▲ The Broken City ▲ Dog Roleplay { Open }

For roleplaying regular/real-world species with real-world limitations, e.g. cats, dogs, wolves, lions, bears.

▲ The Broken City ▲ Dog Roleplay { Open }

Postby Fluffy Peach » Mon May 26, 2014 3:38 am

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Wacsaro was once a highly active sea-port, just a five minute walk away from one of the busiest cities in the country. The area is now pretty much abandoned, allowing strays to roam free and inhabit the lands human's once called their own. It might sound like easy going, but living here is no walk in the park. With falling buildings, pack friction and deadly diseases, can these dogs really survive in this Broken City?


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Last edited by Fluffy Peach on Fri May 30, 2014 3:36 am, edited 3 times in total.
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Re: ▲ The Broken City ▲ Dog Roleplay

Postby Fluffy Peach » Fri May 30, 2014 2:26 am

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Re: ▲ The Broken City ▲ Dog Roleplay

Postby Fluffy Peach » Fri May 30, 2014 2:39 am

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1. Follow all rules set by Tess and Nick.
2. Use proper grammar and try as be as detailed as possible.
3. Include everybody!
4. Drama is encouraged! But any major, huge drama plot's must come through me first.
5. Characters should not be God modeled. Flaws exist, and like everyone else, your character will possess them.

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1. If a dog is challenging for a territory/leadership, they must have five other characters backing their challenge as future members. They would then be called a 'gang'
1a. To reach pack status, the lead dog must have a group of atleast ten other dogs. This gives you the rights to claim territory.
1b. If your numbers drop, you become a gang again. At gang status, you do not own the right to have a territory and other dogs may come and steal your members.
2. Dogs must be over the age of two years to challenge another pack, or make your own.
3. I will only allow a certain amount of packs and gangs to begin with, so we don't have too unfair numbers in each.
4. No dog has to be in a pack, however lone life WILL be difficult and I would like to limit loners.
5. There are no wolf dogs or dingoes in this roleplay - I feel people will overuse them so they are not allowed.
Last edited by Fluffy Peach on Fri May 30, 2014 3:01 am, edited 1 time in total.
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Re: ▲ The Broken City ▲ Dog Roleplay

Postby Fluffy Peach » Fri May 30, 2014 2:41 am

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Keoka Pack - live in a alleyway filled with old shops and a pile of rubble which leads out to the old seaport. Although the seaport is no-man's land, they often make quick dashes out to the jetti to try and hunt the shoals of fish. [1 / 13 ]

Pack Leader : Vandal
Pack Members :

[url=image of pack home]--- Pack[/url]

Pack Leader :
Pack Members :

---'s Gang

Lone Dogs
Allure
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Re: ▲ The Broken City ▲ Dog Roleplay

Postby Fluffy Peach » Fri May 30, 2014 3:22 am

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29th May 2014 - The roleplay has opened :D

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Nothing has happened yet. Keep checking back to keep up with key points in the roleplay!
Last edited by Fluffy Peach on Fri May 30, 2014 3:38 am, edited 1 time in total.
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Re: ▲ The Broken City ▲ Dog Roleplay

Postby Fluffy Peach » Fri May 30, 2014 3:36 am

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The roleplay is now open!

No reservations sorry! Forms don't have to be fancy, but please include the basics and necessary stuff :)
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Re: ▲ The Broken City ▲ Dog Roleplay { Open }

Postby damon.salvarote » Fri May 30, 2014 3:55 am

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Name; Renegade.
Age; six years.
Breed; german shepherd mix.
Personality; he's protective of his pup. he can be playful at times. he's funny. sometimes a tad bit aggressive.
History; doesn't share it, unless you really get on his good side.
Crush; none.
Secret crush; none.

Mate; looking.
Puppies; Kidd.
Pack; um. can they just be in Vandal's pack?.




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Name; Kidd.
Age; four years.
Breed; german shepherd mix.
Personality; she's fun, outgoing, carefree. loves to make new friends. she can be adventurous and mischievous.
History;
Crush; none.
Secret crush; none.

Mate; searching.
Puppies; no.
Pack; either pack is fine.
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Re: ▲ The Broken City ▲ Dog Roleplay { Open }

Postby Fluffy Peach » Fri May 30, 2014 6:49 am

{ I'll add them both to Vandal's pack - thanks for joining! }
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