Create threads to collect roleplay applications, discuss your roleplays, or post additional information for them.
by Kveykva » Thu Mar 14, 2019 3:28 pm
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Roamer's Raffle ! !
This is the discussion thread for this roleplay
please post all character forms here
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Kveykva
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by Kveykva » Fri Mar 15, 2019 5:28 am
Just a general form for you to use, but feel free to make your own or add to this one!- Code: Select all
[left][list]image here[/list][/left][size=85][list][b]name:[/b] here
[b]nickname or alias:[/b] here
[b]fandom:[/b] here
[b]age:[/b] here
[b]gender:[/b] here
[b]physical description:[/b] here if no image was provided.
[b]strengths/abilities:[/b] here
[b]weapons/equipment:[/b]
[b]weaknesses:[/b] here
[b]personality:[/b] here[/list][/size]
Also, please use a header with this information included on your posts
Use the general location tags listed on the front page- Code: Select all
"Name" | "Gender" | "Age" | "Fandom" | "Location" | "Tagged Characters"
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Kveykva
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by Kveykva » Fri Mar 15, 2019 6:50 am
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These notable NPCs are provided for player interaction. Feel free to use what's written here about the characters to write for them in your posts.
Speaks-with-Silver - This silver scaled argonian left his home in Black Marsh to create the finest brews the world had ever seen. He searched far and wide across the lands of Tamriel for the sweetest honeys and the spiciest fruits to make his drinks, but nothing ever tasted quite right. His search continued, soon taking him to unknown lands in the stars and beyond, until at last he discovered paradise, hidden away from all realities. This unnamed dimension boasted the most exotic ingredients from every region, both imaginable and unimaginable. At once, Speaks-with-Silver truly discovered his calling and made his mark on history with the founding of the Roamer's Raffle. The dimension natives originally were hesitant to open their society to guests, but it soon became their livelihood.
Speaks-with-Silver is a smooth talking charmer who's not afraid to woo you with crocodile tears. This sly argonian has a talent for brewing and mixing delicious concoctions, as well as haggling your pockets dry. He's naturally charismatic and easy to get into conversation with, and combined with his worth ethic and passion for the pub, makes him the perfect barkeep for this establishment.
W4RP-TP - W4RP-TP, known also as "Warden" by the dimension natives, is a Hyperion CL4P-TP general purpose robot with powerful warping capabilities. How or why this particular robot came to have these abilities is unknown, but those familiar with the topic believe it has a link to sirens. When questioned on the topic, Warden answers with "I have no idea, but they sure are cool!" Warden appeared in this unnamed dimension at a very point in its civil history, when its lost and confused occupants were first beginning to call this place home. At the time, his warping abilities were wildly unstable and caused more harm than good, but rather than dismantling the suffering machine, some of the more tech savvy individuals created a massive teleportation apparatus to tame Warden's abilities. Although Warden's body is bound to the stone warp gate by a mess of wires, he has unblinded sight into each and every reality his warping abilities can reach.
W4RP-TP "Warden" shares many characteristics as other general purpose robots of his model, such as cracking bad jokes and generally being irritating to those around him. While his handicap keeps him from doing anything more than speaking to travelers, his omniscient sight gives him the leverage to lash out and make embarrassingly bad jokes about anyone he chooses. If you've done anything in the time that Warden has been locked down in this state, he knows, and he will use it against you for a good laugh. When it comes to quests, Warden has little issue opening a portal to the right place at the right time. He can get you there, but once you're gone he could care less if you live or die. To save him the trouble of reopening a portal to bring back wayfaring questers, Warden generates one way warp tokens that lead back to the gate.
Chiasa - While Kitsune are traditionally known for their sly trickster natures, Chiasa is one of the rare few who enjoys the presence of mortal, nonmagical beings. "One Thousand Mornings" has a personality like dawn, always greeting guests with a kind, shining smile. She's one of the realm's oldest residents and one of the major faces who led to the natives' radical change to welcome travelers happening upon their pocket of paradise, serving as one of Speaks-with-Silver's biggest supporters. Her polite and open-hearted nature towards others comes from her inability to bear children, so instead she cares for natives and wanders alike.
