.:Dragon Wars:. - [ Sign Ups ] - OPEN!!!

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.:Dragon Wars:. - [ Sign Ups ] - OPEN!!!

Postby Juniper1324 » Tue Nov 01, 2016 5:50 am

Image


There is a war between the Clans. The Fire Clan, The Light Clan and The Stone Clan. The war has waged for over 1000 years now, and the clans are in desperate need of more dragons. Humans interfere with our wars, hoping to help eradicate Dragonkind. Below is more info on the individual clans.


Fire Clan:

Fireclan is full of giants. They are huge, have a lot of strength and stamina, but their magic is not nearly as good as the other clans. They are on the offensive against Stoneclan.

Light Clan:

Lightclan is full of expert magic users, they are at war with nobody at the moment. Right now they are licking their wounds from their last war.

Stone Clan:

Stoneclan is full of tough dragons. They live in the mountains and are currently losing their war against Fireclan. They are hoping that their ambassador will be able to form an alliance with Light Clan to turn the tables.

The Underground:

The Underground is full of dragons from all different clans that meet in secret every Saturday. They are trying to work out a plan to stop the wars and live in peace.

Clan Ranks

King
Queen
Advisor/Ambasador
General

Lead Warrior
Lead Hunter
Lead Healer

Warriors (Unlimited)

Hunters (Unlimited)

Healers (5 Max)

Spy (One)

Message Runners (Six Max)

Trainers

Trainees (Unlimited)

Kits (Baby Dragons)

Info on the ranks:

King: In charge, he has the final say in everything.
Queen: Second-in-Command, she is in charge of holding meetings with the Lead Hunter, Warrior, and Healer. After the meetings she goes to the King and reports what they discussed.
Lead Hunter: He/She is in charge of the NPC's and any dragon that wishes to be a hunter. After the King, he has the final say when it comes to hunting grounds.
Lead Warrior: He/She leads the warriors into battle. He/She need to be able to lead and inspire the soldiers, and reports to the General. He/She also needs to be one of the best warriors because she is on front lines and possibly the most important dragon on the field after the king and queen.
Lead Healer: There are NPC's that bring in the wounded from battle so the healers don't need to do it constantly. The five dragons are the main healers, the lead healer oversees the healing cave, reports to the higher-ups, and sends his/her message runner to the other Leaders if need be.
General: He/She is not on the battlefield, but looking down on it and sends his message runner to the Lead Warrior to tell him/her what to do and gives her information about the other parts of the battle field that he/she cannot see.
Ambassador: The Ambassador needs to be an all-rounder. They need to be fast and a good fighter, they also need to be a good debater. They go to other clans and discuss treaties, trading, temporary truces, etc. . . .
Warriors: They fight the other clans and are in charge of commanding the NPC's.
Hunters: They go out and hunt with the NPC's.
Healers: They are greatly respected in the clans, after the higher-ups and the wounded, they usually get first choice in food.
Spy: Self explanatory.
Message Runners: The message runners are dragons in between 20 and 70 years old. They can only be small, agile, and fast dragons. Once they turn 71, they pass the baton to a younger dragon. If they grow really big, too big, they have to choose a different profession.
Kits: The kits are considered babies until they turn ten. On their tenth year, the dragons perform a ritual for all the kits born ten years before. It doesn't matter if they are born after the ritual day, as long as they are born that year. They all go and decide what they want to be and go and are assigned a trainer.
Trainers: The trainer is relieved from common duties like hunting or territory marking/patrolling so they can train their trainee. They can, of course, go and hunt and and territory patrolling if they feel like it, or if they want to teach their trainee how to do it. The Trainees become full-fledged adults after one year of training or if the trainer feels like they are ready to move on before then.

The Dragons are elemental, choose 2 elements that your dragon will be (For example, my Havoc the king of Light Clan is Earth and Death).

