Celestial Spirit Avaliablity and Claiming Thread

Create threads to collect roleplay applications, discuss your roleplays, or post additional information for them.

Celestial Spirit Avaliablity and Claiming Thread

Postby wolfrunner » Thu Jul 05, 2018 6:25 pm

Discussion and Joining Thread Link

Main RP Thread-
Will create when we have at least one other member.


Eclipse Celestial Spirit Keys and Spirits
For the most part the spirits of the Black Gates are the same as those of the Gold Gates, but with a few defining differences:

-Using one of these keys classifies as "Forbidden" or "Dark" Magic. Having even just one of the Eclipse Keys taints the wizard's magic to have a twisted or darker feel to it as long as said Eclipse Gate Key(s) is in his or her possession.

-When summoned they will, like other Celestial Spirits, be summoned next to the user and will not be able to be summoned anywhere else. The summoner can also "Force Close" their respective gateways but a Forbidden Spirit can, if strong enough, attempt to hold it open, this will greatly affect their performance in any way. Unless of the event that the Forbidden Spirit is far superior to that of its summoner and capable of counter by doing a "Force Open", even if it costs the Summoner great amount of Magical Power.

- The Summoning Phrase for these spirits are different from the Gold and Silver Keys. When a Celestial Wizard wishes to summon a spirit of the Black Gates these are the phrases they must use: Summoning a spirit - "Unlock, Bound Gate of the (gate's name)! (Celestial Spirit's name)!" EX. "Unlock, Bound Gate of the Fox! Vulpecula!"

Making a contract for the first time with a spirit - "I call upon thee, spirit banished to a world of darkness! Oh fallen star I beseech thee, brake free from your chains and join my side! I release you! Unlock, Bound Gate of the (gate's name)! (Celestial Spirit's name)!"

Closing a spirit's gate - "Gate of the (title of target Celestial Spirit), I seal thee!" EX. "Gate of the Fox, I seal thee!"

-The Rule that bounds Celestial Spirits to never, under any circumstances, directly or indirectly kill its summoner doesn't imply for the Forbidden Spirits due to them no longer being in the "service" of the Celestial King. In fact Forbidden Spirits are known for this act and are instead lead by Leo Minor, one of the spirits themselves.

-These keys, with the exception of The Gate Of The Snake Charmer Key, all have thin black chains wrapping around them that brake and fall away when the spirit is summoned. When the spirit returns to the Celestial World then the chains reform around the key. This happens again every time one of these spirits is summoned.

-when a Eclipse Key is used the sky above the area darkens and a purple mist covers the area....think about what happened when Yukino summoned Ophiuchus during the Grand Magic Games against Kagura. It's the same thing.

-The possible spells a Mage wielding a Eclipse Key can use are the same as those that can be used by a mage using the Zodiac or Silver Keys, minus the Recompense Summoning.
Last edited by wolfrunner on Sun Jul 28, 2019 2:55 am, edited 5 times in total.
User avatar
wolfrunner
 
Posts: 27303
Joined: Sun Mar 01, 2009 1:38 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

"The Little Lion Cub"

Postby wolfrunner » Thu Jul 05, 2018 6:43 pm

Image


"It is in my nature to be kind, gentle and loving but know this: when it comes to protecting my family or my heart, do not trifle with me. I am also the most powerful and relentless creature you will ever know."

"A Queen's first duty is to her lion and her second is to her Pride. Everybody else's duty is to her or to stay out of her way."

Leo Minor, "The Little Lion Cub" , is a young Celestial Spirit that is the leader and queen of the 13 Black Eclipse Gates. She uses the magic Preacipua for combat. Her key is currently owned by

name -
Leo Minor

rped by -
wolfrunner

aliases -
Queen of the Eclipse Spirits
The Little Lion Cub
The Lioness
The Lion Queen

gender -
female

key type -
black

key appearance -
Leo Minor's Gate Key is for the most part just like the rest of the Eclipse Keys in that it was black with dark chains wrapping around it. The bow of the key looks like the head of a lioness with the Leo Minor symbol stamped on a white heart in the center in orange ink. The blade appears to be a stylized lacy-looking heart.

owner -

previous owner -
key rumors at best. nobody has found it yet so she has never had an owner before.

magic -
Preacipua. A form of Light Magic that involves Black Light and the burning effects light has.

appearance -
Never seen so nobody knows what she looks like.

history -
Currently nothing is known about Leo Minor aside from the fact that she is the supposed offspring of Leo the Lion, a member and leader of the twelve golden Zodiacs. Though how or if this is true is not known for certain.

