Rise of Dragons (Open and accepting!)

Fantasy animal roleplays featuring animals with special abilities/powers, or fantasy creatures such as dragons, unicorns, etc. However this category does not include fandom-based roleplays such as Warrior Cats or Pokemon

Rise of Dragons (Open and accepting!)

Postby EternalEquinox » Tue Oct 25, 2016 6:57 am

~Rise of Dragons~

(Discussion/ooc thread: http://www.chickensmoothie.com/Forum/viewtopic.php?f=85&t=3232206

Plot:

Many centuries ago, the human world became the object of interest in war between opposing factions of a species long revered for their unparalleled size, intelligence, and ferocity... Dragonkind. The Ravagers, dragons who believed that the existence of humanity and humankind's impact on the world threatened the survival of their species, found themselves locked in a near-constant battle with the Saviors, dragons who wished to defend humanity and sought peace with the young species. The Ravagers, headed by an infamously brutal dragon known as Blackheart, commanded her troops with an iron fist. She believed that, in order for her species to thrive, humans had to be removed from the equation. Despite BlackHeart's cruel nature, she gained an army of followers who agreed with her passionate message. However, a young dragon soon rose to oppose her. Known as Lyhra, this newcomer preached a message of peace with humanity, and managed to gain an impressive following as well.

The war waged for two centuries, with both sides sustaining heavy losses. Both original leaders, Blackheart and Lyhra, still stood, but the war had taken its toll on dragonkind; their numbers had been reduced greatly. In what would come to be known as the final battle between the waring factions, Blackheart, who had refused to accept the fact that her actions, and not the actions of humanity, were going to bring about the demise of dragonkind, was finally talked some sense into- by Lyhra herself. The realization threw Blackheart into an uncontrollable rage; she began attacking anyone that had the misfortune of being in her field of vision, including her own troops; and it became clear that rage had driven the Ravager leader mad. In a final act of selflessness and courage, Lyhra herself managed to engage the mad tyrant and lead her far away from the battle, where she could do no more harm. Lyhra was thought to have fallen that day... And Blackheart was never seen again.

With the loss of their leaders, both factions, Ravagers and Saviors, gathered to mourn; and a truce was made. Dragons would have no further contact with the humans, unless their species was directly threatened. And so, the dragons went into hiding. For five hundred years there has been peace.

Recently, however, peculiar rumors have begun to spring up... And it is possible that some dragons still lust for the blood of humanity, blaming the young species for the current reduced state of their own.

Could Blackheart and Lyhra possibly have survived? Are the two factions, Saviors and Ravagers, making a return? If the rumors are true...

Then the human world is about to become ground zero.

About dragons: (Important!!!)
General Info-
Dragons have been known to live for many thousands of year. A dragon is considered a hatchling from the time it is 0-40 years, a young adult from 41-200, and an adult past 200 years. At 2000 years old a dragon is considered an elder, and at 4000, an ancient. The longest-lived dragon was recorded to have died a natural death at the age of 8,384, give or take a few years. A dragon's natural armor cannot be pierced by human weapons. Bullets may scrape, but will not pierce a dragon's hide.

Dragon elements- Every dragon has at least one elemental connection that they are born with which determines their natural abilities. The elements include:

Fire

Water
Air
Earth (Nature)
Ice
Electricity
Illusion
Light
Darkness
Death

A dragon may have up to two elements, and three primary "abilities." Your dragon's breath weapon does count as one of these abilities. Example: A fire dragon may have the ability to breathe a powerful jet of flame, to ignite their scales on fire, and to telepathically control the path of a wildfire. These abilities should not be too over-powered.

Dragon Ranks-

Leader:
(self-explanatory)

Second-in-Command: Appointed by the leader, in charge of the faction when the leader is away. Consults with the leader about important matters, such as battle-tactics.

Battleclaw: The standard warriors within the faction. Specialize in both physical, close-up combat and ability-based combat.

Spy: Agents who pose as members of the opposing faction, and occasionally report back to their true leader with valuable information. Spies are rare, and only the most skillful of dragons are trained to be spies, but they are respected greatly by their leaders. (I'm only allowing two of these. First come, first serve.)

