
New Stages➳Amberjack Amusement Park
➳➳This amusement park is home to the famous Inkopolis Ferris Wheel, where all the Turf War action takes place. This map is a pretty wide open one, akin to Blackbelly Skatepark. The main attraction of the map is the rotating stadium in the middle, where some tricky fights happen. There are also various smaller attractions throughout the map, as well as some stalls.
➳Barracuda Boardwalk
➳➳Barracuda Boardwalk takes place on a boardwalk by the beach. It's a mostly straight map, with a large section jutting out over the ocean. This section has many grated areas for Inklings to fall through if they're not wary. Throughout the map are various surfboards to act as cover, as well as umbrellas with steps made of cooler boxes. These umbrellas cannot be inked, but can act as good vantage points for Chargers.
➳Freshwater Car Wash
➳➳Freshwater Car Wash marks the introduction of Ink Tubes and Ink Pistons to multiplayer. The main area of this map is in the center, where various cars are waiting to be washed. If you want to play it strategically, you can flank the sides, and activate the Ink Pistons. This will cause an Ink Tube of your colour to poke out of the central area, splatting any enemies who come in contact with it, and inking a bit of turf!
➳Humboldt Street
➳➳Humboldt Street is one of Inkopolis's main streets, but it's been closed off for Turf War matches. The map is sort of shaped like a lightning bolt, with a few side streets and alleys. Along the stage are various fire hydrants which, when inked, will spray your ink colour. There are also a few parked cars, which can act as good cover. There are also many fire escapes to hide on, and a few rooftops to ink.
➳Marlin Railway
➳➳Taking place just out back of the Deca Subway Station, Marlin Railway is a vertically mirrored map, like Saltspray Rig. Both teams start at opposite ends of a set of train tracks, connected by ramps, bridges, and inkrails alike. You can ink inside of and on top of train cars, both of which count toward the ink total. The main attraction of the map is the large bridge at the top, with entrances from both sides. This is where the fiercest battles happen, as it gives an excellent vantage point and covers a large bit of turf.
➳Ostracod Tunnels
➳➳These tunnels were only recently excavated, and just happened to be perfectly symmetrical! This stage is home to many tricky ledges, but its main feature is the chasm in the middle of the map, separating the two halves. The main way across this chasm is by using one of the two bridges, though there are ledges on either side that will allow you to cross the gap, as well as a few areas where a skilled Squid Jump will get you across.
➳Pufferfish Park
➳➳Pufferfish Park is Inkopolis's very own park. It's got some gorgeous flowers growing, so Inklings aren't allowed on the grass. The map is circular, with various pathways heading toward a pond in the center. The main pathways on either side of the map are on bridges over a river, which appears frequently again throughout the map. Some areas require you to Squid Jump to get over the river.
New Ranked ModesInkball
A massive marble spawns in the middle of the map, as well as two goal posts. Your goal in Inkball is to get the Inkball into the enemy goal. The Inkball can only be moved by attacking it, and will be propelled in the direction it was hit. If it's got enough momentum, the Inkball can splat any Inklings who get in the way.
Paint Beacons
Several Paint Beacons will spawn around the map, always in odd numbers. The goal is to light up as many Paint Beacons as possible, and get a Knockout if you light them all up. Paint Beacons are lit by bursting the bubble on top of the beacon, which are significantly weaker than a Rainmaker bubble.
Custom Weapon SetsThere are two types of weapon sets, premade ones, which have a specific Sub and Special with the main, and custom sets. In order to make custom sets, you'll need to buy a sub chip and a special chip, which can be placed into a main weapon in order to give said Main weapon the corresponding Sub and Special. However, main weapons have a max of 300 memory points, and each sub chip and special chip has a certain amount of memory points. The sub and special together can not exceed the limit of 300 memory points on the chosen main.