personality -
Humans have Leo Minor as the most cruel, violent, bloodthirsty, self-indulging spirit even by the standards of her fellows. While according to her fellow Eclipse Celestial Spirits, Leo Minor is a prideful, willfull spirit indeed but loving, loyal and wise to those few who manage to become near and dear to her.

magic and abilities -
Preacipua
Preacipua is type of Castor Magic which allows its users to produce the element of Black Light from their body. Preacipua has mainly been seen used to boost the users' melee performance, empowering their physical attacks with wakes of destructive purple light, which are produced from their unarmed blows in a fashion similar to a lion clawing at its prey. Black Light can also be employed in other ways, with the user being capable of emitting it in vast amounts, enough to cover a wide area and of shaping it into various forms. Also if uncontrolled or enough force is applied it leave behind burn-like marks on someone it comes into direct physical contact with.

-Preacipua Hunt - Using her Preacipua, Leo Minor shoots out four balls of said maigc. The four balls then form into lionesses much like a Maker Magic who obey Leo Minor's will.

-Spark - It uses Preacipua to give the user power and covers the user body in a vast amount of light that reaches a wide radius. Though most often used to blind people for a length of time, it can be used as an attack as well if enough force is applied.

-Slash - This spell is different in form then it's parent spell though it is executed in the same manner. The user's fist is covered in light shaped as a claw, that is then used to claw at the opponent.

-Whip - Leo Minor's signature spell. In place of a physical whip, the user's hand is encircled in an orb of light which they can then form a whip-like chord of light from to be used as a normal whip would. For facing more then one opponent, other light chords can branch off from the main.

-Flashing Claw - A spell that is similar to Preacipua Slash. It is an ultra-fast combo attack that requires an advanced physical condition and a certain knack for it. The opponent is first kicked into the air by a Preacipua-enhanced attack and blinded by Preacipua Spark's intense light. Upon inflicting a blow, one takes advantage of said opponent's counterattack to spin around and rise again for further assaults. Each kick and/or punch is Preacipua-enhanced. Since the fall is increased in velocity with each blow, the damage when one is eventually struck to the ground is inconceivable. All variations end with the opponent being thrown to the ground and kicked in the stomach.

-Burst - the user sends a concentrated blast of Preacipua at her target through her magic circle.

Telepathy
Leo Minor has the ability to mentally communicate with her owner via her key. when this happens her key gives off a faint dark purple glow and warm weak heat.

"Automated Danger Response Mode"
Leo Minor can summon herself to her owner's side without the need of said owner actually calling on her. though capable of opening her own gate. This takes more energy then normal so is only used in emergency situations.

Expert Whip Specialist
Leo Minor is claimed to have sufficient skills in wielding a whip or whip-like weapon in combat. She is skilled enough to not only use a whip to grab and bind opponents, but also use it as a piercing or cutting weapon and as a shield.

trivia -
*she doesn't exactly get along well with Ophiuchus...in fact some have even refereed to the two Celestial Spirits as rivals.

*Leo Minor is a bit more animalistic then her Zodiac counterpart

*Leo Minor is the only one out of the Celestial Spirits that can actually die because they are not immortal like their brethren.[/center]
Last edited by wolfrunner on Wed Dec 09, 2020 1:17 am, edited 4 times in total.
User avatar
wolfrunner
 
Posts: 27303
Joined: Sun Mar 01, 2009 1:38 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

"The Snake Charmer"

Postby wolfrunner » Thu Jul 05, 2018 6:54 pm

Image


Ophiuchus, "The Snake Charmer" , is a Celestial Spirit known as the "13th Gate of the Zodiac" and that uses Virus Magic. Her key is currently owned by

name -
Ophiuchus

rped by -

aliases -
Traitor
The Black Serpent
Nasty Nurse
The Snake Charmer

gender -
female

key type -
black

key appearance -
The key is depicted to be black in color, ending in a spade-like tip that is connected to the key's bow by a dark serpentine figure that spirals around the blade of the key.[1] The center of the bow is black, stamped with the crest of the Snake Charmer, colored in white, with the serpentine figure spiraled around it.[2]