Berserker: Warriors who specialize in physical combat and rely on brute strength and power to win encounters. Generally larger in size.

Hunter: Dragons given the responsibility of providing food for their faction. Generally smaller in size. In combat, they usually rely on their elemental abilities.

Healer: Dragons who care for the sick and injured of their faction. Greatly respected by the Leaders.

Rules:
1) No god- modding, power playing, ect.
2) I don't care how detailed you get gore-wise, but fade to black if your character is about to do the dang.
3) Lets keep this role-play literate- use proper spelling and punctuation, and make posts at least 5 sentences long, please.
4) If you aren't going to be able to keep up with the role-play, please tell me. Don't just drop off the face of the earth and leave me wondering of you're coming back or not. Also, if you plan on going away, please let me know.
5) I reserve the right to reject your character application if you don't meet the requirements stated in rule 3.
6) PM me all character applications

Please use this format to create your character: (delete all words in parenthesis, please.)

Code: Select all
Name:
Faction: (Ravager or Savior)
Rank: (See rank information Above)
Gender:
Age:
Personality:
Appearance:
Element: (See element information above)
Abilities: (No more than three, I will tell you if I think an ability is too powerful. Please respect my request if I ask you to change it.)
Strengths: (no more than four, please!)
Weaknesses: (at least two, please!)
History: (Optional, but recommended.)
Last edited by EternalEquinox on Thu Nov 03, 2016 2:05 pm, edited 10 times in total.
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Re: Rise of Dragons (Advanced lit)

Postby EternalEquinox » Tue Oct 25, 2016 6:58 am

Characters so far:

Name: Blackheart (This is a title, her true name is a well-guarded secret.)

Faction: Ravagers

Rank: Leader

Gender: Female

Age: 1,282

Personality: It is safe to say that the Ravager leader has earned her title and infamy a hundred times over; Blackheart is one mean dragon. She has remained in her position of power throughout the centuries by means of brute force and intimidation, and the few who have tried to usurp her have shared the same grisly fate. She possesses a brilliant strategic mind, which is often unfortunately overshadowed by her volatile temper. While she now has a better handle on her anger than she did all those centuries ago, it really doesn't take much to send Blackheart into a fit of rage; and heaven help the unfortunate soul who might be on the receiving end of that fury. "Mercy" is a word not found in her vocabulary.

Despite all this, Blackheart does not make an effort to be pointlessly cruel towards members of her own species. She is ruthless and efficient in battle, and when dispatching an opponent, she is more interested in ending their life than causing them pain. (However, during her rage-induced fits, she has been known to show a bit more of her sadistic side.)

BlackHeart wears an eternal scowl, even if she's inwardly in a good mood. Not that she is particularly meaning to scowl, it's sort of become a habit for her. Her commanding officers and those who know her closely can identify her rare "happy moments" by her tone of voice. While usually a low, guttural growl, if in a good mood, Blackheart's pitch will rise to a more gentle tone. Blackheart has also been known to give decent advice on occasion, to those brave enough to ask.

Blackheart has persevered through all these years and fought so valiantly for her cause because she truly believes that, by exterminating the humans, she is doing her species and the entire natural world a favor.

Appearance: Blackheart is a jet-black dragon of titanic size. Her build is muscular and her scales are thick. Horns of varying shapes and sizes adorn her head, and although at first glance they may seem random in placement, there is actually a delicate harmony between them. A thick row of spikes jutting from her armor-like scales runs from the base of her head and down her back. Blackheart wields a spiny club at the end of her tail. Her underbelly is a shade of dark silver, and her long talons share the same shade. Her eyes glow like furious embers, obscuring her snake-like pupils from view. http://el-grimlock.deviantart.com/art/Black-Dragon-TNT-68451720 (Not my art!!)

Elements: Lightning and Death

Abilities:
Thunderclap- Blackheart throws her head back and emits an ear-splitting roar to the heavens, which summons a lightning storm. She may then channel the Lightning to strike at her opponents, but this takes immense concentration on her part, and is extremely taxing. At maximum, she can summon four lightning strikes before she is too exhausted to continue fighting. She may also imbue herself with the storm's power, giving her a temporary but extreme boost in speed and agility. Once the effects wear off, however, she will be left feeling lethargic.

