by StarlightNyx » Thu Oct 16, 2014 6:31 am
I saved it in my phone. I'll find a way to post it soon.
If ya can't beat'em, join'em
If ya can't join'em, bribe'em
If ya can't bribe'em, blackmail'em
If ya can't blackmail'em, kill'em
If ya can't kill'em, you're screwed
RPG Cliches
Friendly Fire ~ Any attack that targets both allies and foes will hit half your allies and none of your foes.
Selective Invulnerability ~ Characters are immune to mundane things like heat, cold, or poison gas.
Except when they're suddenly not.
Surprise!
Perversity Principle ~ If you're unsure about what to do next ask nearby people.
They'll either tell you to do something which you should instantly go out and do.
or they'll tell you not to do something which you should instantly go out and do.
Falling Rule ~ Characters can fall any distance onto anything without suffering anything worse than unconsciousness.
falling a huge distance is actually an excellent cure for fatal wounds.
anyone you see shot stabbed or mangled and tossed off a cliff is going to return later.
Luke I Am Your Overused Plot Device ~ If there is any chance that villain X could be the lead's father,
then he likely is the father