owner -

previous owner -

magic -
Virus Magic
Transformation Magic

appearance -
Ophiuchus' appearance is that of a humongous snake-like creature, which, curiously enough, appears to be part organic and part mechanical in nature. The upper part of its body is covered in a series of massive dark scales, which possess prominent holes on their sides, starting as larger, with squared outer edges, getting more narrow near their centers and then enlarging again, something which makes every single hole look like a pair of rhombs joined together; the upper part of the head and the corresponding jaw are similarly colored, with the reptile possessing light pupil-less eyes, a pair of massive fangs sprouting from the jaw, thin nostrils located on the front part of its nose and a series of dark motifs adorning its forehead, above the eyes.[2]
The lower part of Ophiuchus' body, on the other hand, is visibly technological and inorganic: its upper scales, instead of meat, appear to house a vast number of metal panels lined up one near the other, something which makes them resemble closed blinds; its lower jaw, while seemingly topped by an organic tongue (which, unlike that of normal snakes, isn't forked, as well as being notably larger in comparison to the jaw itself than normal snakes') is entirely composed of metal, with the plates composing it, replicating the form of a real jaw, having their edges covered in lines of bolts. Such artificial-looking lower jaw is connected to the upper one by six piston-like objects, three sitting at each side of the creature's mouth, while a semicircular metal section covering the lower part of its neck, almost extending up to the top, sports two round openings on each side, with a single metallic bar outlining the diameter of each hole. The lower part of Ophiuchus' metal jaw sports a massive blade with jagged edges (which, however, is relatively small in comparison to the beast itself) curving toward the creature's body, secured to the front by a protrusion, and the attached for most of its length after an hollow space.[2]

However Ophiuchus's true form is far from a half mechanical serpent. The spirit's actual form is that of a slender, well-endowed young woman with blue eyes and shoulder length dark blonde hair. She wears a typical nurse outfit, consisting of a white dress and cap with dark gold trimmed sleeve and buttons. She also wears a badge with the Ophiuchus constellation's symbol on it. She also sports a long black armband (on her left arm) covered in dark gold spikes that extends to her middle finger.[4]

history -
Ophiuchus has a rather interesting history. During the Black Gates Rebellion he was the one that warned the Celestial Spirit King and the spirits of the Zodiac to his brethren's intentions. As a result, while the other eleven Black Gates were banished from the Celestial Spirit World after having lost their war with the Zodiac, Ophiuchus was exonerated of her part in the war and named the "13th Gate Of The Zodiac".

personality -
Ophiuchus is a particularly nasty Celestial Spirit. She doesn't typically speak while in her serpent form and easily follows her contractor's orders, however, this all appears to be a ruse, as she becomes much more serious and cryptic when she assumes her true form. In her more human nurse form, Ophiuchus adopts a sinister, evil persona that is vastly different from her appearance.

magic and abilities -
Virus Magic
Virus Magic Virus Magic is an extremely sinister form of Black Magic which allows the user to create a virus anywhere in the opponent's body, eating at the victim from the inside. The user can also target multiple enemies at a time. The effects are dependent on the organs affected; it can cause anything from severe intestinal distress to brain death. The effects appear to be absolute unless the user cancels the casting of their Magic or unless the virus itself is removed from a person's body by Magic that allows one to do so, such as Sky Dragon Slayer Magic.[1]

-Virus Creation - Ophiuchus can target a specific location of her opponent's body and create an illness or virus to target that specific desired location.

-Infectious Strike -

Transformation Magic
Ophiuchus uses this magic to switch between her human and more snake like form at will or that of her owner.

Immortality
As a Celestial Spirit, Ophiuchus cannot die, unless he is somehow forced to stay in the Human World.

Enhanced Strength
Ophiuchus is strong enough to carry around tongue depressors and syringes larger than her own body with minimal effort.

trivia -
*Ophiuchus does not get along very well with Leo Minor the Little Lion Cub.

*In her actuall human form Ophiuchus can summon and use a variety of medical tools.[/center]
Last edited by wolfrunner on Wed Dec 09, 2020 1:23 am, edited 2 times in total.
User avatar
wolfrunner
 
Posts: 27303
Joined: Sun Mar 01, 2009 1:38 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Celestial Spirit Avaliablity and Claiming Thread

Postby wolfrunner » Thu Jul 05, 2018 6:59 pm

Equuleus the Foal

Equuleus, "The Foal" , is a Celestial Spirit that uses Time Magic. His key is currently owned by

name -
Equuleus

rped by -

aliases -
The Foal

gender -
male

key type -
black

key appearance -
The Gate of the Foal Key is black in color with chains wrapped around it like other Eclipse Keys. It's bow is shaped like a horse's head and the chains are attached to it in a way similar to reins of a horse bridle. The black of the key has the appearance of a horseshoe.

owner -

previous owner -

magic -
Time Magic

appearance -
Equuleus takes the form of a large broad back black horse made of stardust/particles. His eyes are blank dark voids. His main and tail are made of dark purple light/tinted stardust or particles.

history -
Equuleus is one of the spirits that was banished from the Celestial Spirit World millennia ago for rising up against the Celestial Spirit king. He was defeated with his brothers and sisters by the twelve members of the Zodiac and cast out.

