care of, so that the rebellion doesn't fall.

the medics
these are the people who treat their sick or injured comrades. they have a
pretty good knowledge of medical practices and procedures and can help ou
t anyone in need. they are responsible for keeping track of medical supplies.

the collectors
the collectors venture the catacombs and upper city for medical supplies, c
lothing, and other useful items. they may collect food and water if they com
e across it, but the collectors' main objective is to find and take materials.

the gatherers
the gatherers' main objective is finding enough food and water to feed ever
yone within the compound. they may collect other things if they come acro
ss it. the gatherers also take turns preparing meals for their fellow rebels.

the soldiers
a soldier's main job is to protect the headquarters and the people within it.
whenever the general gets a good lead on a potential taskforce base, the s
oldiers may or may not be sent to raid it, depending on the general's choice.

the mentors
mentors are the ones who train and access recruits. it is their job to recom
mend which position each recruit should be placed in, but it is also their jo
b to teach the recruits to work as a team and teach them self defense, etc.

the recruits
recruits are those who want to join the rebellion. they train with their men
tors to fight, as well as take tests to see which group they would do best in.


the loners
inhumans who have chosen not to join the rebels or simply don't know abo
ut them. some may lean towards helping one side of the war or the other.


Image

the captain
the captain is the one who finds potential rebel bases and leads the taskforc
e on raids. they are the leader of the group, giving orders and making plans.

the weapons specialist
the weapons specialist is the one who designs and builds special weapons f
or the taskforce to use against the rebels. they have access to school files.

the demolitions expert
the demolitions expert is just that. the team's bomb-maker. they create pre
cise bombs and explosions to destroy only the rebel bases. they are tasked
with creating custom grenades and weapons for the taskforce.

the snipers
the snipers are the team's eyes. they use infrared lenses to help the enforcer
s find rebels inside each base and eliminate immediate dangers to the team.

the squad members
squad members are the foot-soldiers of the team. the muscle. they help with
raids and make sure that each attack goes smoothly. each member gets full ta
ctical gear: bullet-proof vests, grenades, extra ammo, and of course, guns.


Image

the supporters
everyday people who in some way help the rebels in their fight, whether it
be providing them with supplies, hiding them from law enforcement, or exe
rcizing their first amendment rights and participating in protests.

the bystanders
no matter what their opinion on the rebellion, bystanders are those who ha
ve chosen not to partake in politics or have chosen to obey the law and hel
p taskforce 117 in their mission to find the rebels. no judgement here.


roleplay thread - roleplayers - role descriptions
Last edited by Nightsent on Sat Aug 10, 2019 7:51 am, edited 4 times in total.
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(my-kuhl) (tom-as) (hex)

Postby Nightsent » Wed Jul 03, 2019 4:22 pm

Image x
michael thomas hexe. cis-male. tw
enty-four years old. officer of the reb
ellion soldiers. heteroflexible. no cu
rrent crush/etc. psionic image projec
tion and adoptive muscle memory. be

st at hand to hand combat or using knives.
──────────────────────────
michael hexe is someone who is often de
scribed as being very charismatic and mo
tivated. he loves talking with others and
just has this charm about him that inspir
es others. he's always the first one to get
up and help out with a project or assist a
fellow rebel with their training. despite t
his, michael has a very low tolerance for
boredom, often causing him to act very r
estlessly. to combat his feelings of useles
sness, hexe can often be found working o
ut in the gym or practicing at the shootin
g range. he also has trouble with sleeping
and can bother his fellow officers with la
te-night reading. besides his need to feel
useful, michael is a very down-to-earth g
uy. realistic as he is, the officer is not afr
aid to take risks and be bold. he is intelli
gent and often puts it to good use when i
n battle. he dislikes the cold and spiders.
──────────────────────────
like most inhumans, michael was sent to
an inhuman school on his fifth birthday, n
ot even getting to say goodbye to his mot
her and father. he was trained as a guard
at this school, but a few weeks after his s
ixteenth birthday, michael broke his cond
.
itioning and escaped the school, which w
as luckily situated just outside the chicag
o city limits. he spent about six years livi
ng on the streets, just barely scraping by
until he heard wind of the rebellion, whi
ch he joined not too long after it started.
──────────────────────────
psionic image projection - this is what mi
chael's ability to project thoughts is calle
d. with this power, the officer can projec
t images from the mind of either his or a
nother person into reality. the use of this
particular power is quite draining for him
to use and takes a good amount of his en
ergy, so michael can only use it a few tim
es per day. the amount of energy he uses
while doing it depends on how big or com
plex the thought is. usually, michael uses
this to help him explain to his fellow sold
iers what an invasion plan is going to look
like or to help with interrogation of enem
ies. adoptive muscle memory - this power
is a part of what makes michael a good fi
ghter. with his adoptive muscle memory,
michael can perfectly mimic the observe
d movements of others. it makes it easy
for him to learn different fighting styles.
──────────────────────────
michael has a few tattoos, most of which
are basically meaningless to him. the firs
t is a number on his upper forearm that h
e was given during his guard training. the
other two are a tree and a cross, the latt
er of which he doesn't remember getting.
x Image
Last edited by Nightsent on Sat Aug 10, 2019 5:48 pm, edited 4 times in total.
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(han-nah) (may) (har-binge-er)

