
Nightingale, England. A place of new beginnings...
The year is 1812. It's drizzling as you pass across a main bridge into the city. Your image ripples continuously on the dark water below. Beneath you is a flooded channel, speckled by small canal boats. Most of the citizens nod at you or tip their hats when you pass by. Despite the rain, Nightingale is still busy with life.
You realize just how drenched you are as you wander under another bridge, further into the city. Without thinking, you pause to stare out into the rain. The city is shrouded in a fine mist, and the sound of raindrops echoes beneath the overhang. Drip... Drip...
It's peaceful.
Rules:
Read these rules thoroughly. I know when you haven't. If you do not follow these rules, I will kick you out of this RP. You have three strikes.
• Most of Tess' rules do apply here.
• Some minor adult themes are allowed and will be used here. Alcohol use, suggestive themes, minor cussing, violence, etc. If you are younger than 13, I wouldn't advise joining this RP.
• Cussing is fine, just star a few letters out.
• I expect you to be mature and somewhat literate. However, I would appreciate no six-paragraph posts. (That way, we have time to respond.) Just one paragraph filled with varying articles, creative sentence-starters, proper grammar, and proper punctuation.
• When speaking out of character, use perenthesis, brackets, or OOC. ( ) or [ ] or OOC:/ooc:
• YOUR CHARACTER WILL ACT REALISTIC. Imagine what you or your character would do in a certain situation. Seriously. Use common sense, please. Just remember what other characters look like. If their appearance is off-putting, your character will probably react. If the other character is really creepy looking, people will stare or grimace. That's normal. We make our characters that way on purpose. It doesn't offend us, unless you go overboard. Depending on your character's personality, I'll make small acceptions.
• You will not God mod, Mary sue, Gary sue, Auto-hit, or Power-play. If one of these terms is foreign to you, don't join.
• Realize that breaking common laws will cause you to be chased. You will RP the part law-enforcers, so I expect you to be reasonable. YOU WILL NOT GET AWAY EVERY TIME. It's considered power-playing, and will earn you a strike. A few times, and I don't mind. But if you do it constantly...
• If another character manages to capture you or immobilize you, don't be obnoxious and get away immediately. Roll with it for a bit, then you may possibly escape.
• This should be common knowledge, but acts against someone's character should be done from a character's perspective. It's not supposed to be offensive to the actual person. I don't care if you hate the other user. Don't bring it into the RP.
• It all takes place in the 1800s. There is nothing modern in this RP. Use good judgement.
• You do not, and never will; have wings, be able to fly, teleport long distances, or have the ability to become invisible for long periods of time. Use common sense, as I have probably listed just a small portion of ridiculous powers. I just want it to be reasonable. They use magic. They don't have superpowers.
• I do allow and enjoy unnatural characters, as long as their abnormality doesn't give them an extreme advantage. Feel free to make them really strange. My characters are.
• This is a fantasy RP. Therefore, there are fantasy creatures. You do not have a pet dragon or unicorn, but I will allow small mythical pets. Small. And they do not have extreme powers. Your character may also be a crossbreed between a human and another humanoid. But I don't want a bunch of those.
• I don't care how many characters you have. Just don't go overboard.
• You must have permission before mauling/killing another character.
• Many RPs prohibit you from letting your own characters fall in love. I, however, don't mind. Feel free to do so.
• Your characters may reproduce. Even though this is a humanoid RP, I don't mind.
• Gore is fun. Graphic mating and birth is not. PG-13.
• If you are going to be gone for more than a week, tell me. I expect you to be active on this thread, and if you aren't on for more than two weeks, I'll kill off your character(s). You won't get them back.
• When filling out the form, if the picture/character design doesn't 100% belong to you, don't use it. Also, put a link to the picture in the post, don't literally add the whole image.
• This is not an auto-accept. Even if you are already part of this RP, wait for me to accept your character. I don't want to take any chances.
• Even if there are only two people online, you can still RP. I don't care, and tend to do it often.
• Keep in mind where each character is. If my character is in the North quadrant of the city, and yours is in the South, yours does not suddenly run into mine. Will. Not. Happen.
