Animatronic Eddie Again by bigwig.

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Animatronic Eddie Again

Postby bigwig. » Wed Dec 31, 2014 1:27 am

Heh, this is Eddie~He started as a random crossover, but I'm quite fond of this form for him. Fond enough that I've created my own little crossover story and set of behaviors for him as an animatronic. I may use him a Fnaf OC RP soon.
Story: Eddie was part of a project with the intention to create animatronics with a romantic theme. There were set to be two, a bride and a groom, who would share a separate stage (Sort of like Foxy's in the first game). The stage was referred to as the 'Ballroom Stage', due to its design and the fact that the bride and groom's primary performance was dancing together. However, due to complications, only Eddie was completed. While he was fully programmed, the bride was never built, and the stage was declared off-limits. Eddie, despite this, is still programmed to interact with her, and when he rises at night and doesn't see his partner, he goes looking for her. Unfortunately, because she was never built, he doesn't know what she looks like, but he *does* recognize the other animatronics. Therefore, as he wanders through the building, the only thing he does not recognize must be her! *But* the only thing in the building he does not recognize just so happens to be the night guard.
/An alternate story where the bride's exoskeleton was made, but her endoskeleton isn't present. So she's there, but she's an empty shell and she cannot move. Eddie searches for a way to bring her to life so that they can be together, but he does not fully understand how to. So, when he encounters a non-animatronic that can move and talk and does not seem to already have an exoskeleton, he puts them into her exoskeleton in an attempt to do so. He really does not mean to hurt the night guard; he's actually showing them the highest honor he can by stuffing them into the bride's suit.
Behaviors/Mechanic: Much like Foxy, Eddie begins on his own stage. He also does the same sort of 'peeking out of the curtain' thing, but he doesn't have Foxy's 'going -- going -- gone' mechanic. At the beginning, the curtain covering the Ballroom Stage will be closed, and then he will open it slightly and his eyes will be visible on the other side. Once he has left, the stage will be empty, but he does not sprint like Foxy does. Instead, he behaves much like a regular animatronic, with one catch. The other animatronics are somewhat frightened by him, so they will never stay in the same area as him. This means that, as he moves, the other animatronics will move as well. Sometimes they just leave to the next area and then return as soon as Eddie is gone, but other times they will jump clear across the map, as is their habit. This means that he can both chase animatronics away from or clear up to the office doors. He is visible on-camera, but he is hard to see. Much like Freddy in the first game and Balloon Boy in the second, the primary form of tracking his movement is with audio cues (He hums and laughs when he switches areas). When he reaches the office, he hovers outside the door, knocking on the door and humming frequently. He increases the power usage by a full bar whenever he knocks. He is also strange in the fact that paying more attention to him makes him more active. If the theoretical player were to look at an area he is in frequently, he is more likely to move closer. It's most important, however, when he is outside the door. The more often the light is shone on him, the more often he knocks and the longer he stays for. If he is left alone, he will leave, possibly clear back to peeking out of the ballroom stage curtain.
Whoa that was really long :/
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Re: Animatronic Eddie Again

Postby TheRhythmThief » Wed Dec 31, 2014 2:31 am

Wow! Not to mention that the design is amazing, but the backstory and the way he would work in-game is amazing and creative. If I saw a fan-game based on him, I'd play it in a heartbeat.
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Re: Animatronic Eddie Again

Postby bigwig. » Wed Dec 31, 2014 5:45 pm

Aww, thank you :3
As I said, what started as a silly little crossover idea spiraled into something much bigger once I made up a backstory for him, and I liked the idea a lot. I didn't think about a theoretical game mechanic until I saw some other Fnaf OC fanart where the creators were talking about in-game behaviors and even jumpscares, and I thought that was really cool.
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Re: Animatronic Eddie Again

Postby corrosive_limes » Wed Dec 31, 2014 6:10 pm

I really like this guys concept. I think hes the first truly original animatronic OC Ive seen.
What was he crossed over from?
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Re: Animatronic Eddie Again

Postby bigwig. » Wed Dec 31, 2014 6:16 pm

Whoa, thank you a lot~
He is an animatronic fox version of another horror game character: Eddie Gluskin from Outlast: Whistleblower.
*Disclaimer: Both Outlast and the Whistleblower DLC are incredibly disturbing so please don't look them up and blame me when you're scarred for life*
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Re: Animatronic Eddie Again

Postby corrosive_limes » Wed Dec 31, 2014 6:29 pm

I've been to Ravenholm, I can handle this guy.
He's the one with a white face, blood 'tears', black eyes, and white pupils grinning maniacally at you?
Black hair and tuxedo/suit?
Yup.
Similarities are obvious XD

If anything it's the fanart I'm worried about.
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might be making a slight comeback of sorts, depending on motivation for a particular project.
still likely won't be too active though.
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Re: Animatronic Eddie Again

Postby bigwig. » Wed Dec 31, 2014 6:35 pm

The disclaimer wasn't specifically for you, it was just for anybody who might wander onto this thread and be like 'Oh hmm I'll go check this game out-AHHHHHOHMYGOSH NOPE NOPE NOPE' It's not necessarily him that's disturbing, it's what he does in-game...
But yeah, it's that guy. His blood tears are actually primarily burn scars from the morphogenic engine, and his eyes are red and blue when he's not seen through the night vision camera. Something something Darling!

Oh god the fanart asdfghjkl. It's the Outlast fanart of other characters that's even worse tbh
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Re: Animatronic Eddie Again

Postby corrosive_limes » Wed Dec 31, 2014 6:41 pm

Oooh. Yeah, there were a few screenshots of the ingame stuff, I think.

I'll take your word for it and not search it.
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might be making a slight comeback of sorts, depending on motivation for a particular project.
still likely won't be too active though.
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Re: Animatronic Eddie Again

Postby bigwig. » Wed Dec 31, 2014 6:47 pm

Let's just say that being stuffed into a suit is probably a better option.
His Fnaf OC story is actually based on the way he acts in Outlast; it translated surprisingly well. Some of his behaviors are based on that as well, like the others fearing him and avoiding places where they know he will be.

Ahh god I didn't even mean to stumble upon most of it, I was just like 'Is that what I think it is-Yep, yeah. That's what I think it is. Okay, goodbye internet.' The fanart of Eddie is actually sometimes less disturbing because he's one of the least deformed/ugly characters in that game...
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