personality -
Equuleus is a very wise Celestial Spirit who speaks in a tone similar to the Celestial Spirit King or Crux The Southern Cross: authoritative, deep and aged manly voice. He is extremely knowledgeable about Celestial Spirits and Celestial Spirit Magic...about magic in general really. The Foal has the tendency to refer to everyone, including his contractor and fellow spirits as 'little one' or 'child/children'. Overall he has a passive-aggressive nature possibly due to him being a horse and thus not really capable of being an effective fighter, which explains his use of Time Magic.

magic and abilities -
Time Magic
Time Magic is a weaker variation of Arc of Time, allowing the user to manipulate the flow of time in the same manner, although it has been said that the abilities are on two different levels. The range of this Magic increases with the skill of the user, with lower level users being capable of affecting nothing more than the area around them, while more skillful users are capable of affecting numerous targets and can even keep spells activated for a far longer period of time. With this Magic, the user is able to pause time and then manipulate objects affected by this to their liking while time is in this paused state. Users of Time Magic are also able to use this in order to speed time along, allowing them to be capable of seemingly accelerating at a rapid pace, often causing those around the user to view their movements as something akin to teleportation.

Immortality -
As a Celestial Spirit, Equuleus cannot die, unless he is somehow forced to stay in the Human World.
Last edited by wolfrunner on Fri Jul 06, 2018 6:21 am, edited 2 times in total.
User avatar
wolfrunner
 
Posts: 27303
Joined: Sun Mar 01, 2009 1:38 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Celestial Spirit Avaliablity and Claiming Thread

Postby wolfrunner » Thu Jul 05, 2018 7:03 pm

Augria the Charioteer

Augria, "The Charioteer" , is a Celestial Spirit that uses Requip Magic. His key is currently owned by

name -
Augria

rped by -

aliases -
The Charioteer

gender -
male

key type -
black

key appearance -
The key is depicted to be black in color with chains wrapping around it. The bow of the key is shaped like a shield bearing a white circle stamped with the sign of The Charioteer in silver ink. The blade looks like a sword.

owner -

previous owner -

magic -
Requip Magic

appearance -

history -

personality -

magic and abilities -
User avatar
wolfrunner
 
Posts: 27303
Joined: Sun Mar 01, 2009 1:38 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Celestial Spirit Avaliablity and Claiming Thread

Postby wolfrunner » Thu Jul 05, 2018 7:06 pm

Draco the Dragon

Draco, "The Dragon" , is a Celestial Spirit that uses the Black Fire-based magic called Cosmic Fire Magic for combat. His key is currently owned by

name -
Draco

rped by -

aliases -
The Dragon
Fire Hazard
The Celestial Dragon

gender -
male

key type -
black

key appearance -
The key is depicted to be black in color with chains wrapped around it. The bow of the key looks like a pair of dragon or demonic-like wings encircling a white circle stamped with the symbol of The Dragon in red in it's center. The blade of the key is stylized like a dragon's head.

owner -

previous owner -

magic -
Cosmic Fire Magic

appearance -
Draco takes the form of a rather handsome young man with short messy red-brown hair and serpent-like dull green eyes. His clothing consists of a elegant suit with a old English military styled red coat with gold and black trim that constantly remain opened at the front. He wears a black dress shirt underneath it along with a matching pair of black pants and military/combat styled boots on his feet.

history -
Draco is one of the Celestial Spirits that took part millennia ago in the rebellion against the Zodiac and Celestial Spirit King. In fact he did more then just take part in it, he was the spirit that lead the others in the uprising and fought Leo the Lion. He was banished along with his fellow Eclipse Spirits by the King after their defeat at the hands of the twelve members of the Zodiac.

personality -
Draco has a reputation for being the more hot headed, violent member of among the Black Gate Spirits. He isn't a spirit to back down from a challenge and can come off as rude and cocky to those unfamiliar with him. He is known to act more on a whim then think things through even when it comes to things outside of battle, of which he has a almost startlingly lust for and isnt one to hide it. Draco also has a love of messing with his fellow spirits and allies in general, often times provoking them into sparring with him.

magic and abilities -
Cosmic Fire Magic
Cosmic Fire Magic is a very powerful variation of Fire Magic. This magic allows the user to infuse magical energy into their body to create extremely hot dark flames called Black Fire that originate from comets, meteors, and other similar sources to use for both close range combat and long range combat. Trying to extinguish the flames produced by Cosmic Fire Magic is not an easy feat, especially because normal fire mages can't simply absorb it. Under normal conditions the flames won't go out until the target is burned to ashes. However, it does have a couple of huge weaknesses. Opponents can kill the user or seal away the flames to get rid of the fire. Another huge weakness is it can cause a slayer to instantly enter their respective "Force" when it is consumed. The last weaknesses is if the user isn't in complete control, the user's magical power can be completely drained in a matter of seconds.