• I don't care what the history of England is. Don't let your character start bringing up major events. This is a different timeline. However, it does take place in the 1800s, so there is nothing modern involved. I don't want modern terms used, nor modern clothing. No jeans or sneakers. Keep it authentic. I strongly enforce this rule.
• Don't spam or double-post without reason. And never. Ever. Advertise here.
• If you've actually read this far, please put 'rainbow leopard spots' in Other. ^^ Use an extremely small font. So small, that it is not visible without zooming in. I'm tired of people reading what everybody else has put in Other, then typing that without reading the rules. It's obnoxious, so this will hopefully deter some of them.
• I may add more rules later...
• That should be it. I reserve the right to kick you out if you violate any of these rules. Three strikes. Not including the secret phrase is considered a strike. I'm harsh. Deal with it. Sometimes I'm nice, and will bend the rules regarding strikes. My rules, my decision.
• To be nice, I might warn you each time you get a strike. But don't test my patience, because I have very little.
• I will read through your past posts as RPs to judge your literacy level. I may let you join even if you have horrible literacy, but I expect you to improve. According to me, if you aren't literate and intelligent with your posts, it's spam.
If these rules bother you, don't join.
Blacklist:
If you're on this list, you cannot post on this thread. I will foe/ignore you if you do. Depending on who you are, I'll make acceptions. But these will not be common.
- No one. Let's keep it this way.
Strikelist:
Strikes will be recorded here. Check back frequently.
•• gailagj - Please post more.
•• k2w2 - Please post more.
•• Coyox - Please post more.
•• Hidden Voice - Please post more.
•• Kurono Of The Sand - Please post more.
•• Sapphy~ - Please post more.
•• ET4252 - Please post more.
Seriously, guys. I'm getting ready to delete your characters.
Inactive List:
These users have been absent from this RP for unknown reasons.
Be glad if your username is on this list. You have been given a 'second chance.' Don't screw yourself over by messing up again. Your username will be removed from the 'inactive' list and only the 'inactive' list once you start posting again. Only post if you're not going to neglect your duties in the future. Either warn me of your absence in advance, or get kicked out of my RP. My patience is wearing thin with whoever is listed below. Don't push me.
gailagj
Coyox
Hidden Voice
Sapphy~
ET4252
aseka
Kurono Of The Sand
Also, don't try to tell me that you've been gone or offline. I check your profiles, wondering what the hell is going on. I know if you've been online or not. I'm not an idiot. Attempting to fool me is stupid. It won't work.
Yes, there are some exeptions. That doesn't mean that I'm taking you off the list, as you never told me in advance.
Character-type overviews:
Non-magic users:
Normal people who do not hold the ability to wield any type of magic. Some can learn magic, but this generally only happens at a young age.
Mages:
Mages are often hired for various jobs that cannot be completed by an average human, though some have normal jobs. Nearly all belong to a guild or brotherhood. Most are noble, and have a sense of pride. They can specialize in fire, water, wind, earth, ice, lightning, light, or shadow magic. Mages are almost always more powerful than Magicians, and will usually win in one-on-one combat. Keep this in mind if you are playing a Magician. You will normally lose against a Mage. It is rare to find a Mage that doesn't look down on Magicians. In fact, just the idea of Magician should disgust them. According to Mages, Magicians practice 'unclean,' 'impure,' or 'dark' magic. Mages usually have much more money than commoners and Magicians.
