Viscet #2477 - The Lost Songstress

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Viscet #2477 - The Lost Songstress

Postby Yugi » Fri Apr 27, 2018 1:25 pm

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Username: Yugi | Name: Sariq | Gender: Female

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xxxxxxxxxxxxxxxxxxxx1. Prologue: The Lost Songstress (766)
xxxxxxxxxxxxxxxxxxxx2. Pt. 1 - To Leave Hel (1,135)
xxxxxxxxxxxxxxxxxxxx3. Pt. 2 - Familiarity (1,678)
xxxxxxxxxxxxxxxxxxxx4. Pt. 3 - I Won't Save You (1,000)
xxxxxxxxxxxxxxxxxxxx5. Pt. 4 - Never To Return (421)




xxxxxxxxxxxxxxxxxxxxTotal: 4,000/4,000
xxxxxxxxxxxxxxxxxxxxExtra Words Added Total: 1,000/1,000
xxxxxxxxxxxxxxxxxxxxComplete Words Total With Extras: 5,000/5,000
xxxxxxxxxxxxxxxxxxxxImage Total: 2/3
xxxxxxxxxxxxxxxxxxxxTotal Extras Used: 4/5
Last edited by Yugi on Fri May 25, 2018 11:02 am, edited 22 times in total.
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Prologue - The Lost Songstress

Postby Yugi » Fri Apr 27, 2018 1:48 pm

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♫ Florence & The Machine - Sky Full Of Song
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xxxxxxThere are countless tales that get passed around Amourn of individuals who have been long forgotten by those in Silda. The Lost Songstress is just one of many unfortunate souls, and her story continues to be renewed with each new owner of her mandolin. The Songstress is not one individual, but many individuals who have sought to return back to their beloved homes in Silda; they all have experienced loss and have passed due to their own failures. However, due to their inborn talent for singing, which is an ability that most Helspirits consider to be a magical blessing, they are all given a second chance at "life."

xxxxxxMaybe perhaps Hel is not an attractive realm to live in, especially when it is compared to the living realm of Silda; the similarities it shares with Amourn is frightening, but at least the souls who had found their way to Hel had a place to rest. Amourn kept individuals alive, tempting them by dangling an opportunity of regaining back their life, only to keep them contained and stained for the rest of their lives. Amourn was not a home in the slightest regards, but, like Silda, Hel was and still is. The spirits that lived in Hel could be kept content as long as they followed their assigned tasks without question as Helspirits felt that freedom was a fair trade to immortality.

xxxxxxSariq is one of those many Helspirits who believe in that trade as well, having a first hand experience with it all. Once a woman who lived in a quaint kingdom located in the northern lands of Silda, Sariq had aspirations to living large by depending on her singing career to sustain her. Unfortunately, life did not treat her fairly; the viscet struggled on her own after leaving her south desert hometown despite her parents pleading otherwise. A series of misfortunes plagued Sariq almost as if she was cursed from the start; she was far from being the worst singer or musician in all of Silda, but her songs were niche in a period where strife regarding magic was occurring. And Sariq was on the losing side, as she supported bringing magic back into the kingdoms; she made her views known through her songs that she sang in public for hopes in receiving money. There were many who admired her for her endeavors as she stood against those who came into conflict with her, never allowing her voice to be silenced. However, they were too afraid to support her, as there were laws put in place to discourage actions such as hers.

xxxxxxWithout a solid source of income, Sariq grew desperate; she had always deemed herself to be righteous and moral, but her hunger drove her to make rash decisions. Her petty thefts began to rack up alongside her "disturbances" to the peace, and it wasn't before long that the local guards had gotten fed up with her. It wasn't unheard of for kingdoms to sentence small time criminals to Amourn, but it was still always an upsetting practice to see. Without allowing the viscet to speak, the mages had decided her fate for her and sent her to the alternate realm for criminals.

xxxxxxEscaping Amourn was nearly impossible; for one to escape, they needed to perform exceedingly well in a magical game to provide entertainment for Helspirits that kept watch on the realm. Even those who were skilled were not guaranteed passage back to Silda, as only certain ceremonious games gave one winner that right. Sariq knew that she would not succeed; instead, she dedicated herself to her art as she did her best to live in Amourn.