Corrupt flame- Blackheart possesses a chemical that, when released, corrupts her flame and turns it inky black. It will burn far hotter than average dragon's fire, and emit a choking black smoke. BlackHeart's natural supplies of this chemical are limited, and once it runs out, her flame will cool immensely and become a pale amber color, rendering her breath-weapon essentially useless until her body replenishes the chemical. (About 2 days.)

Bloodlust- The more blood being split around her in the heat of a battle, the more ferocious Blackheart will become. Her sense of pain will dull and her physical strength will intensify. Of course, this is a reckless and self-endangering behavior as she can no longer tell how far she is exerting herself, and has nearly cost her her life on multiple occasions.

Strengths: Her imposing size and infamous reputation make Blackheart an incredibly intimidating dragon. Her powerful wings allow for high-speeds while flying in a straight line, and her jaws are a steel trap. She is also incredibly durable, able to sustain serious injuries and keep fighting.

Weaknesses: Her explosive, volatile temper and the inability to control it. Her massive size does not allow for quick turns in the air, and thus, she is not very agile. When in the thick of battle, she may act with her emotions rather than her rational mind, leading to defeat by the more cool-headed Lyhra.

History: See "plot."

Other: As BlackHeart's rage intensifies, so do the red glow of her eyes. On occasion, she will loose the battle with her emotions and become entirely blinded by her fury, losing control of herself. When this happens, her eyes will turn an inky black. Blackheart is incapable of reason when these fits occur, and it may take hours for her to regain control.
-------------------------------------------------------------------------------
Name: Lyrha

Faction: Saviors

Rank: Leader

Gender: Female

Age: 1, 075

Personality: In her glory days, the Savior leader proved herself worthy of leading her cause. She is a compassionate lass who likes to see the good in others; though she doesn't see it as often as she would like to. With a degree of bravery and a great dedication to her goals, Lyrha has no problem standing up to an intimidating power or for others. She has a charismatic air to her, and she has a way with words. She can convince someone or smooth-talk her way out of a situation if she needs to. She appreciates the small things in life, but also looks forward to bigger goals. While very passionate about her cause, she is able to keep calm and cool-headed.

Appearance:
Image

Element: Air and Fire

Abilities:

Fire Breath- The typical image of dragon's fire breath, Lyrha can shoot forth a blazing beam of flames from her maw. There is nothing very complicated about the power, but it cannot work when her head is wet.

Air Control- She has finesse over wind power, a flexible ability that allows for several combinations of attacks during battle. However, it tends to get out of control the bigger the manipulated area of wind gets. It can often get loose and act as a tornado, causing more damage than intended.

Fireball- This power allows for Lyrha to set herself on fire, thus becoming a living fireball. Like her firebreath, this cannot work if she is wet or very weak. This comes with the necessary bonus of being fireproof.
Strengths:
-Lithe and light, allowing for her to move with a higher speed.
-Small size and little accessories, allowing for her to slip through small spaces.
-Very smart and witty, able to think herself out of situations.
-Very sharp claws.
Weaknesses:
-Her small size and lack of bulk leads her to being terrible with defense.
-She cannot swim. She tends to stray away from large bodies of water, and absolutely fears flying over them.
History: See "plot".
Last edited by EternalEquinox on Sat Oct 29, 2016 5:04 am, edited 5 times in total.
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Re: Rise of Dragons (Advanced lit)

Postby EternalEquinox » Wed Oct 26, 2016 1:11 am

Aaannnd were open! Message me with your character's application to join.
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Re: Rise of Dragons (Advanced lit)

Postby Alledowaya » Fri Oct 28, 2016 1:53 pm

(Thank you for letting me join!!)

