Murkwood Manor 》discussion [new thread!]

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Re: Murkwood Manor 》discussion

Postby exempt » Mon Dec 04, 2017 9:59 am

Awesome! I think a new thread would be best, as I'm sure not everyone on this one is still active and interested. I'll see if anyone else is still up for it and then make the new one.
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Re: Murkwood Manor 》discussion

Postby foxx, » Mon Dec 04, 2017 10:12 am

i would still be up for it. ^^
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Re: Murkwood Manor 》discussion

Postby exempt » Tue Dec 05, 2017 7:40 am

Before I make the new thread, does anyone want to reserve the same spot they had on this version? I'd hate for your character to have been made for a certain limited spot, but then someone snags it on the new thread. The amounts of each position will be the same as before.
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Re: Murkwood Manor 》discussion

Postby ~Macmanus~ » Tue Dec 05, 2017 8:04 am

I'm still Raia and Trent, and reserving their spots. I might change Trent to a normal worker, a groundskeeper, if it becomes available. If so, can I still start him outside and coming to the house for his new starting job?

Also, there should probably be more employee slots.
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Re: Murkwood Manor 》discussion

Postby Kurora » Tue Dec 05, 2017 8:13 am

I will keep my original characters as well. I also agree that more employees would be a good idea.
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Re: Murkwood Manor 》discussion

Postby Nebelung » Tue Dec 05, 2017 1:15 pm

Ooh, I'd love to be able to reuse my harpies!
They didn't have a special rank, I don't think... Unless the number of folk living outside the residence is limited? 0:
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Re: Murkwood Manor 》discussion

Postby foxx, » Tue Dec 05, 2017 4:24 pm

i'll keep my original characters/spots as well. ^^
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Re: Murkwood Manor 》discussion

Postby exempt » Wed Dec 06, 2017 5:10 pm

@~MacManus~ - I'll reserve those for you when I make the new thread. More workers would probably be good. Maybe 5-6? It's totally fine if your character changes places after the rp starts up! As long as it flow naturally with the plot, then there doesn't have to be an open slot for it or anything.
@Kurora - I'll save those both for you.
@Nebelung - Awesome! Nah, here's no specific number of people living outside of the manor. I just wanted people to ask before making them (which you did so you're all good).
foxx, - I'll keep that spot for you.
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Re: Murkwood Manor 》discussion

Postby kippyluv » Thu Dec 07, 2017 9:15 pm

Both mine were originally just guests but I wondered if I could make one of them a permanent resident and one a worker? If not that’s fine I just wanted into ask
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Re: Murkwood Manor 》discussion

Postby exempt » Sat Dec 09, 2017 5:01 pm

@kippyluv - Of course! I'll reserve that for you.

The new thread can be found here! Please take any further discussion over to that thread. I think I got all the reserved spots down for those who said they wanted them. If not, then please let me know! I didn't put down anything for those spots that didn't have a limit, since there wasn't a need to.
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