xxxxxxWhile she is one of the few Lost Songstresses who did not take part in the trials, the guardian Helspirits took pity on her soul. When she passed of old age, the Helspirits took her soul to Hel and offered her a chance to play them a song on the Songstress' mandolin. By taking up the opportunity, she had allowed herself to become a Songstress too. Her frail, old body had been given new life, renewing her back to her youthful and innocent appearance which ultimately allowed her to get back into performing as lively as she once had. But by becoming a Songstress, she understood that her life was now in the hands of Helspirits; she needed to continue traveling and performing to ensure they would be entertained and so lucky, skilled individuals trapped in Amourn could go back to Silda.

xxxxxxShe had ultimately given up her own chance to return back to ordinary life.

(766 words)
Last edited by Yugi on Sat May 26, 2018 2:09 pm, edited 5 times in total.
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Part 1 - To Leave Hel

Postby Yugi » Sat Apr 28, 2018 11:05 am

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♫ Lana Del Rey - Get Free
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xxxxxxShe had grew to love Hel, just as she did Amourn, despite being fed ancient stories that made younglings in her village fear it. Becoming a Helspirit already meant that other Helspirits would respect you back, however being a Songstress commended for nearly the highest level of respect due to their magical abilities. But it did have its drawbacks; Songstresses had a duty that required high ambition and commitment. As the seasons cycled through, she would have to trek to Amourn every summer and winter to help host ceremonies that would allow a handful of skilled individuals the right to be pardoned of their crimes so they may return to Silda.

xxxxxxWhile Hel felt like home, she could not stay in one place for too long. Yes, she could have chosen to live in Amourn, but being a new Songstress, she felt obliged to attempt a couple of the treks to gain further understanding about Songstress culture. She already knew Amourn like the back of her hand, after spending decades of her life in it back when she was alive. Besides, it is only in Hel that knowledgeable past Songstresses remain in a singular location so they can easily pass on their lessons to the newer generation; Amourn would not give her the same privilege.

xxxxxxThankfully for her, her teachings were coming to a conclusion. During this trek, one that would begin in the late spring so she would arrive to Amourn's northern ceremonious playing field in time for the first summer play, she would no longer have to return back to Hel unless she felt like it. It was a happy day, certainly, as the treks proved to be no easy feat.

xxxxxxAs Sariq finished packing all of her belongings into her travel bag in the darkness of midnight, she picked up the ancient white mandolin and hoisted its black strap over her shoulder. No one would see her out, not even the retired Songstresses. She left without saying a word and headed immediately towards the Helspire's docks; she needed to save her breath anyways, as leaving Hel was perhaps the most difficult part of her journey. She needed to travel to Helpoint when there were no boats available, which would often prove to be impossible as not even the most powerful of Helspirits could enter the dark red waters. But Sariq was no typical Helspirit; she was not brought here due to her own selfish desires. Instead, she was chosen for her talents and given an opportunity to begin anew. She had been given the permission to travel in and out as much as she pleased, which greatly benefited her as it allowed her to get to her destination without much worry.

xxxxxxThe only boat that would always be running was the one that carried travelers from Helspire to Hel Mainland and vice versa. As she offered to play the boat's captain a small tune to prove herself worthy of the free ride, she was quickly allowed to board. She strummed the mandolin a few times, causing the instrument to glow almost radiantly; it was the only heavenly-looking object that would ever be found in the darkest, reddest parts of Hel.

xxxxxxShe did not open her mouth, but instead she hummed a soothing tune. At first glance, it would have appeared that the captain was her only audience, but on further examination, the dark red waters that once surrounded the ship turned a dull black. The souls that had resided in the water had been calmed through her music. Instead of trying to constantly rock and push back the boat out of anger, they helped propel the boat quicker. What would have been an eight hour ride had been shortened to three hours.

xxxxxxSariq quietly thanked the boat's captain and gave him one final goodbye before deboarding, quickly going on her own way. It was now five in the morning. She wanted to reach Helpoint before the afternoon, so that way she could find a place to stay in Amourn for the night. It took three hours to reach the area on the Mainland that was low enough to cross to the island that contained the Helpoint, and it would take her another three hours to reach the destination. There was no time for her to waste, so she continued on by foot instead of waiting to find a free roaming wagon to board. Most Helspirits were still likely asleep at this point of the day.