Postby Nightsent » Wed Jul 03, 2019 4:58 pm

Image
.AM .
hannah may harbinger i
s an enforcer squad me
mber. her birthday is on
august thirtieth and she
is twenty years old. han
nah is most often descr
ibed as being a very pu
nctual and reserved per
son. she is a lesbian. sh
e is best at using a nine
mm springfield xd
(mod 2)
Image
Image















hannah harbinger has always been a reserved person. she doesn't li
ke talking about herself to her teammates, especially. she does not
agree with their treatment of inhumans, and feels horrible about b
eing a part of hurting them. she resents the taskforce, often comin
g off as constrained as a way of hiding that fact. because of her up
bringing, hannah has a very cynical view of the world. humans look
to only their own self interests. in order to do her job efficiently, s
he has adopted an impersonal attitude to everything she does. she
doesn't want her emotions to control her, because if they do, she'll
not be able to help her family. while on the job, hannah is never la
te for anything. anything. even if something comes up. she is very
adaptable, able to think quickly and adjust to any new situations.
hannah was born to jane and mitchell harbinger. she has two youn
ger siblings, alexander and sadie. mitchell was physically disabled
when hannah was sixteen, and her mother is unable to hold a job.
at eighteen, hannah joined the military to help provide for her fam
ily. not long after, she was transferred to the taskforce. the only re
ason she remains with them is so that they do not lose their house.

BULLET. IN .. GUN
Last edited by Nightsent on Sat Aug 10, 2019 5:49 pm, edited 11 times in total.
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The Wolf at Work

Postby Not here » Wed Jul 03, 2019 5:27 pm

꧁꧁Jessica Marie Delgado꧂꧂
Face claim: hayden panettiere


Given Nicknames
–»Atlas (Harvey)
«—20 years old
«—Heterosexual
«—Advisor
«—Stats
Image

    —»5 ft 2
    —»130 pounds
    —»Blue eyes
    —»Blonde hair
    —»Athletic build
    —»Scar around neck and left wrist

«—Shapeshifter
    —»prefers to use a wolf
      •black fur
      •blue eyes
      •scar around her neck and left paw
      •stands at 6 ft 5 inches and as long as 7 ft

«—Shadow ability
    —»cannot use in a brightly lit room
    —»manipulate shadows to her will
    —»learning to make it solid
    —»communicate with it
    —»makes her eyes sensitive to light

«—Jessica is rather stand off-ish and prefers the company of no one. At times, she can be a bit aggressive and blunt but she can also demonstrate a kind and caring attitude for those in distress. However, with some patience and stubbornness, someone would be able to break through the cold exterior. Since she is able to speak with the shadows, she could come off as schizophrenic because her talking to it. She has a nasty temper and comes off as rude or mean because of her alpha aura.

«—Likes

    —»belly rubs
    —»getting her hands dirty
    —»alone time
    —»the dark

«—Dislikes
    —»being in the light, most of the time she wears shades
    —»bossed around
    —»taken advantage of
    —»physical contact

«—Fears
    —»spiders
    —»being a disappointment
    —»being locked in a room

«—Info about her abilities (Will update with progression of rp)
    —»Shadows
      •Cannot stay in sunlight too long without shade
      •Shadows are a part of her physical body

    —»Shapeshifting
      •Is limited to number of shifts
        —Cuts will form on her body from overuse

«—Has a soft spot for children
«—No kin
«—No significant other
«—No offspring

Image
Last edited by Not here on Sat Feb 08, 2020 2:18 pm, edited 10 times in total.
Since CS made me change my signature because they didn’t like that my officer died for someone bad, I hope he finds rest while others hate him for doing his job and sacrificing his life.
ImageImageRest easy 1027ImageImageImage
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❝ daddy says i'm good for nothing

Postby dea invidia. » Sat Jul 06, 2019 8:33 am

    Image
    Name :: Madeleine "Maddy" Rose Spencer
    Gender :: Female
    Age :: 20 Years Old
    Group :: Rebellion
    Role :: Collector
    Sexuality :: Bisexual

    Crush :: Open, PM Me
    Significant Other :: Open, PM Me
    Siblings :: She has a younger brother, Thomas

    Powers ::
    Psychokinesis. One of Madeleine's powers, is the ability to manipulate objects with her mind. Through psychokinesis, more often known as telekinesis, Madeleine can do many different things. She is able to keep objects or people in their places, unable to move, she can manipulate an objects path of motion, for example changing what number a dice lands on or deflecting a flying object. She is able to do the basic pushing and pulling of objects, this along with small motion manipulation are the least consuming of her energy. Depending on how big an object is, manipulating it through the means of psychokinesis can take a minuscule amount of energy or a big chunk of it. She has the ability to bind, levitate, push and pull people as well, although these consume a lot more energy compared to normal object. She is unable to use her psychokinesis to deflect an attack manifested through somebody's power.