Magicians:
Often called 'Corrupt Mages', Magicians take quite a low place in society. So they're looked down on by pretty much everybody. Magician magic comes in the same varieties Mage magic, fire, water, wind, earth, ice, lightning, light, and shadow, but normally involves common objects as well. (A deck of cards, scissors, knives, swords, etc. Be creative.) Magician elemental-magic is much less precise and defined, and is, therefore, much weaker than Mage magic. Magicians tend to use simple techniques involving their element, as they rarely have proper training. So they incorporate everyday objects into their magic, increasing effectiveness. Experienced Magicians can turn into some sort of inconspicuous, non-anthro animal. (Dogs, cats, weasels, birds, rats, etc. Inconspicuous. Not mythical. Just a normal animal.) Their animal form must have some relevance to the character's appearance or personality. When they do change, they simply disappear into a puff of smoke, then emerge as either form. Yes, when they switch into human form, they are still fully clothed. In animal form, Magicians can converse with natural members of their own species, as well as speak human. Magicians, like Mages, have a strong sense of pride and are quick to protect their reputation as magic-users, but generally, the common law means very little to them. Quite amusingly, Magicians never really have much money, leaving them with few career options. Some people may hire them like Mages, but they usually just take common jobs. Instead of guilds and brotherhoods, Magicians are found in gangs or societies.
It is not uncommon for streetfights to break out between different groups. Gang x Brotherhood, Gang x Gang, Mage x Magician. It is less common for two Mage groups to fight, but it still may happen. A Society x Guild, full-on battle has never taken place, and probably won't for quite a while.
If a Mage and Magician become a couple, they and and their offspring are instantly looked down upon. Mage and Magician crossbreeds are nearly unheard of, and I would appreciate it if you avoided making your character one.
They are not wizards, and therefore do not use wands or staves to perform their magic. They use their hands.
In some cases, Mages and Magicians use instruments to direct their element, but they are not required for the magic to actually work.
Magic Overview:
There are eight types of magic; fire, water, wind, earth, ice, lightning, light, and shadow. Each takes Mana, the driving energy that allows a Mage or Magician to practice magic. Not every human posesses Mana, or they cannot learn to use it. Both Mages and Magicians use Mana, regardless of what type of magic they perform. Any magic consumes Mana. Mana can run out, and it takes a while to replenish. If a Mage or Magician loses all of his Mana, he is likely to die. It is rare to find a magic-user that can use more than one element.
Be creative with your character's powers, just try to be reasonable.
Element List:
I'll tell you right now that these symols aren't even close to being accurate. They aren't meant to be. Truthfully, I only wanted single symbols that could possibly used to represent each element. These ones just happened to strike me as 'sexy'. So shoot me, you freak.
Each magic-user will have a symbol put next to their name that corresponds with their element.
Fire И | Water Ψ | Wind Λ | Earth Σ | Ice Φ | Lighting Ω | Light Ш | Shadow Җ
Magic Basics:
All magic-users can make small things levitate, though this technique is mostly used by Magicans. Mages and Magicians can slightly increase their strength using Mana, and can create weak sheilds of pure Mana. The higher level a Mage/Magician, the more powerful their basic magic is.
Healing Magic:
Most light Mages/Magicians are healers. They are weak in one-on-one battle, but are still extremely helpful to any sized groups. Light-magic users are called 'medics' and are very few in number, making them very important. It is a more advanced magic that requires a steady hand and a lot of Mana. Pay is easy to come by for Light users, as they are hired in place of doctors a lot of the time. Light users cannot bring the dead back to life. Ever.
Organizations:
Brotherhoods consist of 3 to 14 members. Guilds are 15+ (Specifically Mages.)
Gangs consist of 2 to 9 members. Societies are 10+ (Specifically Magicians.)
If someone gets enough Mages/Magicians together, I will allow them to form a guild/gang.
Blackjack:
Gang-
Blackjack is a gang led by card-obsessed Neil. He decided that Blackjack would consist of five members, each representing a suit; Hearts, Diamonds, Spades, Clubs, and Joker. Neil, you crazy bastard... Over time, Blackjack earned the reputation of a somewhat 'welcoming' Gang, as Neil will allow almost any Magician to join, though not necessarily as a core member. Really, his willingess to let someone into the gang is dependant on his mood and current level of sanity.
Headquater location: The Blackjack headquarters are in a somewhat burnt-down, abandoned building. Unimpressive, really, but it's good enough for them.
Joker: Neil
Spade: Lauren F. Bennedict
Club: Edwin
Heart:
Diamond:
Don't ask to join as a core member. He'll invite your character if he likes them enough.