Name: Cherub
Faction: Savior
Rank: Spy
Gender: Female
Age: 486 years.
Personality: Her life as an ugly creature by the Savior faction, has made her wary of others but kind. She won't hesitate to help a hurt creature, no matter the faction or species. But if they are wholehearted and healthy, she tends to stay away unless in the moment of doing her job. As a "ravager" she is meek and shy, hiding in the shadows while doing chores for the Blackheart and listening to anything of value. Being such a fragile see through dragon, she tends to keep to herself and stay safe.
Appearance: Almost like a glasswing dragon, Cherub's black form is see through. Her purple misty breath can be seen throughout her body, and even inside her wings. A small and fragile creature, she makes herself look big and imposing with her wings. Her teeth adorn the outside edge of her jaw, and the trend goes back to her horns which look like they are part bone, looking at the way they stick out. She is a fairly good swimmer, but used to be better when her fins were not as shredded as they are today, ranging from her neck all the way down her tail, she is always upset when thinking about it. Her purple eyes are small but very keen and vigilant. Cherub's shreak is ear piercing and a bit disturbing.
Image
Element: Death and Air
Abilities:
-As a smaller build dragon, Cherub uses her breath as a defensive and an offensive attack. The purple mist turns into a disgusting sticky sludge once touched by a creature. It burns and boils the skin. Once the burning ends the sludge becomes infected, if not removed it will make the skin rot, even if the creature is alive. Cherub is immune to her own mist, and it won't stick to her, but she is extremely fragile to physical attacks and bites.
-A pleading cry to the wind to help her move faster as she flies, half the time the wind isn't paying attention and will ignore her request, but if it decides to help her, the wind will fill her wings and send her soaring faster than most dragons. Though there are a few who can out fly her in this state.
-Cherub has the uncanny ability to make others seem dead, their breathing nearly stops, and they become cold as ice while their heart slows down to about a beat per every 10 minutes. The catch? If she leaves them in this state for more than a day... they really will become dead. Cherub only uses this ability when in dire need of help. And can only use it maybe once a month. Once she uses it, she becomes lethargic and immobile, leaving her very venerable to attack.
Strengths: A smaller figure and build leaves her with more agility and swiftness than other dragons, her watchful demeanor keeps her up to date even though Cherub would appear to be doing something else, she has restraint when using her abilities on others, looks like a crazy/freaky dragon which makes it easier to infiltrate the ravagers.
Weaknesses: Naive character towards humans and always curious has gotten her into a few traps created by mankind, Cherub's kindness towards others leads to her being hurt more often than helped, she can be easily seduced by a dragon she finds to be intriguing.
History: An egg thrown away for the small shell and ugly coloring (black and purple) she grew up alone and afraid as everything she saw wanted to hurt her. Eventually finding a farm of humans, a little boy raised her to be sneaky and stealthy so the adults would not kill her. She eventually found her way to a dragons nest, who adopted her and taught her the ways of a spy. She works for the Saviors and is currently infiltrating the ravagers as an ally.
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Re: Rise of Dragons (Open and Accepting!)

Postby Ichiban Kasuga » Sat Oct 29, 2016 4:26 am

Name: Darkclaw
Faction: Ravager
Rank: Berserker
Gender: Female
Age: 967
Personality: A cold, and vicious dragon. She views the world as 'kill or be killed', so she will never pass down a fight. She can also be described as a little insane, laughing manically before going all out on her victim.
Appearance:Image
Element: Darkness, Death
Abilities:
Shroud: This ability lets her cover the area around her in thick, dark fog. Her sharp eyes then let her see through it, so she can strike at her opponent
Shred: Darkclaw bites down into her opponent, breaking through the thick armoured skin of her opponent, and then whips her head from side to side in an attempt to do great amounts of damage
Shadow Scream: Darkclaw emits a high scream, deafening her opponent for an hour. During this time, they will not be able to hear anything, including their allies calls for help. However, she can only do this once per week, or she will become weak.
Strengths: Her big, bulky body makes it so that it is harder to inflict damage on her. Her scales are also hard to penetrate. Her size also allows her to be stronger, so that she can inflict much more damage
Weaknesses: Her large size makes it so that smaller dragons can get to her easily. She also doesn't know when to retreat, so if reinforcements from the other side arrive, it could get deadly
History: A dragon forced to train from a very young age, the pressure soon got to her. Spotting a Savior dragon that was about her age, she lunged at it and brutally attacked it. The Savior dragon had little former training for battle, so died under the claws of the vicious dragon. Darkclaw then realised that she liked to kill...
She embraced her training, working hard every day, following everything Blackheart wanted her to do. She decided that, due to her brute strength and her well-armoured body, she'd become a Berserker.
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Re: Rise of Dragons (Open and Accepting!)

