by temporalGuardian » Sun Aug 03, 2014 4:21 am
[I agree somewhat. Players are most likely different in some ways and probably do have a few extra organs, but I don't think extra strength has to do with xp, although respawning probably does. Players probably have hearts and brains, but I don't think they have intestines or kidneys since no matter how much a player eats they never need to use the bathroom. I think that players also have nerve damage because even if I was 2 meters tall (one block is 1 meter high, players are 2 blocks high) it would seriously hurt my hands to punch trees or punch stone, break glass, etc. but players don't lose even half a heart. Players don't bleed either and they don't seem to feel pain except for the noise they make directly after taking damage. I'm pretty sure that no matter how tall you are if you fall far enough to break your legs (that's what the noise is when you fall in survival or land in creative) you will probably be in a lot of pain. My theory isn't fully formed yet but if anyone wants to talk about it more please PM me.]
As the sun started to set, Myth got all her weapons and armour ready. She took out her bow and trained it on the first zombies that were already coming out to break her doors down.
[Even if it isn't sunset yet, it is usually darker in Roofed Forest biomes anyway]