Characters:
It might take me some time to link each new character's form. Please be patient.
Male ♂|Female ♀
The little grey number next to each name is the character's age, and the funny looking symbol stands for a magic-user's element. Commoners do not have colored symbols.
Yes, I realize that it's a colorful mess. Do I plan to fix it? Silly question. No.
Commoners:
[X] 19 Ashwyn "Ash" H. Stormwhisper - Spontaneouspanda pg. 1 Inactive character.
[X] 20 Harper - Nikki pg. 8
[X] 10 Tessa Chval ♀ - Nikki pg. 23
[X] 25 James Chauvalen ♂ - Nikki pg. 36
[X] 9 Seth Averey ♂ - k2w2 pg. 40 Inactive character.
[X] 19 Nathan Aurel ♂ - ectoBiologist pg. 42 Inactive character.
[X] 26 Bryan Wells ♂ - zippyzoo77 pg. 42
[X] 18 Alec Wither ♂ - Wolfs Rain~Hige~ pg. 53
[X] 14 Clara Steels ♀ - Citylights_ pg. 114
Mages:
[X] Ш 15 Levi Walker ♂ - SpontaneousPanda pg. 1 Inactive character.
[X] Ω 21 Ezra Hardt ♂ - SpontaneousPanda pg. 1 Inactive character.
[X] И 15 Zoe Cresent ♀ - Kurono Of The Sand pg. 4 Inactive character.
[X] Ω 21 Seraphina Vira Crow ♀ - Coyox pg. 6 Inactive character.
[X] Җ 20 Eric Chavmore ♂ - Hidden Voice pg. 26 Inactive character.
[X] И 23 Alpha Torini ♀ - zippyzoo77 pg. 42
[X] Җ 15 or 16 Sapphire Kiorori ♀ - Sapphy~ pg. 44 Inactive character.
[X] Φ 21 Amelia Minerva Hawkins ♀ - aseka pg. 97 Inactive character.
[X] Λ 23 Vahl Nauzryl ♂ - Shiftyglob pg. 108 Inactive character. Excused absence.
[X] Ш 13-14 Raven Kole North ♂ - MouseWillow pg. 115
Magicians:
[X] И 26 Neil ♂ - SpontaneousPanda pg. 1
[X] Җ -- Viktor Kozlov ♂ - SpontaneousPanda pg. 1
[X] Σ 24 Russell Tracksniffer ♂ - gailagj pg. 1 Inactive character.
[X] Җ 24 Draco Hardships ♂ - gailagj pg. 1 Inactive character.
[X] Λ 17 or 18 Edwin ♂ - k2w2 pg. 5 Inactive character.
[X]- 14 Lauren F. Bennedict - ectoBiologist pg. 7 Inactive character.
[X] И 18 Taylor Ann Wolfblaze ♀ - Wolfs Rain~Hige~ pg. 49
[X] И 18 Henrietta Carnway ♀ - Citylights_ pg. 50
[X] Ω 24 Jeopardy Lane ♂ - technoHustler pg. 64 (Purple is fabulous. So is Jeo. Deal with it.) Inactive character.
[X] - 17 Jay Glenn ♀ - ET4252 pg. 64 Inactive character.
[X] Җ 14 Yoan Redmacher ♀ - MouseWillow pg. 134
Couples:
I swear. No one will ever get any action. :P
Erase all in parenthesis. ( )
Commoner Form:
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[i][u]Commoner[/u][/i] -
[b]Character Name:[/b]
[b]Gender:[/b]
[b]Age:[/b]
[b]Job:[/b] (Not necessary, but useful.)
[b]Personality:[/b] (Must be included.)
[b]Physical Description:[/b] (Detailed. Link if picture.)
[b]Weapon of Choice:[/b] (Not necessary.)
[b]Interesting Details:[/b] (Possibly an idea of what their voice sounds like, their favorite color, favorite food, etc.)
[b]Natural Abnormality:[/b] (Not necessary. Possibly a natural-born power or growth -tail, horns, pointed ears, fangs, etc.- that sets them apart from others.)