As a kitsune, Chiasa is commonly recognized in both her human and fox guises, though she prefers the accessibility the human form gives when it comes to running the Nesting Grounds Inn. From behind the counter you can always pick out her shimmering nine tails, each one imbued with a spell that is likely to suit any guest's needs, from healing magic to sleep spells to grant an insomniac a good night's rest. Though her bed and breakfast meals compete with those served at the Roamer's Raffle, nine out of ten guests rate her meals superior to those served at the pub.
Kieran Miafir - Before Kieran's addition to the cast in the nameless realm, most natives were fearful of the great ocean that spanned half of their realm. Legends of an aquatic horror and fishermen vanishing during their trips plagued townsfolk, and for the longest time seafood was off the Roamer's Raffle menu. This Zora woman discovered the pub dimension similar to most travelers, and after half a lifetime feeling out of place in her home village, she chose to linger for a change of pace. She was dismayed to discover the natives rather irrational fear of the ocean, and upon hearing a description of the legendary sea monster from a survivor, Kieran set out to find the beast. While she refrains from sharing details, the story goes that she discovered the source of the legend to be an illusory fish that plagued on the village's fears based on the beast's descriptions.
In her stories and tours of the vast ocean, Kieran offers tourists a "true" description of the creature, and since then ocean related deaths have plummeted to near nothing, save for the occasional drownings. Fishermen now sail the ocean free of fear, and while there are still plenty of dangerous wildlife around, the legend of the aquatic horror is little more than that. Kieran Miafir's passion for the ocean and natural aquatic tendencies make her a great guide for all things ocean, and due to her ties with tribal culture, she took up the position of telling the full official history of the realm, and most residents agree with her stories despite her newer status among the natives.
Arthur J. Cross - While all the other natives of the realm have their stories on how they found their way to the nameless dimension and why they chose to make it their home, Arthur J. Cross is the only one who no one is quite sure when or how he got there. Everyone's account is a little bit different with only a few facts lining up between stories. He was always a resident of the realm, but he didn't really start coming around until after the Roamer's Raffle began drawing guests. The pub nearly closed its doors when a homicidal traveler began taking hostages, but the issue was resolved very soon after Cross stepped in. No one has an exact account of what happened, but the easiest explanation is that the soon-to-be Sheriff kicked the offender from the dimension without breaking a sweat.
Despite Cross' easy-going nature and simple stance on most issues, he has a zero tolerance for any kind of unprovoked violence. "Now I'm no stranger to violence, and I appreciate a high noon duel every now and again, but there ain't no reason for senseless killin' in a place like this. These are my people, and I'd give my soul to the Devil to protect 'em," he says. Whether he actually did sell his soul to some kind of demonic deity in exchange for his unconventional level of power is up for debate, but he's kept the pocket dimension free of massacre since taking up the position of police chief. Whatever the case, Cross is far from your average Joe.
I plan to use Arthur J. Cross in a similar manner as a thread moderator for characters to prevent issues with overpowered players, but don't let that keep you from playing a character you want to play or make you worry about being kicked; it's meant to add to the drama with characters that are naturally violent or rulebreakers (eg. a lot of villain characters). I have no plans of kicking characters outright, but the pub npcs will issue warnings to characters if they don't abide by the regions rules. You can, however, add in characters you would like to have kicked in a very dramatic fashion if you plan to only use them for a short period.
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Last edited by
Kveykva on Sun Mar 17, 2019 3:08 pm, edited 3 times in total.
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Kveykva
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by Ghostarriver » Fri Mar 15, 2019 9:48 am
▸▸Name: Seahawk
▸▸AKA: whatever floats your boat
▸▸Fandom: She-ra reboot
▸▸Age: like around twenty
▸▸Gender: arsonist pirate dude
▸▸Species: Human i think
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"I set them on fire,"
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▸▸abilities/powers: Slightly above average strength, a ‘mediocre armwrestler’, experienced sailor, shanties everywhere
▸▸weapons: Fire and dumb luck
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"I don't recall doing that..."
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▸▸personality: Charming and sociable, Seahawk is certainly one to talk the talk, though not always walk the walk. It’s hard to find him not talking about himself until someone introduces another subject, and he repeats his reputation almost as many times as he says his name. However, when he knows he’s been bested, he will conceded, though it may not be in a very obvious manner and he changes the subject as quickly as possible.