Point Amounts for Subs and Specials
Subs
Splat Bomb: 25 Memory Points
Suction Bombs: 30 Memory Points
Burst Bomb: 15 Memory Points
Curling Bomb: 70 Memory Points
Auto Bomb: 95 Memory Points
Ink Mine: 50 Memory Points
Toxic Mist: 20 Memory Points
Point Sensor: 15 Memory Points
Splash Wall: 55 Memory Points
Sprinkler: 35 Memory Points
Squid Beakon: 10 Memory Points
Fizzy Bomb: 75 Memory Points
Torpedo: 100 Memory Points
Barnabuckle: 75 Memory Points
Drizzle Disk: 40 Memory Points
Mini-Maws: 80 Memory Points
Squee-B: 65 Memory Points
Spray Can: 30 Memory Points
Specials
Bubbler: 75 Memory Points
Echolocator: 80 Memory Points
Inkstrike: 175 Memory Points
Inkzooka: 150 Memory Points
Killer Wail: 135 Memory Points
Kraken: 200 Memory Points
Tenta Missiles: 130 Memory Points
Sting Ray: 115 Memory Points
Inkjet: 125 Memory Points
Splashdown: 100 Memory Points
Ink Armor: 70 Memory Points
Autobomb Launcher: 110 Memory Points
Burst Bomb Launcher: 115 Memory Points
Curling Bomb Launcher: 120 Memory Points
Splat Bomb Launcher: 125 Memory Points
Suction Bomb Launcher: 130 Memory Points
Ink Storm: 100 Memory Points
Baller: 195 Memory Points
Bubble Blower: 145 Memory Points
Booyah Bomb: 175 Memory Points
Ultra Stamp: 200 Memory Points
Barrier Reef: 95 Memory Points
Fountain Pen: 125 Memory Points
Inksploder: 175 Memory Points
Mist Bomb: 105 Memory Points
Paint Squirter: 125 Memory Points
Squee-Z: 200 Memory Points
Tsunamink: 195 Memory Points
Returning Special WeaponsAs you may know, with the release of Splatoon 2, all the special weapons from Splatoon were removed and replaced with new special weapons. Now, all the special weapons from Splatoon have been reinstated. If you did not play Splatoon, the special weapons that are returning are the Bubbler, Echolocator, Inkstrike, Inkzooka, Killer Wail, and Kraken. The Bomb Rush special weapon is not returning, since the Bomb Launcher is an upgraded version that allows you to use a different bomb than your chosen sub weapon. The reason Bubbler has returned is because Ink Armor has some distinct differences from Bubbler.
New Weapon Types➳Bubble Spray
➳➳Bubble Spray weapons shoot flurries of small bubbles. These will float around, dropping ink, until they pop, spreading a bit more ink. They're normally pretty weak, but open up new strategies for inking. By tapping the trigger repeatedly, you can shoot one large bubble similar to a Bubble Blower, which will spread more ink and is a lot more powerful. Not to mention, your teammates can shoot this bubble!
➳Bumpers
➳➳Bumper weapons shoot large marbles that spread ink as they roll - about waist height. They roll a good distance before exploding with a very small blast radius. Being rolled over by a marble is near fatal, but it's an instant splat if you're hit at the start of its roll. Bumpers typically have slow fire rate, and use up a lot of ink.
➳Stamps
➳➳Stamps are, in essence, stationary Rollers. They're large hammers with stamps on the end. Stamps are swung like hammers onto the ground, inking that area. Just one hit from most Stamps is enough to splat an opponent.
New Sub Weapons➳Barnabuckle
➳➳The Barnabuckle is thrown in the direction you're aiming. If you've aimed correctly, you can hook onto a faraway wall and propel yourself toward it! Only works on walls or ground higher than you. If it misses, it'll leave a small puddle of ink, and takes a short bit to drag back.
➳Drizzle Disk
➳➳The Drizzle Disk is thrown in a given direction, and isn't affected much by gravity. As it flies, it will spread ink similarly to a Sprinkler.
