by Arcaii » Wed Mar 02, 2016 3:56 am
I think they're also desert animals? I'm not too sure.
Anyway, speaking of, I might as well think about the predators. Gives me something to do other than stare hopelessly at the screen and wait for my tablet to return from war.
So in this world, there's a sliding scale of sapience that every playable animal resides on. However, the separation of predator and prey is so vast that the scale might as well not even exist when talking about them. Meat-eaters like cats, coyotes and owls don't recognize the critters they eat as beings with personalities and families - if they did, they would have to struggle with their morality and diets (as if they don't have enough trouble with the weird new coating of wood and metal mice are suddenly wearing). Likewise, prey animals can't see their hunters as anything but faceless, cruel behemoths without brains. I'm sure that if you sat down and talked with a mountain lion (provided it had eaten first) you would be surprised at how intelligent it is, though the intelligence shows itself in an entirely different way than, say, a shrike.
Predators are an extremely dangerous enemy to tango with, so the player would either need to have a party of their own characters, or work with a group of other players to fight them properly. Smaller enemies like minks and weasels, would require a group of at least six characters to take down. As you climb the ladder of size, however, larger and larger parties and more indirect methods (which is where rangers shine) would be employed to minimize injury and death. Eventually, once you get to the size of coyotes and bobcats, it becomes a faction event (which is something else I'll discuss later) and that entire section of players would need to work together to defeat the enemy. Any larger, like a puma or bear, and it becomes a sitewide event that would probably take a couple days to defeat with enough of the factions working together.
The loot, to say the least, is definitely worth the effort. You have no idea how much beastmasters and necromancers will pay for coyote bones and puma hair.