Welcome to Hogwarts, a place where us witches and wizards can join together in one and learn. We all must follow these rules
•Students shall not leave Hogwarts grounds.
◦Students may leave with the Headmaster's permission, if collected by a parent or guardian.
•On the first and third weekends of each month, Third through Seventh Years may visit Hogsmeade Village with a permission slip from the student's parent or guardian. Students are free to travel to Hogsmeade after classes on Friday (3:00 pm) until curfew (10:00 pm), when they are expected to be back in their dorms at Hogwarts. On Saturday and Sunday they may from after breakfast (8:00 am) until curfew (10:00 pm) on the same day.
•Visitors to Hogwarts must obtain permission from the Headmaster or Deputy Headmaster. This includes parents of students, and Ministry personnel. ◦The only exceptions to this rule are members of the Hogwarts Board of Governors, who have free access to the school.
•Access to common rooms and dormitories is strictly controlled.
•Students may not enter the common rooms or dormitories of houses other than their own. Each common room has a protective measure in place to restrict access. The Gryffindor Tower and Slytherin Dungeon require passwords. Ravenclaw Tower requires the answer to a riddle. The Hufflepuff Basement requires tapping a specific barrel in a particular rhythm. Attempts to bypass these protective measures by members of other houses are considered serious offences.
•Boys may not enter the girls' dormitories. Attempts to do so will trigger spells preventing it, such as a Slide Spell on the staircases in the Gryffindor and Ravenclaw rooms. The one exception to this is a male Prefect in an emergency
•Magic should only be used by students in relation to school work, or approved extracurricular activities.
•Students may cast spells appropriate to their studies in classrooms and other study areas. Study areas include common rooms, and the Great Hall (when not being used for meals).
•Magic that is not related to studies may only be cast with the permission and supervision of a faculty member, Prefect, or Head Boy/Girl.
•Duelling may only be performed on the duelling stage (in the club room), under the direct supervision of a faculty member or Prefect.
•Students always have the right to use magic to defend themselves, or to respond to an emergency

POINTS
LOOSING
Being cheeky/giving attitude -5 points
Being out after curfew -15 points
Disobedience -10 points
Casting spells unsupervised* -15 points
Fighting -20 points
Leaving school grounds without permission -50 points
Lying to a faculty member or prefect -10 points
Skipping a class -15 points
Uniform violation, minor (e.g. untucked shirt) -5 points
GAINING
Being helpful/displaying great attitude 5 points
Tutoring in Study Hall 10 points
Reporting issues to faculty or prefect 5 points
Winning a Quidditch Game 50 points
Participation in Quidditch match* 10 points
Winning the Quidditch Cup 150 points
Showing house/school spirit (e.g. attending a Quidditch match) 5 points
Good participation in class 1 - 100 points
Uniform violation, major (e.g. missing tie) -10 points
Uniform violation, severe (e.g. out of uniform) -15 points
*Minor spells, such as wand-lighting charms, are generally considered inconsequential, and rarely suffer a loss of points.
Male Characters:
Charlie Weasly/13
Daniel Potter/ 13
Female Characters:
Robin Weasly/12
Noah Granger/13
•Students shall not leave Hogwarts grounds.
◦Students may leave with the Headmaster's permission, if collected by a parent or guardian.
•On the first and third weekends of each month, Third through Seventh Years may visit Hogsmeade Village with a permission slip from the student's parent or guardian. Students are free to travel to Hogsmeade after classes on Friday (3:00 pm) until curfew (10:00 pm), when they are expected to be back in their dorms at Hogwarts. On Saturday and Sunday they may from after breakfast (8:00 am) until curfew (10:00 pm) on the same day.
•Visitors to Hogwarts must obtain permission from the Headmaster or Deputy Headmaster. This includes parents of students, and Ministry personnel. ◦The only exceptions to this rule are members of the Hogwarts Board of Governors, who have free access to the school.
•Access to common rooms and dormitories is strictly controlled.
•Students may not enter the common rooms or dormitories of houses other than their own. Each common room has a protective measure in place to restrict access. The Gryffindor Tower and Slytherin Dungeon require passwords. Ravenclaw Tower requires the answer to a riddle. The Hufflepuff Basement requires tapping a specific barrel in a particular rhythm. Attempts to bypass these protective measures by members of other houses are considered serious offences.
•Boys may not enter the girls' dormitories. Attempts to do so will trigger spells preventing it, such as a Slide Spell on the staircases in the Gryffindor and Ravenclaw rooms. The one exception to this is a male Prefect in an emergency
•Magic should only be used by students in relation to school work, or approved extracurricular activities.
•Students may cast spells appropriate to their studies in classrooms and other study areas. Study areas include common rooms, and the Great Hall (when not being used for meals).
•Magic that is not related to studies may only be cast with the permission and supervision of a faculty member, Prefect, or Head Boy/Girl.
•Duelling may only be performed on the duelling stage (in the club room), under the direct supervision of a faculty member or Prefect.
•Students always have the right to use magic to defend themselves, or to respond to an emergency
POINTS
LOOSING
Being cheeky/giving attitude -5 points
Being out after curfew -15 points
Disobedience -10 points
Casting spells unsupervised* -15 points
Fighting -20 points
Leaving school grounds without permission -50 points
Lying to a faculty member or prefect -10 points
Skipping a class -15 points
Uniform violation, minor (e.g. untucked shirt) -5 points
GAINING
Being helpful/displaying great attitude 5 points
Tutoring in Study Hall 10 points
Reporting issues to faculty or prefect 5 points
Winning a Quidditch Game 50 points
Participation in Quidditch match* 10 points
Winning the Quidditch Cup 150 points
Showing house/school spirit (e.g. attending a Quidditch match) 5 points
Good participation in class 1 - 100 points
Uniform violation, major (e.g. missing tie) -10 points
Uniform violation, severe (e.g. out of uniform) -15 points
*Minor spells, such as wand-lighting charms, are generally considered inconsequential, and rarely suffer a loss of points.
Male Characters:
Charlie Weasly/13
Daniel Potter/ 13
Female Characters:
Robin Weasly/12
Noah Granger/13