[b]Pet:[/b] (Don't go overboard. Keep it normal; cat, dog, weasel, hawk, rat, etc. I don't want every character to have a pet wolf, lion, dragon, etc. [i]Some[/i] may, but not everyone.)
[b]History:[/b] (May be brief, but must be included.)
[b]Theme Song:[/b] (Not mandatory, but nice to have. May be more than one.)
[b]Quote:[/b] (May be more than one. Should give somewhat of a personality description.)
[b]Other:[/b]
Mage Form:
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[i][u]Mage[/u][/i] -
[b]Character Name:[/b]
[b]Gender:[/b]
[b]Age:[/b]
[b]Job:[/b] (Not necessary, but useful. Not many Mages have regular jobs.)
[b]Element:[/b] (No fire for a while. We have too many fire-users.)
[b]Physical Description:[/b] (Detailed. Link if picture.)
[b]Weapon of Choice:[/b] (Not necessary.)
[b]Interesting Details:[/b] (Possibly an idea of what their voice sounds like, their favorite color, favorite food, etc.)
[b]Natural Abnormality:[/b] (Not necessary. Possibly a natural-born power or growth -tail, horns, pointed ears, fangs, etc.- that sets them apart from others.)
[b]Personality:[/b] (Must be included.)
[b]Pet:[/b] (Don't go overboard. Keep it normal; cat, dog, weasel, hawk, rat, etc. I don't want every character to have a pet wolf, lion, dragon, etc. [i]Some[/i] may, but not everyone.)
[b]History:[/b] (May be brief, but must be included.)
[b]Theme Song:[/b] (Not mandatory, but nice to have. May be more than one.)
[b]Guild/Brotherhood:[/b]
[b]Quote:[/b] (May be more than one. Should give somewhat of a personality description.)
[b]Other: [/b]
Magician Form:
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[i][u]Magician[/u][/i] -
[b]Character Name:[/b]
[b]Gender:[/b]
[b]Age:[/b]
[b]Job:[/b] (Not necessary, but useful. Magicians are rarely hired for any jobs.)
[b]Element:[/b] (Not necessary. If there is one, don't use it often. Do not choose fire. We have too many fire-users.)
[b]Magic Object:[/b] (As mentioned above, the object or objects that they prefer to use in battle.)
[b]Physical Description:[/b] (Detailed. Link if picture.)
[b]Animal Form:[/b] (Experienced Magicians only. Some will never have an animal form. Keep this in mind. Describe their animal form here, as well.)
[b]Interesting Details:[/b] (Possibly an idea of what their voice sounds like, their favorite color, favorite food, etc.)
[b]Natural Abnormality:[/b] (Not necessary. Possibly a natural-born power or growth -tail, horns, pointed ears, fangs, etc.- that sets them apart from others.)
[b]Personality:[/b] (Must be included.)
[b]Pet:[/b] (Don't go overboard. Keep it normal; cat, dog, weasel, hawk, rat, etc. I don't want every character to have a pet wolf, lion, dragon, etc. [i]Some[/i] may, but not everyone.)
[b]History:[/b] (May be brief, but must be included.)
[b]Theme Song:[/b] (Not mandatory, but nice to have. May be more than one.)
[b]Gang/Society:[/b] (Some may belong to Blackjack. //Though not necessarily as a core member.// Others are likely to be loners.)
[b]Quote:[/b] (May be more than one. Should give somewhat of a personality description.)
[b]Other:[/b]
City Overview:
The city of Nightingale is dark and often shrouded in mist. You will rarely find a day when it is sunny. The skies are clouded and grey. Expect it to rain often. Obviously, Nightingale is not an agricultural city.
I'll be providing a set of maps soon enough. ^^" Since we're just starting out, it doesn't matter too much. Just remember not to refer to the Quadrants yet, as you are unaware of their locations and importance. Just understand that Nightingale is a very large city. Some areas are clean, thriving, and decorated with fauna, while others are run down and unattractive. You should be able to guess who generally roams around where.
Advertisement:
Thank you gailagj! ^^

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I... Lovve you, k2w2. :B

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