-Heated Presence - Cosmic Fire Magic's most common yet useful ability, physically touching a Cosmic Fire user is one of the worst things someone can do. This is because the air around a Cosmic Fire mage is usually unbearably hot, touching one can instantly cause first or second degree burns. If one touches a mage long enough the burns could even develop into third or even forth degree burns. However, if the user is skilled enough, the intensity of the flames can be controlled and ranged at will from a soothing warmth to causing serious burn injuries.

-Cosmic Fireball - Cosmic Fireball is the most basic spell a Cosmic Fire mage can learn. As such, it is used as a rite of passage among Cosmic Fire mages. To perform, the user turns one of their palms upward and creates Cosmic Fire. Once done, the user shapes it into a sphere which can be used for long or short ranged purposes.

-Cosmic Fire Bullet - Cosmic Fire Bullet is the Cosmic Fire Magic version of Fire Bullet. The user extends one of their hands out in front of them and releases a large stream of cosmic fire from their hands and towards their opponent.

-Cosmic Flamethrower - If Cosmic Fire Magic was a Slayer Magic, Cosmic Flamethrower would be Cosmic Fire Magic's signature spell. The user inhales deeply then exhales the breath not as carbon dioxide, but as a large column of cosmic flames. It doesn't need to be in the form of a column of flames, but other shapes as well. Draco exhales the flames as a large roaring dragon head that clamps its jaws down onto his opponent when it makes contact.

-Cosmic Flame Vortex - the user holds their hands over each other creating three mini fireballs between them. the fireballs rotate around each other slowly gathering speed until the user launches a massive spiraling flame vortex at the target incinerating it's surroundings and causing lots of heavy damage.

-Meteor Punch - A simple spell that requires, Draco to coat his one or both of his fists with Cosmic Fire and then punch his foe. Upon impact, the foe is propelled back a great distance, suffers from blunt trauma, and suffers from severe burning at the sight of impact.

-Asteriod Kick - This spell is performed in a similar way as Meteor Punch, except the fire is channeled into his feet instead of his fists.

Immortality -
As a Celestial Spirit, Draco cannot die, unless he is somehow forced to stay in the Human World.

trivia -
*Draco is known to be in love with Carina the Divine Waters.

*summoning Draco and maintaining his gate is not easy on a Celestial Wizard and requires large amounts of magical power and energy on their part to be expanded
Last edited by wolfrunner on Wed Mar 06, 2019 8:32 pm, edited 3 times in total.
User avatar
wolfrunner
 
Posts: 27303
Joined: Sun Mar 01, 2009 1:38 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Celestial Spirit Avaliablity and Claiming Thread

Postby wolfrunner » Thu Jul 05, 2018 7:09 pm

Andromeda the Chained Princecss

Andromeda, "The Chained Princess" , is a Celestial Spirit uses Chain Magic. Her key is currently owned by

name -
Andromeda

rped by -

aliases -
The Chained Princess

gender -
female

key type -
black

key appearance -
The key is depicted to be black in color with chains wrapping around it. It has no defining features per say, except the bow looks like a bunch of chains wrapped around each other around a white circle with a pale pink symbol of the Chained Princess stamped in it's center.

owner -

previous owner -

magic -
Chain Magic

appearance -
Andromeda takes the appearance of a curvaceous young women with long purple hair and matching violet eyes. She wears a short strapless black dress with a dark purple trimming around the upper edge of the dress. Her black boots travel up to mid thigh and are also boarded just like her dress with the purple band at the top. She has detachable tight fitting black sleeves with dark purple cuff bands as well on her arms. Around her neck is a magenta leather belt-like choker necklace.

history -
Andromeda is one of the spirits that was banished from the Celestial Spirit World millennia ago for rising up against the Celestial Spirit king. She was defeated with her brothers and sisters by the twelve members of the Zodiac and cast out.

personality -
Andromeda is a very lazy, vain and self centered Celestial Spirit. When she is summoned, Andromeda is always in a foul mood and it's not uncommon for her to complain or refuse to obey an order. However she may initially refuse to follow orders from her contractor, Andromeda is very defensive of her contractors that manage to gain her respect and trust and will not allow any sort of harm to come to him or her. Meaning she will fight...though begrudgingly....if she must to protect her key holder.

magic and abilities -
Chain Magic
Chain Magic is a magic that allows the user to shoot long chains from their hands, complete with grappling hooks at the ends. They can be used in combat by launching the grappling hooks through enemies. After they have been caught, enemies can also be slammed into objects (such as trees, the ground, boulders, etc.).