Fire
Earth
Water
Air
Death
Light
Life
Healing
Lightning
Snow
Metal
Storm
Dark

In Addition, you can choose three abilities (That cannot be OP, I will tell you if I think your ability is too strong) that your dragon will have keep in mind that your abilities should vary in strength according to your rank. The higher ups should have strong powers, whereas a regular hunter should have weaker powers. This doesn't apply to every dragon, I think it's fine to have strong powers when you are just a regular warrior, but they can't be more powerful than the Lead Warrior or the King.) :

For example, my Havoc will have

1.) Fire Breath- The normal fire breath. He can use it all day long without breaking a sweat. It is by no means a weak attack, but it isn't OP.
2.) Death-walk- When he gets well truly angry or his life is in immediate danger (In battle), his normally red skin with turn black, and whatever he touches will die. Dragons are harder to kill, though. He can only suck away their energy. They won't die unless he kills them himself. This is extremely taxing, and he can only maintain it for ten minutes, any longer than ten minutes and he will start to die. If he is in that mode for a half hour, he will die.
3.) Burning Up- His entire body lights on fire, and the heat of his flames increase for a short period of time. Of course, it doesn't last forever. He can only maintain it for a half hour.

Links to the other roleplay forms and the sign up form:

Light Clan:

http://www.chickensmoothie.com/Forum/viewtopic.php?f=81&t=3237123

Fire Clan:

http://www.chickensmoothie.com/Forum/viewtopic.php?f=81&t=2937665&p=94597338#p94597338

Stone Clan:

http://www.chickensmoothie.com/Forum/viewtopic.php?f=81&t=3237145

The Underground:

http://www.chickensmoothie.com/Forum/viewtopic.php?f=81&t=2937678&p=94597678#p94597678

Important things to know!

1.) The clans are full of dragons that don't get roleplayed (like NPC's) so that we can make things more interesting.
2.) When you are roleplaying, don't butt in somebody else's conversation without permission.
3.) When you want to talk player to player, write OOC: (Out of character) and back to your Dragon BIC: (Back in character)

"NPC" count:

Fire Clan: About 250
Light Clan: About 350
Stone Clan: About 300

Reasons we have NPC's:

When you have to feed a bunch of dragons, the NPC's are needed to go hunting. Player dragons can also go hunting, but the reason we have NPC hunters is so that you can have more time to interact. NPC's do not go scouting, only Player dragons can do that. NPC's make battles more interesting, so that the Kings, Queens, and Elite have to deal with population count, casualty count and morale.

Forms:

Dragon Name:
Nickname:
Age:
Clan:
Rank:
Elements:
Personality:
Appearance:
Mate:
Kits:
Abilities:
2 Strengths:
2 Weaknesses:
Other:
History isn't required, but you can add a story if you want to.

Rules!

1.) ALL cs rules apply. At all times.
2.) I don't really mind gore, but others do. Try to keep it child friendly here.
3.) Fade to black during mating scenes.
4.) Stay Active if you don't post at least once every three days, you will get a warning. If you just drop out your dragons will either be adopted if they are either part of a major plot or somebody would simply want to rp that dragon or killed off. If I absolutely have to, I will make a separate adoption board and put a link here.
5.) No hard curses. Damn and Freaking (For example) is fine, but nothing more than that. I read every post, so don't let it slip or you get a warning.
6.) I want to have at least three detailed sentences in each post. I also expect you to post in a clean, orderly fashion. No pictures in the rp boards, I don't mind colors, but let's not make our posts full of coding and borders and icons. It makes reading the posts hard and it fills up a lot of space.
7.) If your writing is sloppy, without structure and/or full of spelling errors, you will get a warning.
8.) All mating has to be approved of by both members. No torture or kidnapping whether you have the consent of the other player or not. Period. No self-harm or suicide or rape. Nothin'. If you do one of these things you get the immediate boot.
9.) I follow the three-strikes rule. If you break one, you get a warning, if you break it again, you get another warning. Do it again and I will have to let you go.
10.) I know it seems like a lot, but most of it is just common sense. Now that you know these rules, have fun rp'ing!
Last edited by Juniper1324 on Sun Nov 13, 2016 3:22 pm, edited 11 times in total.
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Re: Dragon Wars- Sign Ups- Open