xxxxxxThe viscet only took a short break when her stomach rumbled, demanding for breakfast. She was more than determined to make it on time, especially seeing that this was her last trip. Not even her thirst could slow her down, as she would always drink as she walked. For the last hour, she was able to find a wagon to carry her the rest of the way, in which she used the small amount of time to rest and replenish. It wasn't before long Sariq felt the wagon come to a halt, allowing her to jump off.

xxxxxxBut now, time called for using more of her talents and magic. She had hoped that her time on the wagon was enough. Once more, Sariq took her mandolin, strumming the strings with her right hand. The golden glow came back, intensifying as she hummed. She needed to cross the waters without a boat, and, to make matters worse, it was the deepest part to cross. Sariq had no worries though. She had traversed this dangerous section many times before, and today would be no different. She walked steadily into the blackened water, allowing it to engulf her inch by inch until she needed to submerge her face underneath it, still humming with one final breath.

xxxxxxFor any other, this would have meant instant death, but because Sariq had the ability to cool the tempers of the restless spirits, she did not need to have any fear. As quickly as she submerged, she was brought back to the surface by those souls as they wanted to hear more of her music as they realized that she could not hum for long under the blackened waters. They took her body to the shoreline of the island, but she refused to stop performing as she wanted to give them one last song. Time passed by quickly as she performed, and before she knew it, she had made it to Helpoint with less than an hour to spare.

xxxxxxThe most difficult parts of her final trek had been accomplished. Exhausted from all of her playing and humming, she put her mandolin back onto her back and walked through the portal on Helpoint. She did not look back; instead, she focused on what the future would hold for her as a Songstress in Amourn.

(1,135 words)
Last edited by Yugi on Sat May 26, 2018 2:11 pm, edited 5 times in total.
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Part 2 - Familiarity

Postby Yugi » Sun Apr 29, 2018 1:19 pm

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♫ Feist - Bittersweet Melodies
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xxxxxxTeleporting through the Helpoint was instant. As soon as she finished blinking, she found herself immersed in the familiar cool toned world that made up the majority of Amourn's scenery. The dark reds that made up Hel's landscape could never compare to the bizarre beauty that was featured in Amourn; while the purple shades of the foliage and sky was striking to newcomers, it held a sense of home for Sariq. There were parts that were more reminiscent of Silda in terms of scenery especially when one traveled to Enlightened Peak, but she did not care much for it. Northern Amourn was like this too; it was an odd mix of Silda and a forbidden realm. She hadn't been here much when she was still alive, as she never had plans to travel to the ceremony for herself, but it still was able to soothe her soul. It became a frequent spot for her to travel ever since she became a Songstress, as Amourn's Helpoint was located on its easy to access coast.

xxxxxxSariq always enjoyed arriving here regardless of what it looked like, and today was no different. The subtle winds that often blew in Northern Amourn brought her relief as it enveloped her. The scents of homemade meals being made on campfires drifted along with the gusts. It stood as a firm reminder that those that lived here against their own terms after being brought down by ill fate were just like any other mortal; even though she was no longer alive, she always found herself still sympathizing with them.

xxxxxxShe made her way through the tree lined pathways, following a specific road that would lead her to the nearest town with a tavern. The locals there were friends of hers, which she befriended after her passing; they knew her by face. They would never charge her, for they were forbidden from doing so to a Helspirit, but even then Sariq made sure that they were compensated somehow. She had no money to her name, at least not a kind of currency one could use in Amourn, so she would give them a special treat by performing for them. Before she played a song for them to enjoy, the tavern's owner would give her their largest room and allowed her to settle down. After dropping off her belongings, washing up, and changing into a new set of clothes, she grabbed her mandolin once more.

xxxxxxEven though she was no longer planning on traveling through the Helpoint, she figured she could keep up this ritual; the tavern was close enough to her destination in Enlightened Peak, even if she would have to take a small detour to get here. She did not want to bring sour news to an event that brought happiness in the lives of others, as joy was such a rarity in Amourn.

