NAME:: Millie
CHAT USERNAME:: Windmill
AGE:: 22
GENDER:: Female
SEXUALITY:: Bisexual? Maybe?
FANDOM:: The Escapists 2 (oc)
ABOUT
PERSONALITY:: Millie does not appear to care for much, and she appears to be very pessimistic. You’re more likely to see her with a frown than a smile, and she doesn’t really care that much about anything. She’s brave, but also very intelligent, and knows when not to get into a fight, though that might also be because she’s not really that physically strong. Due to spending several years in various different prisons, she’s become pretty fearless, and normally responds with snark and sarcastic comments. You’ll know if she likes you because she’ll be less snarky and sarcastic to you, and will actually show some concern and care if you’ve gotten hurt in any way. And also she’ll actually trust you, and will be more likely to give an important role in any of her plans.
HISTORY:: Millie lived on the Left Continent for most of her life, always being a very intelligent person. During her first year of secondary school was when she met the person who would soon become one of her best friends, a boy named Jack who was really strong but not that intelligent. A year before she was set to go to College, they meet Ava, a girl who happens to enjoy being healthy, and they also become friends, though go to separate Colleges while Jack gets a job. She gets through College with excellent grades, and never actually gets a job, for Jack was framed with something he did not do, and she had to go and try to help him get out... Which fails at first. Of course, eventually, Millie ends up going to prison after being caught hiding Jack in her home, and the two end up going through Prisons together, eventually meeting Ava and their fourth friend, Julian, and they’ve been escaping places since.
STRENGTHS:: As an opposite to her low Strength, Millie’s Intellect is at 100, in general terms it means that she’s very intelligent and is able to work out a lot of complex things, like Maths questions. Also, she’s amazing at making plans and strategies.
WEAKNESSES:: She’s not that physically strong at all, and isn’t able to fight very well. She’s a regular human, and as such she can be harmed by just about anything.
STOLEN ITEM:: A black bandanna. While it seems pointless to others at first, it’s very important to Millie because it was a gift from one of her friends.
MISC
RELATIONSHIP STATUS:: Single, Open?
POWERS:: None. Nothing.
CURRENT INVENTORY:: A Makeshift Stun Gun (with limited uses), a Lighter, a Cake
OTHER:: I’ll kinda be following how the game works for her inventory system at the start, though it’ll probably become a general one over time. That does mean that she’ll only be carrying six separate things at a time though.
Despite the fact that where she comes from has no geographical similarities to our Earth, she has a British accent anyway.
APPEARANCE:: Millie is pretty short, being only 5 feet tall, letting just about everyone else be taller than her, though she doesn’t particularly care about it that much. Her hair is brown and doesn’t really go past her neck, though it’s also really messy, which she does not seem to care about either. Her eyes are blue, though you’d never see them because she always wears a pair of glasses that somehow break the laws of physics and act like a superhero mask, with the white parts over her eyes moving to show some expressions, and the black frames just being there. Her outfit normally changes colour/design based on where she currently is in the world, though is set to a default orange with grey shoes if there are no nearly locations that would change it. Sometimes she wears a hat, sometimes she doesn’t, it all depends on where she is, though Millie is normally seen wearing a black bandana that covers the lower half of her face as well.


