When it comes to it, Seahawk is loyal and determined, sticking by his friends through thick and thin, even if the odds are stacked against him, and he will never back down from a challenge.
If he isn’t out calling for adventure and burning boats, Seahawk is singing shanties, which he claims could lead the sirens to hurl themselves onto the ship. Just ask him to sing and you can keep him occupied for a while.
▸▸other: AdVeNtUrE!!!
"...the fact that I kept setting my boats on fire was considered charming!"
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Ghostarriver
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by Ploegy » Fri Mar 15, 2019 10:12 am

➳name; t. yoshisaur muchakoopas
➳alias; yoshi
➳age; unknown
➳gender; male
➳sexuality; asexual
➳crush; none
➳fandom; super mario / yoshi's island
➳abilities / powers; yoshi is able to turn opponents into eggs and throw them, though the eggs can be broken. he can also hide himself in his own eggs and roll around rather quickly, allowing him to travel and do damage if needed. he can also run at top speeds and jump higher than a human can. he can also hover in the air for a few seconds before having to land giving him the ability to make it over larger gaps even with someone on his back. he is considered speedy in nature making him much faster than a human and most other species in his home world. he also is capable of staying underwater for extended periods of time without needing to come up for air
➳weapons; yoshi's only weapon other than his own tongue are eggs. he can quickly turn any enemy into an egg and launch at his own free will. he can also turn foods he eats into eggs as well
➳personality; yoshi is a gentle dino who is very caring towards all around him. he is a loyal sidekick and even a brave hero when he needs to be. in many ways he lives for the thrills and loves to explore. he is a curious soul and loves to learn about new things to expand his own knowledge. his species is know to be quite carefree and he falls right into the category. yoshi is lax by nature and often gets himself into unnecessary trouble because of it. he tends not to have much strategy behind his actions thus making him a bit reckless at times though if someone is in danger, he will do whatever he must to protect them and/or save them even if it means injuring himself in the process. as such, yoshi is willing to sacrifice his own safety for others and does not mind being left behind if it means others can continue on. in many ways he has a pure heart and always wishes to do what is best for others rather than thinking of himself. because of this, yoshi is a very kind soul and very easy to befriend. he is very excitable and often can overdo it which causes him to get embarrassed. even so the dino is a free spirit with a strong sense of justice. in many ways he can be described as "dog-like" given his loyal nature and always willing to be at his friends side in the face of danger. he does not mind taking on secondary roles and being out of the spotlight. he takes on the companion role very well and simply enjoys being in the company of others when he can. given his love for company, yoshi is a talkative creature which can be a bit overwhelming at times especially with how gleeful he acts. his attitude for most things is extremely positive and it is rare to see him speak negatively of anything. even though yoshi is quite docile in nature, he is willing to take control when need. he is capable of being angered and will fight when called upon though he is more of a pacifist. when not faced with any problems, yoshi is rather lazy and can be found dozing off or stuffing his face with fruits. he has a weak spot for sweets and will steal them if he must. he also is noted to be extremely protective over children and can be described as a parental figure. he is great with kids and finds enjoyment out of taking care of them. he also is seen as athletic and has quite a sporty side to him. overall yoshi is a kind and loyal dino who has a big heart and an even bigger stomach
➳other; none
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Ploegy
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by Fortune's Fool » Fri Mar 15, 2019 10:20 am

Name; Ryoji Mochizuki
Fandom; Persona 3
Age; Unknown, appears and acts sixteen/seventeen
Gender; Male
Abilities; Ryoji is capable of taking on the form of Thanatos when he feels the need to. For the sake of less dramatic transformations, he can summon sword similar in appearance to Thanatos' to wield without fully transforming. Alongside those, he can call forth a temporary barrier to block attacks.
Personality; Outwardly energetic and outgoing, with a bit of a flirty streak that can and has gotten him into trouble before, Ryoji's pretty easy to get along with - whether you want to or not. He can be a bit pushy in his attempts to befriend someone when he has his mind set on it, but he doesn't mean anything by it. He's simply friendly by nature. Perhaps not the smartest academically by far, but he certainly tries to make up for it in enthusiasm... toward anything and everything that isn't academic in nature.
Despite this, he tends to be much more attune to how others are feeling than he lets on - often trying to cheer up those around him that are feeling down. He has his own quiet moments as well of course, bouts of melancholy that he rarely seems inclined to investigate in-depth, but he often tries to keep these to himself lest he concern anyone around him. Not the healthiest way to cope with things, but he hardly is concerned with the idea of health.