Postby nymx » Sat Oct 29, 2016 6:00 am

    Name: Gaia
    Faction: Savior
    Rank: second- in command
    Gender: female
    Age: 168 [young adult]
    Personality:
    Appearance:
    Element: Light & Illusion
    Abilities:
    Sonic boom- Gaia has the ability to emit a high-pitch shriek, that will not only leave enemies or others surrounding her very dazed, but also emit a streak of light that can blind whoever she targets for at least two minutes. Afterwards of using this Gaia can be very dizzy and needs a few minutes to recover.

    Cloning- Gaia can mimic anyones shape and voice, this can be very traumatizing for those who see themselves, it can also be used to mimic Lyhra and Blackheart and comes in handy during battle or when trapped. this illusion can only last an hour or two at maximum and when she transforms back, she will most likely pass out or be very dizzy and lightheaded. This ability takes at least 3 days for her to use again and 5 hours to recover.

    Fearsight - Gaia can be your worst nightmare, or rather create it. When in battle the enemy sees a flash of white light, and then suddenly everything stops and their worst fear projects. On Gaias part this requires lots of stamina and can leave tired and very somewhat lightheaded. It takes 2 days until this can be used again, and an hour to recover her energy.


    Strengths: Gaia cannot be swayed easily, she is very loyal, and sacrifice anything to help the saviors.
    Weaknesses: Very temperamental and can be set off easily. Gaia can be not so forgiving, and even if you save her life she still wont forgive you, well if you did something at least.

    History: Gaia was born into a happy family, when the war was just ending her parents were killed, Lyhra took her into the saviors, and she was raised by an adoptive family, and wanted to repay Lyhra back, and now supports the saviors cause very much.



    [basing her off Hera -greek mythology-]
    Name: Aisling
    Faction: Ravager
    Rank: spy
    Gender: female
    Age: 431
    Personality: Aisling is very unique, she can act better than anyone, and thats part of why she's a spy. Aisling holds the charming evil position, she looks nice, friendly, even her tone sounds friendly, but she's a truly deadly dragon, she can be very persuasive sometimes and even friendly, if your a ravager anyways.
    Appearance: Aisling is beautiful gold and white dragon, mostly white, with gold stripes lining her wing bone, and back.
    Element: Electricity and Illusion
    Abilities:
    Aura - Using her manipulation of electricity, she can create an aura of lightning, which can only be created by a fit of rage, it protects her, and will electrocute anyone near her, this only makes them very lightheaded for awhile, and can be very commonly used.

    Dreamy - used for beneficial reasons, Aisling has the power to cause the victim to a dream(y) like state, where everything is fuzzy, yet beautiful. Aisling then has the ability to charmspeak, make the user do anything, within her limits, the victim however can resist it if powerful enough. Aisling after using this is useless, she becomes tired and light-headed, and becomes very clumsy.

    Scream - used when Aisling is at her best, she can create a bible of electricity and illusion, everything seems calm, and the bubble bursts a loud echoing shriek emits, despite its power, only the closest to her can hear it and become very dazed.

    Weaknesses: Aisling can be uncontrollable when in a state of jealousy, she's at her best, but also her worst. and this is known as her only common weakness, the other is greed, if you give her enough or praise her enough, she'll seal the deal. She can be swayed easily, and only joined Blackheart for her power.

    History: Aisling grew up with a royal family, one with powerful members, they joined Blackhearts side in the war, and praised Aisling to worship her. When she got older, her parents finally saw Blackheart for being evil and were moving to Lyhra's side. Aisling heard and went into a fit, she ended up killing them, realizing what she had done, she finally saw a lust for power. And thus she became who she is now.
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Re: Rise of Dragons (Open and Accepting!)