xxxxxxShe left to exit in the back of the tavern. A small makeshift stage the tavern's owner set up for Sariq sat behind a large playing field. On either side of the field sat two large unlit pyres; in the middle, a glossy orb made of glass was placed in a small pedestal. Sariq climbed onto the stage, standing upright with her mandolin held in her arms. She rhythmically tapped her side four times with her hand before beginning.

xxxxxxA single, sharp strum already sent electrifying chills through the air as it caused the mandolin to glow once again; it was a signal that a game would begin. The pyres were wrapped with a golden magic before sparking into a white fire. While it was not a traditional ceremonious game in which the winner would be able to leave Amourn, for the time that was kept by the moons was not just right, it would give the town's residents something to view. While practice matches were never uncommon, being able to watch a fully fledge game was near impossible for most. No one but skilled groups and Helspirits were invited to official games, and so Sariq was able to give them a taste of what occurs on Ceremony Point.

xxxxxxWithin minutes of her playing, two traveling wagons came to cross one another, beckoned by the Songstresses' call. Rival teams were more than prepared to duke it out in front of others, as it would give them a higher chance of being recognized to play at Ceremony Point. The leaders of the teams met face to face in front of the stage where Sariq continued to play her music. They issued challenges to one another, allowing for her to catch the names of the playing teams. Each leader called upon two other teammates who would join them on the field, surrounding their pyre in a protective fashion.

xxxxxxAnd then Sariq opened her mouth, emitting a harmonic tune as she sung, creating lyrics on the spot. As she mentioned the team's names, the fires began to change colors to the respective teams' colors; one shifted into a sickly combination of purple and green swirls while the other turned into a vivid gold and yellow. Cheers erupted as another chord was struck by Sariq, and off the two teams moved. The purple and green team relied on their strength while the gold team was superior in speed; only time would tell which team would ultimately succeed. She could feel the presence of other Helspirits being summoned by her mandolin to watch the game unfold before her to determine which team would be invited to Ceremony Point.

xxxxxxIt wasn't unusual for these games to go on for hours, but Sariq never minded the length. She felt invigorated by the games themselves. The energy she felt through the players and crowds could keep her playing for days even; she would never tire of her job as a Songstress, at least not anytime soon. She did not care which team would win, instead solely keeping her focus on her music. She would often close her eyes when she sang, even when she nimbly danced upon the stage. Just like crossing Hel's red seas, she never had fear, just as long as she kept on playing her music.

xxxxxxAfter a long night, the game had finally concluded. With barely a small flame on the purple and green team's still keeping their pyre ignited, they came out victorious against the golden team. Sariq felt little desire to stay after to watch the celebration unfold for she hated to see the disappointed looks on the losing team's faces, and instead went back to her room. Admittedly, she did feel exhausted, but her performances were always worth it in the end. She needed to get as much rest as she possibly could anyways.

xxxxxxThe next morning had Sariq waking up to the sun's orange rays; she planned to leave immediately, as the ceremony's date was approaching steadfast. After showering and changing back into her traveling clothes, she gathered her luggage and left, being sure to wave goodbye to her friends.

xxxxxxThe path to Enlightened Peak was easy and safe, but it demanded for a lengthy journey. It would take her about three total days, should she not get too distracted along the way. She would surely make it to the point on the ceremony's date though; she would always make sure of it, being that she left a few days earlier than needed. The only downside to traveling through Northern Amourn was that there wasn't much to see or do; the only entertainment Sariq could ever find is either through her mandolin's music or through stumbling upon wandering players practicing for their games. The latter was luck based, and Sariq was often unlucky during these treks, especially seeing that there were plenty of individuals waiting for last minute games to determine their standings.

xxxxxxMany of these groups were desperate for her to play and sing again, but Sariq would not play until she made it to Ceremony Point. It's not because she didn't want to, in fact it was quite the opposite; she could not host a smaller game without a designated playing field. And nowhere that she would travel in these three days would host one, as after a certain location in Northern Amourn they are forbidden to prevent players from staying there to raise their score without feeling the pressure to arrive at Ceremony Point on time. Helspirits felt like it wouldn't be fair to teams who were more focused on traveling after securing a spot at the point.

xxxxxxRegardless, she continued. On the second day of her travels during the evening just before she was going to retire at a nearby tavern, she was able to find a small group practicing with each other. Two men, one young and one old, and one woman was found by Sariq as they practiced in a meadow. To their surprise, they didn't think they would have been lucky enough to run into a Songstress. They allowed Sariq to watch them practice, as well as to stay the night with them.