    Aura Perception. Madeleine considers her ability to perceive the auras of others more of a curse than a power. Through this 'power' Maddy is able to see the usually invisible field of energy that surrounds each living thing, although she can only see it on humans, hybrids and those who have powers. She is able to sense other's emotions and state of health through her perception, and depending on how strongly people project (knowingly or not), it can be unbearable for her. If she goes too long in a room full of people it drives her mad and the only way to dull her perception and keep in focus is to use up her energy through her two other powers. She cannot pick and choose which auras that she sees, instead she is bombarded with the aura of all those within a 50m radius of her. She cannot pick up people who are invisible and she gets a faint aura or nothing at all with those who have the ability to blend and walk among shadows.

    If Madeleine uses up too much of her energy through the use of her powers she either goes into a state of shock or she starts to get aggressive and defensive. When she gets into that aggressive state she is unable to think clearly and the slightest things could lead to her become physical with those around her. She has been in a situation before where she ended up punching her brother -who is her best friend in a way- in the face after she had drained herself of her energy.

    Personality :: Maddy is a quiet girl, preferring to keep to herself and away from others. Being in a self enforced solitary confinement is her way of dealing with her powers. When in large groups, especially when she hasn't used energy, she can be extremely jumbled, fidgety and anxious. She is self-controlled and tends to think about things before doing them, unless she isn't in her usual state of mind. She doesn't really take to new people right away, and since she can tell what they are feeling, it makes it even harder for her as she can tell when people are masking their true feelings. She doesn't like fighting very much, and would much rather helping people out, but she will always stand up for the rebellion and help fight if needed. She has a fear of fire and crowded spaces, also having some minor anxiety. When nervous she fiddles with things or starts to use her psychokinesis on small objects close to her. She is prone to not eating and having a lack of appetite when she has been overwhelmed with auras. She gets easily annoyed by those who are prone to finger tapping, and has a dislike for humming.
    Scars & Tattoos :: She has a few small scars from cuts and bumps as a child. There is a large crown tattoo that is between her shoulder blades.
    Extra :: She is 5 ft 5
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Re: 2082

Postby Nightsent » Sat Jul 06, 2019 3:08 pm

accepted! welcome to the roleplay!
hopefully things start picking up soon! :)
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Re: 2082

Postby Expired_Karma » Tue Jul 09, 2019 5:49 am

I would like to use character FireFlies.She has cat ears and a cat tail but if they aren’t allowed in this RP then I can say they aren’t there for the sake of the RP.Also I would like her to be a Rebel and her position to be a Soldier.

FireFlies:16-Female-Bisexual-powers are Fire and ice-RPed by AkikoAyama(myself)

Picture of her face is here:
Forum/viewtopic.php?t=4112975

I haven’t drawn her full body yet.PM me or just reply to me if I need to change anything and tell me if I can or cannot use her cat features:)
Check out my Flight Rising :D
http://www1.flightrising.com/lair/335223

And check out my EggCave :0
https://eggcave.com/cove
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Re: 2082

Postby Expired_Karma » Tue Jul 09, 2019 7:52 am

Forum/viewtopic.php?t=4112975#
(Couldn’t figure out how to put the picture)
Has mostly black hair with one white streak in the middle of her hair.Her skin is really pale.Her eyes are light green.She has black cat ears and cat tail.She wears a black shirt and black pants.She wears a flexible chest plate,a flexible forearm,shoulder,torso,thigh,and shin armor.She also wears black boots.All armor has a flame symbol on her armor except her chest plate.The symbol symbolizes FireFlies’s brand or armor that she forged herself It’s heat and electric resistant.

Name:FireFlies
Age:16
Gender:Female
Sexual Orientation:Bisexual
Personality:Mostly quiet.Won’t talk to you unless you talk to her or there’s a reason to talk.She’s very protective of her weapons.She usually doesn’t interact with anyone unless necessary.She looks like she glares at everyone but she’s really just looking at the person.
History:Just a simple girl who graduated high school early.She doesn’t have many friends but her closest friends are Akiko and Shinoto.They all met in first grade and have been friends ever since.FireFlies hates wasps,any bugs,and crowded spaces/parties.

Powers:Ice magic,when she uses it she will start to feel really cold and if she uses it long enough she can get frost bite.She has Fire magic,when she uses it she will start to feel like she’s burning,if she uses it long enough she will actually get burned

Strength:6/10
Impulsive:2/10
Decision Making:7/10
Smart:7/10
Following orders:5/10
Independence:7/10
Speed:9/10
Last edited by Expired_Karma on Wed Aug 14, 2019 11:29 am, edited 6 times in total.
Check out my Flight Rising :D
http://www1.flightrising.com/lair/335223

And check out my EggCave :0
https://eggcave.com/cove
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