Immortality -
As a Celestial Spirit, Andromeda cannot die, unless she is somehow forced to stay in the Human World.
Last edited by wolfrunner on Fri Jul 06, 2018 9:13 am, edited 1 time in total.
User avatar
wolfrunner
 
Posts: 27303
Joined: Sun Mar 01, 2009 1:38 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Celestial Spirit Avaliablity and Claiming Thread

Postby wolfrunner » Thu Jul 05, 2018 7:13 pm

Carina the Divine Waters

Carina, "The Divine Waters" , is a Celestial Spirit that uses Water-Make Magic for combat. Her key is currently owned by Lena Pergrande.

name -
Carina

rped by -

aliases -
The Divine Waters

gender -
female

key type -
black

key appearance -
The key is depicted to be black in color with chains wrapped around it. It's bow is shaped like a sail boat surrounding a white circle stamped in blue with the Divine Water's symbol. It's blade looks like a curling wave.

owner -
Lena Pergrande

previous owner -

magic -
Water Make Magic, static and dynamic styles

appearance -
Carina takes the form of a beautiful young women with long pale blue hair, bright blue eyes and a pale complexion. She is normally seen barefoot wearing a long strapless gown of varying shades of blues. she wears white gloves that go up to her elbows. in her hair Carina keeps a fin-like clip that hold back one side of her locks from her sight.

history -
Carina is one of the Eclipse Celestial Spirits that rebelled and were banished years ago by the twelve members of the Zodiac and the Celestial Spirit King. She is one of the three Eclipse Spirits that decided to form a contract with her current owner to raise and protect her.

personality -
Carina is a lot like the Zodiac's Water Bearer Spirit Aquarius. She is a moody, ill-tempered and violent Celestial Spirit that has no qualms about attacking and nearly drowning her owner Lena. While she may not outright attack Lena when she is summoned, Carina is easily irritated by her owner often getting into arguments with her, and shows no concern if the girl (or any ally) is swept up in her attacks. Instead she puts the blame for getting caught in her waves back on her owner or whoever else ends up getting caught in them. However, in situations of a serious threat, Carina becomes violent and possessive of her owner.

magic and abilities -
Water-Make Magic (Dynamic and Static Styles)
Water-Make Magic Despite the fact that water is a liquid, user can create a variety of strong objects out of water. The system of Water Making is quite hard. There are two ways of creating of this. The first way is creating water of nothing. The second is using water from sources of water, for example river or lake or even puddle. Carina specializes in the usage of Black Water. Users of this particular type of dark colored water can create, shape and manipulate manipulate the darker, destructive and consuming aspects of waters, which ignore most of the limitations and weaknesses of the normal water. Dark water is drawn and manifest the darkest fears sentient mind has about watery environments, including all the fears about waters that pull their victims under to drown or slow/trip them. Dark waters doesn't just flood, it drowns everything it consumes, including normal water.

-Tenchi Keimei - The user summons large tides of black water that engulf and flood an area as large as the user's choosing. The user is able to maneuver within the black waters freely and use them to their advantage against opponents in battle. Additionally, the waters are poisonous due to their abundance of carbon,[5] and will kill anyone that swallows them within five minutes of consumption.[6] If the user is defeated, the black waters will disperse and disappear.

-Water-Make: Poison Mist- a spell in which Carina manipulates the PH balance of the water either increasing it or decreasing it to make it more acidic or basic respectively and projects it outwards into a steam-like mist or gas. Due to the PH in blood walking a very fine line of a range this spell is particularly harmful to humans or like entities, while other entities that do not necessarily have blood...such as Spirits and the like...will not suffer as adverse effects but will become relatively ill. Those whom are immune to poisons are not effected by this spell.

-Tidal Wave - User summons a huge wave of water, which destroys everything in its path, while bringing anything under it in a water prison.

-Waterspout - the user creates a large pillar of water. The power of this pillar is so big, that can break medium fortified buildings.

-Bubble Barrage - the user creates many small orbs of water around them before sending them flying into their opponent all at once with great force and speed.

- Fish Scales - The user begins this spell by creating varying amounts of thin, six inch, highly-pressurized crescent-shaped discs of water that are swiftly launched towards the user's target and an incredible velocity. These "scales" are capable of lacerating wood, flesh, bone and even some metals, making them a deadly combat tool. The number of discs created is equal to the will and amount of magic power the caster exerts to create this spell.

- Rainfall - The user draws water from the air, creating the effect of rainfall upon their targets. This spell is deceptively powerful and quite painful, as the caster manipulates the rain droplets into piercing bullet shaped forms, while additionally increasing the velocity of the drops so that they fall from the sky at the speed of small bullets. These water droplets are unable of piercing more than the first few layers of skin, thus, barely draw blood, however, they can cause a grown man to collapse due to the incredible pain one experiences when they are bombarded by this spell.