Postby Juniper1324 » Tue Nov 01, 2016 5:56 am

Image


Dragon Name: Havoc
Nickname: None
Age: 452
Clan: Light Clan
Rank: King
Elements: Fire, Death
Personality: He is fierce, loyal, and strict. On the outside. Those who know him well can tell that he has a love for all living things. He is usually quiet, but when he talks he is listened to.
Appearance: See Picture above. He is huge, on par with Fire Clan dragons.
Mate: Open
Kits: I need a mate first
Abilities:
1.) Fire Breath- The normal fire breath. He can use it all day long without breaking a sweat. It is by no means a weak attack, but it isn't OP.
2.) Death-walk- When he gets well truly angry or his life is in immediate danger (In battle), his normally red skin with turn black, and whatever he touches will die. Dragons are harder to kill, though. He can only suck away their energy. They won't die unless he kills them himself. This is extremely taxing, and he can only maintain it for ten minutes, any longer than ten minutes and he will start to die. If he is in that mode for a half hour, he will die.
3.) Burning Up- His entire body lights on fire, and the heat of his flames increase for a short period of time. Of course, it doesn't last forever. He can only maintain it for a half hour.
Strengths:
1.) Armored Skin. The skin is also very thick where his armor doesn't protect him.
2.) Giant Wings. He can fly for long periods of time moving fairly quickly.
Weaknesses:
1.) His belly is softer than the rest of his body.
2.) He isn't very agile due to his bulk.
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Re: Dragon Wars- Sign Ups- Open

Postby Juniper1324 » Tue Nov 01, 2016 6:22 am

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Dragon Name: Tian
Nickname: None
Age: 648
Clan: Fire
Rank: Queen
Elements: Metal, Fire
Personality: She is strong-willed. Fire Clan might as well be ruled by her. She is incredibly intelligent, and she is a very good leader.
Appearance: See image above.
Mate: None Yet
Kits: None
Abilities:
1.) Metal Spikes- She can call up metal from beneath her opponents feet and make it turn into spikes and shoot out of the earth into her enemy's belly.
2.) Magma- She can melt metal into a lava like substance.
3.) Fire Breath- She has extremely hot fire breath. Much hotter than normal.
Strengths:
1.) She is huge.
2.) She has very good abilities for being hatched in the Stone Clan. But in other clans they aren't considered to be anything special.
Weaknesses:
1.) She can't fly for very long
2.) She has a huge scar on her hind leg that pains her and doesn't let her move the way it used to.

Other:
Last edited by Juniper1324 on Sun Nov 13, 2016 3:23 pm, edited 4 times in total.
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Re: Dragon Wars- Sign Ups- Open

Postby Juniper1324 » Tue Nov 01, 2016 6:49 am

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Dragon Name: Miath
Nickname: Min
Age: 564
Clan: Stone
Rank: General
Elements: Snow and Earth
Personality: He is stubborn, fierce, and bears his great burden well.
Appearance: He is a medium sized dragon. See picture above.
Mate: None yet
Kits: N/A
Abilities:
1.) Snow Blast- He shoots a torrent of snow and ice at his opponent.
2.) Rock Wall- He can make a giant wall of stone, and then make it disappear at will.
3.) Ice Spears- He makes long, sharp rods of Ice and shoots it at high speeds at his opponent.
Strengths:
1.) Sharp teeth, claws, and tail.
2.) Heavily armored.
Weaknesses:
1.) Slow
2.) Not a good flier.
Other:
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Re: Dragon Wars- Sign Ups- Open

Postby Juniper1324 » Tue Nov 01, 2016 6:55 am

*bump*
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Re: Dragon Wars- Sign Ups- Open

Postby Juniper1324 » Tue Nov 01, 2016 7:44 am

Image

Dragon Name: Scar
Nickname: None
Age: 258
Clan: Fire
Rank: Warrior
Elements: Fire and Earth
Personality: Loud, rowdy, friendly, liked by most.
Appearance: See image above
Mate: None
Kits: None
Abilities:
1.) Roar- When he roars, he temporarily deafens his enemies. Only his enemies, it's magical.
2.) Fire Breath- He shoots fire out of his mouth. Hot fire, much hotter than normal.
3.) Berserk- When he gets angry, he goes berserk, foams at the mouth, everything needed in battle suddenly becomes easy for him to do.
Strengths:
1.) He is popular, and a good leader. If Lead Warrior ever goes down, he will step up and lead in his/her stead.
2.) He has good stamina.
Weaknesses:
1.) His armor protects most of his body, but the areas it doesn't protect are very sensitive.
2.) He can't smell very well.
Last edited by Juniper1324 on Sun Nov 13, 2016 3:33 pm, edited 1 time in total.
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Re: Dragon Wars- Sign Ups- Open

Postby Juniper1324 » Wed Nov 02, 2016 2:23 am

bump
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Re: Dragon Wars- Sign Ups- Open

Postby Juniper1324 » Wed Nov 02, 2016 11:15 am

bump
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