W a r r i o r D o g s || Discussion

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Re: W a r r i o r D o g s || Discussion

Postby qerrat » Thu Dec 12, 2019 6:37 pm

@Jen_ Sure, let's just say they did. Nightpaw's nightmare could've happened near dawn, so the dogs waking up are awake kinda early? Hope that suits you all!
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Re: W a r r i o r D o g s || Discussion

Postby RogueRunner » Thu Dec 12, 2019 6:52 pm

@ Everyone Good evening, everyone! I don't think I've fully caught up with the Discussion Thread yet, but I did manage to fully update the allegiances (at least, to my knowledge) and post for all of my characters at least once each. Now, I'll go through some common questions and a couple of rule updates.

First, basically everyone is asking if we can progress a day yet. Since it's taking so long for the SkyPack matter to settle, I'd say that's fine. We can time skip to dawn. People were also wondering what happened to Treepup. Unfortunately, his roleplayer left. It would be fine if Fallensnow's roleplayer decided to give him to a different roleplayer, however, so he doesn't have to be dead. I was also thinking about when the next Gathering could be, and I've decided that we can have it once the new day's major events have settled down and we can time skip again.

I decided that each Pack can indeed have up to three medicine dogs. The medicine dog apprentice counts for one; if there are two medicine dogs and a medicine dog apprentice, then all medicine dog slots are full already, and, likewise, if there are three medicine dogs and no medicine dog apprentice, then there can't be a new medicine dog apprentice. The Attendance Policy will no longer be enforced for regular characters. High ranks - alphas, betas, medicine dogs, medicine dog apprentices, and prophecy members - can still be demoted after a week's absence, but they won't be killed off, and neither will any other character. The only exception is rogues and doggiepets, given that the slots for those roles are limited. Keep in mind that having a character killed off is still a valid option if you don't want to play them anymore, however. Once you are engaged in action with another character, you must respond within a week or the other roleplayer can decide what your character does. I'm not sure if this rule will stick around, but I figured it would be a nice compromise between just killing off a character and not trying to ensure posting stays consistent altogether. Essentially, it works like this: If one roleplayer's character tries to interact with another's roleplayer's character and they respond, then they are considered participants in whatever event that is. Both characters are then obligated to finish the event. There is no time limit on how long the event can take, but each participant must respond within a week's time when their character's turn comes up. If they don't, then the other roleplayer, while keeping the other's character's personality in mind, can post for them, for THAT turn, to keep the action going. Bear in mind that they wouldn't be allowed to kill off the other roleplayer's character or have them commit to anything serious, such as partnership between dogs. This obligation would end upon the event's completion. Finally, there can be rogue Packs. Basically, when three or more rogues decide to form a group, the new group can be added to the allegiances and have a member cap of 10 members. The rogue Packs are permitted to have any set of philosophies and social hierarchies they want; they don't have to be anything like the traditional Packs. There will probably be a limit on this as well, but I'm not sure what those limits are yet.

Feel free to give feedback or re-ask questions I may have missed.
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Re: W a r r i o r D o g s || Discussion

Postby Hush » Thu Dec 12, 2019 8:04 pm

Will there still be like a seniority with the medicine dogs? Based on their experience. Having two medicine dogs seems a bit much since there are still only one of the other ranks. That might just be me though.
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Re: W a r r i o r D o g s || Discussion

Postby RogueRunner » Fri Dec 13, 2019 2:23 am

@ Hush I would assume that older, more experienced medicine dogs would be considered as being of a higher rank, yes. Also, I picked three because it has become a development in recent Warriors books and it also seems like a good, safe number, whereas one or two sounds relatively easy to kill off and, unlike deputies or leaders, they couldn't be easily replaced if they lacked an apprentice.
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Re: W a r r i o r D o g s || Discussion

Postby Ember1989 » Fri Dec 13, 2019 2:32 am

I just wanted to ask. Medicine dogs can’t have pups can they? I know medicine cats couldn’t.
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Re: W a r r i o r D o g s || Discussion

Postby RogueRunner » Fri Dec 13, 2019 2:39 am

@ Ember1989 For now, they can't, but I was thinking it'd be interesting to have an arc where they change that custom after this current one with Velvetstar and Bristlestar concludes. I always considered it an illogical, cruel restriction in the real books. Right now, though, it's not even an issue for this current cast of characters; there has been little to no romantic drama anywhere. The only dogs I can think of that have feelings for another or are planned to are a couple of my characters and, consequently, their planned partners.
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Re: W a r r i o r D o g s || Discussion

Postby Hush » Fri Dec 13, 2019 5:55 am

Right now they’re just friends but I was thinking of having Badgerstrike and Lillysnap be a couple since they’re cute together. After he becomes leader of course.
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Re: W a r r i o r D o g s || Discussion

Postby RogueRunner » Fri Dec 13, 2019 6:35 am

@ Hush That would be cute, in my opinion. They seem good together and the conflict that would arise if his packmates realized that their new leader had an omega for a mate could be very compelling.
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Re: W a r r i o r D o g s || Discussion

Postby Tordier » Fri Dec 13, 2019 7:47 am

    Shoutout to Needlefang for starting Rive down a path of existential crisis about her entire size-based worldview. X3
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Re: W a r r i o r D o g s || Discussion

Postby Hush » Fri Dec 13, 2019 8:47 am

@ RogueRunner lol that was the idea, have him be a more open minded leader and challenge the norm.
@ Gleon lol we love those.
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