- Ocean Bomb - The user compresses an incredible amount of pressure within a sphere of water. This bomb can be thrown at an opponent before exploding, releasing high impact concussive force within the water or formed directly near the chosen target. The size of the sphere usually determines the strength of the explosion. A small baseball sized sphere would most likely cover a small range of up to five feet, however, a larger version of the spell can be highly destructive with a scale that could potentially destroy a building.

-Water Dragon - User creates a water dragon, that rushes against its enemy and crush it. This technique is one of the most powerful from dynamic water-make.

-Shark - User creates a shark from water, and then, shark attacks opponent. When shark is connected with opponent, it makes an explosion. Maximum number, which Carina usually creates are three. The full release of its powers sharks get under the water.

-Swallows - User creates water currents, which take the form of swallows. These swallows attack the opponent in different trajectory. Swallows have big penetrating power.

-Piranha - The user creates a blast of water from one hand, which will transform into a school of piranha that will attack an opponent at range, similar to the Swallows spell. While they do not have the range or the penetration power of the Swallows, the shear number makes them difficult to fight off and their bites can cause laceration and blood loss.

-Killer Whale - the user summons a large wave which takes the form of a Killer Whale before rushing the target engulfing them and subsequently drowning them.

-Giant Squid - the user surrounds themselves in a sphere of water surrounded by eight streams of water. the streams act as whips controlled by hand movements by the user inside the water sphere. the sphere part of the spell, though a liquid, acts as a durable barrier to attacks effectively protecting the castor while allowing for offensive action at the same time.

Immortality -
As a Celestial Spirit, Carina cannot die, unless she is somehow forced to stay in the Human World.

trivia bits -
*Carina is in love with The Dragon Draco.
Last edited by wolfrunner on Tue Jul 10, 2018 10:35 am, edited 4 times in total.
User avatar
wolfrunner
 
Posts: 27303
Joined: Sun Mar 01, 2009 1:38 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Celestial Spirit Avaliablity and Claiming Thread

Postby wolfrunner » Thu Jul 05, 2018 7:17 pm

Antlia the Northern Wind

Antlia, "The Northern Wind" , is a Celestial Spirit that uses Air Magic with her twin golden war fans. Her key is currently owned by

name -
Antlia

rped by -

aliases -
The Northern Wind
Windy, by Leo Minor

gender -
female

key type -
black

key appearance -
The key is depicted to be black in color with chains wrapped around it. The bow of the key is a white circle stamped with the Northern Winds symbol in grey in it's center. It is designed like a cloud, while the blade is reminiscent of a spread war fan.

owner -

previous owner -

magic -
Air Magic

appearance -
Antlia takes the form of a young women with long white hair tied back into a pair of ponytails and has grey eyes. she is always barefooted and wears a black silken kimono embroidered with gold trimming and white clouds all over it. there is a golden sash about Antlia's waist and she carries a pair of golden fans with her.

history -
Antlia is one of the spirits that was banished from the Celestial Spirit World millennia ago for rising up against the Celestial Spirit king. She was defeated with his brothers and sisters by the twelve members of the Zodiac and cast out.

personality -
Antlia is a very solemn Celestial Spirit. She isn't quiet or timid but isn't exactly big on showing her emotions either, speaking in even tones and keeping her expressions stuck in neutral constantly. however unexpressive she may be, Antlia is usually a amiable and kind Celestial Spirit.

magic and abilities -
Air Magic
Air Magic is a Magic which gives its user the ability to manipulate the air around them and use it as a weapon, such as making it explode or lowering the oxygen levels in a certain area.[5] The air can also be manipulated in simple ways, such as using it for levitating, or keeping a giant airship, like the Magic Bomber - Christina, airborne after being heavily damaged. However, this consumes a large quantity of Magic Power.[6] Like other elemental types of Magic, some users can also transform their bodies into this element. The only characters seen to be able to do this are Aria and Mystogan by turning their bodies into air to negate both physical and Magical attacks, or to teleport to another location.

-Aerial Levitation - the spell is portrayed differently with the user creating an air bubble around the target, allowing them to descend slowly.

