Large trades issue and suggestion

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Large trades issue and suggestion

Postby Guest » Fri Oct 26, 2018 5:49 am

I love making huge trades, but there is always the same issue: Adding pets 1 by 1 is a really long and tiring task, specially if the trade is large. I know that some traders don't like trading quantity and this is an issue that only affects a small part of the community, but if an issue hurts someone it's definitely a pretty big issue.
I worked out a deal recently that include around 6k pets, it's a really nice deal for both of us, but adding the pets is being a pain in the butt. I'm using a mousepad and my trade partner is on mobile so we can only get through 10-50 pages at a time depending on how tired we are (which is taking a really long time). When I'm done adding the pets my hand and eyes are hurting really bad because of how many pets I have to click. I'm still at 2901 and there are still 3570 pets waiting to be added, that's a lot of clicking for 1-2 people

My suggestions are:
- Making us able to add a whole group or page to the trade (just like we can move all the pets at once from a group to another)
- Making us able to save a trade without sending so we can edit later (like we can do with forum posts and messages)
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Re: Large trades issue and suggestion

Postby GAIRENTH » Fri Oct 26, 2018 7:17 am

This suggestion has come up many times before in the past, but each time people have been stumped by the same problems and so it sorta remains as one of those "Its not gonna happen" suggestions.

One of the biggest issues is what Schuyler comments on here:
Forum/viewtopic.php?f=6&t=2049392&p=63624618&hilit

I also swear I can recall Nick commenting on The suggestion way before saying that this function would and could lead to overflowing the servers and making the site run incredibly slow, especially if multiple people were doing it at a time.

Another user mentioned that along with Schuyler's response that if there were mistakes, it would just cause an uproar in the amount of Help Tickets coming in that could only be addressed by Admins.
And that could be a problem if there was a panic for trade-backs because Admins would have to explain over and over that they can't do anything about it unless you clearly showed you DIDNT want to trade and just may have clicked the wrong button.

Now while I like bulk trades, I too would rather take my time and make sure I don't add in something I would regret giving away.

If you don't want to add and add, and you get bored or need a break, you could always just send trades of lower amounts at different times. That way there's a less likely chance of a mistake and you can just take a break and not lose progress.

About your other idea, I like that one too. Trade Drafts have often come to my mind, again, especially with bulk trades, but that carries its own problems too simply because they wouldn't be like Forum drafts.
What if a pet you have in that draft is no longer in your or someone else's possession? What if you don't know about it and send the trade? Someone might cancel or accept when you didn't know and you may end up trading something valuable for something of lesser value.
A notification system or just a message could be put into place, but I think it would be better to have something final rather than something just left there waiting and changing. And like I said before, if it's for bulk trades, you can always just lessen the amount of pets and increase the number of trades and spread them out through the day.

I hope this help sheds some light at least!
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Re: Large trades issue and suggestion

Postby Guest » Fri Oct 26, 2018 8:06 am

Thank you so much for the reply, this does make a lot of sense... I didn't stop to think about any server issues it might cause. I do think that most traders won't do large trades even with this feature, but the few people that would would probably cause issues anyway. I really don't know how that could be fixed
**edit**
I was thinking about what could be done to avoid server issues and came up with the idea of adding a cooldown to this feature.
With a cooldown the user would only be able use it in 1 trade every x weeks or 1 month, this would make us a lot pickier about when to use it and lots of people using it at the same time would become very unlikely.
Another thing that would probably help with server issues would be if the feature instead of automatically adding all the pets from the group added them overtime. Maybe 60 pets (3 pages) per minute or something like that.
These solutions might not work since I don't know anything about servers and just tried to find a way to make less things happen in a small amount of time, but it might be something worth considering. Maybe someone with more server knowledge can turn this into a working solution.
**end of edit**

I did consider that sometimes a pet might get added without anyone noticing, but when we are working with large bulks it usually happens anyway. It's hard to pay attention when you're adding hundreds of pages to a trade so we don't really know what was really added until we stop to organize the pets after the trade is done. That's why it doesn't seem like such a big deal for me. I actually think that being able to add pets by page would make it easier to notice a pet that wasn't supposed to be there since we would be less tired and more focused on what's going on.

As for trade drafts I imagined them being cancelled if a pet got moved, but I like the idea of a warning or message if it got moved as well. One way to avoid cancelled drafts would be to also inform the other user that a draft is being made including that pet, it would be similar to the warning we get under the pet when it's already in a trade.
Maybe a way to make sure that we don't let a pet slip would be to add an extra time to review the trade. The pets would be put on hold and the trade would only be finalized 1 day after being accepted by both sides if that feature were used. That would give the users time to review the trade and cancel if a pet wasn't supposed to be there. That would also take care of the tickets issue, the page with this unfinalized trade could have a message warning that the trade will be final and not even help tickets can help with the trades that use that feature

Sadly I can't break down the trade since it's a high mainlist for a large bulk of commons and uncommons and sending many trades would be risky for both sides since one of the traders could back out in the middle of the deal so we will need to keep adding the pets slowly and dealing with the issues :(
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