Image


xxxxxxIt had been a long while since she had stumbled upon practicing players so close to Enlightened Peak; most players would be too focused on traveling through the perilous mountains. She played a melodic tune to thank them, but held her tongue and kept herself from humming; she did not want to give them an unfair advantage, should the magic from her tune stick with them long enough. Through hums and songs, she could affect people in such a way that it would allow them to perform better, but only if she plays the mandolin along with it. Still, she kept her music short; she was more interested in watching them practice anyways. Viewing a practice felt better than an actual game; through practice, she could watch them improve their skills and actually enjoy playing, but games always meant that there would be a losing side.

xxxxxxThe time she spent with them had to be cut short though; before the group woke up, Sariq had already slipped out of the wagon.

(1,678 words)
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Part 3 - I Won't Save You

Postby Yugi » Sun Apr 29, 2018 1:22 pm

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♫ Florence & The Machine - Various Storms & Saints
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xxxxxxA few days had already passed Sariq by; she made it to Ceremony Point early enough, and was given plenty of enough time to rest her body. The annual games were to begin the day she had fully awoken. She was plenty prepared now. With her mandolin in her hand, Sariq headed to the stage where she would perform like she normally had always done. The Helspirits that traveled out of Hel to watch the games had their eyes on her; the ceremony could not begin until she arrived and started to play. She was dressed in a new set of clothes, one that gave her an even more elegant, almost heavenly, feel to her than her usual traveling outfit. The most noticeable change was the long feather cloak that draped across her shoulders and dragged across the floor. She was seasoned from the countless times she's performed with the outfit before, and the lengthy cloak could not stop her from dancing.

xxxxxxAs she took her place on center stage, she slowly strummed at the strings of her mandolin, humming along with each note she played. Without failure, her mandolin glowed, and in turn gave her the signal to officially start off the games. As her pace quickened, she began to sang and dance upon the stage. The two separate fire pits that sat symmetrically out in front of the stage illuminated, and the opposing teams were quickly rushed out to play. She was always to be expected to perform nearly all day, and due to her being a Helspirit, it was very much possible. She needed to orchestrate the ceremony to the best of her ability, as without her there would be no structure and the pyres would never be lit. Thankfully, the mandolin's music also affected her; as long as she kept playing, she would always feel invigorated by it.

xxxxxxOne by one, the winning teams selected an individual teammate to be sent back to Silda before the rest of them was sent back to Northern Amourn. This was the only time Sariq was given a small reprieve; as her music stopped, so did the colorful burning flames that illuminated the winning pyre. But Sariq never really paid attention to those who were skilled enough to travel through the portal to leave back to Silda, as it was always the same. Many other Helspirits felt the same way, but still there were always never ending cheers to celebrate the skilled play that had previously unfolded before them. Once both teams had left the playing field, she would start up once more to begin the cycle once again.

xxxxxxNothing was out of the usual for her performance, at least not until the ceremony came close to its end for that day. The fifth to last game caused the ceremony to come to an abrupt end, causing all of the other teams to quickly be transported back to Northern Amourn despite not getting the chance to play. And it was the only match that caused Sariq to come to an ultimate realization that being a Songstress was a lot more difficult than what she thought it was going to be.

xxxxxxAs she kept her eyes closed to focus on her lyrics and music, Sariq could not really tell what was unfolding before her. It had appeared that the two teams had bad blood with each other, which was far out of the ordinary; many rivalries that had developed were always friendly. Everyone shared a similar goal of escaping Amourn, so Sariq had foolishly led herself to believe that they would all do their best to play fair. After all, she never got herself involved in this game until after she had passed.

xxxxxxHer focus was broken by loud gasps of astonishment, causing her music to come to a halt. Two opposing teammates had gotten themselves into a physical skirmish. The sharp horns of these cursed viscets interlocked with each other as they bickered viciously, but one was severely wounded. Somehow, sometime, the opposing viscet had slashed their foe's thigh during the play; they could barely stand on their injured leg and relied solely on their interlocked horns to keep them upright. Their teammates gazed at the striking battle with fear.