➳Mini Maws
➳➳Mini-Maws Placing a Mini-Maws down will create a trap for any enemy squid who passes over it. The robotic Mini-Maws will chomp down on an unfortunate squid, instantly splatting them.
➳Squee-B
➳➳Replacing the Curling Bomb, the Squee-B will charge forward and eat up enemy ink. Once it reaches a certain distance, it will explode. The explosion will be bigger if the Squee-B absorbs more ink.
➳Spray Can
➳➳The Spray Can allows you to spray a cloud of ink, acting as a mini Ink Storm and slowing down any enemies who step into the cloud.
New Special WeaponsBarrier Reef
Upon activation, each active member of your team will gain a Brella-like shield, protecting them from attacks from the front. This shield resembles seaweed with several small fish swimming around the player.
Fountain Pen
A large fountain pen-like spear that you throw. When it hits the ground, it will erupt into a massive fountain of ink.
Inksploder
You equip a massive firework launcher and shoot some inksplosions, essentially acting as a "super blaster".
Mist Bomb
This Super Weapon is thrown to create a fog of ink in that general direction. This mist will ink ground similarly to the Ink Storm and will gradually damage enemies in the mist, but will only appear on the lower areas of the map.
Paint Squirter
You equip a large weapon reminiscent of a flamethrower and a paint tube, and shoot a beam of ink.
Squee-Z
This summons a massive Industrial Squee-Z, which you will automatically ride. The Squee-Z spreads ink as it moves, and can roll over enemies. You can still be splatted on top of the Squee-Z.
Tsunamink
Tsunamink This Super Weapon allows you to summon a wave of ink that will splat any foes caught in it.
New Boss SalmonidsAngler
Angler is a Boss Salmonid that hides inside ink. The only exposed part of the Angler is a bulb shaped like a Golden Egg that peeps out over the ink. This bulb tricks Inklings into coming close, before the Angler swallows them whole. Similarly to Maws, the best way to defeat this Boss Salmonid is by feeding it a bomb.
Bub
Bub is a Boss Salmonid who really doesn't know what he's doing. He blows large bubbles of ink from his Bubble Blower, and can be defeated by splatting one of his bubbles near him.
Flingfish
Flingfish are a rare Boss Salmonid. It's a Salmonid riding a makeshift catapult - launching Burst Bombs with a large spoon. Rarely, a Flingfish might launch a group of Chums from its catapult. A Flingfish can be defeated by throwing a bomb onto its catapult.
Rippler
Inspired by Stamps, Fountain Pens and Paint Squirters, this Salmonid travels around in a heavily enclosed vehicle. Once he's close enough, he'll launch a Stamp-like projectile from the top of his vehicle, exposing his head for splatting. After reaching its maximum height, the Stamp will fall back down onto the Rippler's vehicle, once again protecting him, and releasing a large ripple of ink.
Salmonscope
This flying Salmonid holds a makeshift Inksploder, and will lock onto GrizzCo. employees, indicated with a golden ring. Once locked on, he'll fire an explosive marble at you. The only way to defeat this Boss Salmonid is by firing those marbles right back!
Smokey
By far the quickest Salmonid. Smokeys ride around on unicycles, spitting out ink in mist form. It's easy to get overwhelmed by the mist, so Smokeys are rather high priority if you want to keep things visible. Once you get close, a Smokey will release a large puff of smoke in an attempt to protect itself.
Spritzer
Spritzers are Boss Salmonids who wear odd helicopter helmets that allow them to fly. As they fly around, they will spray ink like a Sprinkler. They can be easily splatted, but are pretty quick and have a decent bit of health.
Trundle
A Trundle is a Smallfry rolling around the map on top of a Baller. It leaves a trail of ink as it rolls, squishing Inklings as it goes. They can be defeated by splatting the Smallfry on top of the Baller, but it's difficult to hit due to its small size.