Lucy
Personality
Lucy is one to ignore laws and societal rules to follow her own sense of morality. She believes in kindness, and she wishes to be a loyal friend and companion to anyone in need. It isn’t difficult to become friends with her in the least; she leans more toward the extroverted side of the scale and is often found entertaining those around her. With her extroverted ways comes an outspoken soul with issues relating to her beliefs and feelings. Lucy does not stand for nonsense—even when it is someone close to her—but can forgive. On the other hand, friendly competition and rivalry is something Lucy accepts with open arms. Sometimes, Lucy rushes into things (a shared trait with her sister), but a decent dose of common sense often solves her problems for her. When it doesn’t, things don’t typically go her way. Lucy, although not completely hopeless in this department, is not known to be the smarter twin.
The half-elf Lucia, owing to her creator's lack of forethought, is essentially a self-insert. When playing Lucia, Lucy merely considers the course of action she would take.
History
Luck is a hallmark of Lucy’s life thus far. She does average in school, has caring friends, and has a decent idea of her future. Her only hardship comes in the form of her twin sister, who has struggled in one way or another throughout her life. Lucy’s sheltered youth makes her unaware of the events that may cause a person to fall down the wrong paths in life, and due to this, she is often uninformed in dealing with more troubled people.
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AnamemePersonality
Anameme, or Ana, epitomizes the concept of chaotic evil both in and out of her D&D character. She is selfish, sneaky, and rude. She lacks a moral compass, instead governing her own actions by the likelihood of personal gain. That is, when she can be bothered to think of the long-term at all. She is one to rush into issues, causing those around her trouble. Despite her inability to think before she acts, Ana generally can guess what will result in the most favorable ending for her, and she behaves accordingly. One such exception to this rule is her relationship with her twin, Lucy, as she considers Lucy to be a separate part of her own being. Her interactions with Lucy center around the wish to benefit her sister as she does herself.
Anameme, the tiefling, is similar to Lucia in that she is based heavily off of her creator’s own traits. She has been through several campaigns alongside the half-elf Lucia, so the two are familiar with each other. Despite this, Anameme does not have the same allegiance to the half-elf as her creator does to her twin. She keeps her around mainly due to the benefit of numbers and a humorous traveling partner. However, time has given the rogue comfort with the fighter, so there is a small part of her that wishes to be able to adventure with the other for as long as time allows…
History
Ana never had a strong moral compass, but her malevolence only emerged in full force during her middle school years. She struggled to find her method of expression. For a time, she put on the façade of a tomboy. Many gave her hardships for her bizarre expressions of self, through which only Lucy’s support got her through. She began hanging out with a group that fit into this specific attitude—people who were rough around the edges. From these people, she learned the art of truly not caring; she became apathetic toward the motives and wants of others and began living for her own benefit. A few years later, she is a radical at heart. Ana wishes that structures, whether these be societal, moral, political, or economic, could be broken down for anarchy to take hold and the strong to survive. In recent months, Ana has taken up a hobby in joining political rallies: a way to get her voice heard while she is still unable to vote for change herself.