-Air Force - Antlia can use air to make things move as she wants them to with gestures of her fans. so far she is known to be able to move things about twice her own size and people with ease and create tornados or whirlwinds.
Last edited by wolfrunner on Tue Mar 05, 2019 3:16 pm, edited 2 times in total.
User avatar
wolfrunner
 
Posts: 27303
Joined: Sun Mar 01, 2009 1:38 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: Celestial Spirit Avaliablity and Claiming Thread

Postby wolfrunner » Thu Jul 05, 2018 7:24 pm

Vulpecula the Fox

Vulpecula, "The Fox" , is a Celestial Spirit that uses Illusion Magic. Her key is currently owned by Lena Pergrande

name -
Vulpecula

rped by -
wolfrunner

aliases -
The Fox
The Celestial Trickster
Furry Little Troublemaker
Trixie Pergrande, as a human

gender -
female

key type -
black

key appearance -
The key is depicted to be black in color with chains wrapping around it. The bow is a pair of theatre masks around a white circle stamped with The Fox's symbol in red ink. The blade is shaped like a fox's tail.

owner -
Lena Pergrande

previous owner -

magic -
Illusion Magic

appearance -
Vulpecula is a young girl spirit with short cut red hair and large brown eyes. She wears a white peasant-style shirt accompanied by a maroon skirt that goes from her waist to her knees and a matching shawl covering her shoulders held in place by a yellow ribbon at the neck tied in a bow. She wears white stockings and maryjane shoes with black stripes across them.

history -
Vulpecula is one of the Eclipse Celestial Spirits that rebelled and were banished years ago by the twelve members of the Zodiac and the Celestial Spirit King. She is one of the three Eclipse Spirits that decided to form a contract with her current owner to raise and protect her. She currently poses as Lena's younger sister.....Princess Trixie Pergrande.

personality -
True to her title as The Fox, Vulpecula is a devious Celestial Spirit. She is energetic, loving to be summoned by her owner and has many child-like tendencies such as pouting or throwing tantrums when upset and letting things go in one ear and out the other. While at first glance she seems as harmless as the young child she appears to be it hides her true Celestial Spirit nature. In truth Vulpecula is a surprisingly sadistic spirit, finding enjoyment in her opponent's pain weather physical or emotional and likes to drag fights out for this reason driving her opponant near madness with her magic out of boredom.

magic and abilities -
Illusion Magic
Illusion Magic A form of Magic that revolves around the use of illusions, allowing the caster to create illusions that deceive even respectable Mages of the Ten Wizard Saints and Magic Council Captains. The user can also determine who sees and hears the illusions and who doesn't. The Magic has quite a large range, as seen when Ivan Dreyar was able to trick the entirety of the Grand Magic Games audience into seeing a false fight between him and Laxus, as well as hide him and the other Raven Tail Mages.

-Nightmare/Dream Materilzation - Vulpecula's true power lies in her ability to see her opponent's most dear desires or darkest fears. Then, using her Illusion Magic, bring them to life and bend them totally to her own will as she sees fit. These manifestations, though a formidable skill that is what makes this Spirit so scary and troublesome to face, follow the same basic rules as her other illusionary constructs.

-Illusionary Weapons - Vulpecula can use her Illusion Magic to create an aray of weaponry either for her use or an ally's use. These weapons have a very real weight and sting when they strike their targets, but any injuries these weapons cause as well as any evidence of the injury inflicted disappears when the weapon does. This is often mistaken for a Requip.

-Illusionary Scenery - Vulpecula has the ability to use her Illusion Magic to create whole new environments that look and feel very realistic but that she controls and can manipulate anything in.....with the exception of those trapped in the illusion....at will. The scenes Vulpecula conjures the most are that of a canyon or a forest.

-Illusionary Copy - By using her Illusion Magic, Vulpecula can create a realistic decoy of herself or another which allows time for a successful escape from an enemy or convincing distraction to buy time. She can also cast the illusion on herself, thus effectively transforming her own appearance into that of anybody she wishes. By using this same technique to create the illusion she is nothing more then part of her surroundings or something that belongs in it, the Fox is also able to hide her presence.

-Illusionary Creatures - Vulpecula has the ability to use her magic to create illusions of various creatures. The number and type of creatures she creates are unrestricted, and these creatures are so life like that they appear to have their own wills and personalities and can inflict seemingly real damage....often making outsiders mistake Illusion Magic for a form of Summoning Magic. Any damage that is inflicted by these creatures, however, disappears when the creature who caused or inflicted it does without any trace. Vulpecula's most common creatures that she tends to conjure up are gangs of Vulcans.

Immortality -
As a Celestial Spirit, Vulpecula cannot die, unless she is somehow forced to stay in the Human World.
Last edited by wolfrunner on Fri Apr 26, 2019 1:08 pm, edited 9 times in total.
User avatar
wolfrunner
 
Posts: 27303
Joined: Sun Mar 01, 2009 1:38 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Who is online

Users browsing this forum: No registered users and 3 guests