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Fortune's Fool
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by Fortune's Fool » Fri Mar 15, 2019 10:20 am
Name; Mith
Fandom; Hollow Knight {oc}
Age; Unsure, but definitely an adult
Gender; Female
Appearance; If it works A large bipedal luna moth, Mith stands at about 3'8 with a dark brown body and a ruff of very pale brown fluff around her neck. Her wings are those of her species, though the usually orange-brown spots are now neon orange rings -- usually they are folded around her body almost as a cloak. Her antenna are long, fluffy, and black {and incredibly expressive as her face usually isn't}, and her eyes appear pure white.
Abilities; Her only real abilities are flight and being able to call out to those she knows in their dreams -- usually only done when she is distressed though this is not the only time she is capable of it. This dream-speaking ability is rather new to her however, and she's not all that great at doing it on command yet. Though fairly adept at exploration and avoiding dangerous beings, if caught in a fight she has little defense other than to flee -- she dislikes the idea of harming others in any way.
Personality; You'd be hard pressed to find anyone who actually knows Mith that wouldn't describe her as a cinnamon roll -- in however short a supply those bugs who do may be -- she puts others ahead of herself in all situations and only ever wants to help those she knows and those she doesn't. Gentle and soft-spoken in almost all situations, she tries to be open and understanding of others situations. That doesn't necessarily mean she's easily pushed around in conversations though -- beneath the kindness is an iron will to support her beliefs and actions. Gentle she may be, but she is not easily intimidated. She does tend to be a little timid when meeting new people however. Much of her attempts to befriend others fail -- many of the bugs she runs into have a strong aversion to the bright orange on her wings -- and she has a very deep-seated fear of being forgotten and alone.
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Fortune's Fool
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by Fortune's Fool » Fri Mar 15, 2019 10:20 am

Name; Kodii Arcturus Venero
Fandom; N/a
Age; Twenty-four
Gender; Male
Appearance; Stands at just about 5'3, KOdii is half blind in his right eye -- the one that is pure white -- and nearsighted in his left. Due to the rather baggy nature of most of his clothes he looks rather scrawny, but has much more muscle than you might suspect.
Abilities; Technically a technomancer and a seer, Kodii’s technomancy can be split into three parts- technopathy, the ability to interface with technology with his mind, electricity manipulation, and metal manipulation. Though capable of using all three separately, he rarely does. A large portion of his reasoning being that he carries no immunity to electricity, he could quite easily stop his own heart were he not careful. A dangerous thing when power outages send him into panic attacks, and panic attacks make his control slip. His ability to see possible futures as a seer is a whole ‘nother beast, an entity all its own that seems to have a questionable sense of humor. It can and will withhold important information and visions if it might be amusing - though it does hold some sense of self-preservation and it usually won't cause his life to be in serious danger due to it.
Outside of the magical aspect of his talents, having been raised by a rather paranoid assassin since the age of seven Kodii is competent with most weapons {though he favors fighting hand to hand and tends to avoid anything long range, such as firearms, for sight related problems}. He tends to carry a couple knives on his person at all times, just in case.
Personality; Kodii is, or rather can be, quite sociable, though often with a serious sarcastic streak and a rather dry and deadpan sense of humor at times, but he isn't one to give his emotions away easily. Guarded at the best of times and downright abrasive when annoyed, Kodii actually does his best to emotionally distance himself from just about anyone that he isn't extremely close to- and even then he doesn't usually let them in on his thoughts. He tends to try and bury most strong- usually negative- emotions, his general philosophy being that if he ignores them he doesn't have to deal with them. Having a bit of trouble with his sense of self-worth, Kodii is under the impression that just about anyone- regardless of his personal feelings about them- is more 'important' than him, leading him to having a bit of a martyr complex in a pinch that he would absolutely never admit to, but he'll almost always place others well being above his own.
Highly intelligent, though a bit lazy when he's not interested in what's going on or the topic at hand. He speaks multiple languages, most of which were learned because its a native tongue for one or multiple of his family members- English, Portuguese{his mother and father}, Arabic{his father}, Japanese and Korean{his brother}.
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Fortune's Fool
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