Postby Awesomeness Horsies » Sat Oct 29, 2016 2:24 pm

Name: Arriar
Faction: Ravager
Rank: Healer
Gender: Male
Age: 579
Personality: Arriar is a truly gentle dragon. He tries to be nice to everyone, but when a day's frustration builds up, he often snaps. He has mixed feelings about the Ravagers - he does believe that humans are to blame for the state of dragonkind, but he thinks that maybe the Ravagers are overreacting a little. He can be very stubborn, and although his trust is easy to earn, once someone betrays him they'll probably never get it back. He is very shy and his voice often comes out an embarrassed squeak when meeting someone new.
Appearance: Arriar is small for his age, about two thirds the size of a normal dragon at 579. His wings are a creamy white, and there is a pair of forest green crests on his head that can be used to express emotion. His eyes are a deep blue. The rest of him is covered in jewel-like scales head to tail. Arriar's head, sides, and limbs are sky blue, while his underbelly is the same forest green as his crests.
Element: Water
Abilities: Boiling water: Arriar is able to gulp down large amounts of water and store it inside his body, where it gradually warms up. A couple of hours later, he will be able to "breathe" out a jet of hot water at high pressure. The only problem is that once it's used, it's gone and Arriar often breaks down into a short coughing fit afterwards because he is out of breath.

Life Flow: Arriar can channel life through him and one other being. When used for healing, this ability has a glaring disadvantage of draining his own energy at a far faster rate than normal, and Arriar only uses it when absolutely necessary. He can also take energy, but it leaves him incredibly vulnerable to outside threats and also takes a long time.
Strengths: -Arriar is incredibly stubborn, so if an enemy ever captures him, he will be very unlikely to give out information.
- Arriar has studied healing for a long time, and know a lot about which plants, herbs, etc. to use in what situations.
- He is also very agile and fast, which gives him an advantage should a dragon, say, decide that they want to kill Arriar and start chasing him around.
Weaknesses: -Arriar is gentle and trusting, and is as likely to help a foe as he is a friend. If an enemy gains his trust and then betrays him, Arriar might not have the opportunity to even shoot them a glare.
History: When he was little, Arriar was forced to train for battle. He soon discovered that he didn't like it and publicly announced that he wanted to become a healer instead. Most of the Ravagers were shocked, but Blackheart accepted his request.
Last edited by Awesomeness Horsies on Sat Nov 05, 2016 3:23 pm, edited 2 times in total.
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Re: Rise of Dragons (2nd in command position open!)

Postby EternalEquinox » Sun Oct 30, 2016 12:40 pm

Name: Sobek

Faction: Saviors

Rank: Healer

Gender: Male

Age: 5005

Personality: The only other thing in the world Sobek wants besides an ending to this bloody war is to be left completely and utterly alone. Or at least, that's what he'd like you to believe. A grumpy, irritable old dragon, Sobek's patience wears thin when dealing with those significantly younger than him. Anyone who's known him for a considerable period of time, however, can see right through his "crabby old man" act. Sobek has a hard shell, but a soft heart. He cares deeply about the Savior cause, and if Lyhra asked, he would gladly give his life for it. Being a former Ravager, he often finds that those who don't know him well have the tendency to act cold or distrustful towards him; but he couldn't care less what they think.

Appearance: Sobek is a dragon of above average size. He's by no means a titan, but he's larger than many of his fellow Saviors. His scales are a deep copper color and are accented with hints of green, like a rusty penny. A fin-like frill runs the length of his neck. His wings resemble paper fans, and when not in flight, he folds them close to his body. Two thick, curvy horns jut out from the base of his skull, and his tail is adorned with a frill similar to the one on his neck.

Elements: Earth

Abilities:
Imbue- Sobek summons a crystal from deep within the earth and imbues it with his own life force, allowing for one of his own abilities to become someone else's for twenty minutes. During this time, he will be unable to use the channeled ability himself. The ability will be bestowed upon the first dragon to touch the crystal other than himself.

Levitate- This ability grants Sobek the power to levitate objects up to 8 tons, or any amount of smaller objects that equal up to 8 tons. (So four cars at once, for example, or one large boulder.) The longer Sobek uses this power, the more physically drained he will become. He will have to rest after using this ability for a lengthy amount of time.

