Rules and InformationRulesRP RulesSite rules always apply, no exceptions
Ask for permission before making important characters, like the staff or the villains
No fighting OOC
No power-playing or god-modding
No perfect characters
Don't choose your own house, I'll pick based on their personality
Make your characters on the
Discussion ForumSchool RulesAttend all classes
First years are not allowed to leave their dorm rooms from 10PM to 7AM
Stay within Tradora Town's city limits
Do not let other students into your house's common room
No using magic to settle personal arguments
InformationClassesAs said in the plot, the house you are assigned will determine what your main class is. For example, if you are placed in Wyvernnest, your main class will be Pyromancy, fire-based magic. Each house has a specific element that is the main class for members of that house. Read the chart below to find out what the main class for your house is.
Wyvernnest: Pyromancy=Fire-based magic
Blyzrafox: Thaumaturgy=Ice and Water-based magic
Stormtalon: Divination=Lighting-based magic
Gorgonscale: Conjuration=Summoning magic, summons creatures from ancient mythology
Willowcrest: Theurgy=Magic of healing and plant-life
Necrohorn: Necromancy=Magic of controlling and communicating with the dead
HousesWyvernnestIf the mind is like a candle, the heart is like the sun
Those who belong to Wyvernnest have a feisty and hot-headed attitude. Saying they're prone to anger can be an understatement, but beneath all that anger, they are compassionate and care for their friends. They put a lot of passion into everything they do, but sometimes it can consume them to the point of obsession.
BlyzrafoxWith persistence, comes victory
Students sorted into Blyzrafox are very loyal to their friends, and will stay by their side until the end. While they are strong and patient, they can sometimes be rigid and inflexible when it comes to questioning their principles or beliefs. That is not to say they're a stick in the mud, they do know how to have fun, and when enough is enough. One of the most famous Blyzrafoxes actually makes a yearly trip back to Tradora. While Santa Claus is a myth to non-magical people, St. Nicolas was actually a Blyzrafox, and he visits the school every Christmas.
StormtalonThat which can be imagined, can be achieved.
Stormtalons are known for their curiosity. They love tinkering with machinery and experimenting with magic. Their motto is "That which can be imagined, can be achieved," which is right in line with their love of inventing. Very few people know it, but one of America's founding fathers actually belonged to Stormtalon, Benjamin Franklin. During his time at Tradora, he learned much about lightning magic, and he used said knowledge to discover electricity. Although Franklin's methods of discovery were a bit extreme, even by Stormtalon standards, it's not uncommon for Stormtalons to do unusual things in the name of discovery.
GorgonscaleTo control the future, one must look to the past
The students of Gorgonscale are creative and have vivid imaginations. They strive to turn dreams into reality. While there's nothing wrong with having dreams, Gorgonscales can get lost in their dreams, and when they're stuck in a dream, it can be hard to bring them back to reality. Inexperienced Gorgonscales are most prone to this flaw, and they also don't understand that some dreams should never be brought into reality.
WillowcrestAs we have been created, so must we create
Willowcrests are nature lovers. They have strong beliefs about the relationship between humans and nature. They believe that nature created them, in order to create more nature, and that life is an endless circle. They give everything they have into helping people and caring for nature. They are very social people, but they can be too flighty when situations demand seriousness and focus.
NecrohornTimor mortis conturbat me
The fear of death confounds me
Necrohorns are cursed with a bad reputation because of the number of dark wizards and witches they produced, but other houses have produced them as well, they're just too proud to admit it. Necrohorns prefer to be alone, or with minimal company. They are always testing their intelligence through games like chess. The trait that is most admirable of Necrohorns is that they accept death, and are not afraid of it. Because of this, they live life to the fullest, knowing that any day could be their last.
SpiritguiderSpiritguider is a magical sport played by the students and internationally as a professional sport. Each team is made up of seven members, who ride on
magical motorcycles, which are loaned to the students from the school. The positions are Guardian, Gatherers, Corrupters, and Shooter. There are three Gatherers, which take a special ball called the Lantern and fill it with balls of magic energy floating around the field. These balls of magic are known as Wisps, and there are four types, Red, Blue, Black, and Gold. Once the Gatherers have collected wisps into the Lantern, they are to pass it to the Shooter, who must throw the ball into the opposing team's goal. The Guardian defends the goal from the Shooter. The score added when a goal is made depends on how many, and what kinds of wisps are gathered in the Lantern. Red Wisps are worth one point each, and blue wisps are worth five. The Corrupters' job is to try to force opposing Gatherers to accidentally have the Lantern suck up a black wisp. For every black wisp in the Lantern when a goal is made, ten points are taken from the scoring team. There is only one gold wisp per game. When a goal is made with the gold wisp in the Lantern, the game is over, and the scoring team receives 50 points in addition to any points gained from other wisps.