- hey!! C: i've always wanted to join a "create a __", but they always seemed so complicated. but this one actually seems really fun! i'm creating a skulk called the skulk of the rumbling hive, and they'll be up in a few minutes!
shasta blue wrote:
@all
hey guys! i was just thinking about potential future mates etc in my skulk, and i was just wondering opinions about how you guys are going to handle (if you've even thought about it) the fact that loads of different species of fox make up the skulks? like are you going to have different species of fox be able to breed together even though they wouldn't really be able to in the wild? it was just a thought that crossed my mind and i wasn't sure how to tackle it/ how realistic we were being with this sorta stuff c:





zephyrine wrote:
so i'm finally going to start working on my first post! the only problem is i have little idea what to name my leader.... i'm thinking something with amber, ash, and/or willow, and i'd like for it to sound like a tribe cat name - the way zmija is naming her characters. any suggestions? c:

Chamrosh wrote:...Does anyone want to have my skulk as neighbours?
They're the Dazhouzii tis Kieba or DtK.
They're honour-obsessed and have a pretty complex polytheistic religion, and love languages.
Whatever your skulk is like, they'll probably still end up being the awkward neighbours.
All my borders are open.
They're in a rainforesty area, but I'm fine with there just being a gradual fade out and maybe a few dozen neighbours before any other clan starts if you don't actually want a rainforest starting directly on your border! A quite cool idea, I think, would be to have the rainforest fade into a sort of environment that often ends up by it, so wetlands, farmland, or mountains, or even something that's just normally fairly close like pampas or grassland? But I don't care if you don't follow that and want to be neighbours!
The South's swampier than the North, although I don't really mind if the swampier bit actually reaches the border or not, and there's a dirt track that leads up to one of the borders- I'm intending it to be a dead end, but it doesn't matter if it's not- though it could develop into tarmac or whatever else. Again, having a gap is fine if you don't want a random dirt road right on your border. There's a stream too, but it goes underwater and into swamps and whatever so it just disappearing for a while wouldn't be too weird, and, again, I really don't care if it's a border, in a gap, or where it is.
I'd rather any neighbouring skulks not be right next to any towns or whatever, because my skulk's got a fairly remote village in their territory and having a town too close would kind of clash (although saying you're fairly close to a town or city is okay, imo).
I don't really have any other specifics about the territory that would affect borders.
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