Earth Cloak- Sobek digs his claws into the earth and draws metal to the surface, which he absorbs into his body. The metal reinforces his scales and gives him a sort of natural armor, making him bulkier in appearance and less vulnerable to physical attacks. The armor lasts up to thirty minutes. Additionally, Sobek may use this ability in conjunction with his Imbue ability to stop the flow of blood from a gash or wound on another dragon.

Strengths: His wisdom, and vast knowledge of healing. He can mend even the most severe injuries. His eyesight is impeccable, and he hangs around the outer edges of a battle, observing the fighting and waiting until he spots a Savior in need of assistance.

Weaknesses: Although Sobek is large and bulky, the strength of his scales has deteriorated somewhat with age, making him more vulnerable to physical attacks when his earth cloak ability is not in play. His wings are also fragile and he's not as strong a flyer as he once was.

History: Centuries ago, towards the beginning of the war, Sobek was a healer for the Ravagers. However, after witnessing Blackheart and a squadron of Battleclaws remorselessly burn a human village to ash, he decided that he was on the wrong side of the war. The screams of the humans as they cried out for help still haunt him to this day, and he hates himself for having stood by idly while innocents suffered.
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Re: Rise of Dragons (2nd in command position open!)

Postby Juniper1324 » Mon Oct 31, 2016 2:47 pm

Image


Name: Bane
Faction: Savior
Rank: Battleclaw
Gender: Male
Age: 298 years
Personality: He is fierce, loyal, and strict. On the outside. Those who know him well can tell that he has a love for all living things,
Appearance:
Element: Fire, Death
Abilities:
1.) Fire Breath- The normal fire breath. He can use it all day long without breaking a sweat. It is by no means a weak attack, but it isn't OP.
2.) Death-walk- When he gets well truly angry or his life is in immediate danger (In battle), his normally red skin with turn black, and whatever he touches will die. Dragons are harder to kill, though. He can only suck away their energy. They won't die unless he kills them himself. This is extremely taxing, and he can only maintain it for ten minutes, any longer than ten minutes and he will start to die. If he is in that mode for a half hour, he will die.
3.) Burning Up- His entire body lights on fire, and the heat of his flames increase for a short period of time. Of course, it doesn't last forever. He can only maintain it for a half hour.
Strengths:
1.) Armored Skin. The skin is also very thick where his armor doesn't protect him.
2.) Giant Wings. He can fly for long periods of time moving fairly quickly.
3.) Good Senses. He can see clearly and very far. His hearing and sense of smell are also very good.
4.) Good Stamina.
Weaknesses:
1.) His belly is softer than the rest of his body.
2.) He isn't very agile due to his bulk.
History: I am not good at making up backstories. I'll make it up as I go along.
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Re: Rise of Dragons (2nd in command position open!)

Postby Juniper1324 » Tue Nov 01, 2016 1:59 am

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Name: Skylar
Faction: Savior
Rank: Healer
Gender: Male
Age: 987 years
Personality: He is quiet and gives off an aura of wisdom and a feeling that as soon as you enter his lair, you are immediately under his command. He loves all things living, and animals are at peace with him.
Appearance:
Element: Earth and Light
Abilities:
1.) Healing- His breath can heal minor to medium wounds and can also make plants grow. This is useful for getting medicinal herbs.
2.) Calling Up Light- He can make an orb of light and change it's intensity. Since he lives in a cave, it is useful for visiting dragons.
3.) He can call up blinding light, stunning his opponents.
Strengths:
1.) He can see in the dark.
2.) He has lived as a healer for a long time, so he knows almost all the curses and the cures for the curable ones.
3.) He can see things clearly from far away. Like really far.
4.) He is at peace with animals, they will walk right up to him, completely unafraid because, somehow, they know he won't hurt them.
Weaknesses:
1.) He isn't a fighter. He can protect himself, but he rarely goes onto the battlefield except to bring wounded dragons to his cave with the other healers.
2.) He is small. Not like crazy small, but he is smaller then most of the other dragons. Like a third of Bane's body size, length, width and mass.
History: Again, not good at making up a background story. I'm leaving it up to your imagination.
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