xxxxxxSariq did not know what to do either. She found herself just staring with her mouth agape. Sound that entered through her ears was completely muffled; she could not hear the verbal fight, regardless of how much she strained herself. The only noise she could hear clear enough was the loud thud that echoed throughout the coliseum that sat on Ceremony Point; the injured viscet had been picked up and thrown to the side without care. As the cheater made their way through to score one final point, the teammates of the wounded rushed to their side, doing their best to try to wake them back up. They knew it was futile to try to go against their cruel adversary.

xxxxxxIt was a disappointing day for all, but there were no rules outlined to address what had happened. In fact, many who played acknowledge the dangers coming from this game; it was a contact sport after all. Players were encouraged to push down others should it mean that they are able to get a goal in, as it made it much more entertaining to the Helspirits who came in droves to watch it. Despite it, Sariq did not think the rules would allow blatant attempts of murder. She was hopeful that the other Helspirits felt the same.

xxxxxxShe felt her heart ache for the team that had their win stripped from their reach. However, she could not do anything about it; she was required to allow the winning team's selected individual a pass through the portal regardless of how morally corrupt they were. She put on her usual neutral expression, allowing the cheating player access to the portal.

xxxxxxShe grimaced at the sight of the wounded player; they had passed.

(1,000 words)
(421 from prompt + 579 from extras)
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Part 4 - Never To Return

Postby Yugi » Sun Apr 29, 2018 1:28 pm

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♫ Florence & The Machine - Rabbit Heart
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xxxxxxAs the audience left Ceremony Point, Sariq found herself reaching out to the losing team. She apologized for their loss, acknowledging that their leader would never be given the chance to return. Her words provided barely any solace to the two remaining viscets; their tear stained faces were clearly marked with upset. She felt her stomach flip as she watched them leave, traveling on their wagon down Enlightened Peak. Perhaps they had also given up themselves, and decided to never to return to Ceremony Point.

xxxxxxShe wanted to do more, but being a Songstress, especially one that lived in Hel, made it near impossible. After watching a game go horridly wrong, she felt herself doubting if she was really ready to live in Amourn again. Amourn was filled with past memories for her, including those terrible ones that continue to plague her into the afterlife. Seeing how hurt those players were brought back instances where she too was harmed by this world. Even though Hel wasn't the gentlest place to live in either, being a Songstress gave her immunity from ill tempered individuals. Amourn would not fully provide that to her.

xxxxxxBut it was selfish of her to never want to experience pain again. If she were to experience joy and excitement, she must be required to experience hurt feelings. Besides, if all she knew was happiness, then she would never be able to understand true happiness. Pains of any sort were required to fully enjoy the good life can bring, even if she and many others despised it. Besides, it was just as equally selfish of her to say that she wanted to help those in Amourn, but never lift a finger as it was too much of a trouble for her.

xxxxxxWith her on her mandolin, she argued with herself silently for days on end as she traveled back to Northern Amourn. She stood at a path that split into two; one way would lead her further into Amourn while the other would take her back to Helpoint. Her playing gradually slowed as she closely examined the two paths before her.

xxxxxxIn the end, Sariq decided that, even with the pains and misfortunes that might arrive in her life sooner or later, it would be best for her to stick to her original plan. Even if she hadn't made peace with herself fully on her decisions, she wanted to stay in Amourn. After all, if she truly didn't, she would have never decided upon it in the first place.

(421 words)
(421 words from extras)
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Credits

Postby Yugi » Sun Apr 29, 2018 1:31 pm

xxxxxxxx
Image
















- All art featuring the viscet present on my form was done by me;
please click on the image to be taken to a bigger image preview.

- Florence and Zinnia are viscets that belong to me

- Oralius is a viscet that belongs to TenguInari;
I have received permission from her to use her viscet in my form.

- The world of Silda was created by me.

- The worlds of Hel and Amourn were thought up by TenguInari;
I was given permission to use the realms.
- Hel was inspired by Norse mythology
- Amourn was inspired by a game called Pyre by Supergiant Game
- Both worlds and their respective ideas have been changed up immensely
to suit both our lore and viscet characters, however.
















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